2008-05-29 11:54:45 +00:00
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namespace CodeImp.DoomBuilder.Controls
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2007-12-26 00:31:32 +00:00
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{
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partial class CheckboxArrayControl
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.SuspendLayout();
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//
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// CheckboxArrayControl
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoScroll = true;
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this.DoubleBuffered = true;
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this.Name = "CheckboxArrayControl";
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this.Size = new System.Drawing.Size(361, 163);
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this.Layout += new System.Windows.Forms.LayoutEventHandler(this.CheckboxArrayControl_Layout);
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this.Paint += new System.Windows.Forms.PaintEventHandler(this.CheckboxArrayControl_Paint);
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this.ResumeLayout(false);
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}
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#endregion
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}
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}
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