UltimateZoneBuilder/Source/Interface/ResourceOptionsForm.cs

144 lines
3.7 KiB
C#
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using System.IO;
namespace CodeImp.DoomBuilder.Interface
{
internal partial class ResourceOptionsForm : Form
{
// Variables
private ResourceLocation res;
// Properties
public ResourceLocation ResourceLocation { get { return res; } }
// Constructor
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public ResourceOptionsForm(ResourceLocation settings, string caption)
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{
// Initialize
InitializeComponent();
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// Set caption
this.Text = caption;
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// Apply settings from ResourceLocation
this.res = settings;
switch(res.type)
{
// Setup for WAD File
case ResourceLocation.RESOURCE_WAD:
wadfiletab.Select();
wadlocation.Text = res.location;
break;
// Setup for Directory
case ResourceLocation.RESOURCE_DIRECTORY:
directorytab.Select();
dirlocation.Text = res.location;
dir_textures.Checked = res.textures;
dir_flats.Checked = res.flats;
break;
}
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// Select appropriate tab
tabs.SelectedIndex = res.type;
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}
// OK clicked
private void apply_Click(object sender, EventArgs e)
{
// Apply settings to ResourceLocation
switch(tabs.SelectedIndex)
{
// Setup WAD File
case ResourceLocation.RESOURCE_WAD:
// Check if directory is specified
if((wadlocation.Text.Length == 0) ||
(!File.Exists(wadlocation.Text)))
{
// No valid wad file specified
MessageBox.Show(this, "Please select a valid WAD File resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
else
{
// Apply settings
res.type = ResourceLocation.RESOURCE_WAD;
res.location = wadlocation.Text;
res.textures = false;
res.flats = false;
// Done
this.DialogResult = DialogResult.OK;
this.Hide();
}
break;
// Setup Directory
case ResourceLocation.RESOURCE_DIRECTORY:
// Check if directory is specified
if((dirlocation.Text.Length == 0) ||
(!Directory.Exists(dirlocation.Text)))
{
// No valid directory specified
MessageBox.Show(this, "Please select a valid directory resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
// At least one of the checkboxes must be checked
else if(!dir_flats.Checked && !dir_textures.Checked)
{
// Must select one of the checkboxes
MessageBox.Show(this, "Please choose to load the images as texture or flats, or both.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
else
{
// Apply settings
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res.type = ResourceLocation.RESOURCE_DIRECTORY;
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res.location = dirlocation.Text;
res.textures = dir_textures.Checked;
res.flats = dir_flats.Checked;
// Done
this.DialogResult = DialogResult.OK;
this.Hide();
}
break;
}
}
// Cancel clicked
private void cancel_Click(object sender, EventArgs e)
{
// Just hide
this.DialogResult = DialogResult.Cancel;
this.Hide();
}
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// Browse WAD File clicked
private void browsewad_Click(object sender, EventArgs e)
{
// Browse for WAD File
if(wadfiledialog.ShowDialog(this) == DialogResult.OK)
{
// Use this file
wadlocation.Text = wadfiledialog.FileName;
}
}
// Browse Directory clicked
private void browsedir_Click(object sender, EventArgs e)
{
// Browse for Directory
if(dirdialog.ShowDialog(this) == DialogResult.OK)
{
// Use this directory
dirlocation.Text = dirdialog.SelectedPath;
}
}
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}
}