2009-04-19 18:07:22 +00:00
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namespace CodeImp.DoomBuilder.Controls
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{
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partial class SectorInfoPanel
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.Windows.Forms.Label label13;
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System.Windows.Forms.Label label5;
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System.Windows.Forms.Label label4;
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System.Windows.Forms.Label label3;
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System.Windows.Forms.Label label2;
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System.Windows.Forms.Label label1;
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2012-10-03 18:46:13 +00:00
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this.ceilingLightLabel = new System.Windows.Forms.Label();
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this.ceilingScaleLabel = new System.Windows.Forms.Label();
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this.ceilingAngleLabel = new System.Windows.Forms.Label();
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this.ceilingOffsetLabel = new System.Windows.Forms.Label();
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this.floorOffsetLabel = new System.Windows.Forms.Label();
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this.floorLightLabel = new System.Windows.Forms.Label();
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this.floorAngleLabel = new System.Windows.Forms.Label();
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this.floorScaleLabel = new System.Windows.Forms.Label();
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2009-04-19 18:07:22 +00:00
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this.sectorinfo = new System.Windows.Forms.GroupBox();
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this.brightness = new System.Windows.Forms.Label();
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this.height = new System.Windows.Forms.Label();
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this.tag = new System.Windows.Forms.Label();
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this.floor = new System.Windows.Forms.Label();
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this.ceiling = new System.Windows.Forms.Label();
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this.effect = new System.Windows.Forms.Label();
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2012-10-03 18:46:13 +00:00
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this.ceilingLight = new System.Windows.Forms.Label();
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this.ceilingScale = new System.Windows.Forms.Label();
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this.ceilingAngle = new System.Windows.Forms.Label();
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this.ceilingOffset = new System.Windows.Forms.Label();
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2009-04-19 18:07:22 +00:00
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this.ceilingpanel = new System.Windows.Forms.GroupBox();
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2012-10-03 18:46:13 +00:00
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this.ceilingInfo = new System.Windows.Forms.Panel();
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2009-04-19 18:07:22 +00:00
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this.ceilingname = new System.Windows.Forms.Label();
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this.ceilingtex = new System.Windows.Forms.Panel();
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2013-06-17 13:17:53 +00:00
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this.labelCeilTextureSize = new System.Windows.Forms.Label();
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2009-04-19 18:07:22 +00:00
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this.floorpanel = new System.Windows.Forms.GroupBox();
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2012-10-03 18:46:13 +00:00
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this.floorInfo = new System.Windows.Forms.Panel();
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this.floorLight = new System.Windows.Forms.Label();
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this.floorScale = new System.Windows.Forms.Label();
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this.floorOffset = new System.Windows.Forms.Label();
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this.floorAngle = new System.Windows.Forms.Label();
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2009-04-19 18:07:22 +00:00
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this.floorname = new System.Windows.Forms.Label();
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this.floortex = new System.Windows.Forms.Panel();
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2013-06-17 13:17:53 +00:00
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this.labelFloorTextureSize = new System.Windows.Forms.Label();
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2012-10-03 18:46:13 +00:00
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this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
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2009-04-19 18:07:22 +00:00
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label13 = new System.Windows.Forms.Label();
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label5 = new System.Windows.Forms.Label();
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label4 = new System.Windows.Forms.Label();
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label3 = new System.Windows.Forms.Label();
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label2 = new System.Windows.Forms.Label();
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label1 = new System.Windows.Forms.Label();
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this.sectorinfo.SuspendLayout();
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this.ceilingpanel.SuspendLayout();
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2012-10-03 18:46:13 +00:00
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this.ceilingInfo.SuspendLayout();
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2013-06-17 13:17:53 +00:00
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this.ceilingtex.SuspendLayout();
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2009-04-19 18:07:22 +00:00
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this.floorpanel.SuspendLayout();
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2012-10-03 18:46:13 +00:00
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this.floorInfo.SuspendLayout();
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2013-06-17 13:17:53 +00:00
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this.floortex.SuspendLayout();
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2012-10-03 18:46:13 +00:00
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this.flowLayoutPanel1.SuspendLayout();
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2009-04-19 18:07:22 +00:00
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this.SuspendLayout();
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//
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// label13
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//
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2012-10-03 18:46:13 +00:00
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label13.Location = new System.Drawing.Point(103, 75);
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2009-04-19 18:07:22 +00:00
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label13.Name = "label13";
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2012-10-03 18:46:13 +00:00
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label13.Size = new System.Drawing.Size(70, 14);
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2009-04-19 18:07:22 +00:00
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label13.TabIndex = 14;
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label13.Text = "Brightness:";
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2012-10-03 18:46:13 +00:00
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label13.TextAlign = System.Drawing.ContentAlignment.TopRight;
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2009-04-19 18:07:22 +00:00
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//
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// label5
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//
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2012-10-03 18:46:13 +00:00
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label5.Location = new System.Drawing.Point(103, 55);
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2009-04-19 18:07:22 +00:00
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label5.Name = "label5";
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2012-10-03 18:46:13 +00:00
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label5.Size = new System.Drawing.Size(70, 14);
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2009-04-19 18:07:22 +00:00
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label5.TabIndex = 8;
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label5.Text = "Height:";
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2012-10-03 18:46:13 +00:00
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label5.TextAlign = System.Drawing.ContentAlignment.TopRight;
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2009-04-19 18:07:22 +00:00
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//
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// label4
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//
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2012-10-03 18:46:13 +00:00
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label4.Location = new System.Drawing.Point(8, 75);
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2009-04-19 18:07:22 +00:00
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label4.Name = "label4";
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2012-10-03 18:46:13 +00:00
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label4.Size = new System.Drawing.Size(44, 14);
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2009-04-19 18:07:22 +00:00
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label4.TabIndex = 4;
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label4.Text = "Tag:";
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2012-10-03 18:46:13 +00:00
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label4.TextAlign = System.Drawing.ContentAlignment.TopRight;
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2009-04-19 18:07:22 +00:00
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//
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// label3
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//
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2012-10-03 18:46:13 +00:00
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label3.Location = new System.Drawing.Point(8, 55);
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2009-04-19 18:07:22 +00:00
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label3.Name = "label3";
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2012-10-03 18:46:13 +00:00
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label3.Size = new System.Drawing.Size(44, 14);
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2009-04-19 18:07:22 +00:00
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label3.TabIndex = 3;
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label3.Text = "Floor:";
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2012-10-03 18:46:13 +00:00
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label3.TextAlign = System.Drawing.ContentAlignment.TopRight;
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2009-04-19 18:07:22 +00:00
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//
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// label2
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//
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2012-10-03 18:46:13 +00:00
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label2.Location = new System.Drawing.Point(8, 35);
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2009-04-19 18:07:22 +00:00
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label2.Name = "label2";
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2012-10-03 18:46:13 +00:00
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label2.Size = new System.Drawing.Size(44, 14);
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2009-04-19 18:07:22 +00:00
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label2.TabIndex = 2;
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label2.Text = "Ceiling:";
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2012-10-03 18:46:13 +00:00
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label2.TextAlign = System.Drawing.ContentAlignment.TopRight;
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2009-04-19 18:07:22 +00:00
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//
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// label1
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//
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label1.AutoSize = true;
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2012-10-03 18:46:13 +00:00
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label1.Location = new System.Drawing.Point(13, 15);
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2009-04-19 18:07:22 +00:00
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label1.Name = "label1";
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label1.Size = new System.Drawing.Size(39, 14);
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label1.TabIndex = 0;
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label1.Text = "Effect:";
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//
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2012-10-03 18:46:13 +00:00
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// ceilingLightLabel
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//
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this.ceilingLightLabel.Location = new System.Drawing.Point(3, 61);
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this.ceilingLightLabel.Name = "ceilingLightLabel";
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this.ceilingLightLabel.Size = new System.Drawing.Size(45, 14);
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this.ceilingLightLabel.TabIndex = 27;
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this.ceilingLightLabel.Text = "Light:";
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this.ceilingLightLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// ceilingScaleLabel
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//
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this.ceilingScaleLabel.Location = new System.Drawing.Point(3, 43);
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this.ceilingScaleLabel.Name = "ceilingScaleLabel";
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this.ceilingScaleLabel.Size = new System.Drawing.Size(45, 14);
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this.ceilingScaleLabel.TabIndex = 26;
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this.ceilingScaleLabel.Text = "Scale:";
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this.ceilingScaleLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// ceilingAngleLabel
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//
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this.ceilingAngleLabel.Location = new System.Drawing.Point(3, 25);
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this.ceilingAngleLabel.Name = "ceilingAngleLabel";
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this.ceilingAngleLabel.Size = new System.Drawing.Size(45, 14);
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this.ceilingAngleLabel.TabIndex = 24;
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this.ceilingAngleLabel.Text = "Angle:";
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this.ceilingAngleLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// ceilingOffsetLabel
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//
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this.ceilingOffsetLabel.Location = new System.Drawing.Point(3, 7);
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this.ceilingOffsetLabel.Name = "ceilingOffsetLabel";
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this.ceilingOffsetLabel.Size = new System.Drawing.Size(45, 14);
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this.ceilingOffsetLabel.TabIndex = 22;
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this.ceilingOffsetLabel.Text = "Offset:";
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this.ceilingOffsetLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// floorOffsetLabel
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//
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this.floorOffsetLabel.Location = new System.Drawing.Point(3, 7);
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this.floorOffsetLabel.Name = "floorOffsetLabel";
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this.floorOffsetLabel.Size = new System.Drawing.Size(45, 14);
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this.floorOffsetLabel.TabIndex = 22;
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this.floorOffsetLabel.Text = "Offset:";
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this.floorOffsetLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// floorLightLabel
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//
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this.floorLightLabel.Location = new System.Drawing.Point(3, 61);
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this.floorLightLabel.Name = "floorLightLabel";
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this.floorLightLabel.Size = new System.Drawing.Size(45, 14);
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this.floorLightLabel.TabIndex = 27;
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this.floorLightLabel.Text = "Light:";
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this.floorLightLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// floorAngleLabel
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//
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this.floorAngleLabel.Location = new System.Drawing.Point(3, 25);
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this.floorAngleLabel.Name = "floorAngleLabel";
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this.floorAngleLabel.Size = new System.Drawing.Size(45, 14);
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this.floorAngleLabel.TabIndex = 24;
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this.floorAngleLabel.Text = "Angle:";
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this.floorAngleLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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// floorScaleLabel
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//
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this.floorScaleLabel.Location = new System.Drawing.Point(3, 43);
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this.floorScaleLabel.Name = "floorScaleLabel";
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this.floorScaleLabel.Size = new System.Drawing.Size(45, 14);
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this.floorScaleLabel.TabIndex = 26;
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this.floorScaleLabel.Text = "Scale:";
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this.floorScaleLabel.TextAlign = System.Drawing.ContentAlignment.TopRight;
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//
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2009-04-19 18:07:22 +00:00
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// sectorinfo
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//
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this.sectorinfo.Controls.Add(this.brightness);
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this.sectorinfo.Controls.Add(label13);
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this.sectorinfo.Controls.Add(this.height);
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this.sectorinfo.Controls.Add(label5);
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this.sectorinfo.Controls.Add(this.tag);
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this.sectorinfo.Controls.Add(this.floor);
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this.sectorinfo.Controls.Add(this.ceiling);
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this.sectorinfo.Controls.Add(label4);
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this.sectorinfo.Controls.Add(label3);
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this.sectorinfo.Controls.Add(label2);
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this.sectorinfo.Controls.Add(this.effect);
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this.sectorinfo.Controls.Add(label1);
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this.sectorinfo.Location = new System.Drawing.Point(0, 0);
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2012-10-03 18:46:13 +00:00
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this.sectorinfo.Margin = new System.Windows.Forms.Padding(0, 0, 3, 0);
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2009-04-19 18:07:22 +00:00
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this.sectorinfo.Name = "sectorinfo";
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2012-10-03 18:46:13 +00:00
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this.sectorinfo.Size = new System.Drawing.Size(220, 100);
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2009-04-19 18:07:22 +00:00
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this.sectorinfo.TabIndex = 2;
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this.sectorinfo.TabStop = false;
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this.sectorinfo.Text = " Sector ";
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//
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// brightness
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//
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2012-10-03 18:46:13 +00:00
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this.brightness.Location = new System.Drawing.Point(177, 75);
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2009-04-19 18:07:22 +00:00
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this.brightness.Name = "brightness";
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Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
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this.brightness.Size = new System.Drawing.Size(38, 14);
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2009-04-19 18:07:22 +00:00
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this.brightness.TabIndex = 17;
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this.brightness.Text = "0";
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//
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// height
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//
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2012-10-03 18:46:13 +00:00
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this.height.Location = new System.Drawing.Point(177, 55);
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2009-04-19 18:07:22 +00:00
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this.height.Name = "height";
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Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
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this.height.Size = new System.Drawing.Size(38, 14);
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2009-04-19 18:07:22 +00:00
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this.height.TabIndex = 11;
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this.height.Text = "0";
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//
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// tag
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//
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2012-10-03 18:46:13 +00:00
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this.tag.Location = new System.Drawing.Point(55, 75);
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2009-04-19 18:07:22 +00:00
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this.tag.Name = "tag";
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2012-10-03 18:46:13 +00:00
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this.tag.Size = new System.Drawing.Size(42, 14);
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2009-04-19 18:07:22 +00:00
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this.tag.TabIndex = 7;
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this.tag.Text = "0";
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//
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// floor
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//
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floor.Location = new System.Drawing.Point(55, 55);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floor.Name = "floor";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floor.Size = new System.Drawing.Size(42, 14);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floor.TabIndex = 6;
|
|
|
|
this.floor.Text = "360";
|
|
|
|
//
|
|
|
|
// ceiling
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceiling.Location = new System.Drawing.Point(55, 35);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceiling.Name = "ceiling";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceiling.Size = new System.Drawing.Size(42, 14);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceiling.TabIndex = 5;
|
|
|
|
this.ceiling.Text = "1024";
|
|
|
|
//
|
|
|
|
// effect
|
|
|
|
//
|
|
|
|
this.effect.AutoSize = true;
|
2012-10-03 18:46:13 +00:00
|
|
|
this.effect.Location = new System.Drawing.Point(55, 15);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.effect.Name = "effect";
|
|
|
|
this.effect.Size = new System.Drawing.Size(123, 14);
|
|
|
|
this.effect.TabIndex = 1;
|
|
|
|
this.effect.Text = "0 - Whacky Pool of Fluid";
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
// ceilingLight
|
|
|
|
//
|
|
|
|
this.ceilingLight.Location = new System.Drawing.Point(54, 61);
|
|
|
|
this.ceilingLight.Name = "ceilingLight";
|
|
|
|
this.ceilingLight.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.ceilingLight.TabIndex = 29;
|
|
|
|
this.ceilingLight.Text = "255 (abs.)";
|
|
|
|
//
|
|
|
|
// ceilingScale
|
|
|
|
//
|
|
|
|
this.ceilingScale.Location = new System.Drawing.Point(54, 43);
|
|
|
|
this.ceilingScale.Name = "ceilingScale";
|
|
|
|
this.ceilingScale.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.ceilingScale.TabIndex = 28;
|
|
|
|
this.ceilingScale.Text = "-1.0, -1.0";
|
|
|
|
//
|
|
|
|
// ceilingAngle
|
|
|
|
//
|
|
|
|
this.ceilingAngle.Location = new System.Drawing.Point(54, 25);
|
|
|
|
this.ceilingAngle.Name = "ceilingAngle";
|
|
|
|
this.ceilingAngle.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.ceilingAngle.TabIndex = 25;
|
|
|
|
this.ceilingAngle.Text = "45";
|
|
|
|
//
|
|
|
|
// ceilingOffset
|
|
|
|
//
|
|
|
|
this.ceilingOffset.Location = new System.Drawing.Point(54, 7);
|
|
|
|
this.ceilingOffset.Name = "ceilingOffset";
|
|
|
|
this.ceilingOffset.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.ceilingOffset.TabIndex = 23;
|
|
|
|
this.ceilingOffset.Text = "-100, -100";
|
|
|
|
//
|
2009-04-19 18:07:22 +00:00
|
|
|
// ceilingpanel
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingpanel.Controls.Add(this.ceilingInfo);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingpanel.Controls.Add(this.ceilingname);
|
|
|
|
this.ceilingpanel.Controls.Add(this.ceilingtex);
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingpanel.Location = new System.Drawing.Point(426, 0);
|
|
|
|
this.ceilingpanel.Margin = new System.Windows.Forms.Padding(0, 0, 3, 0);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingpanel.Name = "ceilingpanel";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingpanel.Size = new System.Drawing.Size(200, 100);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingpanel.TabIndex = 3;
|
|
|
|
this.ceilingpanel.TabStop = false;
|
|
|
|
this.ceilingpanel.Text = " Ceiling ";
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
// ceilingInfo
|
|
|
|
//
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingLight);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingOffsetLabel);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingScale);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingOffset);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingLightLabel);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingAngleLabel);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingScaleLabel);
|
|
|
|
this.ceilingInfo.Controls.Add(this.ceilingAngle);
|
|
|
|
this.ceilingInfo.Location = new System.Drawing.Point(82, 15);
|
|
|
|
this.ceilingInfo.Name = "ceilingInfo";
|
|
|
|
this.ceilingInfo.Size = new System.Drawing.Size(118, 80);
|
|
|
|
this.ceilingInfo.TabIndex = 2;
|
|
|
|
//
|
2009-04-19 18:07:22 +00:00
|
|
|
// ceilingname
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingname.Location = new System.Drawing.Point(8, 80);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingname.Name = "ceilingname";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingname.Size = new System.Drawing.Size(68, 13);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingname.TabIndex = 1;
|
2009-06-17 21:16:20 +00:00
|
|
|
this.ceilingname.Text = "BROWNHUG";
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
|
|
|
//
|
|
|
|
// ceilingtex
|
|
|
|
//
|
|
|
|
this.ceilingtex.BackColor = System.Drawing.SystemColors.AppWorkspace;
|
|
|
|
this.ceilingtex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
|
|
|
this.ceilingtex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
2013-06-17 13:17:53 +00:00
|
|
|
this.ceilingtex.Controls.Add(this.labelCeilTextureSize);
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingtex.Location = new System.Drawing.Point(8, 19);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ceilingtex.Name = "ceilingtex";
|
|
|
|
this.ceilingtex.Size = new System.Drawing.Size(68, 60);
|
|
|
|
this.ceilingtex.TabIndex = 0;
|
|
|
|
//
|
2013-06-17 13:17:53 +00:00
|
|
|
// labelCeilTextureSize
|
|
|
|
//
|
|
|
|
this.labelCeilTextureSize.AutoSize = true;
|
|
|
|
this.labelCeilTextureSize.BackColor = System.Drawing.Color.Black;
|
|
|
|
this.labelCeilTextureSize.Font = new System.Drawing.Font("Arial", 7F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
|
|
this.labelCeilTextureSize.ForeColor = System.Drawing.Color.White;
|
|
|
|
this.labelCeilTextureSize.Location = new System.Drawing.Point(3, 1);
|
|
|
|
this.labelCeilTextureSize.MaximumSize = new System.Drawing.Size(0, 13);
|
|
|
|
this.labelCeilTextureSize.Name = "labelCeilTextureSize";
|
|
|
|
this.labelCeilTextureSize.Size = new System.Drawing.Size(48, 13);
|
|
|
|
this.labelCeilTextureSize.TabIndex = 1;
|
|
|
|
this.labelCeilTextureSize.Text = "128x128";
|
|
|
|
//
|
2009-04-19 18:07:22 +00:00
|
|
|
// floorpanel
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floorpanel.Controls.Add(this.floorInfo);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorpanel.Controls.Add(this.floorname);
|
|
|
|
this.floorpanel.Controls.Add(this.floortex);
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floorpanel.Location = new System.Drawing.Point(223, 0);
|
|
|
|
this.floorpanel.Margin = new System.Windows.Forms.Padding(0, 0, 3, 0);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorpanel.Name = "floorpanel";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floorpanel.Size = new System.Drawing.Size(200, 100);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorpanel.TabIndex = 4;
|
|
|
|
this.floorpanel.TabStop = false;
|
|
|
|
this.floorpanel.Text = " Floor ";
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
// floorInfo
|
|
|
|
//
|
|
|
|
this.floorInfo.Controls.Add(this.floorLight);
|
|
|
|
this.floorInfo.Controls.Add(this.floorOffsetLabel);
|
|
|
|
this.floorInfo.Controls.Add(this.floorScale);
|
|
|
|
this.floorInfo.Controls.Add(this.floorOffset);
|
|
|
|
this.floorInfo.Controls.Add(this.floorLightLabel);
|
|
|
|
this.floorInfo.Controls.Add(this.floorAngleLabel);
|
|
|
|
this.floorInfo.Controls.Add(this.floorScaleLabel);
|
|
|
|
this.floorInfo.Controls.Add(this.floorAngle);
|
|
|
|
this.floorInfo.Location = new System.Drawing.Point(82, 15);
|
|
|
|
this.floorInfo.Name = "floorInfo";
|
|
|
|
this.floorInfo.Size = new System.Drawing.Size(118, 80);
|
|
|
|
this.floorInfo.TabIndex = 30;
|
|
|
|
//
|
|
|
|
// floorLight
|
|
|
|
//
|
|
|
|
this.floorLight.Location = new System.Drawing.Point(54, 61);
|
|
|
|
this.floorLight.Name = "floorLight";
|
|
|
|
this.floorLight.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.floorLight.TabIndex = 29;
|
|
|
|
this.floorLight.Text = "255 (abs.)";
|
|
|
|
//
|
|
|
|
// floorScale
|
|
|
|
//
|
|
|
|
this.floorScale.Location = new System.Drawing.Point(54, 43);
|
|
|
|
this.floorScale.Name = "floorScale";
|
|
|
|
this.floorScale.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.floorScale.TabIndex = 28;
|
|
|
|
this.floorScale.Text = "-1.0, -1.0";
|
|
|
|
//
|
|
|
|
// floorOffset
|
|
|
|
//
|
|
|
|
this.floorOffset.Location = new System.Drawing.Point(54, 7);
|
|
|
|
this.floorOffset.Name = "floorOffset";
|
|
|
|
this.floorOffset.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.floorOffset.TabIndex = 23;
|
|
|
|
this.floorOffset.Text = "-100, -100";
|
|
|
|
//
|
|
|
|
// floorAngle
|
|
|
|
//
|
|
|
|
this.floorAngle.Location = new System.Drawing.Point(54, 25);
|
|
|
|
this.floorAngle.Name = "floorAngle";
|
|
|
|
this.floorAngle.Size = new System.Drawing.Size(60, 14);
|
|
|
|
this.floorAngle.TabIndex = 25;
|
|
|
|
this.floorAngle.Text = "45";
|
|
|
|
//
|
2009-04-19 18:07:22 +00:00
|
|
|
// floorname
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floorname.Location = new System.Drawing.Point(8, 80);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorname.Name = "floorname";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floorname.Size = new System.Drawing.Size(68, 13);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorname.TabIndex = 1;
|
2009-06-17 21:16:20 +00:00
|
|
|
this.floorname.Text = "BROWNHUG";
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
|
|
|
|
//
|
|
|
|
// floortex
|
|
|
|
//
|
|
|
|
this.floortex.BackColor = System.Drawing.SystemColors.AppWorkspace;
|
|
|
|
this.floortex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
|
|
|
this.floortex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
2013-06-17 13:17:53 +00:00
|
|
|
this.floortex.Controls.Add(this.labelFloorTextureSize);
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floortex.Location = new System.Drawing.Point(8, 19);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floortex.Name = "floortex";
|
|
|
|
this.floortex.Size = new System.Drawing.Size(68, 60);
|
|
|
|
this.floortex.TabIndex = 0;
|
|
|
|
//
|
2013-06-17 13:17:53 +00:00
|
|
|
// labelFloorTextureSize
|
|
|
|
//
|
|
|
|
this.labelFloorTextureSize.AutoSize = true;
|
Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
|
|
|
this.labelFloorTextureSize.BackColor = System.Drawing.Color.Black;
|
2013-06-17 13:17:53 +00:00
|
|
|
this.labelFloorTextureSize.Font = new System.Drawing.Font("Arial", 7F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
|
|
this.labelFloorTextureSize.ForeColor = System.Drawing.Color.White;
|
|
|
|
this.labelFloorTextureSize.Location = new System.Drawing.Point(3, 1);
|
|
|
|
this.labelFloorTextureSize.MaximumSize = new System.Drawing.Size(0, 13);
|
|
|
|
this.labelFloorTextureSize.Name = "labelFloorTextureSize";
|
|
|
|
this.labelFloorTextureSize.Size = new System.Drawing.Size(48, 13);
|
|
|
|
this.labelFloorTextureSize.TabIndex = 0;
|
|
|
|
this.labelFloorTextureSize.Text = "128x128";
|
|
|
|
//
|
2012-10-03 18:46:13 +00:00
|
|
|
// flowLayoutPanel1
|
|
|
|
//
|
|
|
|
this.flowLayoutPanel1.Controls.Add(this.sectorinfo);
|
|
|
|
this.flowLayoutPanel1.Controls.Add(this.floorpanel);
|
|
|
|
this.flowLayoutPanel1.Controls.Add(this.ceilingpanel);
|
|
|
|
this.flowLayoutPanel1.Location = new System.Drawing.Point(0, 0);
|
|
|
|
this.flowLayoutPanel1.Margin = new System.Windows.Forms.Padding(0);
|
|
|
|
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
|
|
|
|
this.flowLayoutPanel1.Size = new System.Drawing.Size(642, 100);
|
|
|
|
this.flowLayoutPanel1.TabIndex = 5;
|
|
|
|
this.flowLayoutPanel1.WrapContents = false;
|
|
|
|
//
|
2009-04-19 18:07:22 +00:00
|
|
|
// SectorInfoPanel
|
|
|
|
//
|
2009-07-09 22:43:39 +00:00
|
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
|
|
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
|
2012-10-03 18:46:13 +00:00
|
|
|
this.Controls.Add(this.flowLayoutPanel1);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
|
|
this.MaximumSize = new System.Drawing.Size(10000, 100);
|
|
|
|
this.MinimumSize = new System.Drawing.Size(100, 100);
|
|
|
|
this.Name = "SectorInfoPanel";
|
2012-10-03 18:46:13 +00:00
|
|
|
this.Size = new System.Drawing.Size(642, 100);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.sectorinfo.ResumeLayout(false);
|
|
|
|
this.sectorinfo.PerformLayout();
|
|
|
|
this.ceilingpanel.ResumeLayout(false);
|
2012-10-03 18:46:13 +00:00
|
|
|
this.ceilingInfo.ResumeLayout(false);
|
2013-06-17 13:17:53 +00:00
|
|
|
this.ceilingtex.ResumeLayout(false);
|
|
|
|
this.ceilingtex.PerformLayout();
|
2009-04-19 18:07:22 +00:00
|
|
|
this.floorpanel.ResumeLayout(false);
|
2012-10-03 18:46:13 +00:00
|
|
|
this.floorInfo.ResumeLayout(false);
|
2013-06-17 13:17:53 +00:00
|
|
|
this.floortex.ResumeLayout(false);
|
|
|
|
this.floortex.PerformLayout();
|
2012-10-03 18:46:13 +00:00
|
|
|
this.flowLayoutPanel1.ResumeLayout(false);
|
2009-04-19 18:07:22 +00:00
|
|
|
this.ResumeLayout(false);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
private System.Windows.Forms.Label brightness;
|
|
|
|
private System.Windows.Forms.Label height;
|
|
|
|
private System.Windows.Forms.Label tag;
|
|
|
|
private System.Windows.Forms.Label floor;
|
|
|
|
private System.Windows.Forms.Label ceiling;
|
|
|
|
private System.Windows.Forms.Label effect;
|
|
|
|
private System.Windows.Forms.GroupBox ceilingpanel;
|
|
|
|
private System.Windows.Forms.Label ceilingname;
|
|
|
|
private System.Windows.Forms.Panel ceilingtex;
|
|
|
|
private System.Windows.Forms.GroupBox floorpanel;
|
|
|
|
private System.Windows.Forms.Label floorname;
|
|
|
|
private System.Windows.Forms.Panel floortex;
|
|
|
|
private System.Windows.Forms.GroupBox sectorinfo;
|
2012-10-03 18:46:13 +00:00
|
|
|
private System.Windows.Forms.Label ceilingLight;
|
|
|
|
private System.Windows.Forms.Label ceilingScale;
|
|
|
|
private System.Windows.Forms.Label ceilingAngle;
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private System.Windows.Forms.Label ceilingOffset;
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private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
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private System.Windows.Forms.Panel ceilingInfo;
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private System.Windows.Forms.Panel floorInfo;
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private System.Windows.Forms.Label floorLight;
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private System.Windows.Forms.Label floorScale;
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private System.Windows.Forms.Label floorOffset;
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private System.Windows.Forms.Label floorAngle;
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private System.Windows.Forms.Label ceilingLightLabel;
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private System.Windows.Forms.Label ceilingScaleLabel;
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private System.Windows.Forms.Label ceilingAngleLabel;
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private System.Windows.Forms.Label ceilingOffsetLabel;
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private System.Windows.Forms.Label floorOffsetLabel;
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private System.Windows.Forms.Label floorLightLabel;
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private System.Windows.Forms.Label floorAngleLabel;
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private System.Windows.Forms.Label floorScaleLabel;
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2013-06-17 13:17:53 +00:00
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private System.Windows.Forms.Label labelCeilTextureSize;
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private System.Windows.Forms.Label labelFloorTextureSize;
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2009-04-19 18:07:22 +00:00
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}
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}
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