UltimateZoneBuilder/Build/Configurations/Includes/Dehacked_Doom.cfg

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2021-09-05 12:59:31 +00:00
things
{
1
{
name = "Player";
height = 56;
width = 16;
initialframe = 149;
bits = 33557510;
}
2
{
name = "Trooper";
doomednum = 3004;
height = 56;
width = 20;
initialframe = 174;
bits = 4194310;
}
3
{
name = "Sargeant";
doomednum = 9;
height = 56;
width = 20;
initialframe = 207;
bits = 4194310;
}
4
{
name = "Archvile";
doomednum = 64;
height = 56;
width = 20;
initialframe = 241;
bits = 4194310;
}
5
{
name = "Archvile attack";
height = 16;
width = 20;
initialframe = 281;
bits = 2147484176;
}
6
{
name = "Revenant";
doomednum = 66;
height = 56;
width = 20;
initialframe = 321;
bits = 4194310;
}
7
{
name = "Revenant fireball";
height = 8;
width = 11;
initialframe = 316;
bits = 67088;
}
8
{
name = "Fireball trail";
height = 16;
width = 20;
initialframe = 311;
bits = 2147484176;
}
9
{
name = "Mancubus";
doomednum = 67;
height = 64;
width = 48;
initialframe = 362;
bits = 4194310;
}
10
{
name = "Mancubus fireball";
height = 8;
width = 6;
initialframe = 357;
bits = 2147550736;
}
11
{
name = "Chaingun Sargeant";
doomednum = 65;
height = 56;
width = 20;
initialframe = 406;
bits = 4194310;
}
12
{
name = "Imp";
doomednum = 3001;
height = 56;
width = 20;
initialframe = 442;
bits = 4194310;
}
13
{
name = "Demon";
doomednum = 3002;
height = 56;
width = 30;
initialframe = 475;
bits = 4194310;
}
14
{
name = "Spectre";
doomednum = 58;
height = 56;
width = 30;
initialframe = 475;
bits = 4456454;
}
15
{
name = "Cacodemon";
doomednum = 3005;
height = 56;
width = 31;
initialframe = 502;
bits = 4211206;
}
16
{
name = "Baron of Hell";
doomednum = 3003;
height = 64;
width = 24;
initialframe = 527;
bits = 4194310;
}
17
{
name = "Baron fireball";
height = 8;
width = 6;
initialframe = 522;
bits = 2147550736;
}
18
{
name = "Hell Knight";
doomednum = 69;
height = 64;
width = 24;
initialframe = 556;
bits = 4194310;
}
19
{
name = "Lost Soul";
doomednum = 3006;
height = 56;
width = 16;
initialframe = 585;
bits = 16902;
}
20
{
name = "Spiderdemon";
doomednum = 7;
height = 100;
width = 128;
initialframe = 601;
bits = 4194310;
}
21
{
name = "Arachnotron";
doomednum = 68;
height = 64;
width = 64;
initialframe = 632;
bits = 4194310;
}
22
{
name = "Cyberdemon";
doomednum = 16;
height = 110;
width = 40;
initialframe = 674;
bits = 4194310;
}
23
{
name = "Pain Elemental";
doomednum = 71;
height = 56;
width = 31;
initialframe = 701;
bits = 4211206;
}
24
{
name = "SS Nazi";
doomednum = 84;
height = 56;
width = 20;
initialframe = 726;
bits = 4194310;
}
25
{
name = "Commander Keen";
doomednum = 72;
height = 72;
width = 16;
initialframe = 763;
bits = 4195078;
}
26
{
name = "Big Brain";
doomednum = 88;
height = 16;
width = 16;
initialframe = 778;
bits = 6;
}
27
{
name = "Demon spawner";
doomednum = 89;
height = 32;
width = 20;
initialframe = 784;
bits = 24;
}
28
{
name = "Demon spawn spot";
doomednum = 87;
height = 32;
width = 20;
bits = 24;
}
29
{
name = "Demon spawn cube";
height = 32;
width = 6;
initialframe = 787;
bits = 71184;
}
30
{
name = "Demon spawn fire";
height = 16;
width = 20;
initialframe = 791;
bits = 2147484176;
}
31
{
name = "Barrel";
doomednum = 2035;
height = 42;
width = 10;
initialframe = 1076;
bits = 524294;
}
32
{
name = "Imp fireball";
height = 8;
width = 6;
initialframe = 97;
bits = 2147550736;
}
33
{
name = "Caco fireball";
height = 8;
width = 6;
initialframe = 102;
bits = 2147550736;
}
34
{
name = "Rocket in flight";
height = 8;
width = 11;
initialframe = 114;
bits = 67088;
}
35
{
name = "Plasma projectile";
height = 8;
width = 13;
initialframe = 107;
bits = 2147550736;
}
36
{
name = "BFG projectile";
height = 8;
width = 13;
initialframe = 115;
bits = 2147550736;
}
37
{
name = "Arachnotron projectile";
height = 8;
width = 13;
initialframe = 667;
bits = 2147550736;
}
38
{
name = "Bullet puff";
height = 16;
width = 20;
initialframe = 93;
bits = 2147484176;
}
39
{
name = "Blood splat";
height = 16;
width = 20;
initialframe = 90;
bits = 16;
}
40
{
name = "Teleport fog";
height = 16;
width = 20;
initialframe = 130;
bits = 2147484176;
}
41
{
name = "Item respawn fog";
height = 16;
width = 20;
initialframe = 142;
bits = 2147484176;
}
42
{
name = "Teleport exit";
doomednum = 14;
height = 16;
width = 20;
bits = 24;
}
43
{
name = "BFG impact";
height = 16;
width = 20;
initialframe = 123;
bits = 528;
}
44
{
name = "Green armor";
doomednum = 2018;
height = 16;
width = 20;
initialframe = 802;
bits = 1;
}
45
{
name = "Blue armor";
doomednum = 2019;
height = 16;
width = 20;
initialframe = 804;
bits = 1;
}
46
{
name = "Health potion";
doomednum = 2014;
height = 16;
width = 20;
initialframe = 816;
bits = 8388609;
}
47
{
name = "Armor helmet";
doomednum = 2015;
height = 16;
width = 20;
initialframe = 822;
bits = 8388609;
}
48
{
name = "Blue keycard";
doomednum = 5;
height = 16;
width = 20;
initialframe = 828;
bits = 33554433;
}
49
{
name = "Red keycard";
doomednum = 13;
height = 16;
width = 20;
initialframe = 830;
bits = 33554433;
}
50
{
name = "Yellow keycard";
doomednum = 6;
height = 16;
width = 20;
initialframe = 832;
bits = 33554433;
}
51
{
name = "Yellow skull key";
doomednum = 39;
height = 16;
width = 20;
initialframe = 838;
bits = 33554433;
}
52
{
name = "Red skull key";
doomednum = 38;
height = 16;
width = 20;
initialframe = 836;
bits = 33554433;
}
53
{
name = "Blue skull key";
doomednum = 40;
height = 16;
width = 20;
initialframe = 834;
bits = 33554433;
}
54
{
name = "Stimpack";
doomednum = 2011;
height = 16;
width = 20;
initialframe = 840;
bits = 1;
}
55
{
name = "Medical kit";
doomednum = 2012;
height = 16;
width = 20;
initialframe = 841;
bits = 1;
}
56
{
name = "Soul sphere";
doomednum = 2013;
height = 16;
width = 20;
initialframe = 842;
bits = 2155872257;
}
57
{
name = "Invulnerability";
doomednum = 2022;
height = 16;
width = 20;
initialframe = 848;
bits = 2155872257;
}
58
{
name = "Berserk sphere";
doomednum = 2023;
height = 16;
width = 20;
initialframe = 852;
bits = 8388609;
}
59
{
name = "Blur sphere";
doomednum = 2024;
height = 16;
width = 20;
initialframe = 853;
bits = 2155872257;
}
60
{
name = "Radiation suit";
doomednum = 2025;
height = 16;
width = 20;
initialframe = 861;
bits = 1;
}
61
{
name = "Computer map";
doomednum = 2026;
height = 16;
width = 20;
initialframe = 862;
bits = 8388609;
}
62
{
name = "Light amplification visor";
doomednum = 2045;
height = 16;
width = 20;
initialframe = 868;
bits = 8388609;
}
63
{
name = "Mega sphere";
doomednum = 83;
height = 16;
width = 20;
initialframe = 857;
bits = 2155872257;
}
64
{
name = "Ammo clip";
doomednum = 2007;
height = 16;
width = 20;
initialframe = 870;
bits = 1;
}
65
{
name = "Box of ammo";
doomednum = 2048;
height = 16;
width = 20;
initialframe = 871;
bits = 1;
}
66
{
name = "Rocket";
doomednum = 2010;
height = 16;
width = 20;
initialframe = 872;
bits = 1;
}
67
{
name = "Box of rockets";
doomednum = 2046;
height = 16;
width = 20;
initialframe = 873;
bits = 1;
}
68
{
name = "Energy cell";
doomednum = 2047;
height = 16;
width = 20;
initialframe = 874;
bits = 1;
}
69
{
name = "Energy cell pack";
doomednum = 17;
height = 16;
width = 20;
initialframe = 875;
bits = 1;
}
70
{
name = "Shells";
doomednum = 2008;
height = 16;
width = 20;
initialframe = 876;
bits = 1;
}
71
{
name = "Box of shells";
doomednum = 2049;
height = 16;
width = 20;
initialframe = 877;
bits = 1;
}
72
{
name = "Backpack";
doomednum = 8;
height = 16;
width = 20;
initialframe = 878;
bits = 1;
}
73
{
name = "BFG 9000";
doomednum = 2006;
height = 16;
width = 20;
initialframe = 879;
bits = 1;
}
74
{
name = "Chaingun";
doomednum = 2002;
height = 16;
width = 20;
initialframe = 880;
bits = 1;
}
75
{
name = "Chainsaw";
doomednum = 2005;
height = 16;
width = 20;
initialframe = 881;
bits = 1;
}
76
{
name = "Rocket launcher";
doomednum = 2003;
height = 16;
width = 20;
initialframe = 882;
bits = 1;
}
77
{
name = "Plasma rifle";
doomednum = 2004;
height = 16;
width = 20;
initialframe = 883;
bits = 1;
}
78
{
name = "Shotgun";
doomednum = 2001;
height = 16;
width = 20;
initialframe = 884;
bits = 1;
}
79
{
name = "Super shotgun";
doomednum = 82;
height = 16;
width = 20;
initialframe = 885;
bits = 1;
}
80
{
name = "Tall lamp";
doomednum = 85;
height = 16;
width = 16;
initialframe = 959;
bits = 2;
}
81
{
name = "Tall lamp 2";
doomednum = 86;
height = 16;
width = 16;
initialframe = 963;
bits = 2;
}
82
{
name = "Short lamp";
doomednum = 2028;
height = 16;
width = 16;
initialframe = 886;
bits = 2;
}
83
{
name = "Tall green pillar";
doomednum = 30;
height = 16;
width = 16;
initialframe = 907;
bits = 2;
}
84
{
name = "Short green pillar";
doomednum = 31;
height = 16;
width = 16;
initialframe = 908;
bits = 2;
}
85
{
name = "Tall red pillar";
doomednum = 32;
height = 16;
width = 16;
initialframe = 909;
bits = 2;
}
86
{
name = "Short red pillar";
doomednum = 33;
height = 16;
width = 16;
initialframe = 910;
bits = 2;
}
87
{
name = "Pillar with skull";
doomednum = 37;
height = 16;
width = 16;
initialframe = 913;
bits = 2;
}
88
{
name = "Pillar with heart";
doomednum = 36;
height = 16;
width = 16;
initialframe = 924;
bits = 2;
}
89
{
name = "Eye in symbol";
doomednum = 41;
height = 16;
width = 16;
initialframe = 917;
bits = 2;
}
90
{
name = "Flaming skulls";
doomednum = 42;
height = 16;
width = 16;
initialframe = 921;
bits = 2;
}
91
{
name = "Grey tree";
doomednum = 43;
height = 16;
width = 16;
initialframe = 914;
bits = 2;
}
92
{
name = "Tall blue torch";
doomednum = 44;
height = 16;
width = 16;
initialframe = 926;
bits = 2;
}
93
{
name = "Tall green torch";
doomednum = 45;
height = 16;
width = 16;
initialframe = 930;
bits = 2;
}
94
{
name = "Tall red torch";
doomednum = 46;
height = 16;
width = 16;
initialframe = 934;
bits = 2;
}
95
{
name = "Small blue torch";
doomednum = 55;
height = 16;
width = 16;
initialframe = 938;
bits = 2;
}
96
{
name = "Small green torch";
doomednum = 56;
height = 16;
width = 16;
initialframe = 942;
bits = 2;
}
97
{
name = "Small red torch";
doomednum = 57;
height = 16;
width = 16;
initialframe = 946;
bits = 2;
}
98
{
name = "Brown stub";
doomednum = 47;
height = 16;
width = 16;
initialframe = 906;
bits = 2;
}
99
{
name = "Technical column";
doomednum = 48;
height = 16;
width = 16;
initialframe = 916;
bits = 2;
}
100
{
name = "Candle";
doomednum = 34;
height = 16;
width = 20;
initialframe = 911;
}
101
{
name = "Candelabra";
doomednum = 35;
height = 16;
width = 16;
initialframe = 912;
bits = 2;
}
102
{
name = "Swaying body";
doomednum = 49;
height = 68;
width = 16;
initialframe = 888;
bits = 770;
}
103
{
name = "Hanging arms out";
doomednum = 50;
height = 84;
width = 16;
initialframe = 902;
bits = 770;
}
104
{
name = "One-legged body";
doomednum = 51;
height = 84;
width = 16;
initialframe = 903;
bits = 770;
}
105
{
name = "Hanging torso";
doomednum = 52;
height = 68;
width = 16;
initialframe = 904;
bits = 770;
}
106
{
name = "Hanging leg";
doomednum = 53;
height = 52;
width = 16;
initialframe = 905;
bits = 770;
}
107
{
name = "Hanging arms out 2";
doomednum = 59;
height = 84;
width = 20;
initialframe = 902;
bits = 768;
}
108
{
name = "Hanging torso 2";
doomednum = 60;
height = 68;
width = 20;
initialframe = 904;
bits = 768;
}
109
{
name = "One-legged body 2";
doomednum = 61;
height = 52;
width = 20;
initialframe = 903;
bits = 768;
}
110
{
name = "Hanging leg 2";
doomednum = 62;
height = 52;
width = 20;
initialframe = 905;
bits = 768;
}
111
{
name = "Swaying body 2";
doomednum = 63;
height = 68;
width = 20;
initialframe = 888;
bits = 768;
}
112
{
name = "Dead Cacodemon";
doomednum = 22;
height = 16;
width = 20;
initialframe = 515;
}
113
{
name = "Dead Marine";
doomednum = 15;
height = 16;
width = 20;
initialframe = 164;
}
114
{
name = "Dead Trooper";
doomednum = 18;
height = 16;
width = 20;
initialframe = 193;
}
115
{
name = "Dead Demon";
doomednum = 21;
height = 16;
width = 20;
initialframe = 495;
}
116
{
name = "Dead Lost Soul";
doomednum = 23;
height = 16;
width = 20;
initialframe = 600;
}
117
{
name = "Dead Imp";
doomednum = 20;
height = 16;
width = 20;
initialframe = 461;
}
118
{
name = "Dead Sargeant";
doomednum = 19;
height = 16;
width = 20;
initialframe = 226;
}
119
{
name = "Guts and bones";
doomednum = 10;
height = 16;
width = 20;
initialframe = 173;
}
120
{
name = "Guts and bones 2";
doomednum = 12;
height = 16;
width = 20;
initialframe = 173;
}
121
{
name = "Skewered heads";
doomednum = 28;
height = 16;
width = 16;
initialframe = 894;
bits = 2;
}
122
{
name = "Pool of blood";
doomednum = 24;
height = 16;
width = 20;
initialframe = 895;
}
123
{
name = "Pole with skull";
doomednum = 27;
height = 16;
width = 16;
initialframe = 896;
bits = 2;
}
124
{
name = "Pile of skulls";
doomednum = 29;
height = 16;
width = 16;
initialframe = 897;
bits = 2;
}
125
{
name = "Impaled body";
doomednum = 25;
height = 16;
width = 16;
initialframe = 899;
bits = 2;
}
126
{
name = "Twitching body";
doomednum = 26;
height = 16;
width = 16;
initialframe = 900;
bits = 2;
}
127
{
name = "Large tree";
doomednum = 54;
height = 16;
width = 32;
initialframe = 915;
bits = 2;
}
128
{
name = "Flaming barrel";
doomednum = 70;
height = 16;
width = 16;
initialframe = 813;
bits = 2;
}
129
{
name = "Hanging body 1";
doomednum = 73;
height = 88;
width = 16;
initialframe = 950;
bits = 770;
}
130
{
name = "Hanging body 2";
doomednum = 74;
height = 88;
width = 16;
initialframe = 951;
bits = 770;
}
131
{
name = "Hanging body 3";
doomednum = 75;
height = 64;
width = 16;
initialframe = 952;
bits = 770;
}
132
{
name = "Hanging body 4";
doomednum = 76;
height = 64;
width = 16;
initialframe = 953;
bits = 770;
}
133
{
name = "Hanging body 5";
doomednum = 77;
height = 64;
width = 16;
initialframe = 954;
bits = 770;
}
134
{
name = "Hanging body 6";
doomednum = 78;
height = 64;
width = 16;
initialframe = 955;
bits = 770;
}
135
{
name = "Pool of blood 1";
doomednum = 79;
height = 16;
width = 20;
initialframe = 956;
bits = 16;
}
136
{
name = "Pool of blood 2";
doomednum = 80;
height = 16;
width = 20;
initialframe = 957;
bits = 16;
}
137
{
name = "Brain";
doomednum = 81;
height = 16;
width = 20;
initialframe = 958;
bits = 16;
}
138
{
name = "Pusher";
doomednum = 5001;
height = 0;
width = 0;
initialframe = 967;
bits = 16;
}
139
{
name = "Puller";
doomednum = 5002;
height = 0;
width = 0;
initialframe = 967;
bits = 16;
}
140
{
name = "Dog";
doomednum = 888;
height = 28;
width = 11;
initialframe = 972;
bits = 4194310;
}
141
{
name = "Beta Plasma 1";
height = 8;
width = 13;
initialframe = 1042;
bits = 536938000;
}
142
{
name = "Beta Plasma 2";
height = 8;
width = 6;
initialframe = 1049;
bits = 536938000;
}
143
{
name = "Beta Sceptre";
doomednum = 2016;
height = 16;
width = 10;
initialframe = 1054;
bits = 8388609;
}
144
{
name = "Beta Bible";
doomednum = 2017;
height = 10;
width = 20;
initialframe = 1055;
bits = 8388609;
}
145
{
name = "Music Source";
}
146
{
name = "MT_GIBDTH";
}
147
{
name = "MT_BLUEBLOOD";
}
148
{
name = "MT_GREENBLOOD";
}
149
{
name = "MT_FUZZYBLOOD";
}
150
{
name = "MT_TRAIL";
}
151
{
name = "Extra thing 0";
}
152
{
name = "Extra thing 1";
}
153
{
name = "Extra thing 2";
}
154
{
name = "Extra thing 3";
}
155
{
name = "Extra thing 4";
}
156
{
name = "Extra thing 5";
}
157
{
name = "Extra thing 6";
}
158
{
name = "Extra thing 7";
}
159
{
name = "Extra thing 8";
}
160
{
name = "Extra thing 9";
}
161
{
name = "Extra thing 10";
}
162
{
name = "Extra thing 11";
}
163
{
name = "Extra thing 12";
}
164
{
name = "Extra thing 13";
}
165
{
name = "Extra thing 14";
}
166
{
name = "Extra thing 15";
}
167
{
name = "Extra thing 16";
}
168
{
name = "Extra thing 17";
}
169
{
name = "Extra thing 18";
}
170
{
name = "Extra thing 19";
}
171
{
name = "Extra thing 20";
}
172
{
name = "Extra thing 21";
}
173
{
name = "Extra thing 22";
}
174
{
name = "Extra thing 23";
}
175
{
name = "Extra thing 24";
}
176
{
name = "Extra thing 25";
}
177
{
name = "Extra thing 26";
}
178
{
name = "Extra thing 27";
}
179
{
name = "Extra thing 28";
}
180
{
name = "Extra thing 29";
}
181
{
name = "Extra thing 30";
}
182
{
name = "Extra thing 31";
}
183
{
name = "Extra thing 32";
}
184
{
name = "Extra thing 33";
}
185
{
name = "Extra thing 34";
}
186
{
name = "Extra thing 35";
}
187
{
name = "Extra thing 36";
}
188
{
name = "Extra thing 37";
}
189
{
name = "Extra thing 38";
}
190
{
name = "Extra thing 39";
}
191
{
name = "Extra thing 40";
}
192
{
name = "Extra thing 41";
}
193
{
name = "Extra thing 42";
}
194
{
name = "Extra thing 43";
}
195
{
name = "Extra thing 44";
}
196
{
name = "Extra thing 45";
}
197
{
name = "Extra thing 46";
}
198
{
name = "Extra thing 47";
}
199
{
name = "Extra thing 48";
}
200
{
name = "Extra thing 49";
}
201
{
name = "Extra thing 50";
}
202
{
name = "Extra thing 51";
}
203
{
name = "Extra thing 52";
}
204
{
name = "Extra thing 53";
}
205
{
name = "Extra thing 54";
}
206
{
name = "Extra thing 55";
}
207
{
name = "Extra thing 56";
}
208
{
name = "Extra thing 57";
}
209
{
name = "Extra thing 58";
}
210
{
name = "Extra thing 59";
}
211
{
name = "Extra thing 60";
}
212
{
name = "Extra thing 61";
}
213
{
name = "Extra thing 62";
}
214
{
name = "Extra thing 63";
}
215
{
name = "Extra thing 64";
}
216
{
name = "Extra thing 65";
}
217
{
name = "Extra thing 66";
}
218
{
name = "Extra thing 67";
}
219
{
name = "Extra thing 68";
}
220
{
name = "Extra thing 69";
}
221
{
name = "Extra thing 70";
}
222
{
name = "Extra thing 71";
}
223
{
name = "Extra thing 72";
}
224
{
name = "Extra thing 73";
}
225
{
name = "Extra thing 74";
}
226
{
name = "Extra thing 75";
}
227
{
name = "Extra thing 76";
}
228
{
name = "Extra thing 77";
}
229
{
name = "Extra thing 78";
}
230
{
name = "Extra thing 79";
}
231
{
name = "Extra thing 80";
}
232
{
name = "Extra thing 81";
}
233
{
name = "Extra thing 82";
}
234
{
name = "Extra thing 83";
}
235
{
name = "Extra thing 84";
}
236
{
name = "Extra thing 85";
}
237
{
name = "Extra thing 86";
}
238
{
name = "Extra thing 87";
}
239
{
name = "Extra thing 88";
}
240
{
name = "Extra thing 89";
}
241
{
name = "Extra thing 90";
}
242
{
name = "Extra thing 91";
}
243
{
name = "Extra thing 92";
}
244
{
name = "Extra thing 93";
}
245
{
name = "Extra thing 94";
}
246
{
name = "Extra thing 95";
}
247
{
name = "Extra thing 96";
}
248
{
name = "Extra thing 97";
}
249
{
name = "Extra thing 98";
}
250
{
name = "Extra thing 99";
}
}
frames
{
// WhackEd defaults to 138
default
{
spritenumber = 138;
}
0
{
spritenumber = 0;
}
1
{
spritenumber = 1;
spritesubnumber = 4;
}
2
{
spritenumber = 2;
}
3
{
spritenumber = 2;
}
4
{
spritenumber = 2;
}
5
{
spritenumber = 2;
spritesubnumber = 1;
}
6
{
spritenumber = 2;
spritesubnumber = 2;
}
7
{
spritenumber = 2;
spritesubnumber = 3;
}
8
{
spritenumber = 2;
spritesubnumber = 2;
}
9
{
spritenumber = 2;
spritesubnumber = 1;
}
10
{
spritenumber = 3;
}
11
{
spritenumber = 3;
}
12
{
spritenumber = 3;
}
13
{
spritenumber = 3;
}
14
{
spritenumber = 3;
spritesubnumber = 1;
}
15
{
spritenumber = 3;
spritesubnumber = 2;
}
16
{
spritenumber = 3;
spritesubnumber = 1;
}
17
{
spritenumber = 4;
bright = true;
}
18
{
spritenumber = 1;
}
19
{
spritenumber = 1;
}
20
{
spritenumber = 1;
}
21
{
spritenumber = 1;
}
22
{
spritenumber = 1;
}
23
{
spritenumber = 1;
spritesubnumber = 1;
}
24
{
spritenumber = 1;
spritesubnumber = 2;
}
25
{
spritenumber = 1;
spritesubnumber = 3;
}
26
{
spritenumber = 1;
spritesubnumber = 2;
}
27
{
spritenumber = 1;
spritesubnumber = 1;
}
28
{
spritenumber = 1;
}
29
{
spritenumber = 1;
}
30
{
spritenumber = 5;
bright = true;
}
31
{
spritenumber = 5;
spritesubnumber = 1;
bright = true;
}
32
{
spritenumber = 6;
}
33
{
spritenumber = 6;
}
34
{
spritenumber = 6;
}
35
{
spritenumber = 6;
}
36
{
spritenumber = 6;
}
37
{
spritenumber = 6;
spritesubnumber = 1;
}
38
{
spritenumber = 6;
spritesubnumber = 2;
}
39
{
spritenumber = 6;
spritesubnumber = 3;
}
40
{
spritenumber = 6;
spritesubnumber = 4;
}
41
{
spritenumber = 6;
spritesubnumber = 5;
}
42
{
spritenumber = 6;
spritesubnumber = 6;
}
43
{
spritenumber = 6;
spritesubnumber = 7;
}
44
{
spritenumber = 6;
}
45
{
spritenumber = 6;
spritesubnumber = 1;
}
46
{
spritenumber = 6;
}
47
{
spritenumber = 6;
spritesubnumber = 8;
bright = true;
}
48
{
spritenumber = 6;
spritesubnumber = 9;
bright = true;
}
49
{
spritenumber = 7;
}
50
{
spritenumber = 7;
}
51
{
spritenumber = 7;
}
52
{
spritenumber = 7;
}
53
{
spritenumber = 7;
spritesubnumber = 1;
}
54
{
spritenumber = 7;
spritesubnumber = 1;
}
55
{
spritenumber = 8;
bright = true;
}
56
{
spritenumber = 8;
spritesubnumber = 1;
bright = true;
}
57
{
spritenumber = 9;
}
58
{
spritenumber = 9;
}
59
{
spritenumber = 9;
}
60
{
spritenumber = 9;
spritesubnumber = 1;
}
61
{
spritenumber = 9;
spritesubnumber = 1;
}
62
{
spritenumber = 9;
spritesubnumber = 1;
}
63
{
spritenumber = 10;
bright = true;
}
64
{
spritenumber = 10;
spritesubnumber = 1;
bright = true;
}
65
{
spritenumber = 10;
spritesubnumber = 2;
bright = true;
}
66
{
spritenumber = 10;
spritesubnumber = 3;
bright = true;
}
67
{
spritenumber = 11;
spritesubnumber = 2;
}
68
{
spritenumber = 11;
spritesubnumber = 3;
}
69
{
spritenumber = 11;
spritesubnumber = 2;
}
70
{
spritenumber = 11;
spritesubnumber = 2;
}
71
{
spritenumber = 11;
}
72
{
spritenumber = 11;
spritesubnumber = 1;
}
73
{
spritenumber = 11;
spritesubnumber = 1;
}
74
{
spritenumber = 12;
}
75
{
spritenumber = 12;
}
76
{
spritenumber = 12;
}
77
{
spritenumber = 12;
}
78
{
spritenumber = 12;
spritesubnumber = 1;
}
79
{
spritenumber = 13;
bright = true;
}
80
{
spritenumber = 13;
spritesubnumber = 1;
bright = true;
}
81
{
spritenumber = 14;
}
82
{
spritenumber = 14;
}
83
{
spritenumber = 14;
}
84
{
spritenumber = 14;
}
85
{
spritenumber = 14;
spritesubnumber = 1;
}
86
{
spritenumber = 14;
spritesubnumber = 1;
}
87
{
spritenumber = 14;
spritesubnumber = 1;
}
88
{
spritenumber = 15;
bright = true;
}
89
{
spritenumber = 15;
spritesubnumber = 1;
bright = true;
}
90
{
spritenumber = 16;
spritesubnumber = 2;
}
91
{
spritenumber = 16;
spritesubnumber = 1;
}
92
{
spritenumber = 16;
}
93
{
spritenumber = 17;
bright = true;
}
94
{
spritenumber = 17;
spritesubnumber = 1;
}
95
{
spritenumber = 17;
spritesubnumber = 2;
}
96
{
spritenumber = 17;
spritesubnumber = 3;
}
97
{
spritenumber = 18;
bright = true;
}
98
{
spritenumber = 18;
spritesubnumber = 1;
bright = true;
}
99
{
spritenumber = 18;
spritesubnumber = 2;
bright = true;
}
100
{
spritenumber = 18;
spritesubnumber = 3;
bright = true;
}
101
{
spritenumber = 18;
spritesubnumber = 4;
bright = true;
}
102
{
spritenumber = 19;
bright = true;
}
103
{
spritenumber = 19;
spritesubnumber = 1;
bright = true;
}
104
{
spritenumber = 19;
spritesubnumber = 2;
bright = true;
}
105
{
spritenumber = 19;
spritesubnumber = 3;
bright = true;
}
106
{
spritenumber = 19;
spritesubnumber = 4;
bright = true;
}
107
{
spritenumber = 20;
bright = true;
}
108
{
spritenumber = 20;
spritesubnumber = 1;
bright = true;
}
109
{
spritenumber = 21;
bright = true;
}
110
{
spritenumber = 21;
spritesubnumber = 1;
bright = true;
}
111
{
spritenumber = 21;
spritesubnumber = 2;
bright = true;
}
112
{
spritenumber = 21;
spritesubnumber = 3;
bright = true;
}
113
{
spritenumber = 21;
spritesubnumber = 4;
bright = true;
}
114
{
spritenumber = 22;
bright = true;
}
115
{
spritenumber = 23;
bright = true;
}
116
{
spritenumber = 23;
spritesubnumber = 1;
bright = true;
}
117
{
spritenumber = 24;
bright = true;
}
118
{
spritenumber = 24;
spritesubnumber = 1;
bright = true;
}
119
{
spritenumber = 24;
spritesubnumber = 2;
bright = true;
}
120
{
spritenumber = 24;
spritesubnumber = 3;
bright = true;
}
121
{
spritenumber = 24;
spritesubnumber = 4;
bright = true;
}
122
{
spritenumber = 24;
spritesubnumber = 5;
bright = true;
}
123
{
spritenumber = 25;
bright = true;
}
124
{
spritenumber = 25;
spritesubnumber = 1;
bright = true;
}
125
{
spritenumber = 25;
spritesubnumber = 2;
bright = true;
}
126
{
spritenumber = 25;
spritesubnumber = 3;
bright = true;
}
127
{
spritenumber = 22;
spritesubnumber = 1;
bright = true;
}
128
{
spritenumber = 22;
spritesubnumber = 2;
bright = true;
}
129
{
spritenumber = 22;
spritesubnumber = 3;
bright = true;
}
130
{
spritenumber = 26;
bright = true;
}
131
{
spritenumber = 26;
spritesubnumber = 1;
bright = true;
}
132
{
spritenumber = 26;
bright = true;
}
133
{
spritenumber = 26;
spritesubnumber = 1;
bright = true;
}
134
{
spritenumber = 26;
spritesubnumber = 2;
bright = true;
}
135
{
spritenumber = 26;
spritesubnumber = 3;
bright = true;
}
136
{
spritenumber = 26;
spritesubnumber = 4;
bright = true;
}
137
{
spritenumber = 26;
spritesubnumber = 5;
bright = true;
}
138
{
spritenumber = 26;
spritesubnumber = 6;
bright = true;
}
139
{
spritenumber = 26;
spritesubnumber = 7;
bright = true;
}
140
{
spritenumber = 26;
spritesubnumber = 8;
bright = true;
}
141
{
spritenumber = 26;
spritesubnumber = 9;
bright = true;
}
142
{
spritenumber = 27;
bright = true;
}
143
{
spritenumber = 27;
spritesubnumber = 1;
bright = true;
}
144
{
spritenumber = 27;
bright = true;
}
145
{
spritenumber = 27;
spritesubnumber = 1;
bright = true;
}
146
{
spritenumber = 27;
spritesubnumber = 2;
bright = true;
}
147
{
spritenumber = 27;
spritesubnumber = 3;
bright = true;
}
148
{
spritenumber = 27;
spritesubnumber = 4;
bright = true;
}
149
{
spritenumber = 28;
}
150
{
spritenumber = 28;
}
151
{
spritenumber = 28;
spritesubnumber = 1;
}
152
{
spritenumber = 28;
spritesubnumber = 2;
}
153
{
spritenumber = 28;
spritesubnumber = 3;
}
154
{
spritenumber = 28;
spritesubnumber = 4;
}
155
{
spritenumber = 28;
spritesubnumber = 5;
bright = true;
}
156
{
spritenumber = 28;
spritesubnumber = 6;
}
157
{
spritenumber = 28;
spritesubnumber = 6;
}
158
{
spritenumber = 28;
spritesubnumber = 7;
}
159
{
spritenumber = 28;
spritesubnumber = 8;
}
160
{
spritenumber = 28;
spritesubnumber = 9;
}
161
{
spritenumber = 28;
spritesubnumber = 10;
}
162
{
spritenumber = 28;
spritesubnumber = 11;
}
163
{
spritenumber = 28;
spritesubnumber = 12;
}
164
{
spritenumber = 28;
spritesubnumber = 13;
}
165
{
spritenumber = 28;
spritesubnumber = 14;
}
166
{
spritenumber = 28;
spritesubnumber = 15;
}
167
{
spritenumber = 28;
spritesubnumber = 16;
}
168
{
spritenumber = 28;
spritesubnumber = 17;
}
169
{
spritenumber = 28;
spritesubnumber = 18;
}
170
{
spritenumber = 28;
spritesubnumber = 19;
}
171
{
spritenumber = 28;
spritesubnumber = 20;
}
172
{
spritenumber = 28;
spritesubnumber = 21;
}
173
{
spritenumber = 28;
spritesubnumber = 22;
}
174
{
spritenumber = 29;
}
175
{
spritenumber = 29;
spritesubnumber = 1;
}
176
{
spritenumber = 29;
}
177
{
spritenumber = 29;
}
178
{
spritenumber = 29;
spritesubnumber = 1;
}
179
{
spritenumber = 29;
spritesubnumber = 1;
}
180
{
spritenumber = 29;
spritesubnumber = 2;
}
181
{
spritenumber = 29;
spritesubnumber = 2;
}
182
{
spritenumber = 29;
spritesubnumber = 3;
}
183
{
spritenumber = 29;
spritesubnumber = 3;
}
184
{
spritenumber = 29;
spritesubnumber = 4;
}
185
{
spritenumber = 29;
spritesubnumber = 5;
}
186
{
spritenumber = 29;
spritesubnumber = 4;
}
187
{
spritenumber = 29;
spritesubnumber = 6;
}
188
{
spritenumber = 29;
spritesubnumber = 6;
}
189
{
spritenumber = 29;
spritesubnumber = 7;
}
190
{
spritenumber = 29;
spritesubnumber = 8;
}
191
{
spritenumber = 29;
spritesubnumber = 9;
}
192
{
spritenumber = 29;
spritesubnumber = 10;
}
193
{
spritenumber = 29;
spritesubnumber = 11;
}
194
{
spritenumber = 29;
spritesubnumber = 12;
}
195
{
spritenumber = 29;
spritesubnumber = 13;
}
196
{
spritenumber = 29;
spritesubnumber = 14;
}
197
{
spritenumber = 29;
spritesubnumber = 15;
}
198
{
spritenumber = 29;
spritesubnumber = 16;
}
199
{
spritenumber = 29;
spritesubnumber = 17;
}
200
{
spritenumber = 29;
spritesubnumber = 18;
}
201
{
spritenumber = 29;
spritesubnumber = 19;
}
202
{
spritenumber = 29;
spritesubnumber = 20;
}
203
{
spritenumber = 29;
spritesubnumber = 10;
}
204
{
spritenumber = 29;
spritesubnumber = 9;
}
205
{
spritenumber = 29;
spritesubnumber = 8;
}
206
{
spritenumber = 29;
spritesubnumber = 7;
}
207
{
spritenumber = 30;
}
208
{
spritenumber = 30;
spritesubnumber = 1;
}
209
{
spritenumber = 30;
}
210
{
spritenumber = 30;
}
211
{
spritenumber = 30;
spritesubnumber = 1;
}
212
{
spritenumber = 30;
spritesubnumber = 1;
}
213
{
spritenumber = 30;
spritesubnumber = 2;
}
214
{
spritenumber = 30;
spritesubnumber = 2;
}
215
{
spritenumber = 30;
spritesubnumber = 3;
}
216
{
spritenumber = 30;
spritesubnumber = 3;
}
217
{
spritenumber = 30;
spritesubnumber = 4;
}
218
{
spritenumber = 30;
spritesubnumber = 5;
bright = true;
}
219
{
spritenumber = 30;
spritesubnumber = 4;
}
220
{
spritenumber = 30;
spritesubnumber = 6;
}
221
{
spritenumber = 30;
spritesubnumber = 6;
}
222
{
spritenumber = 30;
spritesubnumber = 7;
}
223
{
spritenumber = 30;
spritesubnumber = 8;
}
224
{
spritenumber = 30;
spritesubnumber = 9;
}
225
{
spritenumber = 30;
spritesubnumber = 10;
}
226
{
spritenumber = 30;
spritesubnumber = 11;
}
227
{
spritenumber = 30;
spritesubnumber = 12;
}
228
{
spritenumber = 30;
spritesubnumber = 13;
}
229
{
spritenumber = 30;
spritesubnumber = 14;
}
230
{
spritenumber = 30;
spritesubnumber = 15;
}
231
{
spritenumber = 30;
spritesubnumber = 16;
}
232
{
spritenumber = 30;
spritesubnumber = 17;
}
233
{
spritenumber = 30;
spritesubnumber = 18;
}
234
{
spritenumber = 30;
spritesubnumber = 19;
}
235
{
spritenumber = 30;
spritesubnumber = 20;
}
236
{
spritenumber = 30;
spritesubnumber = 11;
}
237
{
spritenumber = 30;
spritesubnumber = 10;
}
238
{
spritenumber = 30;
spritesubnumber = 9;
}
239
{
spritenumber = 30;
spritesubnumber = 8;
}
240
{
spritenumber = 30;
spritesubnumber = 7;
}
241
{
spritenumber = 31;
}
242
{
spritenumber = 31;
spritesubnumber = 1;
}
243
{
spritenumber = 31;
}
244
{
spritenumber = 31;
}
245
{
spritenumber = 31;
spritesubnumber = 1;
}
246
{
spritenumber = 31;
spritesubnumber = 1;
}
247
{
spritenumber = 31;
spritesubnumber = 2;
}
248
{
spritenumber = 31;
spritesubnumber = 2;
}
249
{
spritenumber = 31;
spritesubnumber = 3;
}
250
{
spritenumber = 31;
spritesubnumber = 3;
}
251
{
spritenumber = 31;
spritesubnumber = 4;
}
252
{
spritenumber = 31;
spritesubnumber = 4;
}
253
{
spritenumber = 31;
spritesubnumber = 5;
}
254
{
spritenumber = 31;
spritesubnumber = 5;
}
255
{
spritenumber = 31;
spritesubnumber = 6;
bright = true;
}
256
{
spritenumber = 31;
spritesubnumber = 6;
bright = true;
}
257
{
spritenumber = 31;
spritesubnumber = 7;
bright = true;
}
258
{
spritenumber = 31;
spritesubnumber = 8;
bright = true;
}
259
{
spritenumber = 31;
spritesubnumber = 9;
bright = true;
}
260
{
spritenumber = 31;
spritesubnumber = 10;
bright = true;
}
261
{
spritenumber = 31;
spritesubnumber = 11;
bright = true;
}
262
{
spritenumber = 31;
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612
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613
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616
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620
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621
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622
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623
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624
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625
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626
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627
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628
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629
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630
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635
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638
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641
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642
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643
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644
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645
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646
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651
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652
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653
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655
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656
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657
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658
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659
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660
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661
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662
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663
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664
{
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665
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666
{
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667
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668
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669
{
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670
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671
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673
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675
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676
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677
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678
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679
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680
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681
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682
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683
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684
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685
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686
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687
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688
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689
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690
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691
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692
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693
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694
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695
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696
{
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697
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698
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699
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700
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701
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702
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703
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704
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705
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706
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707
{
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708
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709
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710
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711
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712
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713
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714
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715
{
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716
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717
{
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718
{
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719
{
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720
{
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721
{
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722
{
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723
{
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724
{
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725
{
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726
{
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727
{
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728
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729
{
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730
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731
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732
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733
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734
{
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735
{
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736
{
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737
{
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738
{
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739
{
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740
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741
{
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742
{
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743
{
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744
{
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745
{
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746
{
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747
{
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748
{
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749
{
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750
{
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751
{
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752
{
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753
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754
{
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755
{
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756
{
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757
{
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758
{
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759
{
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760
{
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761
{
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762
{
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763
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{
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765
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766
{
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767
{
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768
{
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{
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774
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775
{
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776
{
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{
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780
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782
{
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784
{
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785
{
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{
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{
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{
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{
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{
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798
{
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{
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{
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801
{
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}
802
{
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803
{
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804
{
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805
{
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806
{
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807
{
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812
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815
{
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817
{
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818
{
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819
{
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820
{
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{
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822
{
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823
{
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{
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{
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826
{
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829
{
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830
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831
{
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832
{
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833
{
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834
{
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835
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836
{
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837
{
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838
{
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839
{
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840
{
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841
{
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842
{
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843
{
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{
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{
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{
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847
{
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{
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{
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{
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851
{
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852
{
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853
{
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854
{
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855
{
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}
856
{
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857
{
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}
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{
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}
859
{
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860
{
spritenumber = 74;
spritesubnumber = 3;
bright = true;
}
861
{
spritenumber = 75;
bright = true;
}
862
{
spritenumber = 76;
bright = true;
}
863
{
spritenumber = 76;
spritesubnumber = 1;
bright = true;
}
864
{
spritenumber = 76;
spritesubnumber = 2;
bright = true;
}
865
{
spritenumber = 76;
spritesubnumber = 3;
bright = true;
}
866
{
spritenumber = 76;
spritesubnumber = 2;
bright = true;
}
867
{
spritenumber = 76;
spritesubnumber = 1;
bright = true;
}
868
{
spritenumber = 77;
bright = true;
}
869
{
spritenumber = 77;
spritesubnumber = 1;
}
870
{
spritenumber = 78;
}
871
{
spritenumber = 79;
}
872
{
spritenumber = 80;
}
873
{
spritenumber = 81;
}
874
{
spritenumber = 82;
}
875
{
spritenumber = 83;
}
876
{
spritenumber = 84;
}
877
{
spritenumber = 85;
}
878
{
spritenumber = 86;
}
879
{
spritenumber = 87;
}
880
{
spritenumber = 88;
}
881
{
spritenumber = 89;
}
882
{
spritenumber = 90;
}
883
{
spritenumber = 91;
}
884
{
spritenumber = 92;
}
885
{
spritenumber = 93;
}
886
{
spritenumber = 94;
bright = true;
}
887
{
spritenumber = 95;
}
888
{
spritenumber = 96;
}
889
{
spritenumber = 96;
spritesubnumber = 1;
}
890
{
spritenumber = 96;
spritesubnumber = 2;
}
891
{
spritenumber = 96;
spritesubnumber = 1;
}
892
{
spritenumber = 28;
spritesubnumber = 13;
}
893
{
spritenumber = 28;
spritesubnumber = 18;
}
894
{
spritenumber = 97;
}
895
{
spritenumber = 98;
}
896
{
spritenumber = 99;
}
897
{
spritenumber = 100;
bright = true;
}
898
{
spritenumber = 100;
spritesubnumber = 1;
bright = true;
}
899
{
spritenumber = 101;
}
900
{
spritenumber = 102;
}
901
{
spritenumber = 102;
spritesubnumber = 1;
}
902
{
spritenumber = 103;
}
903
{
spritenumber = 104;
}
904
{
spritenumber = 105;
}
905
{
spritenumber = 106;
}
906
{
spritenumber = 107;
}
907
{
spritenumber = 108;
}
908
{
spritenumber = 109;
}
909
{
spritenumber = 110;
}
910
{
spritenumber = 111;
}
911
{
spritenumber = 112;
bright = true;
}
912
{
spritenumber = 113;
bright = true;
}
913
{
spritenumber = 114;
}
914
{
spritenumber = 115;
}
915
{
spritenumber = 116;
}
916
{
spritenumber = 117;
}
917
{
spritenumber = 118;
bright = true;
}
918
{
spritenumber = 118;
spritesubnumber = 1;
bright = true;
}
919
{
spritenumber = 118;
spritesubnumber = 2;
bright = true;
}
920
{
spritenumber = 118;
spritesubnumber = 1;
bright = true;
}
921
{
spritenumber = 119;
bright = true;
}
922
{
spritenumber = 119;
spritesubnumber = 1;
bright = true;
}
923
{
spritenumber = 119;
spritesubnumber = 2;
bright = true;
}
924
{
spritenumber = 120;
}
925
{
spritenumber = 120;
spritesubnumber = 1;
}
926
{
spritenumber = 121;
bright = true;
}
927
{
spritenumber = 121;
spritesubnumber = 1;
bright = true;
}
928
{
spritenumber = 121;
spritesubnumber = 2;
bright = true;
}
929
{
spritenumber = 121;
spritesubnumber = 3;
bright = true;
}
930
{
spritenumber = 122;
bright = true;
}
931
{
spritenumber = 122;
spritesubnumber = 1;
bright = true;
}
932
{
spritenumber = 122;
spritesubnumber = 2;
bright = true;
}
933
{
spritenumber = 122;
spritesubnumber = 3;
bright = true;
}
934
{
spritenumber = 123;
bright = true;
}
935
{
spritenumber = 123;
spritesubnumber = 1;
bright = true;
}
936
{
spritenumber = 123;
spritesubnumber = 2;
bright = true;
}
937
{
spritenumber = 123;
spritesubnumber = 3;
bright = true;
}
938
{
spritenumber = 124;
bright = true;
}
939
{
spritenumber = 124;
spritesubnumber = 1;
bright = true;
}
940
{
spritenumber = 124;
spritesubnumber = 2;
bright = true;
}
941
{
spritenumber = 124;
spritesubnumber = 3;
bright = true;
}
942
{
spritenumber = 125;
bright = true;
}
943
{
spritenumber = 125;
spritesubnumber = 1;
bright = true;
}
944
{
spritenumber = 125;
spritesubnumber = 2;
bright = true;
}
945
{
spritenumber = 125;
spritesubnumber = 3;
bright = true;
}
946
{
spritenumber = 126;
bright = true;
}
947
{
spritenumber = 126;
spritesubnumber = 1;
bright = true;
}
948
{
spritenumber = 126;
spritesubnumber = 2;
bright = true;
}
949
{
spritenumber = 126;
spritesubnumber = 3;
bright = true;
}
950
{
spritenumber = 127;
}
951
{
spritenumber = 128;
}
952
{
spritenumber = 129;
}
953
{
spritenumber = 130;
}
954
{
spritenumber = 131;
}
955
{
spritenumber = 132;
}
956
{
spritenumber = 133;
}
957
{
spritenumber = 134;
}
958
{
spritenumber = 135;
}
959
{
spritenumber = 136;
bright = true;
}
960
{
spritenumber = 136;
spritesubnumber = 1;
bright = true;
}
961
{
spritenumber = 136;
spritesubnumber = 2;
bright = true;
}
962
{
spritenumber = 136;
spritesubnumber = 3;
bright = true;
}
963
{
spritenumber = 137;
bright = true;
}
964
{
spritenumber = 137;
spritesubnumber = 1;
bright = true;
}
965
{
spritenumber = 137;
spritesubnumber = 2;
bright = true;
}
966
{
spritenumber = 137;
spritesubnumber = 3;
bright = true;
}
968
{
spritenumber = 22;
spritesubnumber = 1;
bright = true;
}
969
{
spritenumber = 22;
spritesubnumber = 1;
bright = true;
}
970
{
spritenumber = 22;
spritesubnumber = 2;
bright = true;
}
971
{
spritenumber = 22;
spritesubnumber = 3;
bright = true;
}
972
{
spritenumber = 139;
}
973
{
spritenumber = 139;
spritesubnumber = 1;
}
974
{
spritenumber = 139;
}
975
{
spritenumber = 139;
}
976
{
spritenumber = 139;
spritesubnumber = 1;
}
977
{
spritenumber = 139;
spritesubnumber = 1;
}
978
{
spritenumber = 139;
spritesubnumber = 2;
}
979
{
spritenumber = 139;
spritesubnumber = 2;
}
980
{
spritenumber = 139;
spritesubnumber = 3;
}
981
{
spritenumber = 139;
spritesubnumber = 3;
}
982
{
spritenumber = 139;
spritesubnumber = 4;
}
983
{
spritenumber = 139;
spritesubnumber = 5;
}
984
{
spritenumber = 139;
spritesubnumber = 6;
}
985
{
spritenumber = 139;
spritesubnumber = 7;
}
986
{
spritenumber = 139;
spritesubnumber = 7;
}
987
{
spritenumber = 139;
spritesubnumber = 8;
}
988
{
spritenumber = 139;
spritesubnumber = 9;
}
989
{
spritenumber = 139;
spritesubnumber = 10;
}
990
{
spritenumber = 139;
spritesubnumber = 11;
}
991
{
spritenumber = 139;
spritesubnumber = 12;
}
992
{
spritenumber = 139;
spritesubnumber = 13;
}
993
{
spritenumber = 139;
spritesubnumber = 13;
}
994
{
spritenumber = 139;
spritesubnumber = 12;
}
995
{
spritenumber = 139;
spritesubnumber = 11;
}
996
{
spritenumber = 139;
spritesubnumber = 10;
}
997
{
spritenumber = 139;
spritesubnumber = 9;
}
998
{
spritenumber = 139;
spritesubnumber = 8;
}
999
{
spritenumber = 14;
}
1000
{
spritenumber = 14;
spritesubnumber = 1;
}
1001
{
spritenumber = 14;
spritesubnumber = 1;
}
1002
{
spritenumber = 14;
spritesubnumber = 1;
}
1003
{
spritenumber = 14;
spritesubnumber = 1;
}
1004
{
spritenumber = 14;
spritesubnumber = 1;
}
1005
{
spritenumber = 14;
spritesubnumber = 1;
}
1006
{
spritenumber = 14;
spritesubnumber = 1;
}
1007
{
spritenumber = 14;
spritesubnumber = 1;
}
1008
{
spritenumber = 14;
spritesubnumber = 1;
}
1009
{
spritenumber = 14;
spritesubnumber = 1;
}
1010
{
spritenumber = 14;
spritesubnumber = 1;
}
1011
{
spritenumber = 14;
spritesubnumber = 1;
}
1012
{
spritenumber = 14;
spritesubnumber = 1;
}
1013
{
spritenumber = 14;
spritesubnumber = 1;
}
1014
{
spritenumber = 14;
spritesubnumber = 1;
}
1015
{
spritenumber = 14;
spritesubnumber = 1;
}
1016
{
spritenumber = 14;
spritesubnumber = 1;
}
1017
{
spritenumber = 14;
spritesubnumber = 1;
}
1018
{
spritenumber = 14;
spritesubnumber = 1;
}
1019
{
spritenumber = 14;
spritesubnumber = 1;
}
1020
{
spritenumber = 14;
spritesubnumber = 1;
}
1021
{
spritenumber = 14;
spritesubnumber = 1;
}
1022
{
spritenumber = 14;
spritesubnumber = 1;
}
1023
{
spritenumber = 14;
spritesubnumber = 1;
}
1024
{
spritenumber = 14;
spritesubnumber = 1;
}
1025
{
spritenumber = 14;
spritesubnumber = 1;
}
1026
{
spritenumber = 14;
spritesubnumber = 1;
}
1027
{
spritenumber = 14;
spritesubnumber = 1;
}
1028
{
spritenumber = 14;
spritesubnumber = 1;
}
1029
{
spritenumber = 14;
spritesubnumber = 1;
}
1030
{
spritenumber = 14;
spritesubnumber = 1;
}
1031
{
spritenumber = 14;
spritesubnumber = 1;
}
1032
{
spritenumber = 14;
spritesubnumber = 1;
}
1033
{
spritenumber = 14;
spritesubnumber = 1;
}
1034
{
spritenumber = 14;
spritesubnumber = 1;
}
1035
{
spritenumber = 14;
spritesubnumber = 1;
}
1036
{
spritenumber = 14;
spritesubnumber = 1;
}
1037
{
spritenumber = 14;
spritesubnumber = 1;
}
1038
{
spritenumber = 14;
spritesubnumber = 1;
}
1039
{
spritenumber = 14;
spritesubnumber = 1;
}
1040
{
spritenumber = 14;
spritesubnumber = 1;
}
1041
{
spritenumber = 14;
spritesubnumber = 1;
}
1042
{
spritenumber = 140;
bright = true;
}
1043
{
spritenumber = 140;
spritesubnumber = 1;
bright = true;
}
1044
{
spritenumber = 140;
spritesubnumber = 2;
bright = true;
}
1045
{
spritenumber = 140;
spritesubnumber = 3;
bright = true;
}
1046
{
spritenumber = 140;
spritesubnumber = 4;
bright = true;
}
1047
{
spritenumber = 140;
spritesubnumber = 5;
bright = true;
}
1048
{
spritenumber = 140;
spritesubnumber = 6;
bright = true;
}
1049
{
spritenumber = 141;
bright = true;
}
1050
{
spritenumber = 141;
spritesubnumber = 1;
bright = true;
}
1051
{
spritenumber = 141;
spritesubnumber = 2;
bright = true;
}
1052
{
spritenumber = 141;
spritesubnumber = 3;
bright = true;
}
1053
{
spritenumber = 141;
spritesubnumber = 4;
bright = true;
}
1054
{
spritenumber = 142;
}
1055
{
spritenumber = 143;
}
1056
{
spritenumber = 44;
}
1057
{
spritenumber = 44;
spritesubnumber = 1;
}
1058
{
spritenumber = 44;
spritesubnumber = 2;
}
1059
{
spritenumber = 44;
spritesubnumber = 3;
}
1060
{
spritenumber = 44;
}
1061
{
spritenumber = 44;
spritesubnumber = 4;
}
1062
{
spritenumber = 44;
spritesubnumber = 5;
}
1063
{
spritenumber = 44;
spritesubnumber = 5;
}
1064
{
spritenumber = 44;
spritesubnumber = 6;
}
1065
{
spritenumber = 44;
spritesubnumber = 7;
}
1066
{
spritenumber = 44;
spritesubnumber = 8;
}
1067
{
spritenumber = 44;
spritesubnumber = 9;
}
1068
{
spritenumber = 44;
spritesubnumber = 10;
}
1069
{
spritenumber = 44;
spritesubnumber = 11;
}
1070
{
spritenumber = 44;
spritesubnumber = 12;
}
1071
{
spritenumber = 44;
spritesubnumber = 13;
}
1072
{
spritenumber = 44;
spritesubnumber = 14;
}
1073
{
spritenumber = 44;
spritesubnumber = 15;
}
1074
{
spritenumber = 44;
spritesubnumber = 16;
}
1075
{
spritenumber = 22;
spritesubnumber = 1;
bright = true;
}
1076
{
spritenumber = 58;
}
1077
{
spritenumber = 144;
}
1078
{
spritenumber = 144;
spritesubnumber = 1;
}
1079
{
spritenumber = 144;
spritesubnumber = 2;
}
1080
{
spritenumber = 144;
spritesubnumber = 3;
}
1081
{
spritenumber = 144;
spritesubnumber = 4;
}
1082
{
spritenumber = 144;
spritesubnumber = 5;
}
1083
{
spritenumber = 144;
spritesubnumber = 6;
}
1084
{
spritenumber = 144;
spritesubnumber = 7;
}
1085
{
spritenumber = 17;
bright = true;
}
1086
{
spritenumber = 17;
spritesubnumber = 1;
}
1087
{
spritenumber = 17;
spritesubnumber = 2;
}
1088
{
spritenumber = 17;
spritesubnumber = 3;
}
}
sprites
{
0 = "TROO";
1 = "SHTG";
2 = "PUNG";
3 = "PISG";
4 = "PISF";
5 = "SHTF";
6 = "SHT2";
7 = "CHGG";
8 = "CHGF";
9 = "MISG";
10 = "MISF";
11 = "SAWG";
12 = "PLSG";
13 = "PLSF";
14 = "BFGG";
15 = "BFGF";
16 = "BLUD";
17 = "PUFF";
18 = "BAL1";
19 = "BAL2";
20 = "PLSS";
21 = "PLSE";
22 = "MISL";
23 = "BFS1";
24 = "BFE1";
25 = "BFE2";
26 = "TFOG";
27 = "IFOG";
28 = "PLAY";
29 = "POSS";
30 = "SPOS";
31 = "VILE";
32 = "FIRE";
33 = "FATB";
34 = "FBXP";
35 = "SKEL";
36 = "MANF";
37 = "FATT";
38 = "CPOS";
39 = "SARG";
40 = "HEAD";
41 = "BAL7";
42 = "BOSS";
43 = "BOS2";
44 = "SKUL";
45 = "SPID";
46 = "BSPI";
47 = "APLS";
48 = "APBX";
49 = "CYBR";
50 = "PAIN";
51 = "SSWV";
52 = "KEEN";
53 = "BBRN";
54 = "BOSF";
55 = "ARM1";
56 = "ARM2";
57 = "BAR1";
58 = "BEXP";
59 = "FCAN";
60 = "BON1";
61 = "BON2";
62 = "BKEY";
63 = "RKEY";
64 = "YKEY";
65 = "BSKU";
66 = "RSKU";
67 = "YSKU";
68 = "STIM";
69 = "MEDI";
70 = "SOUL";
71 = "PINV";
72 = "PSTR";
73 = "PINS";
74 = "MEGA";
75 = "SUIT";
76 = "PMAP";
77 = "PVIS";
78 = "CLIP";
79 = "AMMO";
80 = "ROCK";
81 = "BROK";
82 = "CELL";
83 = "CELP";
84 = "SHEL";
85 = "SBOX";
86 = "BPAK";
87 = "BFUG";
88 = "MGUN";
89 = "CSAW";
90 = "LAUN";
91 = "PLAS";
92 = "SHOT";
93 = "SGN2";
94 = "COLU";
95 = "SMT2";
96 = "GOR1";
97 = "POL2";
98 = "POL5";
99 = "POL4";
100 = "POL3";
101 = "POL1";
102 = "POL6";
103 = "GOR2";
104 = "GOR3";
105 = "GOR4";
106 = "GOR5";
107 = "SMIT";
108 = "COL1";
109 = "COL2";
110 = "COL3";
111 = "COL4";
112 = "CAND";
113 = "CBRA";
114 = "COL6";
115 = "TRE1";
116 = "TRE2";
117 = "ELEC";
118 = "CEYE";
119 = "FSKU";
120 = "COL5";
121 = "TBLU";
122 = "TGRN";
123 = "TRED";
124 = "SMBT";
125 = "SMGT";
126 = "SMRT";
127 = "HDB1";
128 = "HDB2";
129 = "HDB3";
130 = "HDB4";
131 = "HDB5";
132 = "HDB6";
133 = "POB1";
134 = "POB2";
135 = "BRS1";
136 = "TLMP";
137 = "TLP2";
138 = "TNT1";
139 = "DOGS";
140 = "PLS1";
141 = "PLS2";
142 = "BON3";
143 = "BON4";
144 = "BLD2";
145 = "SP00";
146 = "SP01";
147 = "SP02";
148 = "SP03";
149 = "SP04";
150 = "SP05";
151 = "SP06";
152 = "SP07";
153 = "SP08";
154 = "SP09";
155 = "SP10";
156 = "SP11";
157 = "SP12";
158 = "SP13";
159 = "SP14";
160 = "SP15";
161 = "SP16";
162 = "SP17";
163 = "SP18";
164 = "SP19";
165 = "SP20";
166 = "SP21";
167 = "SP22";
168 = "SP23";
169 = "SP24";
170 = "SP25";
171 = "SP26";
172 = "SP27";
173 = "SP28";
174 = "SP29";
175 = "SP30";
176 = "SP31";
177 = "SP32";
178 = "SP33";
179 = "SP34";
180 = "SP35";
181 = "SP36";
182 = "SP37";
183 = "SP38";
184 = "SP39";
185 = "SP40";
186 = "SP41";
187 = "SP42";
188 = "SP43";
189 = "SP44";
190 = "SP45";
191 = "SP46";
192 = "SP47";
193 = "SP48";
194 = "SP49";
195 = "SP50";
196 = "SP51";
197 = "SP52";
198 = "SP53";
199 = "SP54";
200 = "SP55";
201 = "SP56";
202 = "SP57";
203 = "SP58";
204 = "SP59";
205 = "SP60";
206 = "SP61";
207 = "SP62";
208 = "SP63";
209 = "SP64";
210 = "SP65";
211 = "SP66";
212 = "SP67";
213 = "SP68";
214 = "SP69";
215 = "SP70";
216 = "SP71";
217 = "SP72";
218 = "SP73";
219 = "SP74";
220 = "SP75";
221 = "SP76";
222 = "SP77";
223 = "SP78";
224 = "SP79";
225 = "SP80";
226 = "SP81";
227 = "SP82";
228 = "SP83";
229 = "SP84";
230 = "SP85";
231 = "SP86";
232 = "SP87";
233 = "SP88";
234 = "SP89";
235 = "SP90";
236 = "SP91";
237 = "SP92";
238 = "SP93";
239 = "SP94";
240 = "SP95";
241 = "SP96";
242 = "SP97";
243 = "SP98";
244 = "SP99";
}
bitmnemonics
{
1 = "special";
2 = "solid";
4 = "shootable";
8 = "nosector";
16 = "noblockmap";
32 = "ambush";
64 = "justhit";
128 = "justattacked";
256 = "spawnceiling";
512 = "nogravity";
1024 = "dropoff";
2048 = "pickup";
4096 = "noclip";
8192 = "slide";
16384 = "float";
32768 = "teleport";
65536 = "missile";
131072 = "dropped";
262144 = "shadow";
524288 = "noblood";
1048576 = "corpse";
2097152 = "infloat";
4194304 = "countkill";
8388608 = "countitem";
16777216 = "skullfly";
33554432 = "notdmatch";
67108864 = "translation";
134217728 = "unused1";
268435456 = "unused2";
536870912 = "unused3";
1073741824 = "unused4";
2147483648 = "translucent";
}