2009-04-19 18:07:22 +00:00
#region = = = = = = = = = = = = = = = = = = Copyright ( c ) 2007 Pascal vd Heiden
/ *
* Copyright ( c ) 2007 Pascal vd Heiden , www . codeimp . com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* /
#endregion
#region = = = = = = = = = = = = = = = = = = Namespaces
using System ;
using System.Collections.Generic ;
2015-07-14 23:34:31 +00:00
using System.Drawing ;
2009-04-19 18:07:22 +00:00
using System.Windows.Forms ;
using CodeImp.DoomBuilder.Actions ;
using CodeImp.DoomBuilder.Config ;
2014-12-03 23:15:26 +00:00
using CodeImp.DoomBuilder.Editing ;
using CodeImp.DoomBuilder.Geometry ;
2012-09-17 15:41:18 +00:00
using CodeImp.DoomBuilder.GZBuilder.Geometry ;
2014-12-03 23:15:26 +00:00
using CodeImp.DoomBuilder.Map ;
using CodeImp.DoomBuilder.Rendering ;
using CodeImp.DoomBuilder.Types ;
using CodeImp.DoomBuilder.Windows ;
2009-04-19 18:07:22 +00:00
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[ EditMode ( DisplayName = "Things Mode" ,
SwitchAction = "thingsmode" , // Action name used to switch to this mode
2013-09-11 09:47:53 +00:00
ButtonImage = "ThingsMode.png" , // Image resource name for the button
2009-04-19 18:07:22 +00:00
ButtonOrder = int . MinValue + 300 , // Position of the button (lower is more to the left)
ButtonGroup = "000_editing" ,
2009-07-09 15:15:49 +00:00
UseByDefault = true ,
SafeStartMode = true ) ]
2009-04-19 18:07:22 +00:00
public class ThingsMode : BaseClassicMode
{
#region = = = = = = = = = = = = = = = = = = Constants
#endregion
#region = = = = = = = = = = = = = = = = = = Variables
// Highlighted item
private Thing highlighted ;
private Association [ ] association = new Association [ Thing . NUM_ARGS ] ;
private Association highlightasso = new Association ( ) ;
// Interface
private bool editpressed ;
private bool thinginserted ;
2013-04-09 10:56:05 +00:00
private bool awaitingMouseClick ; //mxd
2009-04-19 18:07:22 +00:00
#endregion
#region = = = = = = = = = = = = = = = = = = Properties
2009-05-17 14:00:36 +00:00
public override object HighlightedObject { get { return highlighted ; } }
2009-04-19 18:07:22 +00:00
#endregion
#region = = = = = = = = = = = = = = = = = = Constructor / Disposer
2015-07-28 15:04:21 +00:00
public ThingsMode ( )
{
//mxd. Associations now requre initializing...
for ( int i = 0 ; i < association . Length ; i + + ) association [ i ] . Set ( new Vector2D ( ) , 0 , 0 ) ;
}
2009-04-19 18:07:22 +00:00
#endregion
#region = = = = = = = = = = = = = = = = = = Methods
2014-04-02 10:57:52 +00:00
//mxd. This makes a CRC for given selection
2014-12-03 23:15:26 +00:00
private static int CreateSelectionCRC ( ICollection < Thing > selection )
{
2014-04-02 10:57:52 +00:00
CRC crc = new CRC ( ) ;
crc . Add ( selection . Count ) ;
2014-12-03 23:15:26 +00:00
foreach ( Thing t in selection ) crc . Add ( t . Index ) ;
2014-04-02 10:57:52 +00:00
return ( int ) ( crc . Value & 0xFFFFFFFF ) ;
}
2009-04-19 18:07:22 +00:00
public override void OnHelp ( )
{
General . ShowHelp ( "e_things.html" ) ;
}
// Cancel mode
public override void OnCancel ( )
{
base . OnCancel ( ) ;
// Return to this mode
General . Editing . ChangeMode ( new ThingsMode ( ) ) ;
}
// Mode engages
public override void OnEngage ( )
{
base . OnEngage ( ) ;
renderer . SetPresentation ( Presentation . Things ) ;
2010-08-15 13:45:43 +00:00
// Add toolbar buttons
General . Interface . AddButton ( BuilderPlug . Me . MenusForm . CopyProperties ) ;
General . Interface . AddButton ( BuilderPlug . Me . MenusForm . PasteProperties ) ;
2014-04-09 10:16:33 +00:00
General . Interface . AddButton ( BuilderPlug . Me . MenusForm . PastePropertiesOptions ) ; //mxd
2013-03-18 13:52:27 +00:00
General . Interface . AddButton ( BuilderPlug . Me . MenusForm . SeparatorCopyPaste ) ; //mxd
General . Interface . AddButton ( BuilderPlug . Me . MenusForm . AlignThingsToWall ) ; //mxd
2010-08-15 13:45:43 +00:00
2009-04-19 18:07:22 +00:00
// Convert geometry selection to linedefs selection
General . Map . Map . ConvertSelection ( SelectionType . Linedefs ) ;
General . Map . Map . SelectionType = SelectionType . Things ;
2014-05-08 09:24:32 +00:00
UpdateSelectionInfo ( ) ; //mxd
2009-04-19 18:07:22 +00:00
}
// Mode disengages
public override void OnDisengage ( )
{
base . OnDisengage ( ) ;
2010-08-15 13:45:43 +00:00
// Remove toolbar buttons
General . Interface . RemoveButton ( BuilderPlug . Me . MenusForm . CopyProperties ) ;
General . Interface . RemoveButton ( BuilderPlug . Me . MenusForm . PasteProperties ) ;
2014-04-09 10:16:33 +00:00
General . Interface . RemoveButton ( BuilderPlug . Me . MenusForm . PastePropertiesOptions ) ; //mxd
2013-03-18 13:52:27 +00:00
General . Interface . RemoveButton ( BuilderPlug . Me . MenusForm . SeparatorCopyPaste ) ; //mxd
General . Interface . RemoveButton ( BuilderPlug . Me . MenusForm . AlignThingsToWall ) ; //mxd
2010-08-15 13:45:43 +00:00
2015-08-06 22:16:12 +00:00
//mxd. Do some highlight management...
if ( highlighted ! = null ) highlighted . Highlighted = false ;
2009-04-19 18:07:22 +00:00
// Going to EditSelectionMode?
if ( General . Editing . NewMode is EditSelectionMode )
{
2009-08-19 11:42:20 +00:00
// Not pasting anything?
EditSelectionMode editmode = ( General . Editing . NewMode as EditSelectionMode ) ;
if ( ! editmode . Pasting )
2009-04-19 18:07:22 +00:00
{
2009-08-19 11:42:20 +00:00
// No selection made? But we have a highlight!
if ( ( General . Map . Map . GetSelectedThings ( true ) . Count = = 0 ) & & ( highlighted ! = null ) )
{
// Make the highlight the selection
highlighted . Selected = true ;
}
2009-04-19 18:07:22 +00:00
}
2015-08-03 22:02:39 +00:00
}
2009-04-19 18:07:22 +00:00
2015-07-14 09:02:48 +00:00
// Hide highlight info and tooltip
2009-04-19 18:07:22 +00:00
General . Interface . HideInfo ( ) ;
2015-07-14 09:02:48 +00:00
General . Interface . Display . HideToolTip ( ) ; //mxd
2009-04-19 18:07:22 +00:00
}
// This redraws the display
public override void OnRedrawDisplay ( )
{
renderer . RedrawSurface ( ) ;
2015-06-24 21:21:19 +00:00
List < Line3D > eventlines = new List < Line3D > ( ) ; //mxd
2009-04-19 18:07:22 +00:00
// Render lines and vertices
2014-12-03 23:15:26 +00:00
if ( renderer . StartPlotter ( true ) )
{
2009-04-19 18:07:22 +00:00
renderer . PlotLinedefSet ( General . Map . Map . Linedefs ) ;
renderer . PlotVerticesSet ( General . Map . Map . Vertices ) ;
2015-06-24 21:21:19 +00:00
for ( int i = 0 ; i < Thing . NUM_ARGS ; i + + ) BuilderPlug . PlotAssociations ( renderer , association [ i ] , eventlines ) ;
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed ) BuilderPlug . PlotReverseAssociations ( renderer , highlightasso , eventlines ) ;
2009-04-19 18:07:22 +00:00
renderer . Finish ( ) ;
}
// Render things
if ( renderer . StartThings ( true ) )
{
renderer . RenderThingSet ( General . Map . ThingsFilter . HiddenThings , Presentation . THINGS_HIDDEN_ALPHA ) ;
2015-08-03 22:02:39 +00:00
renderer . RenderThingSet ( General . Map . ThingsFilter . VisibleThings , Presentation . THINGS_ALPHA ) ;
2015-06-24 21:21:19 +00:00
for ( int i = 0 ; i < Thing . NUM_ARGS ; i + + ) BuilderPlug . RenderAssociations ( renderer , association [ i ] , eventlines ) ;
2009-04-19 18:07:22 +00:00
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed )
{
2015-08-03 22:02:39 +00:00
renderer . RenderThing ( highlighted , General . Colors . Highlight , Presentation . THINGS_ALPHA ) ;
2015-06-24 21:21:19 +00:00
BuilderPlug . RenderReverseAssociations ( renderer , highlightasso , eventlines ) ; //mxd
2009-04-19 18:07:22 +00:00
}
2012-09-17 15:41:18 +00:00
2013-09-11 09:47:53 +00:00
//mxd
2015-06-24 21:21:19 +00:00
if ( General . Settings . GZShowEventLines )
2014-12-03 23:15:26 +00:00
{
2015-06-24 21:21:19 +00:00
List < List < Line3D > > lines = GZBuilder . Data . LinksCollector . GetThingLinks ( General . Map . ThingsFilter . VisibleThings ) ;
if ( lines ! = null )
{
lines [ 0 ] . AddRange ( eventlines ) ;
foreach ( List < Line3D > list in lines ) if ( list . Count > 0 ) renderer . RenderArrows ( list ) ;
}
else
2014-12-03 23:15:26 +00:00
{
2015-06-24 21:21:19 +00:00
renderer . RenderArrows ( eventlines ) ;
2012-09-26 00:04:17 +00:00
}
}
2012-09-17 15:41:18 +00:00
2009-04-19 18:07:22 +00:00
renderer . Finish ( ) ;
}
// Selecting?
2015-07-14 23:34:31 +00:00
if ( renderer . StartOverlay ( true ) )
2009-04-19 18:07:22 +00:00
{
// Render selection
2015-07-14 23:34:31 +00:00
if ( selecting ) RenderMultiSelection ( ) ;
//mxd. Render comments
if ( General . Map . UDMF & & General . Settings . RenderComments ) foreach ( Thing t in General . Map . Map . Things ) RenderComment ( t ) ;
renderer . Finish ( ) ;
2009-04-19 18:07:22 +00:00
}
renderer . Present ( ) ;
}
// This highlights a new item
protected void Highlight ( Thing t )
{
LinedefActionInfo action = null ;
// Set highlight association
2015-07-28 15:04:21 +00:00
if ( t ! = null & & t . Tag ! = 0 )
2012-09-17 21:57:08 +00:00
highlightasso . Set ( t . Position , t . Tag , UniversalType . ThingTag ) ;
2009-04-19 18:07:22 +00:00
else
2012-09-17 21:57:08 +00:00
highlightasso . Set ( new Vector2D ( ) , 0 , 0 ) ;
2009-04-19 18:07:22 +00:00
2015-08-03 22:02:39 +00:00
if ( highlighted ! = null ) highlighted . Highlighted = false ; //mxd
2009-04-19 18:07:22 +00:00
if ( t ! = null )
{
2015-08-03 22:02:39 +00:00
t . Highlighted = true ; //mxd
2009-04-19 18:07:22 +00:00
// Check if we can find the linedefs action
if ( ( t . Action > 0 ) & & General . Map . Config . LinedefActions . ContainsKey ( t . Action ) )
action = General . Map . Config . LinedefActions [ t . Action ] ;
}
// Determine linedef associations
for ( int i = 0 ; i < Thing . NUM_ARGS ; i + + )
{
// Make new association
if ( action ! = null )
2012-09-17 21:57:08 +00:00
association [ i ] . Set ( t . Position , t . Args [ i ] , action . Args [ i ] . Type ) ;
2009-04-19 18:07:22 +00:00
else
2012-09-17 21:57:08 +00:00
association [ i ] . Set ( new Vector2D ( ) , 0 , 0 ) ;
2009-04-19 18:07:22 +00:00
}
2015-08-03 22:02:39 +00:00
// Set new highlight and redraw display
highlighted = t ;
General . Interface . RedrawDisplay ( ) ;
2009-04-19 18:07:22 +00:00
// Show highlight info
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed )
2015-07-14 09:02:48 +00:00
{
2009-04-19 18:07:22 +00:00
General . Interface . ShowThingInfo ( highlighted ) ;
2015-07-14 09:02:48 +00:00
}
2009-04-19 18:07:22 +00:00
else
2015-07-14 09:02:48 +00:00
{
General . Interface . Display . HideToolTip ( ) ; //mxd
2009-04-19 18:07:22 +00:00
General . Interface . HideInfo ( ) ;
2015-07-14 09:02:48 +00:00
}
2009-04-19 18:07:22 +00:00
}
// Selection
protected override void OnSelectBegin ( )
{
2013-04-09 10:56:05 +00:00
//mxd. Yep, it's kinda hackish...
2014-12-03 23:15:26 +00:00
if ( awaitingMouseClick )
{
2013-04-09 10:56:05 +00:00
awaitingMouseClick = false ;
ThingPointAtCursor ( ) ;
return ;
}
2009-04-19 18:07:22 +00:00
// Item highlighted?
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed )
{
// Update display
if ( renderer . StartThings ( false ) )
{
// Redraw highlight to show selection
2015-08-03 22:02:39 +00:00
renderer . RenderThing ( highlighted , renderer . DetermineThingColor ( highlighted ) , Presentation . THINGS_ALPHA ) ;
2009-04-19 18:07:22 +00:00
renderer . Finish ( ) ;
renderer . Present ( ) ;
}
}
base . OnSelectBegin ( ) ;
}
// End selection
protected override void OnSelectEnd ( )
{
// Not ending from a multi-selection?
if ( ! selecting )
{
// Item highlighted?
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed )
{
2013-03-18 13:52:27 +00:00
//mxd. Flip selection
highlighted . Selected = ! highlighted . Selected ;
2009-04-19 18:07:22 +00:00
// Update display
if ( renderer . StartThings ( false ) )
{
// Render highlighted item
2015-08-03 22:02:39 +00:00
renderer . RenderThing ( highlighted , General . Colors . Highlight , Presentation . THINGS_ALPHA ) ;
2009-04-19 18:07:22 +00:00
renderer . Finish ( ) ;
renderer . Present ( ) ;
}
2014-12-03 23:15:26 +00:00
}
2013-03-28 11:37:08 +00:00
//mxd
2014-12-03 23:15:26 +00:00
else if ( BuilderPlug . Me . AutoClearSelection & & General . Map . Map . SelectedThingsCount > 0 )
{
2013-03-28 11:37:08 +00:00
General . Map . Map . ClearSelectedThings ( ) ;
General . Interface . RedrawDisplay ( ) ;
2009-04-19 18:07:22 +00:00
}
2013-07-09 11:29:10 +00:00
2014-05-08 09:24:32 +00:00
UpdateSelectionInfo ( ) ; //mxd
2009-04-19 18:07:22 +00:00
}
base . OnSelectEnd ( ) ;
}
// Start editing
protected override void OnEditBegin ( )
{
thinginserted = false ;
// Item highlighted?
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed )
{
// Edit pressed in this mode
editpressed = true ;
// Highlighted item not selected?
2009-07-09 14:03:47 +00:00
if ( ! highlighted . Selected & & ( BuilderPlug . Me . AutoClearSelection | | ( General . Map . Map . SelectedThingsCount = = 0 ) ) )
2009-04-19 18:07:22 +00:00
{
// Make this the only selection
General . Map . Map . ClearSelectedThings ( ) ;
highlighted . Selected = true ;
General . Interface . RedrawDisplay ( ) ;
}
// Update display
if ( renderer . StartThings ( false ) )
{
// Redraw highlight to show selection
2015-08-03 22:02:39 +00:00
renderer . RenderThing ( highlighted , renderer . DetermineThingColor ( highlighted ) , Presentation . THINGS_ALPHA ) ;
2009-04-19 18:07:22 +00:00
renderer . Finish ( ) ;
renderer . Present ( ) ;
}
}
2013-12-05 09:24:55 +00:00
else if ( mouseinside & & ! selecting & & BuilderPlug . Me . AutoDrawOnEdit ) //mxd. We don't want to insert a thing when multiselecting
2009-04-19 18:07:22 +00:00
{
2013-12-05 09:24:55 +00:00
// Edit pressed in this mode
editpressed = true ;
thinginserted = true ;
2010-08-13 18:32:21 +00:00
2013-12-05 09:24:55 +00:00
// Insert a new item and select it for dragging
General . Map . UndoRedo . CreateUndo ( "Insert thing" ) ;
Thing t = InsertThing ( mousemappos ) ;
2014-12-03 23:15:26 +00:00
if ( t = = null )
{
2013-12-05 09:24:55 +00:00
General . Map . UndoRedo . WithdrawUndo ( ) ;
2014-12-03 23:15:26 +00:00
}
else
{
2013-12-05 09:24:55 +00:00
General . Map . Map . ClearSelectedThings ( ) ;
t . Selected = true ;
Highlight ( t ) ;
General . Interface . RedrawDisplay ( ) ;
2009-04-19 18:07:22 +00:00
}
}
base . OnEditBegin ( ) ;
}
// Done editing
protected override void OnEditEnd ( )
{
// Edit pressed in this mode?
if ( editpressed )
{
// Anything selected?
ICollection < Thing > selected = General . Map . Map . GetSelectedThings ( true ) ;
if ( selected . Count > 0 )
{
if ( General . Interface . IsActiveWindow )
{
// Edit only when preferred
if ( ! thinginserted | | BuilderPlug . Me . EditNewThing )
{
2013-07-19 15:30:58 +00:00
//mxd. Show realtime thing edit dialog
2014-02-21 14:42:12 +00:00
General . Interface . OnEditFormValuesChanged + = thingEditForm_OnValuesChanged ;
2013-11-29 12:24:47 +00:00
DialogResult result = General . Interface . ShowEditThings ( selected ) ;
2013-07-19 15:30:58 +00:00
General . Interface . OnEditFormValuesChanged - = thingEditForm_OnValuesChanged ;
2009-04-19 18:07:22 +00:00
// When a single thing was selected, deselect it now
2014-12-03 23:15:26 +00:00
if ( selected . Count = = 1 )
{
2013-07-19 15:30:58 +00:00
General . Map . Map . ClearSelectedThings ( ) ;
2014-12-03 23:15:26 +00:00
}
else if ( result = = DialogResult . Cancel ) //mxd. Restore selection...
{
2013-11-29 12:24:47 +00:00
foreach ( Thing t in selected ) t . Selected = true ;
2013-07-19 15:30:58 +00:00
}
2013-11-29 12:24:47 +00:00
General . Interface . RedrawDisplay ( ) ;
2009-04-19 18:07:22 +00:00
}
}
}
2013-07-09 11:29:10 +00:00
2014-05-08 09:24:32 +00:00
UpdateSelectionInfo ( ) ; //mxd
2009-04-19 18:07:22 +00:00
}
editpressed = false ;
base . OnEditEnd ( ) ;
}
2015-03-06 19:12:12 +00:00
//mxd. Otherwise event lines won't be drawn after panning finishes.
protected override void EndViewPan ( )
{
base . EndViewPan ( ) ;
if ( General . Settings . GZShowEventLines ) General . Interface . RedrawDisplay ( ) ;
}
2013-07-19 15:30:58 +00:00
//mxd
2014-12-03 23:15:26 +00:00
private void thingEditForm_OnValuesChanged ( object sender , EventArgs e )
{
2013-07-19 15:30:58 +00:00
// Update things filter
General . Map . ThingsFilter . Update ( ) ;
// Update entire display
General . Interface . RedrawDisplay ( ) ;
}
2009-04-19 18:07:22 +00:00
// Mouse moves
public override void OnMouseMove ( MouseEventArgs e )
{
base . OnMouseMove ( e ) ;
2015-06-24 21:21:19 +00:00
if ( panning ) return ; //mxd. Skip all this jazz while panning
2009-04-19 18:07:22 +00:00
2013-03-18 13:52:27 +00:00
//mxd
2014-12-03 23:15:26 +00:00
if ( selectpressed & & ! editpressed & & ! selecting )
{
2013-03-18 13:52:27 +00:00
// Check if moved enough pixels for multiselect
Vector2D delta = mousedownpos - mousepos ;
if ( ( Math . Abs ( delta . x ) > MULTISELECT_START_MOVE_PIXELS ) | |
2014-12-03 23:15:26 +00:00
( Math . Abs ( delta . y ) > MULTISELECT_START_MOVE_PIXELS ) )
{
2013-03-18 13:52:27 +00:00
// Start multiselecting
StartMultiSelection ( ) ;
}
}
2014-12-03 23:15:26 +00:00
else if ( paintselectpressed & & ! editpressed & & ! selecting ) //mxd. Drag-select
2009-04-19 18:07:22 +00:00
{
// Find the nearest thing within highlight range
2009-05-20 15:03:08 +00:00
Thing t = MapSet . NearestThingSquareRange ( General . Map . ThingsFilter . VisibleThings , mousemappos , BuilderPlug . Me . HighlightThingsRange / renderer . Scale ) ;
2013-03-18 13:52:27 +00:00
2014-12-03 23:15:26 +00:00
if ( t ! = null )
{
if ( t ! = highlighted )
{
2013-03-18 13:52:27 +00:00
//toggle selected state
if ( General . Interface . ShiftState ^ BuilderPlug . Me . AdditiveSelect )
t . Selected = true ;
else if ( General . Interface . CtrlState )
t . Selected = false ;
else
t . Selected = ! t . Selected ;
highlighted = t ;
2014-05-08 09:24:32 +00:00
UpdateSelectionInfo ( ) ; //mxd
2013-07-09 11:29:10 +00:00
2013-03-18 13:52:27 +00:00
// Update entire display
General . Interface . RedrawDisplay ( ) ;
}
2015-01-25 23:22:42 +00:00
}
else if ( highlighted ! = null )
2014-12-03 23:15:26 +00:00
{
2013-03-18 13:52:27 +00:00
highlighted = null ;
Highlight ( null ) ;
// Update entire display
General . Interface . RedrawDisplay ( ) ;
}
2009-04-19 18:07:22 +00:00
}
2013-03-18 13:52:27 +00:00
else if ( e . Button = = MouseButtons . None ) // Not holding any buttons?
{
// Find the nearest thing within highlight range
Thing t = MapSet . NearestThingSquareRange ( General . Map . ThingsFilter . VisibleThings , mousemappos , BuilderPlug . Me . HighlightThingsRange / renderer . Scale ) ;
2015-07-14 09:02:48 +00:00
//mxd. Show tooltip?
2015-07-15 09:09:47 +00:00
if ( General . Map . UDMF & & General . Settings . RenderComments & & mouselastpos ! = mousepos & & highlighted ! = null & & ! highlighted . IsDisposed & & highlighted . Fields . ContainsKey ( "comment" ) )
2015-07-14 09:02:48 +00:00
{
string comment = highlighted . Fields . GetValue ( "comment" , string . Empty ) ;
2015-07-14 23:34:31 +00:00
if ( comment . Length > 2 )
{
string type = comment . Substring ( 0 , 3 ) ;
int index = Array . IndexOf ( CommentType . Types , type ) ;
if ( index > 0 ) comment = comment . TrimStart ( type . ToCharArray ( ) ) ;
}
2015-07-14 09:02:48 +00:00
General . Interface . Display . ShowToolTip ( "Comment:" , comment , ( int ) ( mousepos . x + 32 * MainForm . DPIScaler . Width ) , ( int ) ( mousepos . y + 8 * MainForm . DPIScaler . Height ) ) ;
}
2013-03-18 13:52:27 +00:00
// Highlight if not the same
2014-12-03 23:15:26 +00:00
if ( t ! = highlighted ) Highlight ( t ) ;
2013-03-18 13:52:27 +00:00
}
2009-04-19 18:07:22 +00:00
}
// Mouse leaves
public override void OnMouseLeave ( EventArgs e )
{
base . OnMouseLeave ( e ) ;
// Highlight nothing
Highlight ( null ) ;
}
2013-03-18 13:52:27 +00:00
//mxd
2014-12-03 23:15:26 +00:00
protected override void OnPaintSelectBegin ( )
{
2013-03-18 13:52:27 +00:00
highlighted = null ;
base . OnPaintSelectBegin ( ) ;
}
2009-04-19 18:07:22 +00:00
// Mouse wants to drag
protected override void OnDragStart ( MouseEventArgs e )
{
base . OnDragStart ( e ) ;
// Edit button used?
if ( General . Actions . CheckActionActive ( null , "classicedit" ) )
{
// Anything highlighted?
if ( ( highlighted ! = null ) & & ! highlighted . IsDisposed )
{
// Highlighted item not selected?
if ( ! highlighted . Selected )
{
2014-04-18 11:22:44 +00:00
// Select only this thing for dragging
2009-04-19 18:07:22 +00:00
General . Map . Map . ClearSelectedThings ( ) ;
highlighted . Selected = true ;
}
// Start dragging the selection
2014-12-03 23:15:26 +00:00
if ( ! BuilderPlug . Me . DontMoveGeometryOutsideMapBoundary | | CanDrag ( ) ) //mxd
{
2014-04-18 11:22:44 +00:00
// Shift pressed? Clone things!
2014-12-03 23:15:26 +00:00
if ( General . Interface . ShiftState )
{
2014-04-18 11:22:44 +00:00
ICollection < Thing > selection = General . Map . Map . GetSelectedThings ( true ) ;
2014-12-03 23:15:26 +00:00
foreach ( Thing t in selection )
{
2014-04-18 11:22:44 +00:00
Thing clone = InsertThing ( t . Position ) ;
t . CopyPropertiesTo ( clone ) ;
2015-08-06 21:54:15 +00:00
// If the cloned item is an interpolation point or patrol point, then insert the point in the path
ThingTypeInfo info = General . Map . Data . GetThingInfo ( t . Type ) ;
int nextpointtagargnum = - 1 ;
// Thing type can be changed in MAPINFO DoomEdNums block...
switch ( info . ClassName . ToLowerInvariant ( ) )
{
case "interpolationpoint" :
nextpointtagargnum = 3 ;
break ;
case "patrolpoint" :
nextpointtagargnum = 0 ;
break ;
}
// Apply changes?
if ( nextpointtagargnum ! = - 1 )
{
if ( t . Tag = = 0 ) t . Tag = General . Map . Map . GetNewTag ( ) ;
t . Args [ nextpointtagargnum ] = clone . Tag = General . Map . Map . GetNewTag ( ) ;
}
2014-04-18 11:22:44 +00:00
t . Selected = false ;
clone . Selected = true ;
}
}
2013-03-18 13:52:27 +00:00
General . Editing . ChangeMode ( new DragThingsMode ( new ThingsMode ( ) , mousedownmappos ) ) ;
2014-04-18 11:22:44 +00:00
}
2013-03-18 13:52:27 +00:00
}
}
}
//mxd. Check if any selected thing is outside of map boundary
2014-12-03 23:15:26 +00:00
private static bool CanDrag ( )
2014-05-20 09:09:28 +00:00
{
2013-03-18 13:52:27 +00:00
ICollection < Thing > selectedthings = General . Map . Map . GetSelectedThings ( true ) ;
int unaffectedCount = 0 ;
2014-12-03 23:15:26 +00:00
foreach ( Thing t in selectedthings )
{
2013-03-18 13:52:27 +00:00
// Make sure the vertex is inside the map boundary
if ( t . Position . x < General . Map . Config . LeftBoundary | | t . Position . x > General . Map . Config . RightBoundary
2014-12-03 23:15:26 +00:00
| | t . Position . y > General . Map . Config . TopBoundary | | t . Position . y < General . Map . Config . BottomBoundary )
{
2013-03-18 13:52:27 +00:00
t . Selected = false ;
unaffectedCount + + ;
2009-04-19 18:07:22 +00:00
}
}
2013-03-18 13:52:27 +00:00
2014-12-03 23:15:26 +00:00
if ( unaffectedCount = = selectedthings . Count )
{
2013-03-18 13:52:27 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "Unable to drag selection: " + ( selectedthings . Count = = 1 ? "selected thing is" : "all of selected things are" ) + " outside of map boundary!" ) ;
General . Interface . RedrawDisplay ( ) ;
return false ;
}
if ( unaffectedCount > 0 )
General . Interface . DisplayStatus ( StatusType . Warning , unaffectedCount + " of selected vertices " + ( unaffectedCount = = 1 ? "is" : "are" ) + " outside of map boundary!" ) ;
return true ;
2009-04-19 18:07:22 +00:00
}
// This is called wheh selection ends
protected override void OnEndMultiSelection ( )
{
2013-12-20 09:24:43 +00:00
bool selectionvolume = ( ( Math . Abs ( selectionrect . Width ) > 0.1f ) & & ( Math . Abs ( selectionrect . Height ) > 0.1f ) ) ;
2009-08-19 11:09:10 +00:00
if ( selectionvolume )
2009-04-19 18:07:22 +00:00
{
2013-03-18 13:52:27 +00:00
//mxd
2014-12-03 23:15:26 +00:00
switch ( marqueSelectionMode )
{
2013-12-20 09:24:43 +00:00
case MarqueSelectionMode . SELECT :
foreach ( Thing t in General . Map . ThingsFilter . VisibleThings )
t . Selected = selectionrect . Contains ( t . Position . x , t . Position . y ) ;
break ;
case MarqueSelectionMode . ADD :
foreach ( Thing t in General . Map . ThingsFilter . VisibleThings )
t . Selected | = selectionrect . Contains ( t . Position . x , t . Position . y ) ;
break ;
case MarqueSelectionMode . SUBTRACT :
foreach ( Thing t in General . Map . ThingsFilter . VisibleThings )
if ( selectionrect . Contains ( t . Position . x , t . Position . y ) ) t . Selected = false ;
break ;
default : //should be Intersect
foreach ( Thing t in General . Map . ThingsFilter . VisibleThings )
if ( ! selectionrect . Contains ( t . Position . x , t . Position . y ) ) t . Selected = false ;
break ;
2009-04-19 18:07:22 +00:00
}
2013-07-09 11:29:10 +00:00
2014-05-08 09:24:32 +00:00
UpdateSelectionInfo ( ) ; //mxd
2009-04-19 18:07:22 +00:00
}
base . OnEndMultiSelection ( ) ;
// Clear overlay
if ( renderer . StartOverlay ( true ) ) renderer . Finish ( ) ;
// Redraw
General . Interface . RedrawDisplay ( ) ;
}
// This is called when the selection is updated
protected override void OnUpdateMultiSelection ( )
{
base . OnUpdateMultiSelection ( ) ;
// Render selection
if ( renderer . StartOverlay ( true ) )
{
RenderMultiSelection ( ) ;
renderer . Finish ( ) ;
renderer . Present ( ) ;
}
}
// When copying
public override bool OnCopyBegin ( )
{
// No selection made? But we have a highlight!
if ( ( General . Map . Map . GetSelectedThings ( true ) . Count = = 0 ) & & ( highlighted ! = null ) )
{
// Make the highlight the selection
highlighted . Selected = true ;
2015-04-16 13:03:12 +00:00
//mxd. Actually, we want it marked, not selected
bool result = base . OnCopyBegin ( ) ;
highlighted . Selected = false ;
return result ;
2009-04-19 18:07:22 +00:00
}
return base . OnCopyBegin ( ) ;
}
2013-07-09 11:29:10 +00:00
//mxd
2014-12-03 23:15:26 +00:00
public override void UpdateSelectionInfo ( )
{
2013-07-09 11:29:10 +00:00
if ( General . Map . Map . SelectedThingsCount > 0 )
General . Interface . DisplayStatus ( StatusType . Selection , General . Map . Map . SelectedThingsCount + ( General . Map . Map . SelectedThingsCount = = 1 ? " thing" : " things" ) + " selected." ) ;
else
General . Interface . DisplayStatus ( StatusType . Selection , string . Empty ) ;
}
2015-07-14 23:34:31 +00:00
//mxd
private void RenderComment ( Thing t )
{
if ( t . Fields . ContainsKey ( "comment" ) )
{
float size = ( ( t . FixedSize & & renderer . Scale > 1.0f ) ? t . Size / renderer . Scale : t . Size ) ;
if ( size * renderer . Scale < 1.5f ) return ; // Thing is too small to render
int iconindex = 0 ;
string comment = t . Fields . GetValue ( "comment" , string . Empty ) ;
if ( comment . Length > 2 )
{
string type = comment . Substring ( 0 , 3 ) ;
int index = Array . IndexOf ( CommentType . Types , type ) ;
if ( index ! = - 1 ) iconindex = index ;
}
RectangleF rect = new RectangleF ( t . Position . x + size - 10 / renderer . Scale , t . Position . y + size + 18 / renderer . Scale , 16 / renderer . Scale , - 16 / renderer . Scale ) ;
PixelColor c = ( t = = highlighted ? General . Colors . Highlight : ( t . Selected ? General . Colors . Selection : PixelColor . FromColor ( Color . White ) ) ) ;
renderer . RenderRectangleFilled ( rect , c , true , General . Map . Data . CommentTextures [ iconindex ] ) ;
}
}
2009-04-19 18:07:22 +00:00
#endregion
#region = = = = = = = = = = = = = = = = = = Actions
2010-08-15 13:45:43 +00:00
// This copies the properties
[BeginAction("classiccopyproperties")]
public void CopyProperties ( )
{
// Determine source things
ICollection < Thing > sel = null ;
if ( General . Map . Map . SelectedThingsCount > 0 )
sel = General . Map . Map . GetSelectedThings ( true ) ;
else if ( highlighted ! = null )
2013-12-20 09:24:43 +00:00
sel = new List < Thing > { highlighted } ;
2010-08-15 13:45:43 +00:00
if ( sel ! = null )
{
// Copy properties from first source thing
BuilderPlug . Me . CopiedThingProps = new ThingProperties ( General . GetByIndex ( sel , 0 ) ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Copied thing properties." ) ;
}
}
// This pastes the properties
[BeginAction("classicpasteproperties")]
public void PasteProperties ( )
{
if ( BuilderPlug . Me . CopiedThingProps ! = null )
{
// Determine target things
ICollection < Thing > sel = null ;
if ( General . Map . Map . SelectedThingsCount > 0 )
sel = General . Map . Map . GetSelectedThings ( true ) ;
else if ( highlighted ! = null )
{
sel = new List < Thing > ( ) ;
sel . Add ( highlighted ) ;
}
if ( sel ! = null )
{
// Apply properties to selection
General . Map . UndoRedo . CreateUndo ( "Paste thing properties" ) ;
foreach ( Thing t in sel )
{
BuilderPlug . Me . CopiedThingProps . Apply ( t ) ;
t . UpdateConfiguration ( ) ;
}
General . Interface . DisplayStatus ( StatusType . Action , "Pasted thing properties." ) ;
// Update and redraw
General . Map . IsChanged = true ;
General . Map . ThingsFilter . Update ( ) ;
General . Interface . RefreshInfo ( ) ;
General . Interface . RedrawDisplay ( ) ;
}
}
}
2009-04-19 18:07:22 +00:00
// This clears the selection
[BeginAction("clearselection", BaseAction = true)]
public void ClearSelection ( )
{
// Clear selection
General . Map . Map . ClearAllSelected ( ) ;
2013-12-12 09:07:30 +00:00
//mxd. Clear selection info
General . Interface . DisplayStatus ( StatusType . Selection , string . Empty ) ;
2009-04-19 18:07:22 +00:00
// Redraw
General . Interface . RedrawDisplay ( ) ;
}
// This creates a new thing at the mouse position
[BeginAction("insertitem", BaseAction = true)]
public virtual void InsertThing ( )
{
// Mouse in window?
if ( mouseinside )
{
// Insert new thing
General . Map . UndoRedo . CreateUndo ( "Insert thing" ) ;
Thing t = InsertThing ( mousemappos ) ;
2010-08-13 18:32:21 +00:00
if ( t = = null )
{
General . Map . UndoRedo . WithdrawUndo ( ) ;
return ;
}
2009-04-19 18:07:22 +00:00
// Edit the thing?
if ( BuilderPlug . Me . EditNewThing )
{
// Redraw screen
General . Interface . RedrawDisplay ( ) ;
2014-02-21 15:24:54 +00:00
General . Interface . ShowEditThings ( new List < Thing > { t } ) ;
2009-04-19 18:07:22 +00:00
}
General . Interface . DisplayStatus ( StatusType . Action , "Inserted a new thing." ) ;
// Update things filter
General . Map . ThingsFilter . Update ( ) ;
// Redraw screen
General . Interface . RedrawDisplay ( ) ;
}
}
// This creates a new thing
2014-05-20 09:09:28 +00:00
private static Thing InsertThing ( Vector2D pos )
2009-04-19 18:07:22 +00:00
{
2010-08-13 18:32:21 +00:00
if ( pos . x < General . Map . Config . LeftBoundary | | pos . x > General . Map . Config . RightBoundary | |
pos . y > General . Map . Config . TopBoundary | | pos . y < General . Map . Config . BottomBoundary )
{
General . Interface . DisplayStatus ( StatusType . Warning , "Failed to insert thing: outside of map boundaries." ) ;
return null ;
}
2010-08-15 19:43:00 +00:00
// Create thing
2009-04-19 18:07:22 +00:00
Thing t = General . Map . Map . CreateThing ( ) ;
2010-08-15 19:43:00 +00:00
if ( t ! = null )
{
General . Settings . ApplyDefaultThingSettings ( t ) ;
t . Move ( pos ) ;
t . UpdateConfiguration ( ) ;
2009-04-19 18:07:22 +00:00
2010-08-15 19:43:00 +00:00
// Update things filter so that it includes this thing
General . Map . ThingsFilter . Update ( ) ;
2009-04-19 18:07:22 +00:00
2010-08-15 19:43:00 +00:00
// Snap to grid enabled?
if ( General . Interface . SnapToGrid )
{
// Snap to grid
t . SnapToGrid ( ) ;
}
else
{
// Snap to map format accuracy
t . SnapToAccuracy ( ) ;
}
2009-04-19 18:07:22 +00:00
}
2010-08-15 19:43:00 +00:00
2009-04-19 18:07:22 +00:00
return t ;
}
[BeginAction("deleteitem", BaseAction = true)]
public void DeleteItem ( )
{
// Make list of selected things
List < Thing > selected = new List < Thing > ( General . Map . Map . GetSelectedThings ( true ) ) ;
if ( ( selected . Count = = 0 ) & & ( highlighted ! = null ) & & ! highlighted . IsDisposed ) selected . Add ( highlighted ) ;
// Anything to do?
if ( selected . Count > 0 )
{
// Make undo
if ( selected . Count > 1 )
{
General . Map . UndoRedo . CreateUndo ( "Delete " + selected . Count + " things" ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Deleted " + selected . Count + " things." ) ;
}
else
{
General . Map . UndoRedo . CreateUndo ( "Delete thing" ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Deleted a thing." ) ;
}
2013-12-13 09:31:18 +00:00
General . Map . Map . BeginAddRemove ( ) ; //mxd
2009-04-19 18:07:22 +00:00
// Dispose selected things
foreach ( Thing t in selected ) t . Dispose ( ) ;
2013-12-13 09:31:18 +00:00
General . Map . Map . EndAddRemove ( ) ; //mxd
2009-04-19 18:07:22 +00:00
// Update cache values
General . Map . IsChanged = true ;
General . Map . ThingsFilter . Update ( ) ;
// Invoke a new mousemove so that the highlighted item updates
MouseEventArgs e = new MouseEventArgs ( MouseButtons . None , 0 , ( int ) mousepos . x , ( int ) mousepos . y , 0 ) ;
OnMouseMove ( e ) ;
// Redraw screen
2015-06-30 18:34:08 +00:00
UpdateSelectionInfo ( ) ; //mxd
2009-04-19 18:07:22 +00:00
General . Interface . RedrawDisplay ( ) ;
}
}
2013-03-18 13:52:27 +00:00
//mxd
[BeginAction("thingaligntowall")]
2014-12-03 23:15:26 +00:00
public void AlignThingsToWall ( )
{
2013-03-18 13:52:27 +00:00
// Make list of selected things
List < Thing > selected = new List < Thing > ( General . Map . Map . GetSelectedThings ( true ) ) ;
if ( ( selected . Count = = 0 ) & & ( highlighted ! = null ) & & ! highlighted . IsDisposed ) selected . Add ( highlighted ) ;
2014-12-03 23:15:26 +00:00
if ( selected . Count = = 0 )
{
2013-03-18 13:52:27 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "This action requires a selection!" ) ;
return ;
}
List < Thing > toAlign = new List < Thing > ( ) ;
2014-12-03 23:15:26 +00:00
foreach ( Thing t in selected ) if ( t . IsModel ) toAlign . Add ( t ) ;
2013-04-05 12:23:50 +00:00
2014-12-03 23:15:26 +00:00
if ( toAlign . Count = = 0 )
{
2013-04-05 12:23:50 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "This action only works for things with models!" ) ;
return ;
2013-03-18 13:52:27 +00:00
}
// Make undo
2014-12-03 23:15:26 +00:00
if ( toAlign . Count > 1 )
{
2013-03-18 13:52:27 +00:00
General . Map . UndoRedo . CreateUndo ( "Align " + toAlign . Count + " things" ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Aligned " + toAlign . Count + " things." ) ;
2014-12-03 23:15:26 +00:00
}
else
{
2013-03-18 13:52:27 +00:00
General . Map . UndoRedo . CreateUndo ( "Align thing" ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Aligned a thing." ) ;
}
//align things
int thingsCount = General . Map . Map . Things . Count ;
2014-12-03 23:15:26 +00:00
foreach ( Thing t in toAlign )
{
2013-03-18 13:52:27 +00:00
List < Linedef > excludedLines = new List < Linedef > ( ) ;
2013-12-20 09:24:43 +00:00
bool aligned ;
2013-03-18 13:52:27 +00:00
2014-12-03 23:15:26 +00:00
do
{
2013-03-18 13:52:27 +00:00
Linedef l = General . Map . Map . NearestLinedef ( t . Position , excludedLines ) ;
aligned = Tools . TryAlignThingToLine ( t , l ) ;
2014-12-03 23:15:26 +00:00
if ( ! aligned )
{
2013-03-18 13:52:27 +00:00
excludedLines . Add ( l ) ;
2014-12-03 23:15:26 +00:00
if ( excludedLines . Count = = thingsCount )
{
2013-03-18 13:52:27 +00:00
ThingTypeInfo tti = General . Map . Data . GetThingInfo ( t . Type ) ;
General . ErrorLogger . Add ( ErrorType . Warning , "Unable to align Thing <20> " + t . Index + " (" + tti . Title + ") to any linedef in a map!" ) ;
aligned = true ;
}
}
} while ( ! aligned ) ;
}
// Update cache values
General . Map . IsChanged = true ;
// Redraw screen
General . Interface . RedrawDisplay ( ) ;
}
2013-04-08 14:37:37 +00:00
[BeginAction("thinglookatcursor")]
2014-12-03 23:15:26 +00:00
public void ThingPointAtCursor ( )
{
2013-04-08 14:37:37 +00:00
// Make list of selected things
List < Thing > selected = new List < Thing > ( General . Map . Map . GetSelectedThings ( true ) ) ;
if ( ( selected . Count = = 0 ) & & ( highlighted ! = null ) & & ! highlighted . IsDisposed )
selected . Add ( highlighted ) ;
2014-12-03 23:15:26 +00:00
if ( selected . Count = = 0 )
{
2013-04-09 10:56:05 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "This action requires a selection!" ) ;
2013-04-08 14:37:37 +00:00
return ;
}
2013-04-09 10:56:05 +00:00
//check mouse position
2014-12-03 23:15:26 +00:00
if ( ! mousemappos . IsFinite ( ) )
{
2013-04-09 10:56:05 +00:00
awaitingMouseClick = true ;
General . Interface . DisplayStatus ( StatusType . Warning , "Now click in the editing area!" ) ;
2013-04-08 14:37:37 +00:00
return ;
}
2013-04-09 10:56:05 +00:00
awaitingMouseClick = false ;
2013-04-08 14:37:37 +00:00
// Make undo
2014-12-03 23:15:26 +00:00
if ( selected . Count > 1 )
{
2013-04-08 14:37:37 +00:00
General . Map . UndoRedo . CreateUndo ( "Rotate " + selected . Count + " things" ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Rotated " + selected . Count + " things." ) ;
2014-12-03 23:15:26 +00:00
}
else
{
2013-04-08 14:37:37 +00:00
General . Map . UndoRedo . CreateUndo ( "Rotate thing" ) ;
General . Interface . DisplayStatus ( StatusType . Action , "Rotated a thing." ) ;
}
//change angle
2014-12-03 23:15:26 +00:00
if ( General . Interface . CtrlState ) //point away
{
foreach ( Thing t in selected )
{
2013-04-09 10:56:05 +00:00
ThingTypeInfo info = General . Map . Data . GetThingInfo ( t . Type ) ;
if ( info = = null | | info . Category = = null | | info . Category . Arrow = = 0 )
continue ;
2013-04-11 09:27:16 +00:00
t . Rotate ( Vector2D . GetAngle ( mousemappos , t . Position ) + Angle2D . PI ) ;
2013-04-09 10:56:05 +00:00
}
2014-12-03 23:15:26 +00:00
}
else //point at
{
foreach ( Thing t in selected )
{
2013-04-09 10:56:05 +00:00
ThingTypeInfo info = General . Map . Data . GetThingInfo ( t . Type ) ;
if ( info = = null | | info . Category = = null | | info . Category . Arrow = = 0 )
continue ;
t . Rotate ( Vector2D . GetAngle ( mousemappos , t . Position ) ) ;
}
2013-04-08 14:37:37 +00:00
}
2014-04-02 10:57:52 +00:00
// Redraw screen
General . Interface . RedrawDisplay ( ) ;
}
//mxd. rotate clockwise
[BeginAction("rotateclockwise")]
2014-12-03 23:15:26 +00:00
public void RotateCW ( )
{
RotateThings ( - 5 ) ;
2014-04-02 10:57:52 +00:00
}
//mxd. rotate counterclockwise
[BeginAction("rotatecounterclockwise")]
2014-12-03 23:15:26 +00:00
public void RotateCCW ( )
{
RotateThings ( 5 ) ;
2014-04-02 10:57:52 +00:00
}
//mxd
2014-12-03 23:15:26 +00:00
private void RotateThings ( int increment )
{
2014-04-02 10:57:52 +00:00
// Make list of selected things
List < Thing > selected = new List < Thing > ( General . Map . Map . GetSelectedThings ( true ) ) ;
if ( selected . Count = = 0 & & highlighted ! = null & & ! highlighted . IsDisposed )
selected . Add ( highlighted ) ;
2014-12-03 23:15:26 +00:00
if ( selected . Count = = 0 )
{
2014-04-02 10:57:52 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "This action requires a selection!" ) ;
return ;
}
// Make undo
2014-12-03 23:15:26 +00:00
if ( selected . Count > 1 )
{
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
Added, Visual mode, UDMF: added "Increase Scale" and "Decrease Scale" actions.
Added, Visual mode, UDMF: "Reset Texture Offsets" action now resets scale when used on things.
Added, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets scale, pitch and roll when used on things.
Changed, Visual mode, UDMF: "Reset Texture Offsets" action now only resets texture offsets (previously it also reset texture scale).
Changed, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets texture offsets, scale and brightness of sidedefs and also rotation of floors/ceilings.
Changed, Visual mode, UDMF: thing box arrow now displays pitch and roll for things, which have attached model and appropriate MODELDEF flags.
Changed, Thing Edit Form, UDMF: negative pitch and roll can now be entered.
Updated documentation.
2015-03-30 21:44:04 +00:00
General . Map . UndoRedo . CreateUndo ( "Rotate " + selected . Count + " things" , this , UndoGroup . ThingAngleChange , CreateSelectionCRC ( selected ) ) ;
2014-04-02 10:57:52 +00:00
General . Interface . DisplayStatus ( StatusType . Action , "Rotated " + selected . Count + " things." ) ;
2014-12-03 23:15:26 +00:00
}
else
{
Added, Visual mode, UDMF: added "Change Pitch Clockwise", "Change Pitch Counterclockwise", "Change Roll Clockwise" and "Change Roll Counterclockwise" actions.
Added, Visual mode, UDMF: added "Increase Scale" and "Decrease Scale" actions.
Added, Visual mode, UDMF: "Reset Texture Offsets" action now resets scale when used on things.
Added, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets scale, pitch and roll when used on things.
Changed, Visual mode, UDMF: "Reset Texture Offsets" action now only resets texture offsets (previously it also reset texture scale).
Changed, Visual mode, UDMF: "Reset Local Texture Offsets" action now resets texture offsets, scale and brightness of sidedefs and also rotation of floors/ceilings.
Changed, Visual mode, UDMF: thing box arrow now displays pitch and roll for things, which have attached model and appropriate MODELDEF flags.
Changed, Thing Edit Form, UDMF: negative pitch and roll can now be entered.
Updated documentation.
2015-03-30 21:44:04 +00:00
General . Map . UndoRedo . CreateUndo ( "Rotate thing" , this , UndoGroup . ThingAngleChange , CreateSelectionCRC ( selected ) ) ;
2014-04-02 10:57:52 +00:00
General . Interface . DisplayStatus ( StatusType . Action , "Rotated a thing." ) ;
}
//change angle
foreach ( Thing t in selected ) t . Rotate ( General . ClampAngle ( t . AngleDoom + increment ) ) ;
2013-04-08 14:37:37 +00:00
// Redraw screen
General . Interface . RedrawDisplay ( ) ;
2014-04-02 10:57:52 +00:00
General . Interface . RefreshInfo ( ) ;
2013-04-08 14:37:37 +00:00
}
2014-05-06 11:03:52 +00:00
//mxd
[BeginAction("filterselectedthings")]
2014-12-03 23:15:26 +00:00
public void ShowFilterDialog ( )
{
2014-05-06 11:03:52 +00:00
ICollection < Thing > selection = General . Map . Map . GetSelectedThings ( true ) ;
2014-12-03 23:15:26 +00:00
if ( selection . Count = = 0 )
{
2014-05-06 11:03:52 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "This action requires a selection!" ) ;
return ;
}
2014-05-08 09:24:32 +00:00
new FilterSelectedThingsForm ( selection , this ) . ShowDialog ( ) ;
}
//mxd
[BeginAction("selectsimilar")]
2014-12-03 23:15:26 +00:00
public void SelectSimilar ( )
{
2014-05-08 09:24:32 +00:00
ICollection < Thing > selection = General . Map . Map . GetSelectedThings ( true ) ;
2014-12-03 23:15:26 +00:00
if ( selection . Count = = 0 )
{
2014-05-08 09:24:32 +00:00
General . Interface . DisplayStatus ( StatusType . Warning , "This action requires a selection!" ) ;
return ;
}
var form = new SelectSimilarElementOptionsPanel ( ) ;
if ( form . Setup ( this ) ) form . ShowDialog ( ) ;
2014-05-06 11:03:52 +00:00
}
2009-04-19 18:07:22 +00:00
#endregion
}
}