UltimateZoneBuilder/Source/Core/GZBuilder/Controls/PairedIntControl.cs

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#region ================== Namespaces
using System;
using System.Globalization;
using System.Windows.Forms;
#endregion
namespace CodeImp.DoomBuilder.GZBuilder.Controls
{
public partial class PairedIntControl : UserControl
{
#region ================== Events
public event EventHandler OnValuesChanged;
#endregion
#region ================== Variables
private int defaultValue;
private bool blockUpdate;
#endregion
#region ================== Properties
public string Label { get { return label.Text; } set { label.Text = value; } }
public int DefaultValue { get { return defaultValue; } set { defaultValue = value; } }
public int ButtonStep { get { return value1.ButtonStep; } set { value1.ButtonStep = value; value2.ButtonStep = value; } }
#endregion
public PairedIntControl()
{
InitializeComponent();
}
public void SetValues(int val1, int val2, bool first)
{
blockUpdate = true;
if (first)
{
value1.Text = val1.ToString(CultureInfo.InvariantCulture);
value2.Text = val2.ToString(CultureInfo.InvariantCulture);
}
else
{
if (!string.IsNullOrEmpty(value1.Text) && value1.Text != val1.ToString(CultureInfo.InvariantCulture))
value1.Text = string.Empty;
if (!string.IsNullOrEmpty(value2.Text) && value2.Text != val2.ToString(CultureInfo.InvariantCulture))
value2.Text = string.Empty;
}
blockUpdate = false;
}
public int GetValue1(int original)
{
return value1.GetResult(original);
}
public int GetValue2(int original)
{
return value2.GetResult(original);
}
private void CheckValues()
{
bool changed = string.IsNullOrEmpty(value1.Text) || string.IsNullOrEmpty(value2.Text)
|| value1.GetResult(defaultValue) != defaultValue || value2.GetResult(defaultValue) != defaultValue;
label.Enabled = changed;
bReset.Visible = changed;
if(!blockUpdate && OnValuesChanged != null) OnValuesChanged(this, EventArgs.Empty);
}
private void bReset_Click(object sender, EventArgs e)
{
value1.Text = defaultValue.ToString(CultureInfo.InvariantCulture);
value2.Text = defaultValue.ToString(CultureInfo.InvariantCulture);
CheckValues();
}
private void value1_WhenTextChanged(object sender, EventArgs e)
{
CheckValues();
}
}
}