UltimateZoneBuilder/Source/Core/Windows/DelayedForm.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Actions;
using Action = CodeImp.DoomBuilder.Actions.Action;
#endregion
// This Form is a workaround for the slow drawing of the .NET Forms.
// By showing the Form at 0% Opacity it allows the .NET framework to complete
// drawing the Form first, then we set it to 100% Opacity to actually show it.
// To use this class properly, set the initial Opacity of your Form to 0.
namespace CodeImp.DoomBuilder.Windows
{
public class DelayedForm : Form
{
// Variables
private Timer formshowtimer;
protected readonly string configname; //mxd
// Constructor
protected DelayedForm()
{
//mxd. And now, let's hope this doesn't horribly break anything...
if(!(this is MainForm))
{
this.KeyPreview = true;
this.KeyUp += OnKeyUp;
}
//mxd
configname = this.GetType().Name.ToLowerInvariant();
// Create a timer that we need to show the form
formshowtimer = new Timer { Interval = 1 };
formshowtimer.Tick += formshowtimer_Tick;
}
// When form is shown
protected override void OnShown(EventArgs e)
{
//mxd
if(this.DesignMode) return;
//mxd. Restore location and size
this.SuspendLayout();
// Restore location
Point validlocation = Point.Empty;
Point location = new Point(General.Settings.ReadSetting("windows." + configname + ".positionx", int.MaxValue),
General.Settings.ReadSetting("windows." + configname + ".positiony", int.MaxValue));
if(location.X < int.MaxValue && location.Y < int.MaxValue)
{
// Location withing screen bounds?
Rectangle bounds = new Rectangle(location, this.Size);
bounds.Inflate(16, 16); // Add some safety padding
if(SystemInformation.VirtualScreen.IntersectsWith(bounds))
{
validlocation = location;
}
}
if(validlocation == Point.Empty && !(this is MainForm))
{
// Do the manual CenterParent...
validlocation = new Point(General.MainWindow.Location.X + General.MainWindow.Width / 2 - this.Width / 2,
General.MainWindow.Location.Y + General.MainWindow.Height / 2 - this.Height / 2);
}
// Apply location
if(validlocation == Point.Empty)
{
this.StartPosition = FormStartPosition.CenterParent;
}
else
{
this.StartPosition = FormStartPosition.Manual;
this.Location = validlocation;
}
// Restore windowstate
if(this.MaximizeBox)
{
this.WindowState = (FormWindowState)General.Settings.ReadSetting("windows." + configname + ".windowstate", (int)FormWindowState.Normal);
}
// Form size matters?
if(this.WindowState == FormWindowState.Normal
&& (this.FormBorderStyle == FormBorderStyle.Sizable || this.FormBorderStyle == FormBorderStyle.SizableToolWindow))
{
this.Size = new Size(General.Settings.ReadSetting("windows." + configname + ".sizewidth", this.Size.Width),
General.Settings.ReadSetting("windows." + configname + ".sizeheight", this.Size.Height));
}
this.ResumeLayout();
//mxd end
// Let the base class know
base.OnShown(e);
// Start the timer to show the form
formshowtimer.Enabled = true;
// Bind any methods (mxd)
if(!DesignMode) General.Actions.BindMethods(this);
}
//mxd. When form is closing
protected override void OnClosing(CancelEventArgs e)
{
if(e.Cancel) return;
// Let the base class know
base.OnClosing(e);
// Determine window state to save
if(this.MaximizeBox)
{
int windowstate;
if(this.WindowState != FormWindowState.Minimized)
windowstate = (int)this.WindowState;
else
windowstate = (int)FormWindowState.Normal;
General.Settings.WriteSetting("windows." + configname + ".windowstate", windowstate);
}
// Form size matters?
if(this.FormBorderStyle == FormBorderStyle.Sizable || this.FormBorderStyle == FormBorderStyle.SizableToolWindow)
{
General.Settings.WriteSetting("windows." + configname + ".sizewidth", this.Size.Width);
General.Settings.WriteSetting("windows." + configname + ".sizeheight", this.Size.Height);
}
// Save location
General.Settings.WriteSetting("windows." + configname + ".positionx", this.Location.X);
General.Settings.WriteSetting("windows." + configname + ".positiony", this.Location.Y);
}
// When the form is to be shown
private void formshowtimer_Tick(object sender, EventArgs e)
{
// Get rid of the timer
formshowtimer.Dispose();
formshowtimer = null;
if(!this.IsDisposed)
{
// Make the form visible
this.Opacity = 1.0;
}
}
//mxd. Special handling to call "save screenshot" actions from any form,
//which inherits form DelayedForm and either doesn't override OnKeyUp, or calls base.OnKeyUp
private void OnKeyUp(object sender, KeyEventArgs e)
{
e.Handled = (Form.ActiveForm == this && ProcessSaveScreenshotAction((int)e.KeyData));
if(e.Handled) e.SuppressKeyPress = true;
}
// mxd. Handle screenshot saving from any form
private static bool ProcessSaveScreenshotAction(int key)
{
Action[] actions = General.Actions.GetActionsByKey(key);
foreach(Action action in actions)
{
if(action.ShortName == "savescreenshot" || action.ShortName == "saveeditareascreenshot")
{
General.Actions.InvokeAction(action.Name);
return true;
}
}
return false;
}
//mxd
[EndAction("savescreenshot", BaseAction = true)]
internal void SaveScreenshot()
{
if(Form.ActiveForm == this) General.MainWindow.SaveScreenshot(false);
}
//mxd
[EndAction("saveeditareascreenshot", BaseAction = true)]
internal void SaveEditAreaScreenshot()
{
if(Form.ActiveForm == this) General.MainWindow.SaveScreenshot(true);
}
}
}