UltimateZoneBuilder/Source/Plugins/USDF/MainForm.cs

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C#
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2010-08-23 17:35:33 +00:00
#region === Copyright (c) 2010 Pascal van der Heiden ===
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Windows;
using System.IO;
#endregion
namespace CodeImp.DoomBuilder.USDF
{
public partial class MainForm : DelayedForm
{
#region ================== Constants
#endregion
#region ================== Variables
// Position/size
private Point lastposition;
private Size lastsize;
#endregion
#region ================== Properties
#endregion
#region ================== Constructor / Destructor
// Constructor
public MainForm()
{
InitializeComponent();
// Load data from DIALOGUE lump
MemoryStream s = General.Map.GetLumpData("DIALOGUE");
if(s != null)
{
}
}
#endregion
#region ================== Methods
// Called before the map is saved so we can save our data
public void SaveData()
{
}
#endregion
#region ================== Events
// Form loaded
private void MainForm_Load(object sender, EventArgs e)
{
this.SuspendLayout();
this.Location = new Point(General.Settings.ReadPluginSetting("mainwindow.positionx", this.Location.X),
General.Settings.ReadPluginSetting("mainwindow.positiony", this.Location.Y));
this.Size = new Size(General.Settings.ReadPluginSetting("mainwindow.sizewidth", this.Size.Width),
General.Settings.ReadPluginSetting("mainwindow.sizeheight", this.Size.Height));
this.WindowState = (FormWindowState)General.Settings.ReadPluginSetting("mainwindow.windowstate", (int)FormWindowState.Normal);
this.ResumeLayout(true);
// Normal windowstate?
if(this.WindowState == FormWindowState.Normal)
{
// Keep last position and size
lastposition = this.Location;
lastsize = this.Size;
}
}
// Form is being closed
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
{
int windowstate;
// Determine window state to save
if(this.WindowState != FormWindowState.Minimized)
windowstate = (int)this.WindowState;
else
windowstate = (int)FormWindowState.Normal;
// Save window settings
General.Settings.WritePluginSetting("mainwindow.positionx", lastposition.X);
General.Settings.WritePluginSetting("mainwindow.positiony", lastposition.Y);
General.Settings.WritePluginSetting("mainwindow.sizewidth", lastsize.Width);
General.Settings.WritePluginSetting("mainwindow.sizeheight", lastsize.Height);
General.Settings.WritePluginSetting("mainwindow.windowstate", windowstate);
// Save dialog data
SaveData();
}
// Form resized
private void MainForm_ResizeEnd(object sender, EventArgs e)
{
// Normal windowstate?
if(this.WindowState == FormWindowState.Normal)
{
// Keep last position and size
lastposition = this.Location;
lastsize = this.Size;
}
}
// Form moved
private void MainForm_Move(object sender, EventArgs e)
{
// Normal windowstate?
if(this.WindowState == FormWindowState.Normal)
{
// Keep last position and size
lastposition = this.Location;
lastsize = this.Size;
}
}
#endregion
}
}