UltimateZoneBuilder/Source/Core/Controls/ThingInfoPanel.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.GZBuilder.Data;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.GZBuilder; //mxd
using System.Collections.Generic;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class ThingInfoPanel : UserControl
{
private readonly int hexenformatwidth;
private readonly int doomformatwidth;
// Constructor
public ThingInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
}
// This shows the info
public void ShowInfo(Thing t)
{
// Show/hide stuff depending on format
bool hasArgs = General.Map.FormatInterface.HasActionArgs;
arglbl1.Visible = hasArgs;
arglbl2.Visible = hasArgs;
arglbl3.Visible = hasArgs;
arglbl4.Visible = hasArgs;
arglbl5.Visible = hasArgs;
arg1.Visible = hasArgs;
arg2.Visible = hasArgs;
arg3.Visible = hasArgs;
arg4.Visible = hasArgs;
arg5.Visible = hasArgs;
infopanel.Width = (hasArgs ? hexenformatwidth : doomformatwidth);
//mxd
action.Visible = General.Map.FormatInterface.HasThingAction;
labelaction.Visible = General.Map.FormatInterface.HasThingAction;
// Move panel
spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left;
flagsPanel.Left = spritepanel.Left + spritepanel.Width + spritepanel.Margin.Right + flagsPanel.Margin.Left; //mxd
// Lookup thing info
ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
// Get thing action information
LinedefActionInfo act;
if(General.Map.Config.LinedefActions.ContainsKey(t.Action)) act = General.Map.Config.LinedefActions[t.Action];
else if(t.Action == 0) act = new LinedefActionInfo(0, "None", true, false);
else act = new LinedefActionInfo(t.Action, "Unknown", false, false);
string actioninfo = act.ToString();
// Determine z info to show
t.DetermineSector();
string zinfo;
if(ti.AbsoluteZ || t.Sector == null)
{
zinfo = t.Position.z.ToString(CultureInfo.InvariantCulture) + " (abs.)"; //mxd
}
else
{
// Hangs from ceiling?
if(ti.Hangs)
zinfo = t.Position.z + " (" + Math.Round(Sector.GetCeilingPlane(t.Sector).GetZ(t.Position) - t.Position.z - ti.Height, General.Map.FormatInterface.VertexDecimals).ToString(CultureInfo.InvariantCulture) + ")"; //mxd
else
zinfo = t.Position.z + " (" + Math.Round(Sector.GetFloorPlane(t.Sector).GetZ(t.Position) + t.Position.z, General.Map.FormatInterface.VertexDecimals).ToString(CultureInfo.InvariantCulture) + ")"; //mxd
}
// Thing info
infopanel.Text = " Thing " + t.Index + " ";
type.Text = t.Type + " - " + ti.Title;
if(ti.IsObsolete) type.Text += " - OBSOLETE"; //mxd
action.Text = actioninfo;
bool displayclassname = !string.IsNullOrEmpty(ti.ClassName) && !ti.ClassName.StartsWith("$"); //mxd
labelclass.Enabled = displayclassname; //mxd
classname.Enabled = displayclassname; //mxd
classname.Text = (displayclassname ? ti.ClassName : "--"); //mxd
position.Text = t.Position.x.ToString(CultureInfo.InvariantCulture) + ", " + t.Position.y.ToString(CultureInfo.InvariantCulture) + ", " + zinfo;
tag.Text = t.Tag + (General.Map.Options.TagLabels.ContainsKey(t.Tag) ? " - " + General.Map.Options.TagLabels[t.Tag] : string.Empty);
angle.Text = t.AngleDoom + "\u00B0";
anglecontrol.Angle = t.AngleDoom;
anglecontrol.Left = angle.Right + 1;
// Sprite
if(ti.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) && (ti.Sprite.Length > DataManager.INTERNAL_PREFIX.Length))
{
spritename.Text = "";
spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetSpritePreview();
}
else if((ti.Sprite.Length <= 8) && (ti.Sprite.Length > 0))
{
spritename.Text = ti.Sprite;
spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetPreview();
}
else
{
spritename.Text = "";
spritetex.Image = null;
}
// Arguments
ArgumentInfo[] arginfo = ((t.Action == 0 && ti.Args[0] != null) ? ti.Args : act.Args); //mxd
//mxd. ACS script argument names
bool isacsscript = (Array.IndexOf(GZGeneral.ACS_SPECIALS, t.Action) != -1);
bool isarg0str = (General.Map.UDMF && t.Fields.ContainsKey("arg0str"));
string arg0str = isarg0str ? t.Fields.GetValue("arg0str", string.Empty) : string.Empty;
ScriptItem scriptitem = null;
//mxd. Set default label colors
arg1.ForeColor = SystemColors.ControlText;
arglbl1.ForeColor = SystemColors.ControlText;
// Named script?
if (isacsscript && isarg0str && General.Map.NamedScripts.ContainsKey(arg0str.ToLowerInvariant()))
{
scriptitem = General.Map.NamedScripts[arg0str.ToLowerInvariant()];
}
// Script number?
else if (isacsscript && General.Map.NumberedScripts.ContainsKey(t.Args[0]))
{
scriptitem = General.Map.NumberedScripts[t.Args[0]];
arg0str = (scriptitem.HasCustomName ? scriptitem.Name : scriptitem.Index.ToString());
}
// Apply script args?
Label[] arglabels = { arglbl1, arglbl2, arglbl3, arglbl4, arglbl5 };
Label[] args = { arg1, arg2, arg3, arg4, arg5 };
if (scriptitem != null)
{
int first;
string[] argnames = scriptitem.GetArgumentsDescriptions(t.Action, out first);
for (int i = 0; i < first; i++)
{
arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":";
arglabels[i].Enabled = arginfo[i].Used;
args[i].Enabled = arginfo[i].Used;
}
for (int i = first; i < argnames.Length; i++)
{
if (!string.IsNullOrEmpty(argnames[i]))
{
arglabels[i].Text = argnames[i] + ":";
arglabels[i].Enabled = true;
args[i].Enabled = true;
}
else
{
arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":";
arglabels[i].Enabled = arginfo[i].Used;
args[i].Enabled = arginfo[i].Used;
}
}
}
else
{
for (int i = 0; i < arginfo.Length; i++)
{
arglabels[i].Text = (isarg0str ? arginfo[i].TitleStr : arginfo[i].Title) + ":";
arglabels[i].Enabled = arginfo[i].Used;
args[i].Enabled = arginfo[i].Used;
}
// Special cases: unknown script name/index
if (isacsscript)
{
arglbl1.Text = "Unknown script " + (isarg0str ? "name" : "number") + ":";
arg1.ForeColor = Color.DarkRed;
arglbl1.ForeColor = Color.DarkRed;
}
}
//mxd. Set argument value and label
if (isarg0str) arg1.Text = arg0str;
else SetArgumentText(act.Args[0], arg1, t.Args[0]);
SetArgumentText(arginfo[1], arg2, t.Args[1]);
SetArgumentText(arginfo[2], arg3, t.Args[2]);
SetArgumentText(arginfo[3], arg4, t.Args[3]);
SetArgumentText(arginfo[4], arg5, t.Args[4]);
//mxd. Flags
flags.Items.Clear();
Dictionary<string, string> flagsrename = ti.FlagsRename;
foreach(KeyValuePair<string, string> group in General.Map.Config.ThingFlags)
{
if(t.Flags.ContainsKey(group.Key) && t.Flags[group.Key])
{
ListViewItem lvi = (flagsrename != null && flagsrename.ContainsKey(group.Key))
? new ListViewItem(flagsrename[group.Key]) { ForeColor = SystemColors.HotTrack }
: new ListViewItem(group.Value);
lvi.Checked = true;
flags.Items.Add(lvi);
}
}
//mxd. Flags panel visibility and size
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
Rectangle rect = flags.GetItemRect(0);
int itemspercolumn = 1;
// Check how many items per column we have...
for(int i = 1; i < flags.Items.Count; i++)
{
if(flags.GetItemRect(i).X != rect.X) break;
itemspercolumn++;
}
flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
flagsPanel.Width = flags.Width + flags.Left * 2;
}
// Show the whole thing
this.Show();
2017-02-08 12:18:01 +00:00
//this.Update(); // ano - don't think this is needed, and is slow
}
//mxd
private static void SetArgumentText(ArgumentInfo info, Label label, int value)
{
TypeHandler th = General.Types.GetArgumentHandler(info);
th.SetValue(value);
label.Text = th.GetStringValue();
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
spritetex.Image = null;
}
// Call base
base.OnVisibleChanged(e);
}
}
}