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namespace CodeImp.DoomBuilder.Windows
{
partial class SectorEditFormUDMF
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
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components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
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private void InitializeComponent ( )
{
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this . components = new System . ComponentModel . Container ( ) ;
System . Windows . Forms . GroupBox groupaction ;
System . Windows . Forms . GroupBox groupeffect ;
System . Windows . Forms . Label label4 ;
System . ComponentModel . ComponentResourceManager resources = new System . ComponentModel . ComponentResourceManager ( typeof ( SectorEditFormUDMF ) ) ;
System . Windows . Forms . Label label14 ;
System . Windows . Forms . Label label9 ;
System . Windows . Forms . Label label2 ;
System . Windows . Forms . Label label8 ;
System . Windows . Forms . GroupBox groupfloorceiling ;
System . Windows . Forms . Label label15 ;
System . Windows . Forms . Label label6 ;
System . Windows . Forms . Label label5 ;
System . Windows . Forms . Label label17 ;
System . Windows . Forms . Label label16 ;
System . Windows . Forms . Label label18 ;
System . Windows . Forms . Label label19 ;
System . Windows . Forms . Label label13 ;
this . tagsselector = new CodeImp . DoomBuilder . Controls . TagsSelector ( ) ;
this . fogdensity = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . soundsequence = new System . Windows . Forms . ComboBox ( ) ;
this . resetsoundsequence = new System . Windows . Forms . Button ( ) ;
this . brightness = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . gravity = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . browseeffect = new System . Windows . Forms . Button ( ) ;
this . effect = new CodeImp . DoomBuilder . Controls . ActionSelectorControl ( ) ;
this . heightoffset = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . ceilingheight = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . sectorheightlabel = new System . Windows . Forms . Label ( ) ;
this . sectorheight = new System . Windows . Forms . Label ( ) ;
this . floorheight = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . tabs = new System . Windows . Forms . TabControl ( ) ;
this . tabproperties = new System . Windows . Forms . TabPage ( ) ;
this . groupdamage = new System . Windows . Forms . GroupBox ( ) ;
this . leakiness = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . damageinterval = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . resetdamagetype = new System . Windows . Forms . Button ( ) ;
this . damageamount = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . damagetype = new System . Windows . Forms . ComboBox ( ) ;
this . groupBox3 = new System . Windows . Forms . GroupBox ( ) ;
this . flags = new CodeImp . DoomBuilder . Controls . CheckboxArrayControl ( ) ;
this . tabColors = new System . Windows . Forms . TabPage ( ) ;
this . groupBox11 = new System . Windows . Forms . GroupBox ( ) ;
this . floorGlowEnabled = new System . Windows . Forms . CheckBox ( ) ;
this . floorglowheightrequired = new System . Windows . Forms . PictureBox ( ) ;
this . resetfloorglowheight = new System . Windows . Forms . Button ( ) ;
this . floorglowheightlabel = new System . Windows . Forms . Label ( ) ;
this . floorglowheight = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . floorglowcolor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . groupBox10 = new System . Windows . Forms . GroupBox ( ) ;
this . ceilingGlowEnabled = new System . Windows . Forms . CheckBox ( ) ;
this . ceilingglowheightrequired = new System . Windows . Forms . PictureBox ( ) ;
this . resetceilingglowheight = new System . Windows . Forms . Button ( ) ;
this . ceilingglowheightlabel = new System . Windows . Forms . Label ( ) ;
this . ceilingglowheight = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . ceilingglowcolor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . groupBox9 = new System . Windows . Forms . GroupBox ( ) ;
this . thingsColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . lowerWallColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . upperWallColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . floorColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . ceilingColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . groupBox8 = new System . Windows . Forms . GroupBox ( ) ;
this . desaturation = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . lightColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . fadeColor = new CodeImp . DoomBuilder . Controls . ColorFieldsControl ( ) ;
this . tabSurfaces = new System . Windows . Forms . TabPage ( ) ;
this . groupBox2 = new System . Windows . Forms . GroupBox ( ) ;
this . reset_floor_reflect = new System . Windows . Forms . Button ( ) ;
this . label23 = new System . Windows . Forms . Label ( ) ;
this . floor_reflect = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . resetfloorterrain = new System . Windows . Forms . Button ( ) ;
this . label3 = new System . Windows . Forms . Label ( ) ;
this . floorterrain = new System . Windows . Forms . ComboBox ( ) ;
this . resetfloorlight = new System . Windows . Forms . Button ( ) ;
this . labelFloorOffsets = new System . Windows . Forms . Label ( ) ;
this . labelFloorScale = new System . Windows . Forms . Label ( ) ;
this . cbUseFloorLineAngles = new System . Windows . Forms . CheckBox ( ) ;
this . floorAngleControl = new CodeImp . DoomBuilder . Controls . AngleControlEx ( ) ;
this . labelfloorrenderstyle = new System . Windows . Forms . Label ( ) ;
this . label11 = new System . Windows . Forms . Label ( ) ;
this . floorRotation = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . floorLightAbsolute = new System . Windows . Forms . CheckBox ( ) ;
this . label12 = new System . Windows . Forms . Label ( ) ;
this . floorBrightness = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . floorRenderStyle = new System . Windows . Forms . ComboBox ( ) ;
this . floorScale = new CodeImp . DoomBuilder . Controls . PairedFieldsControl ( ) ;
this . floorOffsets = new CodeImp . DoomBuilder . Controls . PairedFieldsControl ( ) ;
this . floortex = new CodeImp . DoomBuilder . Controls . FlatSelectorControl ( ) ;
this . groupBox1 = new System . Windows . Forms . GroupBox ( ) ;
this . reset_ceiling_reflect = new System . Windows . Forms . Button ( ) ;
this . label20 = new System . Windows . Forms . Label ( ) ;
this . ceiling_reflect = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . resetceilterrain = new System . Windows . Forms . Button ( ) ;
this . label7 = new System . Windows . Forms . Label ( ) ;
this . ceilterrain = new System . Windows . Forms . ComboBox ( ) ;
this . resetceillight = new System . Windows . Forms . Button ( ) ;
this . labelCeilOffsets = new System . Windows . Forms . Label ( ) ;
this . labelCeilScale = new System . Windows . Forms . Label ( ) ;
this . cbUseCeilLineAngles = new System . Windows . Forms . CheckBox ( ) ;
this . ceilAngleControl = new CodeImp . DoomBuilder . Controls . AngleControlEx ( ) ;
this . labelceilrenderstyle = new System . Windows . Forms . Label ( ) ;
this . label1 = new System . Windows . Forms . Label ( ) ;
this . ceilRotation = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . ceilLightAbsolute = new System . Windows . Forms . CheckBox ( ) ;
this . labelLightFront = new System . Windows . Forms . Label ( ) ;
this . ceilBrightness = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . ceilRenderStyle = new System . Windows . Forms . ComboBox ( ) ;
this . ceilScale = new CodeImp . DoomBuilder . Controls . PairedFieldsControl ( ) ;
this . ceilOffsets = new CodeImp . DoomBuilder . Controls . PairedFieldsControl ( ) ;
this . ceilingtex = new CodeImp . DoomBuilder . Controls . FlatSelectorControl ( ) ;
this . tabslopes = new System . Windows . Forms . TabPage ( ) ;
this . groupBox7 = new System . Windows . Forms . GroupBox ( ) ;
this . resetalphafloor = new System . Windows . Forms . Button ( ) ;
this . floorportalflags = new CodeImp . DoomBuilder . Controls . CheckboxArrayControl ( ) ;
this . label22 = new System . Windows . Forms . Label ( ) ;
this . alphafloor = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . floorportalrenderstylelabel = new System . Windows . Forms . Label ( ) ;
this . floorportalrenderstyle = new System . Windows . Forms . ComboBox ( ) ;
this . groupBox6 = new System . Windows . Forms . GroupBox ( ) ;
this . resetalphaceiling = new System . Windows . Forms . Button ( ) ;
this . ceilportalflags = new CodeImp . DoomBuilder . Controls . CheckboxArrayControl ( ) ;
this . label21 = new System . Windows . Forms . Label ( ) ;
this . alphaceiling = new CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ( ) ;
this . ceilportalrenderstylelabel = new System . Windows . Forms . Label ( ) ;
this . ceilportalrenderstyle = new System . Windows . Forms . ComboBox ( ) ;
this . groupBox5 = new System . Windows . Forms . GroupBox ( ) ;
this . floorslopecontrol = new CodeImp . DoomBuilder . Controls . SectorSlopeControl ( ) ;
this . groupBox4 = new System . Windows . Forms . GroupBox ( ) ;
this . ceilingslopecontrol = new CodeImp . DoomBuilder . Controls . SectorSlopeControl ( ) ;
this . tabcomment = new System . Windows . Forms . TabPage ( ) ;
this . commenteditor = new CodeImp . DoomBuilder . Controls . CommentEditor ( ) ;
this . tabcustom = new System . Windows . Forms . TabPage ( ) ;
this . fieldslist = new CodeImp . DoomBuilder . Controls . FieldsEditorControl ( ) ;
this . cancel = new System . Windows . Forms . Button ( ) ;
this . apply = new System . Windows . Forms . Button ( ) ;
this . tooltip = new System . Windows . Forms . ToolTip ( this . components ) ;
groupaction = new System . Windows . Forms . GroupBox ( ) ;
groupeffect = new System . Windows . Forms . GroupBox ( ) ;
label4 = new System . Windows . Forms . Label ( ) ;
label14 = new System . Windows . Forms . Label ( ) ;
label9 = new System . Windows . Forms . Label ( ) ;
label2 = new System . Windows . Forms . Label ( ) ;
label8 = new System . Windows . Forms . Label ( ) ;
groupfloorceiling = new System . Windows . Forms . GroupBox ( ) ;
label15 = new System . Windows . Forms . Label ( ) ;
label6 = new System . Windows . Forms . Label ( ) ;
label5 = new System . Windows . Forms . Label ( ) ;
label17 = new System . Windows . Forms . Label ( ) ;
label16 = new System . Windows . Forms . Label ( ) ;
label18 = new System . Windows . Forms . Label ( ) ;
label19 = new System . Windows . Forms . Label ( ) ;
label13 = new System . Windows . Forms . Label ( ) ;
groupaction . SuspendLayout ( ) ;
groupeffect . SuspendLayout ( ) ;
groupfloorceiling . SuspendLayout ( ) ;
this . tabs . SuspendLayout ( ) ;
this . tabproperties . SuspendLayout ( ) ;
this . groupdamage . SuspendLayout ( ) ;
this . groupBox3 . SuspendLayout ( ) ;
this . tabColors . SuspendLayout ( ) ;
this . groupBox11 . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . floorglowheightrequired ) ) . BeginInit ( ) ;
this . groupBox10 . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . ceilingglowheightrequired ) ) . BeginInit ( ) ;
this . groupBox9 . SuspendLayout ( ) ;
this . groupBox8 . SuspendLayout ( ) ;
this . tabSurfaces . SuspendLayout ( ) ;
this . groupBox2 . SuspendLayout ( ) ;
this . groupBox1 . SuspendLayout ( ) ;
this . tabslopes . SuspendLayout ( ) ;
this . groupBox7 . SuspendLayout ( ) ;
this . groupBox6 . SuspendLayout ( ) ;
this . groupBox5 . SuspendLayout ( ) ;
this . groupBox4 . SuspendLayout ( ) ;
this . tabcomment . SuspendLayout ( ) ;
this . tabcustom . SuspendLayout ( ) ;
this . SuspendLayout ( ) ;
//
// groupaction
//
groupaction . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
groupaction . Controls . Add ( this . tagsselector ) ;
groupaction . Location = new System . Drawing . Point ( 7 , 445 ) ;
groupaction . Name = "groupaction" ;
groupaction . Size = new System . Drawing . Size ( 557 , 80 ) ;
groupaction . TabIndex = 2 ;
groupaction . TabStop = false ;
groupaction . Text = " Identification " ;
//
// tagsselector
//
this . tagsselector . Location = new System . Drawing . Point ( 6 , 15 ) ;
this . tagsselector . Name = "tagsselector" ;
this . tagsselector . Size = new System . Drawing . Size ( 545 , 60 ) ;
this . tagsselector . TabIndex = 0 ;
//
// groupeffect
//
groupeffect . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
groupeffect . Controls . Add ( this . fogdensity ) ;
groupeffect . Controls . Add ( label4 ) ;
groupeffect . Controls . Add ( this . soundsequence ) ;
groupeffect . Controls . Add ( this . resetsoundsequence ) ;
groupeffect . Controls . Add ( this . brightness ) ;
groupeffect . Controls . Add ( label14 ) ;
groupeffect . Controls . Add ( label9 ) ;
groupeffect . Controls . Add ( this . gravity ) ;
groupeffect . Controls . Add ( label2 ) ;
groupeffect . Controls . Add ( this . browseeffect ) ;
groupeffect . Controls . Add ( this . effect ) ;
groupeffect . Controls . Add ( label8 ) ;
groupeffect . Location = new System . Drawing . Point ( 7 , 330 ) ;
groupeffect . Name = "groupeffect" ;
groupeffect . Size = new System . Drawing . Size ( 557 , 109 ) ;
groupeffect . TabIndex = 1 ;
groupeffect . TabStop = false ;
groupeffect . Text = " Effects " ;
//
// fogdensity
//
this . fogdensity . AllowDecimal = false ;
this . fogdensity . AllowExpressions = false ;
this . fogdensity . AllowNegative = false ;
this . fogdensity . AllowRelative = false ;
this . fogdensity . ButtonStep = 8 ;
this . fogdensity . ButtonStepBig = 16F ;
this . fogdensity . ButtonStepFloat = 1F ;
this . fogdensity . ButtonStepSmall = 1F ;
this . fogdensity . ButtonStepsUseModifierKeys = true ;
this . fogdensity . ButtonStepsWrapAround = false ;
this . fogdensity . Location = new System . Drawing . Point ( 350 , 74 ) ;
this . fogdensity . Name = "fogdensity" ;
this . fogdensity . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . fogdensity . StepValues = null ;
this . fogdensity . TabIndex = 10 ;
this . fogdensity . WhenTextChanged + = new System . EventHandler ( this . fogdensity_WhenTextChanged ) ;
//
// label4
//
label4 . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Underline , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
label4 . ForeColor = System . Drawing . SystemColors . HotTrack ;
label4 . Location = new System . Drawing . Point ( 270 , 79 ) ;
label4 . Name = "label4" ;
label4 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label4 . TabIndex = 9 ;
label4 . Text = "Fog density:" ;
label4 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
this . tooltip . SetToolTip ( label4 , resources . GetString ( "label4.ToolTip" ) ) ;
//
// soundsequence
//
this . soundsequence . FormattingEnabled = true ;
this . soundsequence . Location = new System . Drawing . Point ( 350 , 48 ) ;
this . soundsequence . Name = "soundsequence" ;
this . soundsequence . Size = new System . Drawing . Size ( 167 , 21 ) ;
this . soundsequence . TabIndex = 12 ;
this . soundsequence . TextChanged + = new System . EventHandler ( this . soundsequence_TextChanged ) ;
this . soundsequence . MouseDown + = new System . Windows . Forms . MouseEventHandler ( this . soundsequence_MouseDown ) ;
//
// resetsoundsequence
//
this . resetsoundsequence . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetsoundsequence.Image" ) ) ) ;
this . resetsoundsequence . Location = new System . Drawing . Point ( 523 , 46 ) ;
this . resetsoundsequence . Name = "resetsoundsequence" ;
this . resetsoundsequence . Size = new System . Drawing . Size ( 28 , 25 ) ;
this . resetsoundsequence . TabIndex = 13 ;
this . resetsoundsequence . Text = " " ;
this . tooltip . SetToolTip ( this . resetsoundsequence , "Reset" ) ;
this . resetsoundsequence . UseVisualStyleBackColor = true ;
this . resetsoundsequence . Click + = new System . EventHandler ( this . resetsoundsequence_Click ) ;
//
// brightness
//
this . brightness . AllowDecimal = false ;
this . brightness . AllowExpressions = false ;
this . brightness . AllowNegative = false ;
this . brightness . AllowRelative = true ;
this . brightness . ButtonStep = 8 ;
this . brightness . ButtonStepBig = 16F ;
this . brightness . ButtonStepFloat = 1F ;
this . brightness . ButtonStepSmall = 1F ;
this . brightness . ButtonStepsUseModifierKeys = true ;
this . brightness . ButtonStepsWrapAround = false ;
this . brightness . Location = new System . Drawing . Point ( 89 , 46 ) ;
this . brightness . Name = "brightness" ;
this . brightness . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . brightness . StepValues = null ;
this . brightness . TabIndex = 4 ;
this . brightness . WhenTextChanged + = new System . EventHandler ( this . brightness_WhenTextChanged ) ;
//
// label14
//
label14 . AutoSize = true ;
label14 . Location = new System . Drawing . Point ( 253 , 52 ) ;
label14 . Name = "label14" ;
label14 . Size = new System . Drawing . Size ( 91 , 13 ) ;
label14 . TabIndex = 11 ;
label14 . Text = "Sound sequence:" ;
//
// label9
//
label9 . AutoSize = true ;
label9 . Location = new System . Drawing . Point ( 21 , 51 ) ;
label9 . Name = "label9" ;
label9 . Size = new System . Drawing . Size ( 59 , 13 ) ;
label9 . TabIndex = 3 ;
label9 . Text = "Brightness:" ;
//
// gravity
//
this . gravity . AllowDecimal = true ;
this . gravity . AllowExpressions = false ;
this . gravity . AllowNegative = true ;
this . gravity . AllowRelative = true ;
this . gravity . ButtonStep = 1 ;
this . gravity . ButtonStepBig = 1F ;
this . gravity . ButtonStepFloat = 0.1F ;
this . gravity . ButtonStepSmall = 0.01F ;
this . gravity . ButtonStepsUseModifierKeys = true ;
this . gravity . ButtonStepsWrapAround = false ;
this . gravity . Location = new System . Drawing . Point ( 89 , 74 ) ;
this . gravity . Name = "gravity" ;
this . gravity . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . gravity . StepValues = null ;
this . gravity . TabIndex = 6 ;
//
// label2
//
label2 . Location = new System . Drawing . Point ( 9 , 79 ) ;
label2 . Name = "label2" ;
label2 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label2 . TabIndex = 5 ;
label2 . Text = "Gravity:" ;
label2 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// browseeffect
//
this . browseeffect . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "browseeffect.Image" ) ) ) ;
this . browseeffect . Location = new System . Drawing . Point ( 523 , 16 ) ;
this . browseeffect . Name = "browseeffect" ;
this . browseeffect . Size = new System . Drawing . Size ( 28 , 25 ) ;
this . browseeffect . TabIndex = 2 ;
this . browseeffect . Text = " " ;
this . browseeffect . UseVisualStyleBackColor = true ;
this . browseeffect . Click + = new System . EventHandler ( this . browseeffect_Click ) ;
//
// effect
//
this . effect . BackColor = System . Drawing . Color . Transparent ;
this . effect . Cursor = System . Windows . Forms . Cursors . Default ;
this . effect . Empty = false ;
this . effect . GeneralizedCategories = null ;
this . effect . GeneralizedOptions = null ;
this . effect . Location = new System . Drawing . Point ( 89 , 18 ) ;
this . effect . Name = "effect" ;
this . effect . Size = new System . Drawing . Size ( 428 , 21 ) ;
this . effect . TabIndex = 1 ;
this . effect . Value = 402 ;
//
// label8
//
label8 . AutoSize = true ;
label8 . Location = new System . Drawing . Point ( 35 , 22 ) ;
label8 . Name = "label8" ;
label8 . Size = new System . Drawing . Size ( 45 , 13 ) ;
label8 . TabIndex = 0 ;
label8 . Text = "Special:" ;
//
// groupfloorceiling
//
groupfloorceiling . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
groupfloorceiling . Controls . Add ( label15 ) ;
groupfloorceiling . Controls . Add ( label6 ) ;
groupfloorceiling . Controls . Add ( label5 ) ;
groupfloorceiling . Controls . Add ( this . heightoffset ) ;
groupfloorceiling . Controls . Add ( this . ceilingheight ) ;
groupfloorceiling . Controls . Add ( this . sectorheightlabel ) ;
groupfloorceiling . Controls . Add ( this . sectorheight ) ;
groupfloorceiling . Controls . Add ( this . floorheight ) ;
groupfloorceiling . Location = new System . Drawing . Point ( 7 , 186 ) ;
groupfloorceiling . Name = "groupfloorceiling" ;
groupfloorceiling . Size = new System . Drawing . Size ( 254 , 138 ) ;
groupfloorceiling . TabIndex = 0 ;
groupfloorceiling . TabStop = false ;
groupfloorceiling . Text = " Heights " ;
//
// label15
//
label15 . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Underline , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
label15 . ForeColor = System . Drawing . SystemColors . HotTrack ;
label15 . Location = new System . Drawing . Point ( 9 , 83 ) ;
label15 . Name = "label15" ;
label15 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label15 . TabIndex = 4 ;
label15 . Text = "Height offset:" ;
label15 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
this . tooltip . SetToolTip ( label15 , "Changes floor and ceiling height by given value.\r\nUse \"++\" to raise by sector hei" +
"ght.\r\nUse \"--\" to lower by sector height." ) ;
//
// label6
//
label6 . Location = new System . Drawing . Point ( 9 , 23 ) ;
label6 . Name = "label6" ;
label6 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label6 . TabIndex = 0 ;
label6 . Text = "Ceiling height:" ;
label6 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// label5
//
label5 . Location = new System . Drawing . Point ( 9 , 53 ) ;
label5 . Name = "label5" ;
label5 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label5 . TabIndex = 2 ;
label5 . Text = "Floor height:" ;
label5 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// heightoffset
//
this . heightoffset . AllowDecimal = false ;
this . heightoffset . AllowExpressions = true ;
this . heightoffset . AllowNegative = true ;
this . heightoffset . AllowRelative = true ;
this . heightoffset . ButtonStep = 8 ;
this . heightoffset . ButtonStepBig = 16F ;
this . heightoffset . ButtonStepFloat = 1F ;
this . heightoffset . ButtonStepSmall = 1F ;
this . heightoffset . ButtonStepsUseModifierKeys = true ;
this . heightoffset . ButtonStepsWrapAround = false ;
this . heightoffset . Location = new System . Drawing . Point ( 89 , 78 ) ;
this . heightoffset . Name = "heightoffset" ;
this . heightoffset . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . heightoffset . StepValues = null ;
this . heightoffset . TabIndex = 5 ;
this . heightoffset . WhenTextChanged + = new System . EventHandler ( this . heightoffset_WhenTextChanged ) ;
//
// ceilingheight
//
this . ceilingheight . AllowDecimal = false ;
this . ceilingheight . AllowExpressions = true ;
this . ceilingheight . AllowNegative = true ;
this . ceilingheight . AllowRelative = true ;
this . ceilingheight . ButtonStep = 8 ;
this . ceilingheight . ButtonStepBig = 16F ;
this . ceilingheight . ButtonStepFloat = 1F ;
this . ceilingheight . ButtonStepSmall = 1F ;
this . ceilingheight . ButtonStepsUseModifierKeys = true ;
this . ceilingheight . ButtonStepsWrapAround = false ;
this . ceilingheight . Location = new System . Drawing . Point ( 89 , 18 ) ;
this . ceilingheight . Name = "ceilingheight" ;
this . ceilingheight . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . ceilingheight . StepValues = null ;
this . ceilingheight . TabIndex = 1 ;
this . ceilingheight . WhenTextChanged + = new System . EventHandler ( this . ceilingheight_WhenTextChanged ) ;
//
// sectorheightlabel
//
this . sectorheightlabel . Location = new System . Drawing . Point ( 9 , 113 ) ;
this . sectorheightlabel . Name = "sectorheightlabel" ;
this . sectorheightlabel . Size = new System . Drawing . Size ( 74 , 14 ) ;
this . sectorheightlabel . TabIndex = 6 ;
this . sectorheightlabel . Text = "Sector height:" ;
this . sectorheightlabel . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// sectorheight
//
this . sectorheight . AutoSize = true ;
this . sectorheight . Location = new System . Drawing . Point ( 89 , 114 ) ;
this . sectorheight . Name = "sectorheight" ;
this . sectorheight . Size = new System . Drawing . Size ( 13 , 13 ) ;
this . sectorheight . TabIndex = 7 ;
this . sectorheight . Text = "0" ;
//
// floorheight
//
this . floorheight . AllowDecimal = false ;
this . floorheight . AllowExpressions = true ;
this . floorheight . AllowNegative = true ;
this . floorheight . AllowRelative = true ;
this . floorheight . ButtonStep = 8 ;
this . floorheight . ButtonStepBig = 16F ;
this . floorheight . ButtonStepFloat = 1F ;
this . floorheight . ButtonStepSmall = 1F ;
this . floorheight . ButtonStepsUseModifierKeys = true ;
this . floorheight . ButtonStepsWrapAround = false ;
this . floorheight . Location = new System . Drawing . Point ( 89 , 48 ) ;
this . floorheight . Name = "floorheight" ;
this . floorheight . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . floorheight . StepValues = null ;
this . floorheight . TabIndex = 3 ;
this . floorheight . WhenTextChanged + = new System . EventHandler ( this . floorheight_WhenTextChanged ) ;
//
// label17
//
label17 . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Underline , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
label17 . ForeColor = System . Drawing . SystemColors . HotTrack ;
label17 . Location = new System . Drawing . Point ( 10 , 51 ) ;
label17 . Name = "label17" ;
label17 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label17 . TabIndex = 3 ;
label17 . Text = "Amount:" ;
label17 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
this . tooltip . SetToolTip ( label17 , "Amount of damage inflicted by this sector.\r\nIf this is 0, all other damage proper" +
"ties will be ignored.\r\nSetting this to a negative value will create a healing se" +
"ctor." ) ;
//
// label16
//
label16 . Location = new System . Drawing . Point ( 10 , 23 ) ;
label16 . Name = "label16" ;
label16 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label16 . TabIndex = 0 ;
label16 . Text = "Type:" ;
label16 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// label18
//
label18 . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Underline , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
label18 . ForeColor = System . Drawing . SystemColors . HotTrack ;
label18 . Location = new System . Drawing . Point ( 10 , 81 ) ;
label18 . Name = "label18" ;
label18 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label18 . TabIndex = 5 ;
label18 . Text = "Interval:" ;
label18 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
this . tooltip . SetToolTip ( label18 , "Interval in tics between damage application." ) ;
//
// label19
//
label19 . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Underline , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
label19 . ForeColor = System . Drawing . SystemColors . HotTrack ;
label19 . Location = new System . Drawing . Point ( 10 , 111 ) ;
label19 . Name = "label19" ;
label19 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label19 . TabIndex = 7 ;
label19 . Text = "Leakiness:" ;
label19 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
this . tooltip . SetToolTip ( label19 , "Probability of leaking through radiation suit\r\n(0 = never, 256 = always)" ) ;
//
// label13
//
label13 . Location = new System . Drawing . Point ( 35 , 83 ) ;
label13 . Name = "label13" ;
label13 . Size = new System . Drawing . Size ( 74 , 14 ) ;
label13 . TabIndex = 18 ;
label13 . Text = "Desaturation:" ;
label13 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// tabs
//
this . tabs . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . tabs . Controls . Add ( this . tabproperties ) ;
this . tabs . Controls . Add ( this . tabColors ) ;
this . tabs . Controls . Add ( this . tabSurfaces ) ;
this . tabs . Controls . Add ( this . tabslopes ) ;
this . tabs . Controls . Add ( this . tabcomment ) ;
this . tabs . Controls . Add ( this . tabcustom ) ;
this . tabs . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Bold , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 204 ) ) ) ;
this . tabs . Location = new System . Drawing . Point ( 10 , 10 ) ;
this . tabs . Margin = new System . Windows . Forms . Padding ( 1 ) ;
this . tabs . Name = "tabs" ;
this . tabs . Padding = new System . Drawing . Point ( 20 , 3 ) ;
this . tabs . SelectedIndex = 0 ;
2019-12-14 21:42:44 +00:00
this . tabs . Size = new System . Drawing . Size ( 578 , 552 ) ;
2017-03-08 23:00:20 +00:00
this . tabs . TabIndex = 1 ;
//
// tabproperties
//
this . tabproperties . Controls . Add ( this . groupdamage ) ;
this . tabproperties . Controls . Add ( this . groupBox3 ) ;
this . tabproperties . Controls . Add ( groupaction ) ;
this . tabproperties . Controls . Add ( groupeffect ) ;
this . tabproperties . Controls . Add ( groupfloorceiling ) ;
this . tabproperties . Cursor = System . Windows . Forms . Cursors . Arrow ;
this . tabproperties . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
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this . tabproperties . Location = new System . Drawing . Point ( 4 , 24 ) ;
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this . tabproperties . Name = "tabproperties" ;
this . tabproperties . Padding = new System . Windows . Forms . Padding ( 3 ) ;
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this . tabproperties . Size = new System . Drawing . Size ( 570 , 524 ) ;
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this . tabproperties . TabIndex = 0 ;
this . tabproperties . Text = "Properties" ;
this . tabproperties . UseVisualStyleBackColor = true ;
//
// groupdamage
//
this . groupdamage . Controls . Add ( label19 ) ;
this . groupdamage . Controls . Add ( this . leakiness ) ;
this . groupdamage . Controls . Add ( label18 ) ;
this . groupdamage . Controls . Add ( this . damageinterval ) ;
this . groupdamage . Controls . Add ( label16 ) ;
this . groupdamage . Controls . Add ( label17 ) ;
this . groupdamage . Controls . Add ( this . resetdamagetype ) ;
this . groupdamage . Controls . Add ( this . damageamount ) ;
this . groupdamage . Controls . Add ( this . damagetype ) ;
this . groupdamage . Location = new System . Drawing . Point ( 267 , 186 ) ;
this . groupdamage . Name = "groupdamage" ;
this . groupdamage . Size = new System . Drawing . Size ( 297 , 138 ) ;
this . groupdamage . TabIndex = 4 ;
this . groupdamage . TabStop = false ;
this . groupdamage . Text = " Sector damage " ;
//
// leakiness
//
this . leakiness . AllowDecimal = false ;
this . leakiness . AllowExpressions = false ;
this . leakiness . AllowNegative = false ;
this . leakiness . AllowRelative = true ;
this . leakiness . ButtonStep = 8 ;
this . leakiness . ButtonStepBig = 16F ;
this . leakiness . ButtonStepFloat = 1F ;
this . leakiness . ButtonStepSmall = 1F ;
this . leakiness . ButtonStepsUseModifierKeys = true ;
this . leakiness . ButtonStepsWrapAround = false ;
this . leakiness . Location = new System . Drawing . Point ( 90 , 106 ) ;
this . leakiness . Name = "leakiness" ;
this . leakiness . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . leakiness . StepValues = null ;
this . leakiness . TabIndex = 8 ;
//
// damageinterval
//
this . damageinterval . AllowDecimal = false ;
this . damageinterval . AllowExpressions = false ;
this . damageinterval . AllowNegative = false ;
this . damageinterval . AllowRelative = true ;
this . damageinterval . ButtonStep = 8 ;
this . damageinterval . ButtonStepBig = 16F ;
this . damageinterval . ButtonStepFloat = 1F ;
this . damageinterval . ButtonStepSmall = 1F ;
this . damageinterval . ButtonStepsUseModifierKeys = true ;
this . damageinterval . ButtonStepsWrapAround = false ;
this . damageinterval . Location = new System . Drawing . Point ( 90 , 76 ) ;
this . damageinterval . Name = "damageinterval" ;
this . damageinterval . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . damageinterval . StepValues = null ;
this . damageinterval . TabIndex = 6 ;
//
// resetdamagetype
//
this . resetdamagetype . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetdamagetype.Image" ) ) ) ;
this . resetdamagetype . Location = new System . Drawing . Point ( 263 , 17 ) ;
this . resetdamagetype . Name = "resetdamagetype" ;
this . resetdamagetype . Size = new System . Drawing . Size ( 28 , 25 ) ;
this . resetdamagetype . TabIndex = 2 ;
this . resetdamagetype . Text = " " ;
this . tooltip . SetToolTip ( this . resetdamagetype , "Reset" ) ;
this . resetdamagetype . UseVisualStyleBackColor = true ;
this . resetdamagetype . Click + = new System . EventHandler ( this . resetdamagetype_Click ) ;
//
// damageamount
//
this . damageamount . AllowDecimal = false ;
this . damageamount . AllowExpressions = false ;
this . damageamount . AllowNegative = true ;
this . damageamount . AllowRelative = true ;
this . damageamount . ButtonStep = 8 ;
this . damageamount . ButtonStepBig = 16F ;
this . damageamount . ButtonStepFloat = 1F ;
this . damageamount . ButtonStepSmall = 1F ;
this . damageamount . ButtonStepsUseModifierKeys = true ;
this . damageamount . ButtonStepsWrapAround = false ;
this . damageamount . Location = new System . Drawing . Point ( 90 , 46 ) ;
this . damageamount . Name = "damageamount" ;
this . damageamount . Size = new System . Drawing . Size ( 81 , 24 ) ;
this . damageamount . StepValues = null ;
this . damageamount . TabIndex = 4 ;
//
// damagetype
//
this . damagetype . FormattingEnabled = true ;
this . damagetype . Location = new System . Drawing . Point ( 90 , 19 ) ;
this . damagetype . Name = "damagetype" ;
this . damagetype . Size = new System . Drawing . Size ( 167 , 21 ) ;
this . damagetype . TabIndex = 1 ;
this . damagetype . TextChanged + = new System . EventHandler ( this . damagetype_TextChanged ) ;
this . damagetype . MouseDown + = new System . Windows . Forms . MouseEventHandler ( this . damagetype_MouseDown ) ;
//
// groupBox3
//
this . groupBox3 . Controls . Add ( this . flags ) ;
this . groupBox3 . Location = new System . Drawing . Point ( 7 , 6 ) ;
this . groupBox3 . Name = "groupBox3" ;
this . groupBox3 . Size = new System . Drawing . Size ( 557 , 174 ) ;
this . groupBox3 . TabIndex = 0 ;
this . groupBox3 . TabStop = false ;
this . groupBox3 . Text = " Flags " ;
//
// flags
//
this . flags . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . flags . AutoScroll = true ;
this . flags . Columns = 2 ;
this . flags . Location = new System . Drawing . Point ( 15 , 21 ) ;
this . flags . Name = "flags" ;
this . flags . Size = new System . Drawing . Size ( 536 , 147 ) ;
this . flags . TabIndex = 0 ;
this . flags . VerticalSpacing = 1 ;
//
// tabColors
//
this . tabColors . Controls . Add ( this . groupBox11 ) ;
this . tabColors . Controls . Add ( this . groupBox10 ) ;
this . tabColors . Controls . Add ( this . groupBox9 ) ;
this . tabColors . Controls . Add ( this . groupBox8 ) ;
this . tabColors . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 204 ) ) ) ;
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this . tabColors . Location = new System . Drawing . Point ( 4 , 24 ) ;
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this . tabColors . Name = "tabColors" ;
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this . tabColors . Size = new System . Drawing . Size ( 570 , 528 ) ;
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this . tabColors . TabIndex = 5 ;
this . tabColors . Text = "Colors" ;
this . tabColors . UseVisualStyleBackColor = true ;
//
// groupBox11
//
this . groupBox11 . Controls . Add ( this . floorGlowEnabled ) ;
this . groupBox11 . Controls . Add ( this . floorglowheightrequired ) ;
this . groupBox11 . Controls . Add ( this . resetfloorglowheight ) ;
this . groupBox11 . Controls . Add ( this . floorglowheightlabel ) ;
this . groupBox11 . Controls . Add ( this . floorglowheight ) ;
this . groupBox11 . Controls . Add ( this . floorglowcolor ) ;
this . groupBox11 . Location = new System . Drawing . Point ( 286 , 205 ) ;
this . groupBox11 . Name = "groupBox11" ;
this . groupBox11 . Size = new System . Drawing . Size ( 281 , 85 ) ;
this . groupBox11 . TabIndex = 20 ;
this . groupBox11 . TabStop = false ;
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this . groupBox11 . Text = " " ;
2017-03-08 23:00:20 +00:00
//
// floorGlowEnabled
//
this . floorGlowEnabled . AutoSize = true ;
this . floorGlowEnabled . Checked = true ;
this . floorGlowEnabled . CheckState = System . Windows . Forms . CheckState . Checked ;
this . floorGlowEnabled . Location = new System . Drawing . Point ( 11 , - 1 ) ;
this . floorGlowEnabled . Name = "floorGlowEnabled" ;
this . floorGlowEnabled . Size = new System . Drawing . Size ( 74 , 17 ) ;
this . floorGlowEnabled . TabIndex = 33 ;
this . floorGlowEnabled . Text = "Floor glow" ;
this . floorGlowEnabled . UseVisualStyleBackColor = true ;
this . floorGlowEnabled . CheckedChanged + = new System . EventHandler ( this . floorGlowEnabled_CheckedChanged ) ;
//
// floorglowheightrequired
//
this . floorglowheightrequired . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "floorglowheightrequired.Image" ) ) ) ;
this . floorglowheightrequired . Location = new System . Drawing . Point ( 8 , 53 ) ;
this . floorglowheightrequired . Name = "floorglowheightrequired" ;
this . floorglowheightrequired . Size = new System . Drawing . Size ( 16 , 16 ) ;
this . floorglowheightrequired . TabIndex = 33 ;
this . floorglowheightrequired . TabStop = false ;
this . tooltip . SetToolTip ( this . floorglowheightrequired , "Non-zero glow height required\r\nfor the glow to be shown ingame!" ) ;
this . floorglowheightrequired . Visible = false ;
//
// resetfloorglowheight
//
this . resetfloorglowheight . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetfloorglowheight.Image" ) ) ) ;
this . resetfloorglowheight . Location = new System . Drawing . Point ( 163 , 50 ) ;
this . resetfloorglowheight . Name = "resetfloorglowheight" ;
this . resetfloorglowheight . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetfloorglowheight . TabIndex = 32 ;
this . tooltip . SetToolTip ( this . resetfloorglowheight , "Reset" ) ;
this . resetfloorglowheight . UseVisualStyleBackColor = true ;
this . resetfloorglowheight . Click + = new System . EventHandler ( this . resetfloorglowheight_Click ) ;
//
// floorglowheightlabel
//
this . floorglowheightlabel . Location = new System . Drawing . Point ( 10 , 55 ) ;
this . floorglowheightlabel . Name = "floorglowheightlabel" ;
this . floorglowheightlabel . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . floorglowheightlabel . TabIndex = 30 ;
this . floorglowheightlabel . Tag = "" ;
this . floorglowheightlabel . Text = "Glow height:" ;
this . floorglowheightlabel . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// floorglowheight
//
this . floorglowheight . AllowDecimal = true ;
this . floorglowheight . AllowExpressions = false ;
this . floorglowheight . AllowNegative = false ;
this . floorglowheight . AllowRelative = false ;
this . floorglowheight . ButtonStep = 16 ;
this . floorglowheight . ButtonStepBig = 64F ;
this . floorglowheight . ButtonStepFloat = 16F ;
this . floorglowheight . ButtonStepSmall = 1F ;
this . floorglowheight . ButtonStepsUseModifierKeys = true ;
this . floorglowheight . ButtonStepsWrapAround = false ;
this . floorglowheight . Location = new System . Drawing . Point ( 97 , 50 ) ;
this . floorglowheight . Name = "floorglowheight" ;
this . floorglowheight . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . floorglowheight . StepValues = null ;
this . floorglowheight . TabIndex = 31 ;
this . floorglowheight . Tag = "" ;
this . floorglowheight . WhenTextChanged + = new System . EventHandler ( this . floorglowheight_WhenTextChanged ) ;
//
// floorglowcolor
//
this . floorglowcolor . DefaultValue = 0 ;
this . floorglowcolor . Field = "floorglowcolor" ;
2017-03-08 23:32:20 +00:00
this . floorglowcolor . Label = "Glow color:" ;
2017-03-08 23:00:20 +00:00
this . floorglowcolor . Location = new System . Drawing . Point ( 28 , 19 ) ;
this . floorglowcolor . Name = "floorglowcolor" ;
this . floorglowcolor . Size = new System . Drawing . Size ( 210 , 29 ) ;
this . floorglowcolor . TabIndex = 28 ;
this . floorglowcolor . OnValueChanged + = new System . EventHandler ( this . floorglowcolor_OnValueChanged ) ;
//
// groupBox10
//
this . groupBox10 . Controls . Add ( this . ceilingGlowEnabled ) ;
this . groupBox10 . Controls . Add ( this . ceilingglowheightrequired ) ;
this . groupBox10 . Controls . Add ( this . resetceilingglowheight ) ;
this . groupBox10 . Controls . Add ( this . ceilingglowheightlabel ) ;
this . groupBox10 . Controls . Add ( this . ceilingglowheight ) ;
this . groupBox10 . Controls . Add ( this . ceilingglowcolor ) ;
this . groupBox10 . Location = new System . Drawing . Point ( 3 , 205 ) ;
this . groupBox10 . Name = "groupBox10" ;
this . groupBox10 . Size = new System . Drawing . Size ( 277 , 85 ) ;
this . groupBox10 . TabIndex = 19 ;
this . groupBox10 . TabStop = false ;
this . groupBox10 . Text = " " ;
//
// ceilingGlowEnabled
//
this . ceilingGlowEnabled . AutoSize = true ;
this . ceilingGlowEnabled . Checked = true ;
this . ceilingGlowEnabled . CheckState = System . Windows . Forms . CheckState . Checked ;
this . ceilingGlowEnabled . Location = new System . Drawing . Point ( 11 , - 1 ) ;
this . ceilingGlowEnabled . Name = "ceilingGlowEnabled" ;
this . ceilingGlowEnabled . Size = new System . Drawing . Size ( 82 , 17 ) ;
this . ceilingGlowEnabled . TabIndex = 21 ;
this . ceilingGlowEnabled . Text = "Ceiling glow" ;
this . ceilingGlowEnabled . UseVisualStyleBackColor = true ;
this . ceilingGlowEnabled . CheckedChanged + = new System . EventHandler ( this . ceilingGlowEnabled_CheckedChanged ) ;
//
// ceilingglowheightrequired
//
this . ceilingglowheightrequired . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "ceilingglowheightrequired.Image" ) ) ) ;
this . ceilingglowheightrequired . Location = new System . Drawing . Point ( 10 , 53 ) ;
this . ceilingglowheightrequired . Name = "ceilingglowheightrequired" ;
this . ceilingglowheightrequired . Size = new System . Drawing . Size ( 16 , 16 ) ;
this . ceilingglowheightrequired . TabIndex = 32 ;
this . ceilingglowheightrequired . TabStop = false ;
this . tooltip . SetToolTip ( this . ceilingglowheightrequired , "Non-zero glow height required\r\nfor the glow to be shown ingame!" ) ;
this . ceilingglowheightrequired . Visible = false ;
//
// resetceilingglowheight
//
this . resetceilingglowheight . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetceilingglowheight.Image" ) ) ) ;
this . resetceilingglowheight . Location = new System . Drawing . Point ( 165 , 50 ) ;
this . resetceilingglowheight . Name = "resetceilingglowheight" ;
this . resetceilingglowheight . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetceilingglowheight . TabIndex = 31 ;
this . tooltip . SetToolTip ( this . resetceilingglowheight , "Reset" ) ;
this . resetceilingglowheight . UseVisualStyleBackColor = true ;
this . resetceilingglowheight . Click + = new System . EventHandler ( this . resetceilingglowheight_Click ) ;
//
// ceilingglowheightlabel
//
this . ceilingglowheightlabel . Location = new System . Drawing . Point ( 12 , 55 ) ;
this . ceilingglowheightlabel . Name = "ceilingglowheightlabel" ;
this . ceilingglowheightlabel . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . ceilingglowheightlabel . TabIndex = 29 ;
this . ceilingglowheightlabel . Tag = "" ;
this . ceilingglowheightlabel . Text = "Glow height:" ;
this . ceilingglowheightlabel . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// ceilingglowheight
//
this . ceilingglowheight . AllowDecimal = true ;
this . ceilingglowheight . AllowExpressions = false ;
this . ceilingglowheight . AllowNegative = false ;
this . ceilingglowheight . AllowRelative = false ;
this . ceilingglowheight . ButtonStep = 16 ;
this . ceilingglowheight . ButtonStepBig = 64F ;
this . ceilingglowheight . ButtonStepFloat = 16F ;
this . ceilingglowheight . ButtonStepSmall = 1F ;
this . ceilingglowheight . ButtonStepsUseModifierKeys = true ;
this . ceilingglowheight . ButtonStepsWrapAround = false ;
this . ceilingglowheight . Location = new System . Drawing . Point ( 99 , 50 ) ;
this . ceilingglowheight . Name = "ceilingglowheight" ;
this . ceilingglowheight . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . ceilingglowheight . StepValues = null ;
this . ceilingglowheight . TabIndex = 30 ;
this . ceilingglowheight . Tag = "" ;
this . ceilingglowheight . WhenTextChanged + = new System . EventHandler ( this . ceilingglowheight_WhenTextChanged ) ;
//
// ceilingglowcolor
//
this . ceilingglowcolor . DefaultValue = 0 ;
this . ceilingglowcolor . Field = "ceilingglowcolor" ;
this . ceilingglowcolor . Label = "Glow color:" ;
this . ceilingglowcolor . Location = new System . Drawing . Point ( 30 , 19 ) ;
this . ceilingglowcolor . Name = "ceilingglowcolor" ;
this . ceilingglowcolor . Size = new System . Drawing . Size ( 210 , 29 ) ;
this . ceilingglowcolor . TabIndex = 27 ;
this . ceilingglowcolor . OnValueChanged + = new System . EventHandler ( this . ceilingglowcolor_OnValueChanged ) ;
//
// groupBox9
//
this . groupBox9 . Controls . Add ( this . thingsColor ) ;
this . groupBox9 . Controls . Add ( this . lowerWallColor ) ;
this . groupBox9 . Controls . Add ( this . upperWallColor ) ;
this . groupBox9 . Controls . Add ( this . floorColor ) ;
this . groupBox9 . Controls . Add ( this . ceilingColor ) ;
this . groupBox9 . Location = new System . Drawing . Point ( 286 , 3 ) ;
this . groupBox9 . Name = "groupBox9" ;
this . groupBox9 . Size = new System . Drawing . Size ( 281 , 196 ) ;
this . groupBox9 . TabIndex = 19 ;
this . groupBox9 . TabStop = false ;
this . groupBox9 . Text = "Doom 64-like sector colors" ;
//
// thingsColor
//
this . thingsColor . DefaultValue = 16777215 ;
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this . thingsColor . Field = "color_sprites" ;
2017-03-08 23:00:20 +00:00
this . thingsColor . Label = "Things:" ;
this . thingsColor . Location = new System . Drawing . Point ( 6 , 89 ) ;
this . thingsColor . Name = "thingsColor" ;
this . thingsColor . Size = new System . Drawing . Size ( 207 , 29 ) ;
this . thingsColor . TabIndex = 22 ;
this . thingsColor . OnValueChanged + = new System . EventHandler ( this . d64color_OnValueChanged ) ;
//
// lowerWallColor
//
this . lowerWallColor . DefaultValue = 16777215 ;
this . lowerWallColor . Field = "color_wallbottom" ;
this . lowerWallColor . Label = "Lower wall:" ;
this . lowerWallColor . Location = new System . Drawing . Point ( 6 , 124 ) ;
this . lowerWallColor . Name = "lowerWallColor" ;
this . lowerWallColor . Size = new System . Drawing . Size ( 207 , 29 ) ;
this . lowerWallColor . TabIndex = 21 ;
this . lowerWallColor . OnValueChanged + = new System . EventHandler ( this . d64color_OnValueChanged ) ;
//
// upperWallColor
//
this . upperWallColor . DefaultValue = 16777215 ;
this . upperWallColor . Field = "color_walltop" ;
this . upperWallColor . Label = "Upper wall:" ;
this . upperWallColor . Location = new System . Drawing . Point ( 6 , 54 ) ;
this . upperWallColor . Name = "upperWallColor" ;
this . upperWallColor . Size = new System . Drawing . Size ( 207 , 29 ) ;
this . upperWallColor . TabIndex = 20 ;
this . upperWallColor . OnValueChanged + = new System . EventHandler ( this . d64color_OnValueChanged ) ;
//
// floorColor
//
this . floorColor . DefaultValue = 16777215 ;
this . floorColor . Field = "color_floor" ;
this . floorColor . Label = "Floor:" ;
this . floorColor . Location = new System . Drawing . Point ( 6 , 159 ) ;
this . floorColor . Name = "floorColor" ;
this . floorColor . Size = new System . Drawing . Size ( 207 , 29 ) ;
this . floorColor . TabIndex = 19 ;
this . floorColor . OnValueChanged + = new System . EventHandler ( this . d64color_OnValueChanged ) ;
//
// ceilingColor
//
this . ceilingColor . DefaultValue = 16777215 ;
this . ceilingColor . Field = "color_ceiling" ;
this . ceilingColor . Label = "Ceiling:" ;
this . ceilingColor . Location = new System . Drawing . Point ( 6 , 19 ) ;
this . ceilingColor . Name = "ceilingColor" ;
this . ceilingColor . Size = new System . Drawing . Size ( 207 , 29 ) ;
this . ceilingColor . TabIndex = 18 ;
this . ceilingColor . OnValueChanged + = new System . EventHandler ( this . d64color_OnValueChanged ) ;
//
// groupBox8
//
this . groupBox8 . Controls . Add ( this . desaturation ) ;
this . groupBox8 . Controls . Add ( label13 ) ;
this . groupBox8 . Controls . Add ( this . lightColor ) ;
this . groupBox8 . Controls . Add ( this . fadeColor ) ;
this . groupBox8 . Location = new System . Drawing . Point ( 3 , 3 ) ;
this . groupBox8 . Name = "groupBox8" ;
this . groupBox8 . Size = new System . Drawing . Size ( 277 , 196 ) ;
this . groupBox8 . TabIndex = 18 ;
this . groupBox8 . TabStop = false ;
this . groupBox8 . Text = "Global sector colors" ;
//
// desaturation
//
this . desaturation . AllowDecimal = true ;
this . desaturation . AllowExpressions = false ;
this . desaturation . AllowNegative = false ;
this . desaturation . AllowRelative = false ;
this . desaturation . ButtonStep = 1 ;
this . desaturation . ButtonStepBig = 0.25F ;
this . desaturation . ButtonStepFloat = 0.1F ;
this . desaturation . ButtonStepSmall = 0.01F ;
this . desaturation . ButtonStepsUseModifierKeys = true ;
this . desaturation . ButtonStepsWrapAround = false ;
this . desaturation . Location = new System . Drawing . Point ( 115 , 78 ) ;
this . desaturation . Name = "desaturation" ;
this . desaturation . Size = new System . Drawing . Size ( 84 , 24 ) ;
this . desaturation . StepValues = null ;
this . desaturation . TabIndex = 19 ;
//
// lightColor
//
this . lightColor . DefaultValue = 16777215 ;
this . lightColor . Field = "lightcolor" ;
this . lightColor . Label = "Light:" ;
this . lightColor . Location = new System . Drawing . Point ( 6 , 19 ) ;
this . lightColor . Name = "lightColor" ;
this . lightColor . Size = new System . Drawing . Size ( 207 , 29 ) ;
this . lightColor . TabIndex = 16 ;
this . lightColor . OnValueChanged + = new System . EventHandler ( this . lightColor_OnValueChanged ) ;
//
// fadeColor
//
this . fadeColor . DefaultValue = 0 ;
this . fadeColor . Field = "fadecolor" ;
this . fadeColor . Label = "Fade:" ;
this . fadeColor . Location = new System . Drawing . Point ( 6 , 47 ) ;
this . fadeColor . Name = "fadeColor" ;
this . fadeColor . Size = new System . Drawing . Size ( 207 , 31 ) ;
this . fadeColor . TabIndex = 17 ;
this . fadeColor . OnValueChanged + = new System . EventHandler ( this . fadeColor_OnValueChanged ) ;
//
// tabSurfaces
//
this . tabSurfaces . Controls . Add ( this . groupBox2 ) ;
this . tabSurfaces . Controls . Add ( this . groupBox1 ) ;
this . tabSurfaces . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
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this . tabSurfaces . Location = new System . Drawing . Point ( 4 , 24 ) ;
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this . tabSurfaces . Name = "tabSurfaces" ;
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this . tabSurfaces . Size = new System . Drawing . Size ( 570 , 528 ) ;
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this . tabSurfaces . TabIndex = 2 ;
this . tabSurfaces . Text = "Surfaces" ;
this . tabSurfaces . UseVisualStyleBackColor = true ;
//
// groupBox2
//
this . groupBox2 . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . groupBox2 . Controls . Add ( this . reset_floor_reflect ) ;
this . groupBox2 . Controls . Add ( this . label23 ) ;
this . groupBox2 . Controls . Add ( this . floor_reflect ) ;
this . groupBox2 . Controls . Add ( this . resetfloorterrain ) ;
this . groupBox2 . Controls . Add ( this . label3 ) ;
this . groupBox2 . Controls . Add ( this . floorterrain ) ;
this . groupBox2 . Controls . Add ( this . resetfloorlight ) ;
this . groupBox2 . Controls . Add ( this . labelFloorOffsets ) ;
this . groupBox2 . Controls . Add ( this . labelFloorScale ) ;
this . groupBox2 . Controls . Add ( this . cbUseFloorLineAngles ) ;
this . groupBox2 . Controls . Add ( this . floorAngleControl ) ;
this . groupBox2 . Controls . Add ( this . labelfloorrenderstyle ) ;
this . groupBox2 . Controls . Add ( this . label11 ) ;
this . groupBox2 . Controls . Add ( this . floorRotation ) ;
this . groupBox2 . Controls . Add ( this . floorLightAbsolute ) ;
this . groupBox2 . Controls . Add ( this . label12 ) ;
this . groupBox2 . Controls . Add ( this . floorBrightness ) ;
this . groupBox2 . Controls . Add ( this . floorRenderStyle ) ;
this . groupBox2 . Controls . Add ( this . floorScale ) ;
this . groupBox2 . Controls . Add ( this . floorOffsets ) ;
this . groupBox2 . Controls . Add ( this . floortex ) ;
this . groupBox2 . Location = new System . Drawing . Point ( 3 , 244 ) ;
this . groupBox2 . Name = "groupBox2" ;
this . groupBox2 . Size = new System . Drawing . Size ( 564 , 235 ) ;
this . groupBox2 . TabIndex = 55 ;
this . groupBox2 . TabStop = false ;
this . groupBox2 . Text = " Floor " ;
//
// reset_floor_reflect
//
this . reset_floor_reflect . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "reset_floor_reflect.Image" ) ) ) ;
this . reset_floor_reflect . Location = new System . Drawing . Point ( 179 , 198 ) ;
this . reset_floor_reflect . Name = "reset_floor_reflect" ;
this . reset_floor_reflect . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . reset_floor_reflect . TabIndex = 19 ;
this . tooltip . SetToolTip ( this . reset_floor_reflect , "Reset" ) ;
this . reset_floor_reflect . UseVisualStyleBackColor = true ;
this . reset_floor_reflect . Click + = new System . EventHandler ( this . reset_floor_reflect_Click ) ;
//
// label23
//
this . label23 . Location = new System . Drawing . Point ( 26 , 202 ) ;
this . label23 . Name = "label23" ;
this . label23 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label23 . TabIndex = 17 ;
this . label23 . Tag = "" ;
this . label23 . Text = "Reflectivity:" ;
this . label23 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// floor_reflect
//
this . floor_reflect . AllowDecimal = true ;
this . floor_reflect . AllowExpressions = false ;
this . floor_reflect . AllowNegative = false ;
this . floor_reflect . AllowRelative = false ;
this . floor_reflect . ButtonStep = 1 ;
this . floor_reflect . ButtonStepBig = 0.25F ;
this . floor_reflect . ButtonStepFloat = 0.1F ;
this . floor_reflect . ButtonStepSmall = 0.01F ;
this . floor_reflect . ButtonStepsUseModifierKeys = true ;
this . floor_reflect . ButtonStepsWrapAround = false ;
this . floor_reflect . Location = new System . Drawing . Point ( 113 , 197 ) ;
this . floor_reflect . Name = "floor_reflect" ;
this . floor_reflect . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . floor_reflect . StepValues = null ;
this . floor_reflect . TabIndex = 18 ;
this . floor_reflect . Tag = "" ;
this . floor_reflect . WhenTextChanged + = new System . EventHandler ( this . floor_reflect_WhenTextChanged ) ;
//
// resetfloorterrain
//
this . resetfloorterrain . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetfloorterrain.Image" ) ) ) ;
this . resetfloorterrain . Location = new System . Drawing . Point ( 246 , 110 ) ;
this . resetfloorterrain . Name = "resetfloorterrain" ;
this . resetfloorterrain . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetfloorterrain . TabIndex = 8 ;
this . resetfloorterrain . Text = " " ;
this . tooltip . SetToolTip ( this . resetfloorterrain , "Reset" ) ;
this . resetfloorterrain . UseVisualStyleBackColor = true ;
this . resetfloorterrain . Click + = new System . EventHandler ( this . resetfloorterrain_Click ) ;
//
// label3
//
this . label3 . Location = new System . Drawing . Point ( 26 , 114 ) ;
this . label3 . Name = "label3" ;
this . label3 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label3 . TabIndex = 6 ;
this . label3 . Tag = "" ;
this . label3 . Text = "Terrain:" ;
this . label3 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// floorterrain
//
this . floorterrain . FormattingEnabled = true ;
this . floorterrain . Location = new System . Drawing . Point ( 113 , 111 ) ;
this . floorterrain . Name = "floorterrain" ;
this . floorterrain . Size = new System . Drawing . Size ( 130 , 21 ) ;
this . floorterrain . TabIndex = 7 ;
this . floorterrain . TextChanged + = new System . EventHandler ( this . floorterrain_TextChanged ) ;
this . floorterrain . MouseDown + = new System . Windows . Forms . MouseEventHandler ( this . floorterrain_MouseDown ) ;
//
// resetfloorlight
//
this . resetfloorlight . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetfloorlight.Image" ) ) ) ;
this . resetfloorlight . Location = new System . Drawing . Point ( 246 , 138 ) ;
this . resetfloorlight . Name = "resetfloorlight" ;
this . resetfloorlight . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetfloorlight . TabIndex = 12 ;
this . tooltip . SetToolTip ( this . resetfloorlight , "Reset" ) ;
this . resetfloorlight . UseVisualStyleBackColor = true ;
this . resetfloorlight . Click + = new System . EventHandler ( this . resetfloorlight_Click ) ;
//
// labelFloorOffsets
//
this . labelFloorOffsets . Location = new System . Drawing . Point ( 8 , 27 ) ;
this . labelFloorOffsets . Name = "labelFloorOffsets" ;
this . labelFloorOffsets . Size = new System . Drawing . Size ( 98 , 14 ) ;
this . labelFloorOffsets . TabIndex = 0 ;
this . labelFloorOffsets . Tag = "" ;
this . labelFloorOffsets . Text = "Texture offsets:" ;
this . labelFloorOffsets . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// labelFloorScale
//
this . labelFloorScale . Location = new System . Drawing . Point ( 8 , 59 ) ;
this . labelFloorScale . Name = "labelFloorScale" ;
this . labelFloorScale . Size = new System . Drawing . Size ( 98 , 14 ) ;
this . labelFloorScale . TabIndex = 2 ;
this . labelFloorScale . Tag = "" ;
this . labelFloorScale . Text = "Texture scale:" ;
this . labelFloorScale . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// cbUseFloorLineAngles
//
this . cbUseFloorLineAngles . AutoSize = true ;
this . cbUseFloorLineAngles . Location = new System . Drawing . Point ( 181 , 172 ) ;
this . cbUseFloorLineAngles . Name = "cbUseFloorLineAngles" ;
this . cbUseFloorLineAngles . Size = new System . Drawing . Size ( 113 , 17 ) ;
this . cbUseFloorLineAngles . TabIndex = 16 ;
this . cbUseFloorLineAngles . Tag = "" ;
this . cbUseFloorLineAngles . Text = "Use linedef angles" ;
this . cbUseFloorLineAngles . UseVisualStyleBackColor = true ;
this . cbUseFloorLineAngles . CheckedChanged + = new System . EventHandler ( this . cbUseFloorLineAngles_CheckedChanged ) ;
//
// floorAngleControl
//
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this . floorAngleControl . Angle = - 1710 ;
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this . floorAngleControl . AngleOffset = 90 ;
this . floorAngleControl . DoomAngleClamping = false ;
this . floorAngleControl . Location = new System . Drawing . Point ( 6 , 156 ) ;
this . floorAngleControl . Name = "floorAngleControl" ;
this . floorAngleControl . Size = new System . Drawing . Size ( 44 , 44 ) ;
this . floorAngleControl . TabIndex = 13 ;
this . floorAngleControl . AngleChanged + = new System . EventHandler ( this . floorAngleControl_AngleChanged ) ;
//
// labelfloorrenderstyle
//
this . labelfloorrenderstyle . Location = new System . Drawing . Point ( 26 , 88 ) ;
this . labelfloorrenderstyle . Name = "labelfloorrenderstyle" ;
this . labelfloorrenderstyle . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . labelfloorrenderstyle . TabIndex = 4 ;
this . labelfloorrenderstyle . Tag = "" ;
this . labelfloorrenderstyle . Text = "Render style:" ;
this . labelfloorrenderstyle . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// label11
//
this . label11 . Location = new System . Drawing . Point ( 26 , 172 ) ;
this . label11 . Name = "label11" ;
this . label11 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label11 . TabIndex = 14 ;
this . label11 . Tag = "" ;
this . label11 . Text = "Rotation:" ;
this . label11 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// floorRotation
//
this . floorRotation . AllowDecimal = true ;
this . floorRotation . AllowExpressions = false ;
this . floorRotation . AllowNegative = true ;
this . floorRotation . AllowRelative = true ;
this . floorRotation . ButtonStep = 5 ;
this . floorRotation . ButtonStepBig = 15F ;
this . floorRotation . ButtonStepFloat = 1F ;
this . floorRotation . ButtonStepSmall = 0.1F ;
this . floorRotation . ButtonStepsUseModifierKeys = true ;
this . floorRotation . ButtonStepsWrapAround = false ;
this . floorRotation . Location = new System . Drawing . Point ( 113 , 167 ) ;
this . floorRotation . Name = "floorRotation" ;
this . floorRotation . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . floorRotation . StepValues = null ;
this . floorRotation . TabIndex = 15 ;
this . floorRotation . Tag = "" ;
this . floorRotation . WhenTextChanged + = new System . EventHandler ( this . floorRotation_WhenTextChanged ) ;
//
// floorLightAbsolute
//
this . floorLightAbsolute . AutoSize = true ;
this . floorLightAbsolute . Location = new System . Drawing . Point ( 181 , 142 ) ;
this . floorLightAbsolute . Name = "floorLightAbsolute" ;
this . floorLightAbsolute . Size = new System . Drawing . Size ( 67 , 17 ) ;
this . floorLightAbsolute . TabIndex = 11 ;
this . floorLightAbsolute . Text = "Absolute" ;
this . floorLightAbsolute . UseVisualStyleBackColor = true ;
this . floorLightAbsolute . CheckedChanged + = new System . EventHandler ( this . floorLightAbsolute_CheckedChanged ) ;
//
// label12
//
this . label12 . Location = new System . Drawing . Point ( 26 , 142 ) ;
this . label12 . Name = "label12" ;
this . label12 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label12 . TabIndex = 9 ;
this . label12 . Tag = "" ;
this . label12 . Text = "Brightness:" ;
this . label12 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// floorBrightness
//
this . floorBrightness . AllowDecimal = false ;
this . floorBrightness . AllowExpressions = false ;
this . floorBrightness . AllowNegative = true ;
this . floorBrightness . AllowRelative = true ;
this . floorBrightness . ButtonStep = 16 ;
this . floorBrightness . ButtonStepBig = 32F ;
this . floorBrightness . ButtonStepFloat = 1F ;
this . floorBrightness . ButtonStepSmall = 1F ;
this . floorBrightness . ButtonStepsUseModifierKeys = true ;
this . floorBrightness . ButtonStepsWrapAround = false ;
this . floorBrightness . Location = new System . Drawing . Point ( 113 , 137 ) ;
this . floorBrightness . Name = "floorBrightness" ;
this . floorBrightness . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . floorBrightness . StepValues = null ;
this . floorBrightness . TabIndex = 10 ;
this . floorBrightness . Tag = "lightfloor" ;
this . floorBrightness . WhenTextChanged + = new System . EventHandler ( this . floorBrightness_WhenTextChanged ) ;
//
// floorRenderStyle
//
this . floorRenderStyle . DropDownStyle = System . Windows . Forms . ComboBoxStyle . DropDownList ;
this . floorRenderStyle . FormattingEnabled = true ;
this . floorRenderStyle . Location = new System . Drawing . Point ( 113 , 85 ) ;
this . floorRenderStyle . Name = "floorRenderStyle" ;
this . floorRenderStyle . Size = new System . Drawing . Size ( 130 , 21 ) ;
this . floorRenderStyle . TabIndex = 5 ;
//
// floorScale
//
this . floorScale . AllowDecimal = true ;
this . floorScale . AllowValueLinking = true ;
this . floorScale . ButtonStep = 1 ;
this . floorScale . ButtonStepBig = 1F ;
this . floorScale . ButtonStepFloat = 0.1F ;
this . floorScale . ButtonStepSmall = 0.01F ;
this . floorScale . ButtonStepsUseModifierKeys = true ;
this . floorScale . DefaultValue = 1F ;
this . floorScale . Field1 = "xscalefloor" ;
this . floorScale . Field2 = "yscalefloor" ;
this . floorScale . LinkValues = false ;
this . floorScale . Location = new System . Drawing . Point ( 110 , 53 ) ;
this . floorScale . Name = "floorScale" ;
this . floorScale . Size = new System . Drawing . Size ( 186 , 26 ) ;
this . floorScale . TabIndex = 3 ;
this . floorScale . OnValuesChanged + = new System . EventHandler ( this . floorScale_OnValuesChanged ) ;
//
// floorOffsets
//
this . floorOffsets . AllowDecimal = true ;
this . floorOffsets . AllowValueLinking = false ;
this . floorOffsets . ButtonStep = 1 ;
this . floorOffsets . ButtonStepBig = 32F ;
this . floorOffsets . ButtonStepFloat = 16F ;
this . floorOffsets . ButtonStepSmall = 1F ;
this . floorOffsets . ButtonStepsUseModifierKeys = true ;
this . floorOffsets . DefaultValue = 0F ;
this . floorOffsets . Field1 = "xpanningfloor" ;
this . floorOffsets . Field2 = "ypanningfloor" ;
this . floorOffsets . LinkValues = false ;
this . floorOffsets . Location = new System . Drawing . Point ( 110 , 21 ) ;
this . floorOffsets . Name = "floorOffsets" ;
this . floorOffsets . Size = new System . Drawing . Size ( 186 , 26 ) ;
this . floorOffsets . TabIndex = 1 ;
this . floorOffsets . OnValuesChanged + = new System . EventHandler ( this . floorOffsets_OnValuesChanged ) ;
//
// floortex
//
this . floortex . Location = new System . Drawing . Point ( 356 , 21 ) ;
this . floortex . MultipleTextures = false ;
this . floortex . Name = "floortex" ;
this . floortex . Size = new System . Drawing . Size ( 176 , 200 ) ;
this . floortex . TabIndex = 25 ;
this . floortex . TextureName = "" ;
this . floortex . OnValueChanged + = new System . EventHandler ( this . floortex_OnValueChanged ) ;
//
// groupBox1
//
this . groupBox1 . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . groupBox1 . Controls . Add ( this . reset_ceiling_reflect ) ;
this . groupBox1 . Controls . Add ( this . label20 ) ;
this . groupBox1 . Controls . Add ( this . ceiling_reflect ) ;
this . groupBox1 . Controls . Add ( this . resetceilterrain ) ;
this . groupBox1 . Controls . Add ( this . label7 ) ;
this . groupBox1 . Controls . Add ( this . ceilterrain ) ;
this . groupBox1 . Controls . Add ( this . resetceillight ) ;
this . groupBox1 . Controls . Add ( this . labelCeilOffsets ) ;
this . groupBox1 . Controls . Add ( this . labelCeilScale ) ;
this . groupBox1 . Controls . Add ( this . cbUseCeilLineAngles ) ;
this . groupBox1 . Controls . Add ( this . ceilAngleControl ) ;
this . groupBox1 . Controls . Add ( this . labelceilrenderstyle ) ;
this . groupBox1 . Controls . Add ( this . label1 ) ;
this . groupBox1 . Controls . Add ( this . ceilRotation ) ;
this . groupBox1 . Controls . Add ( this . ceilLightAbsolute ) ;
this . groupBox1 . Controls . Add ( this . labelLightFront ) ;
this . groupBox1 . Controls . Add ( this . ceilBrightness ) ;
this . groupBox1 . Controls . Add ( this . ceilRenderStyle ) ;
this . groupBox1 . Controls . Add ( this . ceilScale ) ;
this . groupBox1 . Controls . Add ( this . ceilOffsets ) ;
this . groupBox1 . Controls . Add ( this . ceilingtex ) ;
this . groupBox1 . Location = new System . Drawing . Point ( 3 , 3 ) ;
this . groupBox1 . Name = "groupBox1" ;
this . groupBox1 . Size = new System . Drawing . Size ( 564 , 235 ) ;
this . groupBox1 . TabIndex = 0 ;
this . groupBox1 . TabStop = false ;
this . groupBox1 . Text = " Ceiling " ;
//
// reset_ceiling_reflect
//
this . reset_ceiling_reflect . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "reset_ceiling_reflect.Image" ) ) ) ;
this . reset_ceiling_reflect . Location = new System . Drawing . Point ( 179 , 198 ) ;
this . reset_ceiling_reflect . Name = "reset_ceiling_reflect" ;
this . reset_ceiling_reflect . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . reset_ceiling_reflect . TabIndex = 19 ;
this . tooltip . SetToolTip ( this . reset_ceiling_reflect , "Reset" ) ;
this . reset_ceiling_reflect . UseVisualStyleBackColor = true ;
this . reset_ceiling_reflect . Click + = new System . EventHandler ( this . reset_ceiling_reflect_Click ) ;
//
// label20
//
this . label20 . Location = new System . Drawing . Point ( 26 , 202 ) ;
this . label20 . Name = "label20" ;
this . label20 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label20 . TabIndex = 17 ;
this . label20 . Tag = "" ;
this . label20 . Text = "Reflectivity:" ;
this . label20 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// ceiling_reflect
//
this . ceiling_reflect . AllowDecimal = true ;
this . ceiling_reflect . AllowExpressions = false ;
this . ceiling_reflect . AllowNegative = false ;
this . ceiling_reflect . AllowRelative = false ;
this . ceiling_reflect . ButtonStep = 1 ;
this . ceiling_reflect . ButtonStepBig = 0.25F ;
this . ceiling_reflect . ButtonStepFloat = 0.1F ;
this . ceiling_reflect . ButtonStepSmall = 0.01F ;
this . ceiling_reflect . ButtonStepsUseModifierKeys = true ;
this . ceiling_reflect . ButtonStepsWrapAround = false ;
this . ceiling_reflect . Location = new System . Drawing . Point ( 113 , 197 ) ;
this . ceiling_reflect . Name = "ceiling_reflect" ;
this . ceiling_reflect . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . ceiling_reflect . StepValues = null ;
this . ceiling_reflect . TabIndex = 18 ;
this . ceiling_reflect . Tag = "" ;
this . ceiling_reflect . WhenTextChanged + = new System . EventHandler ( this . ceiling_reflect_WhenTextChanged ) ;
//
// resetceilterrain
//
this . resetceilterrain . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetceilterrain.Image" ) ) ) ;
this . resetceilterrain . Location = new System . Drawing . Point ( 246 , 110 ) ;
this . resetceilterrain . Name = "resetceilterrain" ;
this . resetceilterrain . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetceilterrain . TabIndex = 8 ;
this . resetceilterrain . Text = " " ;
this . tooltip . SetToolTip ( this . resetceilterrain , "Reset" ) ;
this . resetceilterrain . UseVisualStyleBackColor = true ;
this . resetceilterrain . Click + = new System . EventHandler ( this . resetceilterrain_Click ) ;
//
// label7
//
this . label7 . Location = new System . Drawing . Point ( 26 , 114 ) ;
this . label7 . Name = "label7" ;
this . label7 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label7 . TabIndex = 6 ;
this . label7 . Tag = "" ;
this . label7 . Text = "Terrain:" ;
this . label7 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// ceilterrain
//
this . ceilterrain . FormattingEnabled = true ;
this . ceilterrain . Location = new System . Drawing . Point ( 113 , 111 ) ;
this . ceilterrain . Name = "ceilterrain" ;
this . ceilterrain . Size = new System . Drawing . Size ( 130 , 21 ) ;
this . ceilterrain . TabIndex = 7 ;
this . ceilterrain . TextChanged + = new System . EventHandler ( this . ceilterrain_TextChanged ) ;
this . ceilterrain . MouseDown + = new System . Windows . Forms . MouseEventHandler ( this . ceilterrain_MouseDown ) ;
//
// resetceillight
//
this . resetceillight . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetceillight.Image" ) ) ) ;
this . resetceillight . Location = new System . Drawing . Point ( 246 , 138 ) ;
this . resetceillight . Name = "resetceillight" ;
this . resetceillight . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetceillight . TabIndex = 12 ;
this . tooltip . SetToolTip ( this . resetceillight , "Reset" ) ;
this . resetceillight . UseVisualStyleBackColor = true ;
this . resetceillight . Click + = new System . EventHandler ( this . resetceillight_Click ) ;
//
// labelCeilOffsets
//
this . labelCeilOffsets . Location = new System . Drawing . Point ( 8 , 27 ) ;
this . labelCeilOffsets . Name = "labelCeilOffsets" ;
this . labelCeilOffsets . Size = new System . Drawing . Size ( 98 , 14 ) ;
this . labelCeilOffsets . TabIndex = 0 ;
this . labelCeilOffsets . Tag = "" ;
this . labelCeilOffsets . Text = "Texture offsets:" ;
this . labelCeilOffsets . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// labelCeilScale
//
this . labelCeilScale . Location = new System . Drawing . Point ( 8 , 59 ) ;
this . labelCeilScale . Name = "labelCeilScale" ;
this . labelCeilScale . Size = new System . Drawing . Size ( 98 , 14 ) ;
this . labelCeilScale . TabIndex = 2 ;
this . labelCeilScale . Tag = "" ;
this . labelCeilScale . Text = "Texture scale:" ;
this . labelCeilScale . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// cbUseCeilLineAngles
//
this . cbUseCeilLineAngles . AutoSize = true ;
this . cbUseCeilLineAngles . Location = new System . Drawing . Point ( 181 , 172 ) ;
this . cbUseCeilLineAngles . Name = "cbUseCeilLineAngles" ;
this . cbUseCeilLineAngles . Size = new System . Drawing . Size ( 113 , 17 ) ;
this . cbUseCeilLineAngles . TabIndex = 16 ;
this . cbUseCeilLineAngles . Tag = "" ;
this . cbUseCeilLineAngles . Text = "Use linedef angles" ;
this . cbUseCeilLineAngles . UseVisualStyleBackColor = true ;
this . cbUseCeilLineAngles . CheckedChanged + = new System . EventHandler ( this . cbUseCeilLineAngles_CheckedChanged ) ;
//
// ceilAngleControl
//
2019-12-14 21:42:44 +00:00
this . ceilAngleControl . Angle = - 1710 ;
2017-03-08 23:00:20 +00:00
this . ceilAngleControl . AngleOffset = 90 ;
this . ceilAngleControl . DoomAngleClamping = false ;
this . ceilAngleControl . Location = new System . Drawing . Point ( 6 , 156 ) ;
this . ceilAngleControl . Name = "ceilAngleControl" ;
this . ceilAngleControl . Size = new System . Drawing . Size ( 44 , 44 ) ;
this . ceilAngleControl . TabIndex = 13 ;
this . ceilAngleControl . AngleChanged + = new System . EventHandler ( this . ceilAngleControl_AngleChanged ) ;
//
// labelceilrenderstyle
//
this . labelceilrenderstyle . Location = new System . Drawing . Point ( 26 , 88 ) ;
this . labelceilrenderstyle . Name = "labelceilrenderstyle" ;
this . labelceilrenderstyle . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . labelceilrenderstyle . TabIndex = 4 ;
this . labelceilrenderstyle . Tag = "" ;
this . labelceilrenderstyle . Text = "Render style:" ;
this . labelceilrenderstyle . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// label1
//
this . label1 . Location = new System . Drawing . Point ( 26 , 172 ) ;
this . label1 . Name = "label1" ;
this . label1 . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . label1 . TabIndex = 14 ;
this . label1 . Tag = "" ;
this . label1 . Text = "Rotation:" ;
this . label1 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// ceilRotation
//
this . ceilRotation . AllowDecimal = true ;
this . ceilRotation . AllowExpressions = false ;
this . ceilRotation . AllowNegative = true ;
this . ceilRotation . AllowRelative = true ;
this . ceilRotation . ButtonStep = 5 ;
this . ceilRotation . ButtonStepBig = 15F ;
this . ceilRotation . ButtonStepFloat = 1F ;
this . ceilRotation . ButtonStepSmall = 0.1F ;
this . ceilRotation . ButtonStepsUseModifierKeys = true ;
this . ceilRotation . ButtonStepsWrapAround = true ;
this . ceilRotation . Location = new System . Drawing . Point ( 113 , 167 ) ;
this . ceilRotation . Name = "ceilRotation" ;
this . ceilRotation . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . ceilRotation . StepValues = null ;
this . ceilRotation . TabIndex = 15 ;
this . ceilRotation . Tag = "" ;
this . ceilRotation . WhenTextChanged + = new System . EventHandler ( this . ceilRotation_WhenTextChanged ) ;
//
// ceilLightAbsolute
//
this . ceilLightAbsolute . AutoSize = true ;
this . ceilLightAbsolute . Location = new System . Drawing . Point ( 181 , 142 ) ;
this . ceilLightAbsolute . Name = "ceilLightAbsolute" ;
this . ceilLightAbsolute . Size = new System . Drawing . Size ( 67 , 17 ) ;
this . ceilLightAbsolute . TabIndex = 11 ;
this . ceilLightAbsolute . Tag = "" ;
this . ceilLightAbsolute . Text = "Absolute" ;
this . ceilLightAbsolute . UseVisualStyleBackColor = true ;
this . ceilLightAbsolute . CheckedChanged + = new System . EventHandler ( this . ceilLightAbsolute_CheckedChanged ) ;
//
// labelLightFront
//
this . labelLightFront . Location = new System . Drawing . Point ( 26 , 142 ) ;
this . labelLightFront . Name = "labelLightFront" ;
this . labelLightFront . Size = new System . Drawing . Size ( 80 , 14 ) ;
this . labelLightFront . TabIndex = 9 ;
this . labelLightFront . Tag = "" ;
this . labelLightFront . Text = "Brightness:" ;
this . labelLightFront . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// ceilBrightness
//
this . ceilBrightness . AllowDecimal = false ;
this . ceilBrightness . AllowExpressions = false ;
this . ceilBrightness . AllowNegative = true ;
this . ceilBrightness . AllowRelative = true ;
this . ceilBrightness . ButtonStep = 16 ;
this . ceilBrightness . ButtonStepBig = 32F ;
this . ceilBrightness . ButtonStepFloat = 1F ;
this . ceilBrightness . ButtonStepSmall = 1F ;
this . ceilBrightness . ButtonStepsUseModifierKeys = true ;
this . ceilBrightness . ButtonStepsWrapAround = false ;
this . ceilBrightness . Location = new System . Drawing . Point ( 113 , 137 ) ;
this . ceilBrightness . Name = "ceilBrightness" ;
this . ceilBrightness . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . ceilBrightness . StepValues = null ;
this . ceilBrightness . TabIndex = 10 ;
this . ceilBrightness . Tag = "lightceiling" ;
this . ceilBrightness . WhenTextChanged + = new System . EventHandler ( this . ceilBrightness_WhenTextChanged ) ;
//
// ceilRenderStyle
//
this . ceilRenderStyle . DropDownStyle = System . Windows . Forms . ComboBoxStyle . DropDownList ;
this . ceilRenderStyle . FormattingEnabled = true ;
this . ceilRenderStyle . Location = new System . Drawing . Point ( 113 , 85 ) ;
this . ceilRenderStyle . Name = "ceilRenderStyle" ;
this . ceilRenderStyle . Size = new System . Drawing . Size ( 130 , 21 ) ;
this . ceilRenderStyle . TabIndex = 5 ;
//
// ceilScale
//
this . ceilScale . AllowDecimal = true ;
this . ceilScale . AllowValueLinking = true ;
this . ceilScale . ButtonStep = 1 ;
this . ceilScale . ButtonStepBig = 1F ;
this . ceilScale . ButtonStepFloat = 0.1F ;
this . ceilScale . ButtonStepSmall = 0.01F ;
this . ceilScale . ButtonStepsUseModifierKeys = true ;
this . ceilScale . DefaultValue = 1F ;
this . ceilScale . Field1 = "xscaleceiling" ;
this . ceilScale . Field2 = "yscaleceiling" ;
this . ceilScale . LinkValues = false ;
this . ceilScale . Location = new System . Drawing . Point ( 110 , 53 ) ;
this . ceilScale . Name = "ceilScale" ;
this . ceilScale . Size = new System . Drawing . Size ( 186 , 26 ) ;
this . ceilScale . TabIndex = 3 ;
this . ceilScale . OnValuesChanged + = new System . EventHandler ( this . ceilScale_OnValuesChanged ) ;
//
// ceilOffsets
//
this . ceilOffsets . AllowDecimal = true ;
this . ceilOffsets . AllowValueLinking = false ;
this . ceilOffsets . ButtonStep = 1 ;
this . ceilOffsets . ButtonStepBig = 32F ;
this . ceilOffsets . ButtonStepFloat = 16F ;
this . ceilOffsets . ButtonStepSmall = 1F ;
this . ceilOffsets . ButtonStepsUseModifierKeys = true ;
this . ceilOffsets . DefaultValue = 0F ;
this . ceilOffsets . Field1 = "xpanningceiling" ;
this . ceilOffsets . Field2 = "ypanningceiling" ;
this . ceilOffsets . LinkValues = false ;
this . ceilOffsets . Location = new System . Drawing . Point ( 110 , 21 ) ;
this . ceilOffsets . Name = "ceilOffsets" ;
this . ceilOffsets . Size = new System . Drawing . Size ( 186 , 26 ) ;
this . ceilOffsets . TabIndex = 1 ;
this . ceilOffsets . OnValuesChanged + = new System . EventHandler ( this . ceilOffsets_OnValuesChanged ) ;
//
// ceilingtex
//
this . ceilingtex . Location = new System . Drawing . Point ( 356 , 21 ) ;
this . ceilingtex . MultipleTextures = false ;
this . ceilingtex . Name = "ceilingtex" ;
this . ceilingtex . Size = new System . Drawing . Size ( 176 , 200 ) ;
this . ceilingtex . TabIndex = 25 ;
this . ceilingtex . TextureName = "" ;
this . ceilingtex . OnValueChanged + = new System . EventHandler ( this . ceilingtex_OnValueChanged ) ;
//
// tabslopes
//
this . tabslopes . Controls . Add ( this . groupBox7 ) ;
this . tabslopes . Controls . Add ( this . groupBox6 ) ;
this . tabslopes . Controls . Add ( this . groupBox5 ) ;
this . tabslopes . Controls . Add ( this . groupBox4 ) ;
this . tabslopes . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
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this . tabslopes . Location = new System . Drawing . Point ( 4 , 24 ) ;
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this . tabslopes . Name = "tabslopes" ;
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this . tabslopes . Size = new System . Drawing . Size ( 570 , 528 ) ;
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this . tabslopes . TabIndex = 3 ;
this . tabslopes . Text = "Slopes / Portals" ;
this . tabslopes . UseVisualStyleBackColor = true ;
//
// groupBox7
//
this . groupBox7 . Controls . Add ( this . resetalphafloor ) ;
this . groupBox7 . Controls . Add ( this . floorportalflags ) ;
this . groupBox7 . Controls . Add ( this . label22 ) ;
this . groupBox7 . Controls . Add ( this . alphafloor ) ;
this . groupBox7 . Controls . Add ( this . floorportalrenderstylelabel ) ;
this . groupBox7 . Controls . Add ( this . floorportalrenderstyle ) ;
this . groupBox7 . Location = new System . Drawing . Point ( 307 , 261 ) ;
this . groupBox7 . Name = "groupBox7" ;
this . groupBox7 . Size = new System . Drawing . Size ( 260 , 266 ) ;
this . groupBox7 . TabIndex = 60 ;
this . groupBox7 . TabStop = false ;
this . groupBox7 . Text = " Floor portal " ;
//
// resetalphafloor
//
this . resetalphafloor . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetalphafloor.Image" ) ) ) ;
this . resetalphafloor . Location = new System . Drawing . Point ( 149 , 49 ) ;
this . resetalphafloor . Name = "resetalphafloor" ;
this . resetalphafloor . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetalphafloor . TabIndex = 70 ;
this . tooltip . SetToolTip ( this . resetalphafloor , "Reset" ) ;
this . resetalphafloor . UseVisualStyleBackColor = true ;
this . resetalphafloor . Click + = new System . EventHandler ( this . resetalphafloor_Click ) ;
//
// floorportalflags
//
this . floorportalflags . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . floorportalflags . AutoScroll = true ;
this . floorportalflags . Columns = 2 ;
this . floorportalflags . Location = new System . Drawing . Point ( 9 , 79 ) ;
this . floorportalflags . Name = "floorportalflags" ;
this . floorportalflags . Size = new System . Drawing . Size ( 245 , 181 ) ;
this . floorportalflags . TabIndex = 59 ;
this . floorportalflags . VerticalSpacing = 1 ;
//
// label22
//
this . label22 . Location = new System . Drawing . Point ( 6 , 54 ) ;
this . label22 . Name = "label22" ;
this . label22 . Size = new System . Drawing . Size ( 72 , 14 ) ;
this . label22 . TabIndex = 58 ;
this . label22 . Tag = "" ;
this . label22 . Text = "Alpha:" ;
this . label22 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// alphafloor
//
this . alphafloor . AllowDecimal = true ;
this . alphafloor . AllowExpressions = false ;
this . alphafloor . AllowNegative = false ;
this . alphafloor . AllowRelative = false ;
this . alphafloor . ButtonStep = 1 ;
this . alphafloor . ButtonStepBig = 0.25F ;
this . alphafloor . ButtonStepFloat = 0.1F ;
this . alphafloor . ButtonStepSmall = 0.01F ;
this . alphafloor . ButtonStepsUseModifierKeys = true ;
this . alphafloor . ButtonStepsWrapAround = false ;
this . alphafloor . Location = new System . Drawing . Point ( 84 , 49 ) ;
this . alphafloor . Name = "alphafloor" ;
this . alphafloor . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . alphafloor . StepValues = null ;
this . alphafloor . TabIndex = 57 ;
this . alphafloor . Tag = "" ;
this . alphafloor . WhenTextChanged + = new System . EventHandler ( this . alphafloor_WhenTextChanged ) ;
//
// floorportalrenderstylelabel
//
this . floorportalrenderstylelabel . Location = new System . Drawing . Point ( 6 , 26 ) ;
this . floorportalrenderstylelabel . Name = "floorportalrenderstylelabel" ;
this . floorportalrenderstylelabel . Size = new System . Drawing . Size ( 72 , 14 ) ;
this . floorportalrenderstylelabel . TabIndex = 56 ;
this . floorportalrenderstylelabel . Tag = "" ;
this . floorportalrenderstylelabel . Text = "Render style:" ;
this . floorportalrenderstylelabel . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// floorportalrenderstyle
//
this . floorportalrenderstyle . DropDownStyle = System . Windows . Forms . ComboBoxStyle . DropDownList ;
this . floorportalrenderstyle . FormattingEnabled = true ;
this . floorportalrenderstyle . Location = new System . Drawing . Point ( 84 , 22 ) ;
this . floorportalrenderstyle . Name = "floorportalrenderstyle" ;
this . floorportalrenderstyle . Size = new System . Drawing . Size ( 103 , 21 ) ;
this . floorportalrenderstyle . TabIndex = 55 ;
//
// groupBox6
//
this . groupBox6 . Controls . Add ( this . resetalphaceiling ) ;
this . groupBox6 . Controls . Add ( this . ceilportalflags ) ;
this . groupBox6 . Controls . Add ( this . label21 ) ;
this . groupBox6 . Controls . Add ( this . alphaceiling ) ;
this . groupBox6 . Controls . Add ( this . ceilportalrenderstylelabel ) ;
this . groupBox6 . Controls . Add ( this . ceilportalrenderstyle ) ;
this . groupBox6 . Location = new System . Drawing . Point ( 307 , 3 ) ;
this . groupBox6 . Name = "groupBox6" ;
this . groupBox6 . Size = new System . Drawing . Size ( 260 , 252 ) ;
this . groupBox6 . TabIndex = 2 ;
this . groupBox6 . TabStop = false ;
this . groupBox6 . Text = " Ceiling portal " ;
//
// resetalphaceiling
//
this . resetalphaceiling . Image = ( ( System . Drawing . Image ) ( resources . GetObject ( "resetalphaceiling.Image" ) ) ) ;
this . resetalphaceiling . Location = new System . Drawing . Point ( 149 , 49 ) ;
this . resetalphaceiling . Name = "resetalphaceiling" ;
this . resetalphaceiling . Size = new System . Drawing . Size ( 23 , 23 ) ;
this . resetalphaceiling . TabIndex = 68 ;
this . tooltip . SetToolTip ( this . resetalphaceiling , "Reset" ) ;
this . resetalphaceiling . UseVisualStyleBackColor = true ;
this . resetalphaceiling . Click + = new System . EventHandler ( this . resetalphaceiling_Click ) ;
//
// ceilportalflags
//
this . ceilportalflags . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . ceilportalflags . AutoScroll = true ;
this . ceilportalflags . Columns = 2 ;
this . ceilportalflags . Location = new System . Drawing . Point ( 9 , 79 ) ;
this . ceilportalflags . Name = "ceilportalflags" ;
this . ceilportalflags . Size = new System . Drawing . Size ( 245 , 167 ) ;
this . ceilportalflags . TabIndex = 59 ;
this . ceilportalflags . VerticalSpacing = 1 ;
//
// label21
//
this . label21 . Location = new System . Drawing . Point ( 6 , 54 ) ;
this . label21 . Name = "label21" ;
this . label21 . Size = new System . Drawing . Size ( 72 , 14 ) ;
this . label21 . TabIndex = 58 ;
this . label21 . Tag = "" ;
this . label21 . Text = "Alpha:" ;
this . label21 . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// alphaceiling
//
this . alphaceiling . AllowDecimal = true ;
this . alphaceiling . AllowExpressions = false ;
this . alphaceiling . AllowNegative = false ;
this . alphaceiling . AllowRelative = false ;
this . alphaceiling . ButtonStep = 1 ;
this . alphaceiling . ButtonStepBig = 0.25F ;
this . alphaceiling . ButtonStepFloat = 0.1F ;
this . alphaceiling . ButtonStepSmall = 0.01F ;
this . alphaceiling . ButtonStepsUseModifierKeys = true ;
this . alphaceiling . ButtonStepsWrapAround = false ;
this . alphaceiling . Location = new System . Drawing . Point ( 84 , 49 ) ;
this . alphaceiling . Name = "alphaceiling" ;
this . alphaceiling . Size = new System . Drawing . Size ( 62 , 24 ) ;
this . alphaceiling . StepValues = null ;
this . alphaceiling . TabIndex = 57 ;
this . alphaceiling . Tag = "" ;
this . alphaceiling . WhenTextChanged + = new System . EventHandler ( this . alphaceiling_WhenTextChanged ) ;
//
// ceilportalrenderstylelabel
//
this . ceilportalrenderstylelabel . Location = new System . Drawing . Point ( 6 , 26 ) ;
this . ceilportalrenderstylelabel . Name = "ceilportalrenderstylelabel" ;
this . ceilportalrenderstylelabel . Size = new System . Drawing . Size ( 72 , 14 ) ;
this . ceilportalrenderstylelabel . TabIndex = 56 ;
this . ceilportalrenderstylelabel . Tag = "" ;
this . ceilportalrenderstylelabel . Text = "Render style:" ;
this . ceilportalrenderstylelabel . TextAlign = System . Drawing . ContentAlignment . TopRight ;
//
// ceilportalrenderstyle
//
this . ceilportalrenderstyle . DropDownStyle = System . Windows . Forms . ComboBoxStyle . DropDownList ;
this . ceilportalrenderstyle . FormattingEnabled = true ;
this . ceilportalrenderstyle . Location = new System . Drawing . Point ( 84 , 22 ) ;
this . ceilportalrenderstyle . Name = "ceilportalrenderstyle" ;
this . ceilportalrenderstyle . Size = new System . Drawing . Size ( 103 , 21 ) ;
this . ceilportalrenderstyle . TabIndex = 55 ;
//
// groupBox5
//
this . groupBox5 . Controls . Add ( this . floorslopecontrol ) ;
this . groupBox5 . Location = new System . Drawing . Point ( 3 , 261 ) ;
this . groupBox5 . Name = "groupBox5" ;
this . groupBox5 . Size = new System . Drawing . Size ( 298 , 266 ) ;
this . groupBox5 . TabIndex = 1 ;
this . groupBox5 . TabStop = false ;
this . groupBox5 . Text = " Floor slope " ;
//
// floorslopecontrol
//
this . floorslopecontrol . Location = new System . Drawing . Point ( 4 , 19 ) ;
this . floorslopecontrol . Name = "floorslopecontrol" ;
this . floorslopecontrol . Size = new System . Drawing . Size ( 290 , 178 ) ;
this . floorslopecontrol . TabIndex = 0 ;
this . floorslopecontrol . UseLineAngles = false ;
this . floorslopecontrol . OnAnglesChanged + = new System . EventHandler ( this . floorslopecontrol_OnAnglesChanged ) ;
this . floorslopecontrol . OnUseLineAnglesChanged + = new System . EventHandler ( this . floorslopecontrol_OnUseLineAnglesChanged ) ;
this . floorslopecontrol . OnPivotModeChanged + = new System . EventHandler ( this . floorslopecontrol_OnPivotModeChanged ) ;
this . floorslopecontrol . OnResetClicked + = new System . EventHandler ( this . floorslopecontrol_OnResetClicked ) ;
//
// groupBox4
//
this . groupBox4 . Controls . Add ( this . ceilingslopecontrol ) ;
this . groupBox4 . Location = new System . Drawing . Point ( 3 , 3 ) ;
this . groupBox4 . Name = "groupBox4" ;
this . groupBox4 . Size = new System . Drawing . Size ( 298 , 252 ) ;
this . groupBox4 . TabIndex = 0 ;
this . groupBox4 . TabStop = false ;
this . groupBox4 . Text = " Ceiling slope " ;
//
// ceilingslopecontrol
//
this . ceilingslopecontrol . Location = new System . Drawing . Point ( 4 , 19 ) ;
this . ceilingslopecontrol . Name = "ceilingslopecontrol" ;
this . ceilingslopecontrol . Size = new System . Drawing . Size ( 290 , 178 ) ;
this . ceilingslopecontrol . TabIndex = 1 ;
this . ceilingslopecontrol . UseLineAngles = false ;
this . ceilingslopecontrol . OnAnglesChanged + = new System . EventHandler ( this . ceilingslopecontrol_OnAnglesChanged ) ;
this . ceilingslopecontrol . OnUseLineAnglesChanged + = new System . EventHandler ( this . ceilingslopecontrol_OnUseLineAnglesChanged ) ;
this . ceilingslopecontrol . OnPivotModeChanged + = new System . EventHandler ( this . ceilingslopecontrol_OnPivotModeChanged ) ;
this . ceilingslopecontrol . OnResetClicked + = new System . EventHandler ( this . ceilingslopecontrol_OnResetClicked ) ;
//
// tabcomment
//
this . tabcomment . Controls . Add ( this . commenteditor ) ;
this . tabcomment . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 204 ) ) ) ;
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this . tabcomment . Location = new System . Drawing . Point ( 4 , 24 ) ;
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this . tabcomment . Name = "tabcomment" ;
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this . tabcomment . Size = new System . Drawing . Size ( 570 , 528 ) ;
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this . tabcomment . TabIndex = 4 ;
this . tabcomment . Text = "Comment" ;
this . tabcomment . UseVisualStyleBackColor = true ;
//
// commenteditor
//
this . commenteditor . Dock = System . Windows . Forms . DockStyle . Fill ;
this . commenteditor . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . commenteditor . Name = "commenteditor" ;
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this . commenteditor . Size = new System . Drawing . Size ( 570 , 528 ) ;
2017-03-08 23:00:20 +00:00
this . commenteditor . TabIndex = 0 ;
//
// tabcustom
//
this . tabcustom . Controls . Add ( this . fieldslist ) ;
this . tabcustom . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
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this . tabcustom . Location = new System . Drawing . Point ( 4 , 24 ) ;
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this . tabcustom . Name = "tabcustom" ;
this . tabcustom . Padding = new System . Windows . Forms . Padding ( 3 ) ;
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this . tabcustom . Size = new System . Drawing . Size ( 570 , 528 ) ;
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this . tabcustom . TabIndex = 1 ;
this . tabcustom . Text = "Custom" ;
this . tabcustom . UseVisualStyleBackColor = true ;
this . tabcustom . MouseEnter + = new System . EventHandler ( this . tabcustom_MouseEnter ) ;
//
// fieldslist
//
this . fieldslist . AllowInsert = true ;
this . fieldslist . AutoInsertUserPrefix = true ;
this . fieldslist . BorderStyle = System . Windows . Forms . BorderStyle . Fixed3D ;
this . fieldslist . Dock = System . Windows . Forms . DockStyle . Fill ;
this . fieldslist . Location = new System . Drawing . Point ( 3 , 3 ) ;
this . fieldslist . Margin = new System . Windows . Forms . Padding ( 8 ) ;
this . fieldslist . Name = "fieldslist" ;
this . fieldslist . PropertyColumnVisible = true ;
this . fieldslist . PropertyColumnWidth = 150 ;
this . fieldslist . ShowFixedFields = true ;
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this . fieldslist . Size = new System . Drawing . Size ( 564 , 522 ) ;
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this . fieldslist . TabIndex = 1 ;
this . fieldslist . TypeColumnVisible = true ;
this . fieldslist . TypeColumnWidth = 100 ;
this . fieldslist . ValueColumnVisible = true ;
//
// cancel
//
this . cancel . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( System . Windows . Forms . AnchorStyles . Bottom | System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . cancel . DialogResult = System . Windows . Forms . DialogResult . Cancel ;
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this . cancel . Location = new System . Drawing . Point ( 474 , 566 ) ;
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this . cancel . Name = "cancel" ;
this . cancel . Size = new System . Drawing . Size ( 112 , 25 ) ;
this . cancel . TabIndex = 4 ;
this . cancel . Text = "Cancel" ;
this . cancel . UseVisualStyleBackColor = true ;
this . cancel . Click + = new System . EventHandler ( this . cancel_Click ) ;
//
// apply
//
this . apply . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( System . Windows . Forms . AnchorStyles . Bottom | System . Windows . Forms . AnchorStyles . Right ) ) ) ;
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this . apply . Location = new System . Drawing . Point ( 356 , 566 ) ;
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this . apply . Name = "apply" ;
this . apply . Size = new System . Drawing . Size ( 112 , 25 ) ;
this . apply . TabIndex = 3 ;
this . apply . Text = "OK" ;
this . apply . UseVisualStyleBackColor = true ;
this . apply . Click + = new System . EventHandler ( this . apply_Click ) ;
//
// tooltip
//
this . tooltip . AutomaticDelay = 10 ;
this . tooltip . AutoPopDelay = 10000 ;
this . tooltip . InitialDelay = 10 ;
this . tooltip . ReshowDelay = 100 ;
//
// SectorEditFormUDMF
//
this . AcceptButton = this . apply ;
this . AutoScaleDimensions = new System . Drawing . SizeF ( 96F , 96F ) ;
this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Dpi ;
this . CancelButton = this . cancel ;
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this . ClientSize = new System . Drawing . Size ( 598 , 592 ) ;
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this . Controls . Add ( this . cancel ) ;
this . Controls . Add ( this . apply ) ;
this . Controls . Add ( this . tabs ) ;
this . FormBorderStyle = System . Windows . Forms . FormBorderStyle . FixedDialog ;
this . MaximizeBox = false ;
this . MinimizeBox = false ;
this . Name = "SectorEditFormUDMF" ;
this . Opacity = 0D ;
this . ShowIcon = false ;
this . ShowInTaskbar = false ;
this . StartPosition = System . Windows . Forms . FormStartPosition . CenterParent ;
this . Text = "Edit Sector" ;
this . FormClosing + = new System . Windows . Forms . FormClosingEventHandler ( this . SectorEditFormUDMF_FormClosing ) ;
this . HelpRequested + = new System . Windows . Forms . HelpEventHandler ( this . SectorEditFormUDMF_HelpRequested ) ;
groupaction . ResumeLayout ( false ) ;
groupeffect . ResumeLayout ( false ) ;
groupeffect . PerformLayout ( ) ;
groupfloorceiling . ResumeLayout ( false ) ;
groupfloorceiling . PerformLayout ( ) ;
this . tabs . ResumeLayout ( false ) ;
this . tabproperties . ResumeLayout ( false ) ;
this . groupdamage . ResumeLayout ( false ) ;
this . groupBox3 . ResumeLayout ( false ) ;
this . tabColors . ResumeLayout ( false ) ;
this . groupBox11 . ResumeLayout ( false ) ;
this . groupBox11 . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . floorglowheightrequired ) ) . EndInit ( ) ;
this . groupBox10 . ResumeLayout ( false ) ;
this . groupBox10 . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . ceilingglowheightrequired ) ) . EndInit ( ) ;
this . groupBox9 . ResumeLayout ( false ) ;
this . groupBox8 . ResumeLayout ( false ) ;
this . tabSurfaces . ResumeLayout ( false ) ;
this . groupBox2 . ResumeLayout ( false ) ;
this . groupBox2 . PerformLayout ( ) ;
this . groupBox1 . ResumeLayout ( false ) ;
this . groupBox1 . PerformLayout ( ) ;
this . tabslopes . ResumeLayout ( false ) ;
this . groupBox7 . ResumeLayout ( false ) ;
this . groupBox6 . ResumeLayout ( false ) ;
this . groupBox5 . ResumeLayout ( false ) ;
this . groupBox4 . ResumeLayout ( false ) ;
this . tabcomment . ResumeLayout ( false ) ;
this . tabcustom . ResumeLayout ( false ) ;
this . ResumeLayout ( false ) ;
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}
#endregion
private System . Windows . Forms . TabControl tabs ;
private System . Windows . Forms . TabPage tabproperties ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox brightness ;
private System . Windows . Forms . Button browseeffect ;
private CodeImp . DoomBuilder . Controls . ActionSelectorControl effect ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ceilingheight ;
private System . Windows . Forms . Label sectorheightlabel ;
private System . Windows . Forms . Label sectorheight ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox floorheight ;
private System . Windows . Forms . TabPage tabcustom ;
private CodeImp . DoomBuilder . Controls . FieldsEditorControl fieldslist ;
private System . Windows . Forms . Button cancel ;
private System . Windows . Forms . Button apply ;
private System . Windows . Forms . TabPage tabSurfaces ;
private System . Windows . Forms . GroupBox groupBox1 ;
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private CodeImp . DoomBuilder . Controls . PairedFieldsControl ceilOffsets ;
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private CodeImp . DoomBuilder . Controls . FlatSelectorControl ceilingtex ;
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private CodeImp . DoomBuilder . Controls . PairedFieldsControl ceilScale ;
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private System . Windows . Forms . ComboBox ceilRenderStyle ;
private System . Windows . Forms . Label label1 ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ceilRotation ;
private System . Windows . Forms . CheckBox ceilLightAbsolute ;
private System . Windows . Forms . Label labelLightFront ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ceilBrightness ;
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private System . Windows . Forms . Label labelceilrenderstyle ;
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private System . Windows . Forms . GroupBox groupBox2 ;
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private System . Windows . Forms . Label labelfloorrenderstyle ;
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private System . Windows . Forms . Label label11 ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox floorRotation ;
private System . Windows . Forms . CheckBox floorLightAbsolute ;
private System . Windows . Forms . Label label12 ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox floorBrightness ;
private System . Windows . Forms . ComboBox floorRenderStyle ;
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private CodeImp . DoomBuilder . Controls . PairedFieldsControl floorScale ;
private CodeImp . DoomBuilder . Controls . PairedFieldsControl floorOffsets ;
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private CodeImp . DoomBuilder . Controls . FlatSelectorControl floortex ;
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private CodeImp . DoomBuilder . Controls . AngleControlEx floorAngleControl ;
private CodeImp . DoomBuilder . Controls . AngleControlEx ceilAngleControl ;
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private System . Windows . Forms . GroupBox groupBox3 ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox gravity ;
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private CodeImp . DoomBuilder . Controls . CheckboxArrayControl flags ;
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private System . Windows . Forms . CheckBox cbUseFloorLineAngles ;
private System . Windows . Forms . CheckBox cbUseCeilLineAngles ;
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private System . Windows . Forms . TabPage tabslopes ;
private System . Windows . Forms . GroupBox groupBox5 ;
private System . Windows . Forms . GroupBox groupBox4 ;
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private CodeImp . DoomBuilder . Controls . SectorSlopeControl floorslopecontrol ;
private CodeImp . DoomBuilder . Controls . SectorSlopeControl ceilingslopecontrol ;
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private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox heightoffset ;
private System . Windows . Forms . ToolTip tooltip ;
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private System . Windows . Forms . Label labelFloorOffsets ;
private System . Windows . Forms . Label labelFloorScale ;
private System . Windows . Forms . Label labelCeilOffsets ;
private System . Windows . Forms . Label labelCeilScale ;
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private System . Windows . Forms . Button resetsoundsequence ;
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private System . Windows . Forms . ComboBox soundsequence ;
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private System . Windows . Forms . TabPage tabcomment ;
private CodeImp . DoomBuilder . Controls . CommentEditor commenteditor ;
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private CodeImp . DoomBuilder . Controls . TagsSelector tagsselector ;
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private System . Windows . Forms . Button resetfloorlight ;
private System . Windows . Forms . Button resetceillight ;
Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
Added, DECORATE parser: damage types are now parsed.
Added: the editor now reports duplicate textures/flats/patches/sprites/colormaps/voxels in the loaded wads.
Added, all text parsers: added #region/#endregion support.
Added TERRAIN parser.
Added, Script Editor: added special handling for DECORATE special comments.
Added, Sector Edit window, UDMF: Soundsequence value was setup incorrectly when showing the window for multiple sectors with mixed Soundsequence value.
Fixed, Map Options window: "Strictly load patches between P_START and P_END" was not applied when applying the changes.
Fixed, MAPINFO parser: MapInfo should be treated as defined when a map MAPINFO block corresponding to current map is encountered even if it doesn't define any properties recognized by the editor.
Fixed, all text parsers: in some cases error line was calculated incorrectly when reporting an error detected by a text parser.
Cosmetic: changed ' to " in the rest of Error and Warning messages.
Internal: added text resource tracking.
Updated ZDoom_DECORATE.cfg.
Updated documentation ("Game Configuration - Basic Settings" page).
2016-02-22 12:33:19 +00:00
private System . Windows . Forms . Label label3 ;
private System . Windows . Forms . ComboBox floorterrain ;
private System . Windows . Forms . Label label7 ;
private System . Windows . Forms . ComboBox ceilterrain ;
private System . Windows . Forms . GroupBox groupdamage ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox leakiness ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox damageinterval ;
private System . Windows . Forms . Button resetdamagetype ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox damageamount ;
private System . Windows . Forms . ComboBox damagetype ;
private System . Windows . Forms . Button resetfloorterrain ;
private System . Windows . Forms . Button resetceilterrain ;
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private System . Windows . Forms . GroupBox groupBox6 ;
private System . Windows . Forms . Label ceilportalrenderstylelabel ;
private System . Windows . Forms . ComboBox ceilportalrenderstyle ;
private System . Windows . Forms . Label label21 ;
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private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox alphaceiling ;
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private CodeImp . DoomBuilder . Controls . CheckboxArrayControl ceilportalflags ;
private System . Windows . Forms . GroupBox groupBox7 ;
private CodeImp . DoomBuilder . Controls . CheckboxArrayControl floorportalflags ;
private System . Windows . Forms . Label label22 ;
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private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox alphafloor ;
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private System . Windows . Forms . Label floorportalrenderstylelabel ;
private System . Windows . Forms . ComboBox floorportalrenderstyle ;
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private System . Windows . Forms . Label label20 ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox ceiling_reflect ;
private System . Windows . Forms . Button reset_floor_reflect ;
private System . Windows . Forms . Label label23 ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox floor_reflect ;
private System . Windows . Forms . Button reset_ceiling_reflect ;
private System . Windows . Forms . Button resetalphafloor ;
private System . Windows . Forms . Button resetalphaceiling ;
private CodeImp . DoomBuilder . Controls . ButtonsNumericTextbox fogdensity ;
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private System . Windows . Forms . TabPage tabColors ;
private Controls . ColorFieldsControl fadeColor ;
private Controls . ColorFieldsControl lightColor ;
private System . Windows . Forms . GroupBox groupBox8 ;
private System . Windows . Forms . GroupBox groupBox9 ;
private System . Windows . Forms . GroupBox groupBox11 ;
private System . Windows . Forms . PictureBox floorglowheightrequired ;
private System . Windows . Forms . Button resetfloorglowheight ;
private System . Windows . Forms . Label floorglowheightlabel ;
private Controls . ButtonsNumericTextbox floorglowheight ;
private Controls . ColorFieldsControl floorglowcolor ;
private System . Windows . Forms . GroupBox groupBox10 ;
private System . Windows . Forms . PictureBox ceilingglowheightrequired ;
private System . Windows . Forms . Button resetceilingglowheight ;
private System . Windows . Forms . Label ceilingglowheightlabel ;
private Controls . ButtonsNumericTextbox ceilingglowheight ;
private Controls . ColorFieldsControl ceilingglowcolor ;
private Controls . ColorFieldsControl thingsColor ;
private Controls . ColorFieldsControl lowerWallColor ;
private Controls . ColorFieldsControl upperWallColor ;
private Controls . ColorFieldsControl floorColor ;
private Controls . ColorFieldsControl ceilingColor ;
private System . Windows . Forms . CheckBox ceilingGlowEnabled ;
private System . Windows . Forms . CheckBox floorGlowEnabled ;
private Controls . ButtonsNumericTextbox desaturation ;
}
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}