UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes/VisualSidedefParts.cs

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#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Collections.Generic;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
internal struct VisualSidedefParts
{
// Members
public VisualUpper upper;
public VisualLower lower;
public VisualMiddleDouble middledouble;
public VisualMiddleSingle middlesingle;
public List<VisualMiddle3D> middle3d;
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public List<VisualMiddleBack> middleback;//mxd
// Constructor
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public VisualSidedefParts(VisualUpper u, VisualLower l, VisualMiddleDouble m, List<VisualMiddle3D> e, List<VisualMiddleBack> eb)
{
this.upper = u;
this.lower = l;
this.middledouble = m;
this.middlesingle = null;
this.middle3d = e;
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this.middleback = eb;//mxd
}
// Constructor
public VisualSidedefParts(VisualMiddleSingle m)
{
this.upper = null;
this.lower = null;
this.middledouble = null;
this.middlesingle = m;
this.middle3d = null;
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this.middleback = null; //mxd
}
// This calls Setup() on all parts
public void SetupAllParts()
{
if(lower != null) lower.Setup();
if(middledouble != null) middledouble.Setup();
if(middlesingle != null) middlesingle.Setup();
if(upper != null) upper.Setup();
if(middle3d != null)
{
foreach(VisualMiddle3D m in middle3d)
m.Setup();
}
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if(middleback != null) {
foreach(VisualMiddleBack m in middleback)
m.Setup();
}
}
}
}