mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-10 17:51:00 +00:00
106 lines
2.2 KiB
C#
106 lines
2.2 KiB
C#
|
#region ================== Copyright (c) 2021 Boris Iwanski
|
|||
|
|
|||
|
/*
|
|||
|
* This program is free software: you can redistribute it and/or modify
|
|||
|
*
|
|||
|
* it under the terms of the GNU General Public License as published by
|
|||
|
*
|
|||
|
* the Free Software Foundation, either version 3 of the License, or
|
|||
|
* (at your option) any later version.
|
|||
|
*
|
|||
|
* This program is distributed in the hope that it will be useful,
|
|||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
|
*
|
|||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
|||
|
*
|
|||
|
* GNU General Public License for more details.
|
|||
|
*
|
|||
|
* You should have received a copy of the GNU General Public License
|
|||
|
* along with this program.If not, see<http://www.gnu.org/licenses/>.
|
|||
|
*/
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region ================== Namespaces
|
|||
|
|
|||
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using CodeImp.DoomBuilder.Map;
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
namespace CodeImp.DoomBuilder.UDBScript.Wrapper
|
|||
|
{
|
|||
|
public sealed class MapElementArgumentsWrapper : IEnumerable<int>
|
|||
|
{
|
|||
|
#region ================== Variables
|
|||
|
|
|||
|
private MapElement element;
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region ================== Properties
|
|||
|
|
|||
|
public int this[int i]
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
if (element is Thing) return ((Thing)element).Args[i];
|
|||
|
else if (element is Linedef) return ((Linedef)element).Args[i];
|
|||
|
else return 0;
|
|||
|
}
|
|||
|
set
|
|||
|
{
|
|||
|
if (element is Thing) ((Thing)element).Args[i] = value;
|
|||
|
else if (element is Linedef) ((Linedef)element).Args[i] = value;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public int length
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
if (element is Thing) return ((Thing)element).Args.Length;
|
|||
|
else if (element is Linedef) return ((Linedef)element).Args.Length;
|
|||
|
else return 0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region ================== Constructors
|
|||
|
|
|||
|
public MapElementArgumentsWrapper(MapElement element)
|
|||
|
{
|
|||
|
this.element = element;
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region ================== Methods
|
|||
|
|
|||
|
public IEnumerator<int> GetEnumerator()
|
|||
|
{
|
|||
|
if(element is Thing)
|
|||
|
{
|
|||
|
foreach (int i in ((Thing)element).Args)
|
|||
|
yield return ((Thing)element).Args[i];
|
|||
|
}
|
|||
|
else if (element is Linedef)
|
|||
|
{
|
|||
|
foreach (int i in ((Linedef)element).Args)
|
|||
|
yield return ((Linedef)element).Args[i];
|
|||
|
}
|
|||
|
|
|||
|
yield return 0;
|
|||
|
}
|
|||
|
|
|||
|
IEnumerator IEnumerable.GetEnumerator()
|
|||
|
{
|
|||
|
return GetEnumerator();
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
}
|