UltimateZoneBuilder/Source/Core/GZBuilder/Data/SkyboxInfo.cs

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using System.Collections.Generic;
namespace CodeImp.DoomBuilder.GZBuilder.Data
{
public sealed class SkyboxInfo
{
private readonly string name;
public string Name { get { return name; } }
public readonly List<string> Textures;
public bool FlipTop;
public SkyboxInfo(string name)
{
this.name = name;
Textures = new List<string>();
}
}
}