UltimateZoneBuilder/Source/Core/Config/ModelAndLightRenderModes.cs

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215 B
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namespace CodeImp.DoomBuilder.Config
{
public enum ModelRenderMode
{
NONE,
SELECTION,
ACTIVE_THINGS_FILTER,
ALL,
}
public enum LightRenderMode
{
NONE,
ALL,
ALL_ANIMATED,
}
}