mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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111 lines
2.5 KiB
C#
111 lines
2.5 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using Microsoft.Win32;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Controls;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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public partial class ErrorsForm : Form
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{
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#region ================== Variables
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public ErrorsForm()
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{
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InitializeComponent();
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list.Items.Clear();
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FillList();
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checkerrors.Start();
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}
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#endregion
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#region ================== Methods
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// This sets up the list
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private void FillList()
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{
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// Fill the list with the items we don't have yet
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list.BeginUpdate();
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General.ErrorLogger.HasChanged = false;
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List<ErrorItem> errors = General.ErrorLogger.GetErrors();
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int startindex = list.Items.Count;
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for(int i = startindex; i < errors.Count; i++)
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{
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ErrorItem e = errors[i];
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int icon = (e.type == ErrorType.Error) ? 0 : 1;
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ListViewItem item = new ListViewItem(e.message, icon);
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list.Items.Add(item);
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}
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list.EndUpdate();
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}
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#endregion
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#region ================== Events
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// Close clicked
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private void close_Click(object sender, EventArgs e)
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{
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this.Close();
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}
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// Closing
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private void ErrorsForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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checkerrors.Stop();
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}
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// Checking for more errors
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private void checkerrors_Tick(object sender, EventArgs e)
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{
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// If errors have been added, update the list
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if(General.ErrorLogger.HasChanged)
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{
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FillList();
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}
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}
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// This clears all errors
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private void clearlist_Click(object sender, EventArgs e)
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{
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General.ErrorLogger.Clear();
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list.Items.Clear();
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}
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#endregion
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}
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}
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