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#region = = = = = = = = = = = = = = = = = = Copyright ( c ) 2007 Pascal vd Heiden
/ *
* Copyright ( c ) 2007 Pascal vd Heiden , www . codeimp . com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* /
#endregion
#region = = = = = = = = = = = = = = = = = = Namespaces
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using System ;
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using CodeImp.DoomBuilder.Map ;
using CodeImp.DoomBuilder.Rendering ;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
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public class ResultMissingTexture : ErrorResult
{
#region = = = = = = = = = = = = = = = = = = Variables
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private readonly Sidedef side ;
private readonly SidedefPart part ;
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#endregion
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#region = = = = = = = = = = = = = = = = = = Properties
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public override int Buttons { get { return 1 ; } }
public override string Button1Text { get { return "Add Default Texture" ; } }
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#endregion
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#region = = = = = = = = = = = = = = = = = = Constructor / Destructor
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// Constructor
public ResultMissingTexture ( Sidedef sd , SidedefPart part )
{
// Initialize
this . side = sd ;
this . part = part ;
this . viewobjects . Add ( sd ) ;
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this . hidden = sd . IgnoredErrorChecks . Contains ( this . GetType ( ) ) ; //mxd
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this . description = "This sidedef is missing a texture where it is required and could cause a 'Hall Of Mirrors' visual problem in the map. Click the 'Add Default Texture' button to add a texture to the line." ;
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}
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#endregion
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#region = = = = = = = = = = = = = = = = = = Methods
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// This sets if this result is displayed in ErrorCheckForm (mxd)
internal override void Hide ( bool hide )
{
hidden = hide ;
Type t = this . GetType ( ) ;
if ( hide ) side . IgnoredErrorChecks . Add ( t ) ;
else if ( side . IgnoredErrorChecks . Contains ( t ) ) side . IgnoredErrorChecks . Remove ( t ) ;
}
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// This must return the string that is displayed in the listbox
public override string ToString ( )
{
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string sidestr = side . IsFront ? "front" : "back" ;
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switch ( part )
{
case SidedefPart . Upper :
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return "Sidedef " + side . Index + " has missing upper texture (" + sidestr + " side)" ;
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case SidedefPart . Middle :
return "Sidedef " + side . Index + " has missing middle texture (" + sidestr + " side)" ;
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case SidedefPart . Lower :
return "Sidedef " + side . Index + " has missing lower texture (" + sidestr + " side)" ;
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default :
return "ERROR" ;
}
}
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// Rendering
public override void PlotSelection ( IRenderer2D renderer )
{
renderer . PlotLinedef ( side . Line , General . Colors . Selection ) ;
renderer . PlotVertex ( side . Line . Start , ColorCollection . VERTICES ) ;
renderer . PlotVertex ( side . Line . End , ColorCollection . VERTICES ) ;
}
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// Fix by setting default texture
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public override bool Button1Click ( bool batchMode )
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{
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if ( ! batchMode ) General . Map . UndoRedo . CreateUndo ( "Missing texture correction" ) ;
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General . Settings . FindDefaultDrawSettings ( ) ;
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switch ( part )
{
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case SidedefPart . Upper : side . SetTextureHigh ( General . Map . Options . DefaultTopTexture ) ; break ;
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case SidedefPart . Middle : side . SetTextureMid ( General . Map . Options . DefaultWallTexture ) ; break ;
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case SidedefPart . Lower : side . SetTextureLow ( General . Map . Options . DefaultBottomTexture ) ; break ;
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}
General . Map . Map . Update ( ) ;
return true ;
}
#endregion
}
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}