`#description Jitters the selected vertices. If no vertices are selected all vertices in the map are jittered. Does not make sure that the resulting geometry is still valid.`;
`#scriptoptions
min
{
description="Minimum jitter";
default=0;
type=1;// Integer
}
max
{
description="Maximum jitter";
default=16;
type=1;// Integer
}
`;
// Gets a random value between min and max, then randomly make it negative