2007-06-14 14:44:18 +00:00
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2007-06-14 23:31:57 +00:00
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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2007-06-14 14:44:18 +00:00
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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2007-06-14 23:31:57 +00:00
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#endregion
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#region ================== Namespaces
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2007-06-13 19:39:38 +00:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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2007-11-04 22:19:30 +00:00
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using CodeImp.DoomBuilder.IO;
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2008-01-08 18:52:20 +00:00
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using CodeImp.DoomBuilder.Geometry;
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2007-06-13 19:39:38 +00:00
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2007-06-14 23:31:57 +00:00
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#endregion
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2007-06-13 19:39:38 +00:00
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namespace CodeImp.DoomBuilder.Map
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{
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2008-05-30 08:41:13 +00:00
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public sealed class Sidedef : MapElement
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2007-06-13 19:39:38 +00:00
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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2007-06-14 12:37:46 +00:00
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// Map
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2007-06-14 13:09:55 +00:00
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private MapSet map;
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2007-06-14 12:37:46 +00:00
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// List items
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private LinkedListNode<Sidedef> mainlistitem;
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private LinkedListNode<Sidedef> sectorlistitem;
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// Owner
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private Linedef linedef;
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// Sector
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private Sector sector;
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// Properties
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private int offsetx;
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private int offsety;
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private string texnamehigh;
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private string texnamemid;
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private string texnamelow;
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2007-11-04 22:19:30 +00:00
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private long longtexnamehigh;
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private long longtexnamemid;
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private long longtexnamelow;
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2008-01-25 19:12:34 +00:00
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2009-02-20 12:29:37 +00:00
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// Clone
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private int serializedindex;
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2007-06-13 19:39:38 +00:00
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#endregion
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#region ================== Properties
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2007-07-07 09:40:34 +00:00
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public MapSet Map { get { return map; } }
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2007-06-14 13:09:55 +00:00
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public bool IsFront { get { return (this == linedef.Front); } }
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public Linedef Line { get { return linedef; } }
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2007-06-14 12:37:46 +00:00
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public Sidedef Other { get { if(this == linedef.Front) return linedef.Back; else return linedef.Front; } }
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public Sector Sector { get { return sector; } }
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2008-01-08 18:52:20 +00:00
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public float Angle { get { if(IsFront) return linedef.Angle; else return Angle2D.Normalized(linedef.Angle + Angle2D.PI); } }
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2007-12-27 01:24:11 +00:00
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public int OffsetX { get { return offsetx; } set { offsetx = value; } }
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public int OffsetY { get { return offsety; } set { offsety = value; } }
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2007-10-14 15:44:55 +00:00
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public string HighTexture { get { return texnamehigh; } }
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public string MiddleTexture { get { return texnamemid; } }
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public string LowTexture { get { return texnamelow; } }
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2007-11-04 22:19:30 +00:00
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public long LongHighTexture { get { return longtexnamehigh; } }
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public long LongMiddleTexture { get { return longtexnamemid; } }
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public long LongLowTexture { get { return longtexnamelow; } }
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2009-02-20 12:29:37 +00:00
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internal int SerializedIndex { get { return serializedindex; } set { serializedindex = value; } }
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2007-10-14 15:44:55 +00:00
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2007-06-13 19:39:38 +00:00
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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2008-05-10 16:09:45 +00:00
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internal Sidedef(MapSet map, LinkedListNode<Sidedef> listitem, Linedef l, bool front, Sector s)
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2007-06-13 19:39:38 +00:00
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{
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// Initialize
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2007-06-14 12:37:46 +00:00
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this.map = map;
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this.mainlistitem = listitem;
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this.linedef = l;
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this.sector = s;
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2008-04-19 15:44:05 +00:00
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this.texnamehigh = "-";
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this.texnamemid = "-";
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this.texnamelow = "-";
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2008-09-17 19:21:45 +00:00
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this.longtexnamehigh = MapSet.EmptyLongName;
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this.longtexnamemid = MapSet.EmptyLongName;
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this.longtexnamelow = MapSet.EmptyLongName;
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2007-06-14 12:37:46 +00:00
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// Attach to the linedef
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if(front) l.AttachFront(this); else l.AttachBack(this);
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// Attach to sector
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sectorlistitem = s.AttachSidedef(this);
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2007-06-13 19:39:38 +00:00
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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2008-12-06 13:20:47 +00:00
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// Constructor
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internal Sidedef(MapSet map, LinkedListNode<Sidedef> listitem, Linedef l, bool front, Sector s, IReadWriteStream stream)
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{
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// Initialize
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this.map = map;
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this.mainlistitem = listitem;
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this.linedef = l;
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this.sector = s;
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// Attach to the linedef
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if(front) l.AttachFront(this); else l.AttachBack(this);
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// Attach to sector
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sectorlistitem = s.AttachSidedef(this);
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ReadWrite(stream);
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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2008-01-02 21:49:43 +00:00
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// Disposer
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2008-05-30 08:41:13 +00:00
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public override void Dispose()
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2007-06-13 19:39:38 +00:00
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{
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// Not already disposed?
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if(!isdisposed)
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{
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2007-06-14 12:37:46 +00:00
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// Already set isdisposed so that changes can be prohibited
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2007-06-13 19:39:38 +00:00
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isdisposed = true;
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2007-06-14 12:37:46 +00:00
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// Remove from main list
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mainlistitem.List.Remove(mainlistitem);
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// Detach from linedef
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linedef.DetachSidedef(this);
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// Detach from sector
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sector.DetachSidedef(sectorlistitem);
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// Clean up
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mainlistitem = null;
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sectorlistitem = null;
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linedef = null;
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map = null;
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sector = null;
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2008-05-30 08:41:13 +00:00
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// Dispose base
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base.Dispose();
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2007-06-13 19:39:38 +00:00
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}
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}
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#endregion
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2007-06-14 13:09:55 +00:00
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#region ================== Management
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2007-06-13 19:39:38 +00:00
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2008-12-06 13:20:47 +00:00
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// Serialize / deserialize
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internal void ReadWrite(IReadWriteStream s)
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{
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base.ReadWrite(s);
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s.rwInt(ref offsetx);
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s.rwInt(ref offsety);
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s.rwString(ref texnamehigh);
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s.rwString(ref texnamemid);
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s.rwString(ref texnamelow);
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2009-02-20 19:06:38 +00:00
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//s.rwLong(ref longtexnamehigh);
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//s.rwLong(ref longtexnamemid);
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//s.rwLong(ref longtexnamelow);
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if(!s.IsWriting)
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{
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longtexnamehigh = Lump.MakeLongName(texnamehigh);
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longtexnamemid = Lump.MakeLongName(texnamemid);
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longtexnamelow = Lump.MakeLongName(texnamelow);
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}
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2008-12-06 13:20:47 +00:00
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}
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2007-06-14 13:09:55 +00:00
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// This copies all properties to another sidedef
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public void CopyPropertiesTo(Sidedef s)
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{
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// Copy properties
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s.offsetx = offsetx;
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s.offsety = offsety;
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2007-11-12 22:43:01 +00:00
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s.texnamehigh = texnamehigh;
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s.texnamemid = texnamemid;
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s.texnamelow = texnamelow;
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s.longtexnamehigh = longtexnamehigh;
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s.longtexnamemid = longtexnamemid;
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s.longtexnamelow = longtexnamelow;
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2008-10-16 08:45:23 +00:00
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base.CopyPropertiesTo(s);
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2007-06-14 13:09:55 +00:00
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}
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2009-03-10 17:22:22 +00:00
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/// <summary>
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/// Returns the index of this sidedef. This is a O(n) operation.
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/// </summary>
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public int GetIndex()
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{
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return map.GetIndexForSidedef(this);
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}
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2007-06-14 13:09:55 +00:00
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2007-12-01 18:29:58 +00:00
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// This copies textures to another sidedef
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// And possibly also the offsets
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public void AddTexturesTo(Sidedef s)
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{
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int copyoffsets = 0;
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2007-12-26 00:31:32 +00:00
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// s cannot be null
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if(s == null) return;
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2007-12-01 18:29:58 +00:00
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// Upper texture set?
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if((texnamehigh.Length > 0) && (texnamehigh[0] != '-'))
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{
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// Copy upper texture
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s.texnamehigh = texnamehigh;
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s.longtexnamehigh = longtexnamehigh;
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// Counts as a half coice for copying offsets
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copyoffsets += 1;
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}
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// Middle texture set?
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if((texnamemid.Length > 0) && (texnamemid[0] != '-'))
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{
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// Copy middle texture
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s.texnamemid = texnamemid;
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s.longtexnamemid = longtexnamemid;
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// Counts for copying offsets
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copyoffsets += 2;
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}
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// Lower texture set?
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if((texnamelow.Length > 0) && (texnamelow[0] != '-'))
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{
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// Copy middle texture
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s.texnamelow = texnamelow;
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s.longtexnamelow = longtexnamelow;
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// Counts as a half coice for copying offsets
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copyoffsets += 1;
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}
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// Copy offsets also?
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if(copyoffsets >= 2)
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{
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// Copy offsets
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s.offsetx = offsetx;
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s.offsety = offsety;
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}
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2009-01-03 22:18:59 +00:00
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General.Map.IsChanged = true;
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2007-12-01 18:29:58 +00:00
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}
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2007-06-13 19:39:38 +00:00
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#endregion
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2007-06-24 18:56:43 +00:00
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2007-12-26 14:29:36 +00:00
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#region ================== Methods
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2009-03-10 17:22:22 +00:00
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2008-05-08 12:04:20 +00:00
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// This removes textures that are not required
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public void RemoveUnneededTextures(bool removemiddle)
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2009-03-15 14:22:05 +00:00
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{
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RemoveUnneededTextures(removemiddle, false);
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}
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// This removes textures that are not required
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public void RemoveUnneededTextures(bool removemiddle, bool force)
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2008-05-08 12:04:20 +00:00
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{
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2009-02-24 21:33:24 +00:00
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// Check if the line or sectors have no action or tags because
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// if they do, any texture on this side could be needed
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2009-03-15 14:22:05 +00:00
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if(((linedef.Tag <= 0) && (linedef.Action == 0) && (sector.Tag <= 0) &&
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((Other == null) || (Other.sector.Tag <= 0))) ||
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force)
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2008-05-08 12:04:20 +00:00
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{
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2009-02-24 21:33:24 +00:00
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if(!HighRequired())
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{
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this.texnamehigh = "-";
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this.longtexnamehigh = MapSet.EmptyLongName;
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General.Map.IsChanged = true;
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}
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if(!MiddleRequired() && removemiddle)
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{
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this.texnamemid = "-";
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this.longtexnamemid = MapSet.EmptyLongName;
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General.Map.IsChanged = true;
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}
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if(!LowRequired())
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{
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this.texnamelow = "-";
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this.longtexnamelow = MapSet.EmptyLongName;
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General.Map.IsChanged = true;
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}
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2008-05-08 12:04:20 +00:00
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}
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}
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2007-12-26 14:29:36 +00:00
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// This checks if a texture is required
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public bool HighRequired()
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{
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// Doublesided?
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if(Other != null)
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{
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// Texture is required when ceiling of other side is lower
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return (Other.sector.CeilHeight < this.sector.CeilHeight);
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}
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else
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{
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return false;
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}
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}
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// This checks if a texture is required
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public bool MiddleRequired()
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{
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// Texture is required when the line is singlesided
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return (Other == null);
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}
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// This checks if a texture is required
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public bool LowRequired()
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{
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// Doublesided?
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if(Other != null)
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{
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// Texture is required when floor of other side is higher
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return (Other.sector.FloorHeight > this.sector.FloorHeight);
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}
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else
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{
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return false;
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}
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}
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#endregion
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2007-06-24 18:56:43 +00:00
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#region ================== Changes
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// This updates all properties
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public void Update(int offsetx, int offsety, string thigh, string tmid, string tlow)
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{
|
|
|
|
// Apply changes
|
|
|
|
this.offsetx = offsetx;
|
|
|
|
this.offsety = offsety;
|
2007-11-04 22:19:30 +00:00
|
|
|
SetTextureHigh(thigh);
|
|
|
|
SetTextureMid(tmid);
|
|
|
|
SetTextureLow(tlow);
|
|
|
|
}
|
|
|
|
|
|
|
|
// This sets texture
|
|
|
|
public void SetTextureHigh(string name)
|
|
|
|
{
|
|
|
|
texnamehigh = name;
|
|
|
|
longtexnamehigh = Lump.MakeLongName(name);
|
2009-01-03 22:18:59 +00:00
|
|
|
General.Map.IsChanged = true;
|
2007-11-04 22:19:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// This sets texture
|
|
|
|
public void SetTextureMid(string name)
|
|
|
|
{
|
|
|
|
texnamemid = name;
|
|
|
|
longtexnamemid = Lump.MakeLongName(name);
|
2009-01-03 22:18:59 +00:00
|
|
|
General.Map.IsChanged = true;
|
2007-11-04 22:19:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// This sets texture
|
|
|
|
public void SetTextureLow(string name)
|
|
|
|
{
|
|
|
|
texnamelow = name;
|
|
|
|
longtexnamelow = Lump.MakeLongName(name);
|
2009-01-03 22:18:59 +00:00
|
|
|
General.Map.IsChanged = true;
|
2007-06-24 18:56:43 +00:00
|
|
|
}
|
|
|
|
|
2007-12-27 01:24:11 +00:00
|
|
|
// This changes sector
|
|
|
|
public void ChangeSector(Sector newsector)
|
|
|
|
{
|
|
|
|
// Detach from sector
|
|
|
|
sector.DetachSidedef(sectorlistitem);
|
|
|
|
|
|
|
|
// Change sector
|
|
|
|
sector = newsector;
|
|
|
|
|
|
|
|
// Attach to sector
|
|
|
|
sectorlistitem = sector.AttachSidedef(this);
|
2009-01-03 22:18:59 +00:00
|
|
|
|
|
|
|
General.Map.IsChanged = true;
|
2007-12-27 01:24:11 +00:00
|
|
|
}
|
|
|
|
|
2007-06-24 18:56:43 +00:00
|
|
|
#endregion
|
2007-06-13 19:39:38 +00:00
|
|
|
}
|
|
|
|
}
|