2007-10-31 20:34:09 +00:00
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using Microsoft.Win32;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Config;
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2007-11-04 22:19:30 +00:00
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using CodeImp.DoomBuilder.Map;
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2007-10-31 20:34:09 +00:00
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#endregion
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namespace CodeImp.DoomBuilder.Interface
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{
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public partial class TextureBrowserForm : DelayedForm
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{
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// Constructor
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public TextureBrowserForm()
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{
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2007-11-04 22:19:30 +00:00
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Dictionary<long, long> usedtextures = new Dictionary<long,long>();
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2007-10-31 20:34:09 +00:00
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// Initialize
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InitializeComponent();
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2007-11-04 22:19:30 +00:00
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// Make groups
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ListViewGroup used = browser.AddGroup("Used Textures");
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ListViewGroup avail = browser.AddGroup("Available Textures");
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// Go through the map to find the used textures
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foreach(Sidedef sd in General.Map.Map.Sidedefs)
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2007-10-31 20:34:09 +00:00
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{
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2007-11-04 22:19:30 +00:00
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// Add high texture
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if(sd.HighTexture.Length > 0)
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if(!usedtextures.ContainsKey(sd.LongHighTexture)) usedtextures.Add(sd.LongHighTexture, 0);
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// Add mid texture
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if(sd.LowTexture.Length > 0)
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if(!usedtextures.ContainsKey(sd.LongMiddleTexture)) usedtextures.Add(sd.LongMiddleTexture, 0);
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// Add low texture
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if(sd.MiddleTexture.Length > 0)
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if(!usedtextures.ContainsKey(sd.LongLowTexture)) usedtextures.Add(sd.LongLowTexture, 0);
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2007-10-31 20:34:09 +00:00
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}
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2007-11-04 22:19:30 +00:00
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// Start adding
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browser.BeginAdding();
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// Add all used textures
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foreach(ImageData img in General.Map.Data.Textures)
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if(usedtextures.ContainsKey(img.LongName))
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browser.Add(img.Name, img, img, used);
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// Add all available textures
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foreach(ImageData img in General.Map.Data.Textures)
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browser.Add(img.Name, img, img, avail);
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// Done adding
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browser.EndAdding();
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}
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// Selection changed
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private void browser_SelectedItemChanged()
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{
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apply.Enabled = (browser.SelectedItem != null);
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2007-10-31 20:34:09 +00:00
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}
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}
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}
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