UltimateZoneBuilder/Build/UDBScript/Scripts/Examples/Geometry/triangulatesectors.js

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/// <reference path="../../../udbscript.d.ts" />
`#version 4`;
`#name Triangulate Sectors`;
`#description Triangulates the selected or highlighted sectors into new sectors. Note that the triangulation will not "be beautiful", and that the sectors with islands may cause problems.`;
let sectors = UDB.Map.getSelectedOrHighlightedSectors();
if(sectors.length == 0)
UDB.die('No sectors selected or highlighted');
// Draw all triangles. Remember to add the first point at the end so that the drawing will be closed
sectors.forEach(s => s.getTriangles().forEach(t => UDB.Map.drawLines([...t, t[0]])));