mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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276 lines
12 KiB
C#
276 lines
12 KiB
C#
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namespace CodeImp.DoomBuilder.BuilderModes.Interface
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{
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partial class SectorDrawingOptionsPanel
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing) {
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if(disposing && (components != null)) {
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.cbOverrideCeilingTexture = new System.Windows.Forms.CheckBox();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.cbOverrideFloorTexture = new System.Windows.Forms.CheckBox();
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this.cbOverrideWallTexture = new System.Windows.Forms.CheckBox();
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this.cbFloorHeight = new System.Windows.Forms.CheckBox();
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this.cbCeilHeight = new System.Windows.Forms.CheckBox();
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this.cbBrightness = new System.Windows.Forms.CheckBox();
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this.label14 = new System.Windows.Forms.Label();
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this.label1 = new System.Windows.Forms.Label();
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this.brightness = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
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this.floorHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
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this.ceilHeight = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
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this.walls = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.floor = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.ceiling = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.SuspendLayout();
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//
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// groupBox1
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//
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this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox1.Controls.Add(this.cbOverrideWallTexture);
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this.groupBox1.Controls.Add(this.cbOverrideFloorTexture);
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this.groupBox1.Controls.Add(this.walls);
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this.groupBox1.Controls.Add(this.cbOverrideCeilingTexture);
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this.groupBox1.Controls.Add(this.floor);
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this.groupBox1.Controls.Add(this.ceiling);
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this.groupBox1.Location = new System.Drawing.Point(3, 3);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(243, 138);
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this.groupBox1.TabIndex = 0;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Texture overrides:";
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//
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// cbOverrideCeilingTexture
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//
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this.cbOverrideCeilingTexture.AutoSize = true;
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this.cbOverrideCeilingTexture.Location = new System.Drawing.Point(7, 19);
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this.cbOverrideCeilingTexture.Name = "cbOverrideCeilingTexture";
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this.cbOverrideCeilingTexture.Size = new System.Drawing.Size(57, 17);
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this.cbOverrideCeilingTexture.TabIndex = 20;
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this.cbOverrideCeilingTexture.Text = "Ceiling";
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this.cbOverrideCeilingTexture.UseVisualStyleBackColor = true;
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this.cbOverrideCeilingTexture.CheckedChanged += new System.EventHandler(this.cbOverrideCeilingTexture_CheckedChanged);
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//
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// groupBox2
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//
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this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox2.Controls.Add(this.label1);
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this.groupBox2.Controls.Add(this.label14);
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this.groupBox2.Controls.Add(this.cbBrightness);
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this.groupBox2.Controls.Add(this.brightness);
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this.groupBox2.Controls.Add(this.floorHeight);
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this.groupBox2.Controls.Add(this.cbCeilHeight);
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this.groupBox2.Controls.Add(this.cbFloorHeight);
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this.groupBox2.Controls.Add(this.ceilHeight);
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this.groupBox2.Location = new System.Drawing.Point(3, 147);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(243, 118);
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this.groupBox2.TabIndex = 21;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = "Geometry overrides:";
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//
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// cbOverrideFloorTexture
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//
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this.cbOverrideFloorTexture.AutoSize = true;
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this.cbOverrideFloorTexture.Location = new System.Drawing.Point(88, 19);
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this.cbOverrideFloorTexture.Name = "cbOverrideFloorTexture";
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this.cbOverrideFloorTexture.Size = new System.Drawing.Size(49, 17);
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this.cbOverrideFloorTexture.TabIndex = 21;
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this.cbOverrideFloorTexture.Text = "Floor";
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this.cbOverrideFloorTexture.UseVisualStyleBackColor = true;
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this.cbOverrideFloorTexture.CheckedChanged += new System.EventHandler(this.cbOverrideFloorTexture_CheckedChanged);
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//
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// cbOverrideWallTexture
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//
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this.cbOverrideWallTexture.AutoSize = true;
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this.cbOverrideWallTexture.Location = new System.Drawing.Point(170, 19);
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this.cbOverrideWallTexture.Name = "cbOverrideWallTexture";
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this.cbOverrideWallTexture.Size = new System.Drawing.Size(52, 17);
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this.cbOverrideWallTexture.TabIndex = 22;
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this.cbOverrideWallTexture.Text = "Walls";
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this.cbOverrideWallTexture.UseVisualStyleBackColor = true;
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this.cbOverrideWallTexture.CheckedChanged += new System.EventHandler(this.cbOverrideWallTexture_CheckedChanged);
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//
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// cbFloorHeight
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//
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this.cbFloorHeight.AutoSize = true;
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this.cbFloorHeight.Location = new System.Drawing.Point(7, 52);
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this.cbFloorHeight.Name = "cbFloorHeight";
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this.cbFloorHeight.Size = new System.Drawing.Size(84, 17);
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this.cbFloorHeight.TabIndex = 23;
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this.cbFloorHeight.Text = "Floor height:";
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this.cbFloorHeight.UseVisualStyleBackColor = true;
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this.cbFloorHeight.CheckedChanged += new System.EventHandler(this.cbFloorHeight_CheckedChanged);
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//
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// cbCeilHeight
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//
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this.cbCeilHeight.AutoSize = true;
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this.cbCeilHeight.Location = new System.Drawing.Point(7, 23);
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this.cbCeilHeight.Name = "cbCeilHeight";
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this.cbCeilHeight.Size = new System.Drawing.Size(92, 17);
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this.cbCeilHeight.TabIndex = 24;
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this.cbCeilHeight.Text = "Ceiling height:";
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this.cbCeilHeight.UseVisualStyleBackColor = true;
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this.cbCeilHeight.CheckedChanged += new System.EventHandler(this.cbCeilHeight_CheckedChanged);
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//
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// cbBrightness
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//
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this.cbBrightness.AutoSize = true;
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this.cbBrightness.Location = new System.Drawing.Point(7, 82);
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this.cbBrightness.Name = "cbBrightness";
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this.cbBrightness.Size = new System.Drawing.Size(78, 17);
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this.cbBrightness.TabIndex = 27;
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this.cbBrightness.Text = "Brightness:";
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this.cbBrightness.UseVisualStyleBackColor = true;
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this.cbBrightness.CheckedChanged += new System.EventHandler(this.cbBrightness_CheckedChanged);
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//
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// label14
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//
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this.label14.AutoSize = true;
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this.label14.Location = new System.Drawing.Point(182, 24);
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this.label14.Name = "label14";
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this.label14.Size = new System.Drawing.Size(27, 13);
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this.label14.TabIndex = 28;
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this.label14.Text = "m.u.";
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(182, 53);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(27, 13);
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this.label1.TabIndex = 29;
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this.label1.Text = "m.u.";
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//
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// brightness
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//
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this.brightness.AllowDecimal = false;
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this.brightness.AllowNegative = false;
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this.brightness.AllowRelative = false;
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this.brightness.ButtonStep = 16;
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this.brightness.ButtonStepFloat = 1F;
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this.brightness.Location = new System.Drawing.Point(105, 78);
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this.brightness.Name = "brightness";
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this.brightness.Size = new System.Drawing.Size(72, 24);
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this.brightness.StepValues = null;
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this.brightness.TabIndex = 26;
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this.brightness.WhenTextChanged += new System.EventHandler(this.brightness_WhenTextChanged);
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//
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// floorHeight
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//
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this.floorHeight.AllowDecimal = false;
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this.floorHeight.AllowNegative = true;
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this.floorHeight.AllowRelative = false;
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this.floorHeight.ButtonStep = 16;
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this.floorHeight.ButtonStepFloat = 1F;
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this.floorHeight.Location = new System.Drawing.Point(105, 48);
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this.floorHeight.Name = "floorHeight";
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this.floorHeight.Size = new System.Drawing.Size(72, 24);
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this.floorHeight.StepValues = null;
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this.floorHeight.TabIndex = 25;
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this.floorHeight.WhenTextChanged += new System.EventHandler(this.floorHeight_WhenTextChanged);
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//
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// ceilHeight
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//
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this.ceilHeight.AllowDecimal = false;
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this.ceilHeight.AllowNegative = true;
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this.ceilHeight.AllowRelative = false;
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this.ceilHeight.ButtonStep = 16;
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this.ceilHeight.ButtonStepFloat = 1F;
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this.ceilHeight.Location = new System.Drawing.Point(105, 18);
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this.ceilHeight.Name = "ceilHeight";
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this.ceilHeight.Size = new System.Drawing.Size(72, 24);
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this.ceilHeight.StepValues = null;
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this.ceilHeight.TabIndex = 11;
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this.ceilHeight.WhenTextChanged += new System.EventHandler(this.ceilHeight_WhenTextChanged);
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//
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// walls
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//
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this.walls.Location = new System.Drawing.Point(168, 41);
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this.walls.Name = "walls";
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this.walls.Required = false;
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this.walls.Size = new System.Drawing.Size(68, 90);
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this.walls.TabIndex = 19;
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this.walls.TextureName = "";
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this.walls.OnValueChanged += new System.EventHandler(this.walls_OnValueChanged);
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//
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// floor
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//
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this.floor.Location = new System.Drawing.Point(87, 41);
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this.floor.Name = "floor";
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this.floor.Required = false;
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this.floor.Size = new System.Drawing.Size(68, 90);
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this.floor.TabIndex = 17;
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this.floor.TextureName = "";
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this.floor.OnValueChanged += new System.EventHandler(this.floor_OnValueChanged);
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//
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// ceiling
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//
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this.ceiling.Location = new System.Drawing.Point(6, 41);
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this.ceiling.Name = "ceiling";
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this.ceiling.Required = false;
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this.ceiling.Size = new System.Drawing.Size(68, 90);
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this.ceiling.TabIndex = 16;
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this.ceiling.TextureName = "";
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this.ceiling.OnValueChanged += new System.EventHandler(this.ceiling_OnValueChanged);
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//
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// SectorDrawingOptionsPanel
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox1);
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this.Name = "SectorDrawingOptionsPanel";
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this.Size = new System.Drawing.Size(249, 600);
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this.groupBox1.ResumeLayout(false);
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this.groupBox1.PerformLayout();
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this.groupBox2.ResumeLayout(false);
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this.groupBox2.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.CheckBox cbOverrideCeilingTexture;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl walls;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl floor;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl ceiling;
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private System.Windows.Forms.GroupBox groupBox2;
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private System.Windows.Forms.CheckBox cbOverrideWallTexture;
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private System.Windows.Forms.CheckBox cbOverrideFloorTexture;
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private System.Windows.Forms.CheckBox cbBrightness;
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private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox brightness;
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private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox floorHeight;
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private System.Windows.Forms.CheckBox cbCeilHeight;
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private System.Windows.Forms.CheckBox cbFloorHeight;
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private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox ceilHeight;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label14;
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}
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}
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