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#region = = = = = = = = = = = = = = = = = = Copyright ( c ) 2007 Pascal vd Heiden
/ *
* Copyright ( c ) 2007 Pascal vd Heiden , www . codeimp . com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* /
#endregion
#region = = = = = = = = = = = = = = = = = = Namespaces
using System ;
using System.Collections.Generic ;
using System.Drawing ;
using System.Windows.Forms ;
using CodeImp.DoomBuilder.Map ;
using CodeImp.DoomBuilder.Data ;
using CodeImp.DoomBuilder.Config ;
using CodeImp.DoomBuilder.Geometry ;
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using CodeImp.DoomBuilder.GZBuilder.Data ;
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#endregion
namespace CodeImp.DoomBuilder.Windows
{
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/// <summary>
/// Dialog window that allows viewing and editing of Thing properties.
/// </summary>
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internal partial class ThingEditForm : DelayedForm
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{
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#region = = = = = = = = = = = = = = = = = = Events
public event EventHandler OnValuesChanged ; //mxd
#endregion
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#region = = = = = = = = = = = = = = = = = = Variables
private ICollection < Thing > things ;
private ThingTypeInfo thinginfo ;
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private bool preventchanges = false ;
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//mxd
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private Vector3D initialPosition ; //initial position of a thing used to fill posX, posY and posZ fields
private int initialFloorHeight ; //floor height of the sector first thing is in
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private static bool useAbsoluteHeight ;
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private List < ThingProperties > thingProps ; //mxd
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private struct ThingProperties //mxd
{
public int Type ;
public int AngleDoom ;
public float X ;
public float Y ;
public float Z ;
public ThingProperties ( Thing t ) {
X = t . Position . x ;
Y = t . Position . y ;
Z = t . Position . z ;
Type = t . Type ;
AngleDoom = t . AngleDoom ;
}
}
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#endregion
#region = = = = = = = = = = = = = = = = = = Constructor
// Constructor
public ThingEditForm ( )
{
// Initialize
InitializeComponent ( ) ;
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// Fill flags list
foreach ( KeyValuePair < string , string > tf in General . Map . Config . ThingFlags )
flags . Add ( tf . Value , tf . Key ) ;
// Fill actions list
action . GeneralizedCategories = General . Map . Config . GenActionCategories ;
action . AddInfo ( General . Map . Config . SortedLinedefActions . ToArray ( ) ) ;
// Fill universal fields list
fieldslist . ListFixedFields ( General . Map . Config . ThingFields ) ;
// Initialize custom fields editor
fieldslist . Setup ( "thing" ) ;
// Custom fields?
if ( ! General . Map . FormatInterface . HasCustomFields )
tabs . TabPages . Remove ( tabcustom ) ;
// Tag/Effects?
if ( ! General . Map . FormatInterface . HasThingAction & & ! General . Map . FormatInterface . HasThingTag )
tabs . TabPages . Remove ( tabeffects ) ;
// Thing height?
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posZ . Visible = General . Map . FormatInterface . HasThingHeight ;
zlabel . Visible = General . Map . FormatInterface . HasThingHeight ;
cbAbsoluteHeight . Visible = General . Map . FormatInterface . HasThingHeight ; //mxd
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//mxd. Decimals allowed?
if ( General . Map . FormatInterface . VertexDecimals > 0 ) {
posX . AllowDecimal = true ;
posY . AllowDecimal = true ;
posZ . AllowDecimal = true ;
}
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// Setup types list
thingtype . Setup ( ) ;
}
// This sets up the form to edit the given things
public void Setup ( ICollection < Thing > things )
{
Thing ft ;
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preventchanges = true ;
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// Keep this list
this . things = things ;
if ( things . Count > 1 ) this . Text = "Edit Things (" + things . Count + ")" ;
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//mxd. Make undo
string undodesc = "thing" ;
if ( things . Count > 1 ) undodesc = things . Count + " things" ;
General . Map . UndoRedo . CreateUndo ( "Edit " + undodesc ) ;
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////////////////////////////////////////////////////////////////////////
// Set all options to the first thing properties
////////////////////////////////////////////////////////////////////////
ft = General . GetByIndex ( things , 0 ) ;
// Set type
thingtype . SelectType ( ft . Type ) ;
// Flags
foreach ( CheckBox c in flags . Checkboxes )
if ( ft . Flags . ContainsKey ( c . Tag . ToString ( ) ) ) c . Checked = ft . Flags [ c . Tag . ToString ( ) ] ;
// Coordination
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angle . Text = ft . AngleDoom . ToString ( ) ;
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zlabel . Text = useAbsoluteHeight ? "Z:" : "Height:" ; //mxd
cbAbsoluteHeight . Checked = useAbsoluteHeight ; //mxd
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//mxd
initialPosition = ft . Position ;
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if ( ft . Sector ! = null )
initialFloorHeight = ft . Sector . FloorHeight ;
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posX . Text = ( ( int ) ft . Position . x ) . ToString ( ) ;
posY . Text = ( ( int ) ft . Position . y ) . ToString ( ) ;
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posZ . Text = useAbsoluteHeight ? ( ( int ) ft . Position . z + initialFloorHeight ) . ToString ( ) : ( ( int ) ft . Position . z ) . ToString ( ) ;
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posX . ButtonStep = General . Map . Grid . GridSize ;
posY . ButtonStep = General . Map . Grid . GridSize ;
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posZ . ButtonStep = General . Map . Grid . GridSize ;
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//mxd. setup arg0str
arg0str . Location = arg0 . Location ;
// Custom fields
fieldslist . SetValues ( ft . Fields , true ) ;
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// Action/tags
action . Value = ft . Action ;
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//tag.Text = ft.Tag.ToString(); //mxd
if ( General . Map . FormatInterface . HasThingTag ) { //mxd
tagSelector . Setup ( ) ;
tagSelector . SetTag ( ft . Tag ) ;
}
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arg0 . SetValue ( ft . Args [ 0 ] ) ;
arg1 . SetValue ( ft . Args [ 1 ] ) ;
arg2 . SetValue ( ft . Args [ 2 ] ) ;
arg3 . SetValue ( ft . Args [ 3 ] ) ;
arg4 . SetValue ( ft . Args [ 4 ] ) ;
////////////////////////////////////////////////////////////////////////
// Now go for all lines and change the options when a setting is different
////////////////////////////////////////////////////////////////////////
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thingProps = new List < ThingProperties > ( ) ;
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// Go for all things
foreach ( Thing t in things )
{
// Type does not match?
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ThingTypeInfo info = thingtype . GetSelectedInfo ( ) ; //mxd
if ( info ! = null & & info . Index ! = t . Type )
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thingtype . ClearSelectedType ( ) ;
// Flags
foreach ( CheckBox c in flags . Checkboxes )
{
if ( t . Flags . ContainsKey ( c . Tag . ToString ( ) ) )
{
if ( t . Flags [ c . Tag . ToString ( ) ] ! = c . Checked )
{
c . ThreeState = true ;
c . CheckState = CheckState . Indeterminate ;
}
}
}
// Coordination
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if ( t . AngleDoom . ToString ( ) ! = angle . Text ) angle . Text = "" ;
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//mxd
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if ( useAbsoluteHeight & & t . Sector ! = null ) {
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if ( ( ( int ) t . Position . z + t . Sector . FloorHeight ) . ToString ( ) ! = posZ . Text ) posZ . Text = "" ;
} else {
if ( ( ( int ) t . Position . z ) . ToString ( ) ! = posZ . Text ) posZ . Text = "" ;
}
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// Action/tags
if ( t . Action ! = action . Value ) action . Empty = true ;
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//if(t.Tag.ToString() != tag.Text) tag.Text = ""; //mxd
if ( General . Map . FormatInterface . HasThingTag & & t . Tag ! = ft . Tag ) tagSelector . ClearTag ( ) ; //mxd
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if ( t . Args [ 0 ] ! = arg0 . GetResult ( - 1 ) ) arg0 . ClearValue ( ) ;
if ( t . Args [ 1 ] ! = arg1 . GetResult ( - 1 ) ) arg1 . ClearValue ( ) ;
if ( t . Args [ 2 ] ! = arg2 . GetResult ( - 1 ) ) arg2 . ClearValue ( ) ;
if ( t . Args [ 3 ] ! = arg3 . GetResult ( - 1 ) ) arg3 . ClearValue ( ) ;
if ( t . Args [ 4 ] ! = arg4 . GetResult ( - 1 ) ) arg4 . ClearValue ( ) ;
// Custom fields
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t . Fields . BeforeFieldsChange ( ) ; //mxd
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fieldslist . SetValues ( t . Fields , false ) ;
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//mxd. Store initial properties
thingProps . Add ( new ThingProperties ( t ) ) ;
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//mxd. add user vars
/ * if ( info ! = null & & info . Actor ! = null & & info . Actor . UserVars . Count > 0 ) {
foreach ( string s in info . Actor . UserVars ) {
if ( ! t . Fields . ContainsKey ( s ) )
fieldslist . SetValue ( s , 0 , CodeImp . DoomBuilder . Types . UniversalType . Integer ) ;
}
} * /
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}
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preventchanges = false ;
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}
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//mxd
private void setNumberedScripts ( Thing t ) {
arg0str . Items . Clear ( ) ;
if ( General . Map . NumberedScripts . Count > 0 ) {
foreach ( ScriptItem si in General . Map . NumberedScripts ) {
arg0str . Items . Add ( si ) ;
if ( si . Index = = t . Args [ 0 ] )
arg0str . SelectedIndex = arg0str . Items . Count - 1 ;
}
//script number is not among known scripts...
if ( arg0str . SelectedIndex = = - 1 & & t . Args [ 0 ] > 0 ) {
arg0str . Items . Add ( new ScriptItem ( t . Args [ 0 ] , "Script " + t . Args [ 0 ] ) ) ;
arg0str . SelectedIndex = arg0str . Items . Count - 1 ;
}
} else if ( t . Args [ 0 ] > 0 ) {
arg0str . Items . Add ( new ScriptItem ( t . Args [ 0 ] , "Script " + t . Args [ 0 ] ) ) ;
arg0str . SelectedIndex = 0 ;
}
}
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//mxd
private void setNamedScripts ( string selectedValue ) {
arg0str . Items . Clear ( ) ;
//update arg0str items
if ( General . Map . NamedScripts . Count > 0 ) {
ScriptItem [ ] sn = new ScriptItem [ General . Map . NamedScripts . Count ] ;
General . Map . NamedScripts . CopyTo ( sn , 0 ) ;
arg0str . Items . AddRange ( sn ) ;
for ( int i = 0 ; i < sn . Length ; i + + ) {
if ( sn [ i ] . Name = = selectedValue ) {
arg0str . SelectedIndex = i ;
break ;
}
}
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} else {
arg0str . Text = selectedValue ;
}
}
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#endregion
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#region = = = = = = = = = = = = = = = = = = Events
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//mxd
private void thingtype_OnTypeDoubleClicked ( ) {
apply_Click ( this , EventArgs . Empty ) ;
}
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// Action changes
private void action_ValueChanges ( object sender , EventArgs e )
{
int showaction = 0 ;
ArgumentInfo [ ] arginfo ;
// Only when line type is known, otherwise use the thing arguments
if ( General . Map . Config . LinedefActions . ContainsKey ( action . Value ) ) showaction = action . Value ;
if ( ( showaction = = 0 ) & & ( thinginfo ! = null ) ) arginfo = thinginfo . Args ; else arginfo = General . Map . Config . LinedefActions [ showaction ] . Args ;
// Change the argument descriptions
arg0label . Text = arginfo [ 0 ] . Title + ":" ;
arg1label . Text = arginfo [ 1 ] . Title + ":" ;
arg2label . Text = arginfo [ 2 ] . Title + ":" ;
arg3label . Text = arginfo [ 3 ] . Title + ":" ;
arg4label . Text = arginfo [ 4 ] . Title + ":" ;
arg0label . Enabled = arginfo [ 0 ] . Used ;
arg1label . Enabled = arginfo [ 1 ] . Used ;
arg2label . Enabled = arginfo [ 2 ] . Used ;
arg3label . Enabled = arginfo [ 3 ] . Used ;
arg4label . Enabled = arginfo [ 4 ] . Used ;
if ( arg0label . Enabled ) arg0 . ForeColor = SystemColors . WindowText ; else arg0 . ForeColor = SystemColors . GrayText ;
if ( arg1label . Enabled ) arg1 . ForeColor = SystemColors . WindowText ; else arg1 . ForeColor = SystemColors . GrayText ;
if ( arg2label . Enabled ) arg2 . ForeColor = SystemColors . WindowText ; else arg2 . ForeColor = SystemColors . GrayText ;
if ( arg3label . Enabled ) arg3 . ForeColor = SystemColors . WindowText ; else arg3 . ForeColor = SystemColors . GrayText ;
if ( arg4label . Enabled ) arg4 . ForeColor = SystemColors . WindowText ; else arg4 . ForeColor = SystemColors . GrayText ;
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arg0 . Setup ( arginfo [ 0 ] ) ;
arg1 . Setup ( arginfo [ 1 ] ) ;
arg2 . Setup ( arginfo [ 2 ] ) ;
arg3 . Setup ( arginfo [ 3 ] ) ;
arg4 . Setup ( arginfo [ 4 ] ) ;
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// Zero all arguments when linedef action 0 (normal) is chosen
if ( ! preventchanges & & ( showaction = = 0 ) )
{
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//mxd
arg0 . SetDefaultValue ( ) ;
arg1 . SetDefaultValue ( ) ;
arg2 . SetDefaultValue ( ) ;
arg3 . SetDefaultValue ( ) ;
arg4 . SetDefaultValue ( ) ;
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}
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//update arg0str
if ( Array . IndexOf ( GZBuilder . GZGeneral . ACS_SPECIALS , showaction ) ! = - 1 ) {
arg0str . Visible = true ;
if ( General . Map . UDMF & & fieldslist . GetValue ( "arg0str" ) ! = null ) {
cbArgStr . Visible = true ;
cbArgStr . Checked = true ;
setNamedScripts ( ( string ) fieldslist . GetValue ( "arg0str" ) ) ;
} else { //use script numbers
cbArgStr . Visible = General . Map . UDMF ;
cbArgStr . Checked = false ;
Thing t = General . GetByIndex ( things , 0 ) ;
setNumberedScripts ( t ) ;
}
} else {
cbArgStr . Checked = false ;
cbArgStr . Visible = false ;
arg0str . Visible = false ;
}
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}
// Browse Action clicked
private void browseaction_Click ( object sender , EventArgs e )
{
action . Value = ActionBrowserForm . BrowseAction ( this , action . Value ) ;
}
// Angle text changes
private void angle_TextChanged ( object sender , EventArgs e )
{
anglecontrol . Value = angle . GetResult ( int . MinValue ) ;
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updateAngle ( ) ; //mxd
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}
// Angle control clicked
private void anglecontrol_ButtonClicked ( object sender , EventArgs e )
{
angle . Text = anglecontrol . Value . ToString ( ) ;
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updateAngle ( ) ; //mxd
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}
// Apply clicked
private void apply_Click ( object sender , EventArgs e )
{
List < string > defaultflags = new List < string > ( ) ;
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//mxd
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// Verify the tag
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if ( General . Map . FormatInterface . HasThingTag ) //mxd
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{
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tagSelector . ValidateTag ( ) ; //mxd
if ( ( ( tagSelector . GetTag ( 0 ) < General . Map . FormatInterface . MinTag ) | | ( tagSelector . GetTag ( 0 ) > General . Map . FormatInterface . MaxTag ) ) ) {
General . ShowWarningMessage ( "Thing tag must be between " + General . Map . FormatInterface . MinTag + " and " + General . Map . FormatInterface . MaxTag + "." , MessageBoxButtons . OK ) ;
return ;
}
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}
// Verify the type
if ( ( ( thingtype . GetResult ( 0 ) < General . Map . FormatInterface . MinThingType ) | | ( thingtype . GetResult ( 0 ) > General . Map . FormatInterface . MaxThingType ) ) )
{
General . ShowWarningMessage ( "Thing type must be between " + General . Map . FormatInterface . MinThingType + " and " + General . Map . FormatInterface . MaxThingType + "." , MessageBoxButtons . OK ) ;
return ;
}
// Verify the action
if ( General . Map . FormatInterface . HasThingAction & & ( ( action . Value < General . Map . FormatInterface . MinAction ) | | ( action . Value > General . Map . FormatInterface . MaxAction ) ) )
{
General . ShowWarningMessage ( "Thing action must be between " + General . Map . FormatInterface . MinAction + " and " + General . Map . FormatInterface . MaxAction + "." , MessageBoxButtons . OK ) ;
return ;
}
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//mxd
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bool hasAcs = Array . IndexOf ( GZBuilder . GZGeneral . ACS_SPECIALS , action . Value ) ! = - 1 ;
bool hasArg0str = General . Map . UDMF & & ! action . Empty & & hasAcs & & arg0str . Text . Length > 0 ;
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// Go for all the things
foreach ( Thing t in things )
{
// Coordination
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//mxd
if ( cbRandomAngle . Checked ) {
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t . Rotate ( General . Random ( 0 , 359 ) ) ;
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}
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//mxd. Check position
float px = General . Clamp ( t . Position . x , General . Map . Config . LeftBoundary , General . Map . Config . RightBoundary ) ;
float py = General . Clamp ( t . Position . y , General . Map . Config . BottomBoundary , General . Map . Config . TopBoundary ) ;
if ( t . Position . x ! = px | | t . Position . y ! = py )
t . Move ( new Vector2D ( px , py ) ) ;
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// Apply all flags
foreach ( CheckBox c in flags . Checkboxes )
{
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if ( c . CheckState = = CheckState . Checked ) t . SetFlag ( c . Tag . ToString ( ) , true ) ;
else if ( c . CheckState = = CheckState . Unchecked ) t . SetFlag ( c . Tag . ToString ( ) , false ) ;
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}
// Action/tags
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t . Tag = tagSelector . GetTag ( t . Tag ) ; //mxd
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if ( ! action . Empty ) t . Action = action . Value ;
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//mxd
if ( hasAcs & & ! cbArgStr . Checked ) {
if ( arg0str . SelectedItem ! = null )
t . Args [ 0 ] = ( ( ScriptItem ) arg0str . SelectedItem ) . Index ;
else if ( ! int . TryParse ( arg0str . Text . Trim ( ) , out t . Args [ 0 ] ) )
t . Args [ 0 ] = 0 ;
} else {
t . Args [ 0 ] = arg0 . GetResult ( t . Args [ 0 ] ) ;
}
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t . Args [ 1 ] = arg1 . GetResult ( t . Args [ 1 ] ) ;
t . Args [ 2 ] = arg2 . GetResult ( t . Args [ 2 ] ) ;
t . Args [ 3 ] = arg3 . GetResult ( t . Args [ 3 ] ) ;
t . Args [ 4 ] = arg4 . GetResult ( t . Args [ 4 ] ) ;
// Custom fields
fieldslist . Apply ( t . Fields ) ;
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//mxd. apply arg0str
if ( hasArg0str & & cbArgStr . Checked ) {
if ( t . Fields . ContainsKey ( "arg0str" ) )
t . Fields [ "arg0str" ] . Value = arg0str . Text ;
else
t . Fields . Add ( "arg0str" , new UniValue ( 2 , arg0str . Text ) ) ;
} else if ( t . Fields . ContainsKey ( "arg0str" ) ) {
t . Fields . Remove ( "arg0str" ) ;
}
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// Update settings
t . UpdateConfiguration ( ) ;
}
// Set as defaults
foreach ( CheckBox c in flags . Checkboxes )
if ( c . CheckState = = CheckState . Checked ) defaultflags . Add ( c . Tag . ToString ( ) ) ;
General . Settings . DefaultThingType = thingtype . GetResult ( General . Settings . DefaultThingType ) ;
General . Settings . DefaultThingAngle = Angle2D . DegToRad ( ( float ) angle . GetResult ( ( int ) Angle2D . RadToDeg ( General . Settings . DefaultThingAngle ) - 90 ) + 90 ) ;
General . Settings . SetDefaultThingFlags ( defaultflags ) ;
// Done
General . Map . IsChanged = true ;
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if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ; //mxd
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this . DialogResult = DialogResult . OK ;
this . Close ( ) ;
}
// Cancel clicked
private void cancel_Click ( object sender , EventArgs e )
{
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//mxd. perform undo
General . Map . UndoRedo . WithdrawUndo ( ) ;
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// Be gone
this . DialogResult = DialogResult . Cancel ;
this . Close ( ) ;
}
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//mxd
private void cbArgStr_CheckedChanged ( object sender , EventArgs e ) {
arg0str . Text = "" ;
if ( cbArgStr . Checked ) {
setNamedScripts ( ( string ) fieldslist . GetValue ( "arg0str" ) ) ;
} else if ( ! cbArgStr . Checked ) {
setNumberedScripts ( General . GetByIndex ( things , 0 ) ) ;
}
arg0label . Text = cbArgStr . Checked ? "Script name:" : "Script number:" ;
}
//mxd
private void arg0str_Leave ( object sender , EventArgs e ) {
if ( cbArgStr . Checked ) fieldslist . SetValue ( "arg0str" , arg0str . Text , CodeImp . DoomBuilder . Types . UniversalType . String ) ;
}
//mxd
private void fieldslist_OnFieldValueChanged ( string fieldname ) {
if ( cbArgStr . Checked & & fieldname = = "arg0str" )
arg0str . Text = ( string ) fieldslist . GetValue ( fieldname ) ;
}
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//mxd
private void cbAbsoluteHeight_CheckedChanged ( object sender , EventArgs e ) {
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useAbsoluteHeight = cbAbsoluteHeight . Checked ;
zlabel . Text = useAbsoluteHeight ? "Z:" : "Height:" ;
posZ . Text = ( useAbsoluteHeight ? initialFloorHeight + initialPosition . z : initialPosition . z ) . ToString ( ) ;
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}
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//mxd
private void cbRandomAngle_CheckedChanged ( object sender , EventArgs e ) {
angle . Enabled = ! cbRandomAngle . Checked ;
anglecontrol . Enabled = ! cbRandomAngle . Checked ;
labelAngle . Enabled = ! cbRandomAngle . Checked ;
}
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//mxd
private void tabcustom_MouseEnter ( object sender , EventArgs e ) {
fieldslist . Focus ( ) ;
}
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// Help
private void ThingEditForm_HelpRequested ( object sender , HelpEventArgs hlpevent )
{
General . ShowHelp ( "w_thingeditor.html" ) ;
hlpevent . Handled = true ;
}
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#endregion
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#region = = = = = = = = = = = = = = = = = = mxd . Realtime events
private void posX_WhenTextChanged ( object sender , EventArgs e ) {
if ( preventchanges ) return ;
int i = 0 ;
//restore values
if ( string . IsNullOrEmpty ( posX . Text ) ) {
// Apply position
foreach ( Thing t in things )
t . Move ( new Vector2D ( thingProps [ i + + ] . X , t . Position . y ) ) ;
} else { //update values
int delta = posX . GetResult ( ( int ) initialPosition . x ) - ( int ) initialPosition . x ;
// Apply position
foreach ( Thing t in things )
t . Move ( new Vector2D ( thingProps [ i + + ] . X + delta , t . Position . y ) ) ;
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
private void posY_WhenTextChanged ( object sender , EventArgs e ) {
if ( preventchanges ) return ;
int i = 0 ;
//restore values
if ( string . IsNullOrEmpty ( posY . Text ) ) {
// Apply position
foreach ( Thing t in things )
t . Move ( new Vector2D ( t . Position . x , thingProps [ i + + ] . Y ) ) ;
} else { //update values
int delta = posY . GetResult ( ( int ) initialPosition . y ) - ( int ) initialPosition . y ;
// Apply position
foreach ( Thing t in things )
t . Move ( new Vector2D ( t . Position . x , thingProps [ i + + ] . Y + delta ) ) ;
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
private void posZ_WhenTextChanged ( object sender , EventArgs e ) {
if ( preventchanges ) return ;
//restore values
if ( string . IsNullOrEmpty ( posY . Text ) ) {
int i = 0 ;
// Apply position
foreach ( Thing t in things )
t . Move ( new Vector3D ( t . Position . x , t . Position . y , thingProps [ i + + ] . Z ) ) ;
} else { //update values
// Apply position
foreach ( Thing t in things ) {
float z = ( float ) posZ . GetResult ( ( int ) t . Position . z ) ;
if ( useAbsoluteHeight & & t . Sector ! = null )
z - = t . Sector . FloorHeight ;
t . Move ( new Vector3D ( t . Position . x , t . Position . y , z ) ) ;
}
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
// Selected type changes
private void thingtype_OnTypeChanged ( ThingTypeInfo value ) {
thinginfo = value ;
// Update preview image
if ( thinginfo ! = null ) {
if ( thinginfo . Sprite . ToLowerInvariant ( ) . StartsWith ( DataManager . INTERNAL_PREFIX ) & &
( thinginfo . Sprite . Length > DataManager . INTERNAL_PREFIX . Length ) ) {
General . DisplayZoomedImage ( spritetex , General . Map . Data . GetSpriteImage ( thinginfo . Sprite ) . GetBitmap ( ) ) ;
} else if ( ( thinginfo . Sprite . Length < = 8 ) & & ( thinginfo . Sprite . Length > 0 ) ) {
General . DisplayZoomedImage ( spritetex , General . Map . Data . GetSpriteImage ( thinginfo . Sprite ) . GetPreview ( ) ) ;
} else {
spritetex . BackgroundImage = null ;
}
} else {
spritetex . BackgroundImage = null ;
}
// Update arguments
action_ValueChanges ( this , EventArgs . Empty ) ;
//mxd. Update things
if ( preventchanges ) return ;
if ( ( ( thingtype . GetResult ( 0 ) < General . Map . FormatInterface . MinThingType ) | | ( thingtype . GetResult ( 0 ) > General . Map . FormatInterface . MaxThingType ) ) )
return ;
foreach ( Thing t in things ) {
//Set type
t . Type = thingtype . GetResult ( t . Type ) ;
// Update settings
t . UpdateConfiguration ( ) ;
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
//mxd
private void updateAngle ( ) {
if ( preventchanges ) return ;
//restore values
if ( string . IsNullOrEmpty ( angle . Text ) ) {
int i = 0 ;
// Apply rotation
foreach ( Thing t in things )
t . Rotate ( thingProps [ i + + ] . AngleDoom ) ;
} else { //update values
// Apply rotation
foreach ( Thing t in things )
t . Rotate ( angle . GetResult ( t . AngleDoom ) ) ;
}
General . Map . IsChanged = true ;
if ( OnValuesChanged ! = null ) OnValuesChanged ( this , EventArgs . Empty ) ;
}
#endregion
2009-04-19 18:07:22 +00:00
}
}