<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>CodeImp.DoomBuilder</RootNamespace>
    <AssemblyName>Builder</AssemblyName>
    <StartupObject>CodeImp.DoomBuilder.General</StartupObject>
    <ApplicationIcon>Resources\UZB.ico</ApplicationIcon>
    <Win32Resource>
    </Win32Resource>
    <RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <OldToolsVersion>3.5</OldToolsVersion>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
    <ApplicationManifest>app.manifest</ApplicationManifest>
    <TargetFrameworkProfile />
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ApplicationRevision>0</ApplicationRevision>
    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <UseApplicationTrust>false</UseApplicationTrust>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>..\..\Build\</OutputPath>
    <DefineConstants>DEBUG;TRACE;NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <UseVSHostingProcess>false</UseVSHostingProcess>
    <ErrorReport>prompt</ErrorReport>
    <DocumentationFile>
    </DocumentationFile>
    <WarningLevel>4</WarningLevel>
    <Prefer32Bit>false</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <OutputPath>..\..\Build\</OutputPath>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <Optimize>true</Optimize>
    <DebugType>pdbonly</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <UseVSHostingProcess>false</UseVSHostingProcess>
    <ErrorReport>prompt</ErrorReport>
    <DocumentationFile>
    </DocumentationFile>
    <DefineConstants>NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
    <WarningLevel>4</WarningLevel>
    <DebugSymbols>true</DebugSymbols>
    <NoWarn>1591</NoWarn>
    <Prefer32Bit>false</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug + Profiler|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>..\..\Build\</OutputPath>
    <DefineConstants>DEBUG;TRACE;PROFILE;NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <DocumentationFile>
    </DocumentationFile>
    <WarningLevel>3</WarningLevel>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <UseVSHostingProcess>false</UseVSHostingProcess>
    <ErrorReport>prompt</ErrorReport>
    <Prefer32Bit>false</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release + Profiler|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>..\..\Build\</OutputPath>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <DocumentationFile>..\..\Build\Builder.xml</DocumentationFile>
    <Optimize>true</Optimize>
    <WarningLevel>3</WarningLevel>
    <DebugType>pdbonly</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <UseVSHostingProcess>false</UseVSHostingProcess>
    <ErrorReport>prompt</ErrorReport>
    <DefineConstants>TRACE;PROFILE;NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
    <Prefer32Bit>false</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
    <PlatformTarget>x64</PlatformTarget>
    <OutputPath>..\..\Build\</OutputPath>
    <DocumentationFile>
    </DocumentationFile>
    <Prefer32Bit>false</Prefer32Bit>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <DefineConstants>TRACE;DEBUG;NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
    <PlatformTarget>x64</PlatformTarget>
    <OutputPath>..\..\Build\</OutputPath>
    <Prefer32Bit>false</Prefer32Bit>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <Optimize>true</Optimize>
    <DefineConstants>TRACE;NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug + Profiler|x64'">
    <PlatformTarget>x64</PlatformTarget>
    <OutputPath>..\..\Build\</OutputPath>
    <Prefer32Bit>false</Prefer32Bit>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <DefineConstants>TRACE;DEBUG;PROFILE;NO_SCINTILLA;NO_FORMS_DESIGN;NO_WIN32;NO_UPDATER;MONO_WINFORMS</DefineConstants>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release + Profiler|x64'">
    <PlatformTarget>x64</PlatformTarget>
    <OutputPath>..\..\Build\</OutputPath>
    <Prefer32Bit>false</Prefer32Bit>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
    <Optimize>true</Optimize>
  </PropertyGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
  <ItemGroup>
    <Compile Include="Compilers\AccCompiler.cs" />
	<Compile Include="Compilers\BccCompiler.cs" />
    <Compile Include="Compilers\NodesCompiler.cs" />
    <Compile Include="Config\ArgumentInfo.cs" />
    <Compile Include="Config\ExternalCommandSettings.cs" />
    <Compile Include="Config\MapLumpInfo.cs" />
    <Compile Include="Config\ScriptConfiguration.cs" />
    <Compile Include="Config\DefinedTextureSet.cs" />
    <Compile Include="Config\EnumItem.cs" />
    <Compile Include="Config\EnumList.cs" />
    <Compile Include="Config\IFilledTextureSet.cs" />
    <Compile Include="Config\MatchingTextureSet.cs" />
    <Compile Include="Config\ResourceTextureSet.cs" />
    <Compile Include="Config\SectorEffectInfo.cs" />
    <Compile Include="Config\GeneralizedBit.cs" />
    <Compile Include="Config\GeneralizedOption.cs" />
    <Compile Include="Config\GameConfiguration.cs" />
    <Compile Include="Config\GeneralizedCategory.cs" />
    <Compile Include="Config\INumberedTitle.cs" />
    <Compile Include="Config\LinedefActionCategory.cs" />
    <Compile Include="Config\LinedefActionInfo.cs" />
    <Compile Include="Config\LinedefActivateInfo.cs" />
    <Compile Include="Config\ProgramConfiguration.cs" />
    <Compile Include="Config\SkillInfo.cs" />
    <Compile Include="Config\RequiredArchive.cs" />
    <Compile Include="Config\StaticLimits.cs" />
    <Compile Include="Config\TagType.cs" />
    <Compile Include="Config\TextureSet.cs" />
    <Compile Include="Config\ThingCategory.cs" />
    <Compile Include="Config\ThingTypeInfo.cs" />
    <Compile Include="Config\UniversalFieldInfo.cs" />
    <Compile Include="Actions\ActionAttribute.cs" />
    <Compile Include="Actions\BeginActionAttribute.cs" />
    <Compile Include="Actions\EndActionAttribute.cs" />
    <Compile Include="Actions\KeyControl.cs" />
    <Compile Include="Actions\MouseInput.cs" />
    <Compile Include="Controls\ArgumentBox.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ArgumentBox.Designer.cs">
      <DependentUpon>ArgumentBox.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ArgumentsControlSRB2.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ArgumentsControlSRB2.Designer.cs">
      <DependentUpon>ArgumentsControlSRB2.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\CommandPaletteControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\CommandPaletteControl.Designer.cs">
      <DependentUpon>CommandPaletteControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ExternalCommandControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ExternalCommandControl.Designer.cs">
      <DependentUpon>ExternalCommandControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\FolderSelectDialog.cs" />
    <Compile Include="Controls\PlaceholderToolStripTextBox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\TextEditorControl.cs" />
    <Compile Include="Controls\SidedefPartLightControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\SidedefPartLightControl.Designer.cs">
      <DependentUpon>SidedefPartLightControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ToastControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ToastControl.Designer.cs">
      <DependentUpon>ToastControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ToolStripActionButton.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\TransparentTrackBar.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptDocumentTab.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptEditorPanel.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptEditorPanel.Designer.cs">
      <DependentUpon>ScriptEditorPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptFileDocumentTab.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptLumpDocumentTab.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Data\ColorMap.cs" />
    <Compile Include="Data\DirectoryReader.cs" />
    <Compile Include="Data\FileImage.cs" />
    <Compile Include="Data\FlatImage.cs" />
    <Compile Include="Data\ImageLoadState.cs" />
    <Compile Include="General\AutoSaver.cs" />
    <Compile Include="General\Hasher.cs" />
    <Compile Include="General\SHA256Hash.cs" />
    <Compile Include="General\ToastManager.cs" />
    <Compile Include="GZBuilder\Models\GZModel.cs" />
    <Compile Include="GZBuilder\Models\IQMModelLoader.cs" />
    <Compile Include="GZBuilder\Models\ModelLoader.cs" />
    <Compile Include="GZBuilder\Models\UnrealModelLoader.cs" />
    <Compile Include="GZBuilder\Models\KVXModelLoader.cs" />
    <Compile Include="GZBuilder\Models\MD2ModelLoader.cs" />
    <Compile Include="GZBuilder\Models\MD3ModelLoader.cs" />
    <Compile Include="GZBuilder\Models\OBJModelLoader.cs" />
    <Compile Include="GZBuilder\Models\ModelLoadResult.cs" />
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTime>True</DesignTime>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <Compile Include="Rendering\Shaders\ShaderCompiler.cs" />
    <Compile Include="Data\UnknownImage.cs" />
    <Compile Include="Data\PatchNames.cs" />
    <Compile Include="Data\PK3Reader.cs" />
    <Compile Include="Data\Playpal.cs" />
    <Compile Include="Data\ResourceImage.cs" />
    <Compile Include="Data\SimpleTextureImage.cs" />
    <Compile Include="Data\SpriteImage.cs" />
    <Compile Include="Data\TextureImage.cs" />
    <Compile Include="Editing\CopyPasteManager.cs" />
    <Compile Include="Editing\EditMode.cs" />
    <Compile Include="Editing\EditModeAttribute.cs" />
    <Compile Include="Editing\EditModeInfo.cs" />
    <Compile Include="Editing\GridSetup.cs" />
    <Compile Include="Editing\NullThingsFilter.cs" />
    <Compile Include="Editing\ThingsFilter.cs" />
    <Compile Include="Editing\UndoManager.cs" />
    <Compile Include="Editing\UndoSnapshot.cs" />
    <Compile Include="Editing\ClassicMode.cs" />
    <Compile Include="Actions\ActionDelegate.cs" />
    <Compile Include="Actions\Action.cs" />
    <Compile Include="Actions\ActionManager.cs" />
    <Compile Include="Config\CompilerInfo.cs" />
    <Compile Include="Config\ConfigurationInfo.cs" />
    <Compile Include="Controls\PairedFloatControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\PairedFloatControl.Designer.cs">
      <DependentUpon>PairedFloatControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
      <DependentUpon>Settings.settings</DependentUpon>
    </Compile>
    <Compile Include="Rendering\Color3.cs" />
    <Compile Include="Rendering\Color4.cs" />
    <Compile Include="Rendering\IndexBuffer.cs" />
    <Compile Include="Rendering\IRenderResource.cs" />
    <Compile Include="Rendering\Matrix.cs" />
    <Compile Include="Rendering\Mesh.cs" />
    <Compile Include="Rendering\RenderDevice.cs" />
    <Compile Include="Rendering\Texture.cs" />
    <Compile Include="Rendering\Vector2.cs" />
    <Compile Include="Rendering\Vector3.cs" />
    <Compile Include="Rendering\Vector4.cs" />
    <Compile Include="Rendering\VertexBuffer.cs" />
    <Compile Include="Rendering\VisualSlopeHandle.cs" />
    <Compile Include="SRB2\SOCLevelHeader.cs" />
    <Compile Include="SRB2\SOCMobjStructure.cs" />
    <Compile Include="SRB2\LuaMobjStructure.cs" />
    <Compile Include="SRB2\SOCParser.cs" />
    <Compile Include="SRB2\LuaParser.cs" />
    <Compile Include="VisualModes\VisualSlope.cs" />
    <Compile Include="Windows\ILinedefEditForm.cs" />
    <Compile Include="Windows\ISectorEditForm.cs" />
    <Compile Include="Windows\IThingEditForm.cs" />
    <Compile Include="Windows\LinedefEditFormSRB2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\LinedefEditFormSRB2.Designer.cs">
      <DependentUpon>LinedefEditFormSRB2.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\PreAndPostCommandsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\PreAndPostCommandsForm.Designer.cs">
      <DependentUpon>PreAndPostCommandsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\RunExternalCommandForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\RunExternalCommandForm.Designer.cs">
      <DependentUpon>RunExternalCommandForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\SectorEditFormSRB2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\SectorEditFormSRB2.Designer.cs">
      <DependentUpon>SectorEditFormSRB2.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ThingEditFormSRB2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ThingEditFormSRB2.Designer.cs">
      <DependentUpon>ThingEditFormSRB2.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ThingStatisticsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ThingStatisticsForm.Designer.cs">
      <DependentUpon>ThingStatisticsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="VisualModes\VisualBlockMap.cs" />
    <Compile Include="VisualModes\VisualMode.cs" />
    <Compile Include="General\Clock.cs" />
    <Compile Include="Compilers\Compiler.cs" />
    <Compile Include="Compilers\CompilerError.cs" />
    <Compile Include="General\MapManager.cs" />
    <Compile Include="Actions\SpecialKeys.cs" />
    <Compile Include="Config\NodebuilderInfo.cs" />
    <Compile Include="Geometry\Angle2D.cs" />
    <Compile Include="Geometry\DrawnVertex.cs" />
    <Compile Include="Geometry\LabelPositionInfo.cs" />
    <Compile Include="Geometry\LinedefsTracePath.cs" />
    <Compile Include="Geometry\LinedefAngleSorter.cs" />
    <Compile Include="Geometry\Tools.cs" />
    <Compile Include="Geometry\Triangulation.cs" />
    <Compile Include="Geometry\EarClipVertex.cs" />
    <Compile Include="Geometry\Line2D.cs" />
    <Compile Include="Geometry\EarClipPolygon.cs" />
    <Compile Include="Geometry\SidedefAngleSorter.cs" />
    <Compile Include="Geometry\SidedefsTracePath.cs" />
    <Compile Include="Geometry\Vector2D.cs" />
    <Compile Include="Geometry\Vector3D.cs" />
    <Compile Include="Data\TexturePatch.cs" />
    <Compile Include="Data\ImageDataFormat.cs" />
    <Compile Include="Data\DataReader.cs" />
    <Compile Include="Data\DataLocationList.cs" />
    <Compile Include="Data\DataManager.cs" />
    <Compile Include="Data\WADReader.cs" />
    <Compile Include="IO\UniversalCollection.cs" />
    <Compile Include="IO\UniversalEntry.cs" />
    <Compile Include="IO\UniversalParser.cs" />
    <Compile Include="IO\UniversalStreamReader.cs" />
    <Compile Include="IO\UniversalStreamWriter.cs" />
    <Compile Include="Map\MapElement.cs" />
    <Compile Include="Map\SelectableElement.cs" />
    <Compile Include="Map\UniFields.cs" />
    <Compile Include="Map\UniValue.cs" />
    <Compile Include="Rendering\ViewMode.cs" />
    <Compile Include="Types\BoolHandler.cs" />
    <Compile Include="Types\ColorHandler.cs" />
    <Compile Include="Types\EnumBitsHandler.cs" />
    <Compile Include="Types\EnumOptionHandler.cs" />
    <Compile Include="Types\EnumStringsHandler.cs" />
    <Compile Include="Types\FlatHandler.cs" />
    <Compile Include="Types\FloatHandler.cs" />
    <Compile Include="Types\IntegerHandler.cs" />
    <Compile Include="Types\LinedefTypeHandler.cs" />
    <Compile Include="Types\NullHandler.cs" />
    <Compile Include="Types\SectorEffectHandler.cs" />
    <Compile Include="Types\StringHandler.cs" />
    <Compile Include="Types\TextureHandler.cs" />
    <Compile Include="Types\TypeHandler.cs" />
    <Compile Include="Types\TypeHandlerAttribute.cs" />
    <Compile Include="Types\TypesManager.cs" />
    <Compile Include="Types\UniversalType.cs" />
    <Compile Include="Windows\AboutForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\AboutForm.Designer.cs">
      <DependentUpon>AboutForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ActionBrowserForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ActionBrowserForm.Designer.cs">
      <DependentUpon>ActionBrowserForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ActionSelectorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ActionSelectorControl.Designer.cs">
      <DependentUpon>ActionSelectorControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\AngleControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\AngleControl.Designer.cs">
      <DependentUpon>AngleControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\AutoSelectTextbox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\CheckboxArrayControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\CheckboxArrayControl.Designer.cs">
      <DependentUpon>CheckboxArrayControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ButtonsNumericTextbox.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ButtonsNumericTextbox.Designer.cs">
      <DependentUpon>ButtonsNumericTextbox.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ColorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ColorControl.Designer.cs">
      <DependentUpon>ColorControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\BitFlagsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\BitFlagsForm.Designer.cs">
      <DependentUpon>BitFlagsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ConfigForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ConfigForm.Designer.cs">
      <DependentUpon>ConfigForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\CustomFieldsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\CustomFieldsForm.Designer.cs">
      <DependentUpon>CustomFieldsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\EffectBrowserForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\EffectBrowserForm.Designer.cs">
      <DependentUpon>EffectBrowserForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\FieldsEditorRow.cs" />
    <Compile Include="Controls\FieldsEditorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\FieldsEditorControl.Designer.cs">
      <DependentUpon>FieldsEditorControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\DelayedForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Controls\FlatSelectorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Windows\GridSetupForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\GridSetupForm.Designer.cs">
      <DependentUpon>GridSetupForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ImageBrowserControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ImageBrowserControl.Designer.cs">
      <DependentUpon>ImageBrowserControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ImageBrowserItem.cs" />
    <Compile Include="Controls\ImageSelectorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ImageSelectorControl.Designer.cs">
      <DependentUpon>ImageSelectorControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\IMainForm.cs" />
    <Compile Include="Windows\LinedefEditForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\LinedefEditForm.Designer.cs">
      <DependentUpon>LinedefEditForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\LinedefInfoPanel.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\LinedefInfoPanel.Designer.cs">
      <DependentUpon>LinedefInfoPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\MapOptionsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\MapOptionsForm.Designer.cs">
      <DependentUpon>MapOptionsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\NumericTextbox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Windows\MessageBeepType.cs" />
    <Compile Include="Windows\OpenMapOptionsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\OpenMapOptionsForm.Designer.cs">
      <DependentUpon>OpenMapOptionsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\OptimizedListView.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Windows\PreferencesForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\PreferencesForm.Designer.cs">
      <DependentUpon>PreferencesForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\RenderTargetControl.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\ResourceListView.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\ResourceListEditor.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ResourceListEditor.Designer.cs">
      <DependentUpon>ResourceListEditor.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ResourceOptionsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ResourceOptionsForm.Designer.cs">
      <DependentUpon>ResourceOptionsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ScriptEditorForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ScriptEditorForm.Designer.cs">
      <DependentUpon>ScriptEditorForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\SectorEditForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\SectorEditForm.Designer.cs">
      <DependentUpon>SectorEditForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\SectorInfoPanel.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\SectorInfoPanel.Designer.cs">
      <DependentUpon>SectorInfoPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\TextEditForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\TextEditForm.Designer.cs">
      <DependentUpon>TextEditForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\TextureBrowserForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\TextureBrowserForm.Designer.cs">
      <DependentUpon>TextureBrowserForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\TextureSelectorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Windows\TextureSetForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\TextureSetForm.Designer.cs">
      <DependentUpon>TextureSetForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ThingEditForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ThingEditForm.Designer.cs">
      <DependentUpon>ThingEditForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ThingInfoPanel.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ThingInfoPanel.Designer.cs">
      <DependentUpon>ThingInfoPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ThingsFiltersForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ThingsFiltersForm.Designer.cs">
      <DependentUpon>ThingsFiltersForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\VertexInfoPanel.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\VertexInfoPanel.Designer.cs">
      <DependentUpon>VertexInfoPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="IO\Configuration.cs" />
    <Compile Include="General\General.cs" />
    <Compile Include="IO\ClippedStream.cs" />
    <Compile Include="IO\HexenMapSetIO.cs" />
    <Compile Include="IO\DoomFlatReader.cs" />
    <Compile Include="IO\DoomMapSetIO.cs" />
    <Compile Include="IO\DoomPictureReader.cs" />
    <Compile Include="IO\FileImageReader.cs" />
    <Compile Include="IO\IImageReader.cs" />
    <Compile Include="IO\IMapSetIO.cs" />
    <Compile Include="General\Launcher.cs" />
    <Compile Include="IO\Lump.cs" />
    <Compile Include="IO\MapSetIO.cs" />
    <Compile Include="IO\UniversalMapSetIO.cs" />
    <Compile Include="IO\WAD.cs" />
    <Compile Include="Windows\MainForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\MainForm.Designer.cs">
      <DependentUpon>MainForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Map\Linedef.cs" />
    <Compile Include="Geometry\LinedefSide.cs" />
    <Compile Include="Map\MapOptions.cs" />
    <Compile Include="Map\MapSet.cs" />
    <Compile Include="Data\DataLocation.cs" />
    <Compile Include="Map\Sector.cs" />
    <Compile Include="Map\Sidedef.cs" />
    <Compile Include="Map\SidedefPart.cs" />
    <Compile Include="Map\Thing.cs" />
    <Compile Include="Map\Vertex.cs" />
    <Compile Include="Plugins\Plug.cs" />
    <Compile Include="Plugins\Plugin.cs" />
    <Compile Include="Plugins\PluginManager.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Rendering\Presentation.cs" />
    <Compile Include="Rendering\ColorCollection.cs" />
    <Compile Include="Rendering\ColorSetting.cs" />
    <Compile Include="Data\ImageData.cs" />
    <Compile Include="Rendering\FlatQuad.cs" />
    <Compile Include="Rendering\FlatVertex.cs" />
    <Compile Include="Rendering\IRenderer2D.cs" />
    <Compile Include="Rendering\IRenderer3D.cs" />
    <Compile Include="Rendering\RenderLayers.cs" />
    <Compile Include="Rendering\TextAlignment.cs" />
    <Compile Include="Rendering\TextFont.cs" />
    <Compile Include="Rendering\TextLabel.cs" />
    <Compile Include="VisualModes\VisualGeometry.cs" />
    <Compile Include="Rendering\PixelColor.cs" />
    <Compile Include="Rendering\Plotter.cs" />
    <Compile Include="Rendering\Renderer.cs" />
    <Compile Include="Rendering\Renderer2D.cs" />
    <Compile Include="Rendering\Renderer3D.cs" />
    <Compile Include="VisualModes\VisualSector.cs" />
    <Compile Include="Rendering\WorldVertex.cs" />
    <Compile Include="ZDoom\DecalDefsParser.cs" />
    <Compile Include="ZDoom\DecalInfo.cs" />
    <Compile Include="ZDoom\DecorateActorStructure.cs" />
    <Compile Include="ZDoom\DecorateStateGoto.cs" />
    <Compile Include="ZDoom\DecorateStateStructure.cs" />
    <Compile Include="ZDoom\IWadInfo.cs" />
    <Compile Include="ZDoom\IWadInfoParser.cs" />
    <Compile Include="ZDoom\Scripting\ZScriptParserSE.cs" />
    <Compile Include="ZDoom\ZScriptActorStructure.cs" />
    <Compile Include="ZDoom\ZScriptParser.cs" />
    <Compile Include="ZDoom\ZScriptStateGoto.cs" />
    <Compile Include="ZDoom\ZScriptStateStructure.cs" />
    <Compile Include="ZDoom\ZScriptTokenizer.cs" />
  </ItemGroup>
  <ItemGroup>
    <Reference Include="JetBrains.Profiler.Core.Api, Version=1.3.1661.20096, Culture=neutral, PublicKeyToken=1010a0d8d6380325" Condition=" '$(Configuration)|$(Platform)' == 'Debug + Profiler|x86' Or '$(Configuration)|$(Platform)' == 'Release + Profiler|x86' ">
      <SpecificVersion>False</SpecificVersion>
    </Reference>
    <Reference Include="ScintillaNET, Version=3.6.3.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\..\Build\ScintillaNET.dll</HintPath>
    </Reference>
    <Reference Include="SharpCompress, Version=0.20.0.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\..\Build\SharpCompress.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Design" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Management" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
    <Reference Include="TabControlEX, Version=0.0.3271.41578, Culture=neutral, PublicKeyToken=1db242dc828e4b4e">
      <Private>False</Private>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Controls\ArgumentsControlSRB2.resx">
      <DependentUpon>ArgumentsControlSRB2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\CommandPaletteControl.resx">
      <DependentUpon>CommandPaletteControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ExternalCommandControl.resx">
      <DependentUpon>ExternalCommandControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\PairedFloatControl.resx">
      <DependentUpon>PairedFloatControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\LinedefEditFormSRB2.resx">
      <DependentUpon>LinedefEditFormSRB2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\SidedefPartLightControl.resx">
      <DependentUpon>SidedefPartLightControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ToastControl.resx">
      <DependentUpon>ToastControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\PreAndPostCommandsForm.resx">
      <DependentUpon>PreAndPostCommandsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\RunExternalCommandForm.resx">
      <DependentUpon>RunExternalCommandForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\SectorEditFormSRB2.resx">
      <DependentUpon>SectorEditFormSRB2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ThingEditFormSRB2.resx">
      <DependentUpon>ThingEditFormSRB2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ThingStatisticsForm.resx">
      <DependentUpon>ThingStatisticsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\AboutForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>AboutForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\MainForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MainForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\MapOptionsForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MapOptionsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\OpenMapOptionsForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>OpenMapOptionsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ResourceOptionsForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ResourceOptionsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <SubType>Designer</SubType>
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <None Include="app.config" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <EmbeddedResource Include="Resources\display2d.shader" />
    <None Include="Resources\MissingTexture.png" />
    <EmbeddedResource Include="Resources\things2d.shader" />
    <None Include="Resources\UnknownImage.png" />
    <None Include="Resources\treeview.png" />
    <None Include="Resources\Folder.png" />
    <None Include="Resources\mergegeometry2.png" />
    <None Include="Resources\mergegeometry.png" />
    <None Include="Resources\Grid4.png" />
    <None Include="Resources\Redo.png" />
    <None Include="Resources\Undo.png" />
    <None Include="Resources\Grid2.png" />
    <None Include="Resources\Hourglass.png" />
    <None Include="Resources\Filter.png" />
    <None Include="Resources\Status1.png" />
    <None Include="Resources\Status2.png" />
    <None Include="Resources\Status0.png" />
    <None Include="Resources\ColorPick.png" />
    <EmbeddedResource Include="Resources\world3d.shader" />
    <EmbeddedResource Include="Resources\world3d_skybox.shader" />
    <None Include="Resources\Zoom.png" />
    <None Include="Resources\Properties.png" />
    <None Include="Resources\NewMap2.png" />
    <None Include="Resources\SaveMap.png" />
    <None Include="Resources\OpenMap.png" />
    <None Include="Resources\NewMap.png" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Windows\ActionBrowserForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ActionBrowserForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ActionSelectorControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ActionSelectorControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\CheckboxArrayControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>CheckboxArrayControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ColorControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ColorControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ConfigForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ConfigForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\EffectBrowserForm.resx">
      <DependentUpon>EffectBrowserForm.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\FieldsEditorControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>FieldsEditorControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\DelayedForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>DelayedForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\GridSetupForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>GridSetupForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ImageBrowserControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ImageBrowserControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ImageSelectorControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ImageSelectorControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\LinedefEditForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>LinedefEditForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\LinedefInfoPanel.resx">
      <SubType>Designer</SubType>
      <DependentUpon>LinedefInfoPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\PreferencesForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>PreferencesForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ResourceListEditor.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ResourceListEditor.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\SectorEditForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>SectorEditForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\SectorInfoPanel.resx">
      <SubType>Designer</SubType>
      <DependentUpon>SectorInfoPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\TextureBrowserForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>TextureBrowserForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ThingInfoPanel.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ThingInfoPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\VertexInfoPanel.resx">
      <SubType>Designer</SubType>
      <DependentUpon>VertexInfoPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Resources\Actions.cfg" />
    <EmbeddedResource Include="Resources\ThingTexture2D.png" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Resources\MissingTexture3D.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Updater.ico" />
    <None Include="Resources\UDB2.ico" />
    <None Include="app.manifest" />
    <EmbeddedResource Include="Controls\Scripting\ScriptEditorControl.resx">
      <DependentUpon>ScriptEditorControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\Scripting\ScriptEditorPreviewControl.resx">
      <DependentUpon>ScriptEditorPreviewControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Resources\SkySphere.md3" />
    <None Include="Resources\ThingStatistics.png" />
    <None Include="Resources\Copy.png" />
    <None Include="Resources\Cut.png" />
    <None Include="Resources\Close.png" />
    <Compile Include="Actions\HintsManager.cs" />
    <Compile Include="Config\AllTexturesSet.cs" />
    <Compile Include="Config\FlagTranslation.cs" />
    <Compile Include="Controls\ImageBrowserCategoryItem.cs" />
    <Compile Include="Controls\ImageSelectorPanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\TransparentLabel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Data\Scripting\FindUsagesResult.cs" />
    <Compile Include="Controls\Scripting\ScriptIconsManager.cs" />
    <Compile Include="Controls\Scripting\ScriptResourceDocumentTab.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\VisualStudioTabControl.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Data\Scripting\ScriptResource.cs" />
    <Compile Include="General\AssemblyHash.cs" />
    <Compile Include="Rendering\RenderModeEnums.cs" />
    <Compile Include="Config\PasteOptions.cs" />
    <Compile Include="Config\ScriptDocumentSettings.cs" />
    <Compile Include="Config\SectorEffectData.cs" />
    <Compile Include="Config\ThingsFlagsCompare.cs" />
    <Compile Include="Controls\ActionSpecialHelpButton.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ActionSpecialHelpButton.Designer.cs">
      <DependentUpon>ActionSpecialHelpButton.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ArgumentsControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ArgumentsControl.Designer.cs">
      <DependentUpon>ArgumentsControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\BufferedTreeView.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\ButtonsNumericTextboxDesigner.cs" />
    <Compile Include="Controls\CollapsibleSplitContainer.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\ColoredComboBox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\CommentEditor.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\CommentEditor.Designer.cs">
      <DependentUpon>CommentEditor.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\DebugConsole.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\DebugConsole.designer.cs">
      <DependentUpon>DebugConsole.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\Docker.cs" />
    <Compile Include="Controls\DockersControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\DockersControl.Designer.cs">
      <DependentUpon>DockersControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\DockersTabsControl.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\ConfigurablePictureBox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\HintsPanel.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\HintsPanel.Designer.cs">
      <DependentUpon>HintsPanel.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\PasteOptionsControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\PasteOptionsControl.Designer.cs">
      <DependentUpon>PasteOptionsControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptEditorControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptEditorControl.Designer.cs">
      <DependentUpon>ScriptEditorControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptEditorPreviewControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\Scripting\ScriptEditorPreviewControl.Designer.cs">
      <DependentUpon>ScriptEditorPreviewControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\SectorSlopeControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\SectorSlopeControl.Designer.cs">
      <DependentUpon>SectorSlopeControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\StatisticsControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\StatisticsControl.Designer.cs">
      <DependentUpon>StatisticsControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ThingBrowserControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ThingBrowserControl.Designer.cs">
      <DependentUpon>ThingBrowserControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ToolStripCheckBox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\ToolStripNumericUpDown.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\TransparentListView.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\TransparentPanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Data\BitmapImage.cs" />
    <Compile Include="Data\CameraTextureImage.cs" />
    <Compile Include="Data\ColorImage.cs" />
    <Compile Include="Data\ColormapImage.cs" />
    <Compile Include="Data\CvarsCollection.cs" />
    <Compile Include="Data\HiResImage.cs" />
    <Compile Include="Data\Scripting\ZScriptScriptHandler.cs" />
    <Compile Include="Data\Scripting\ScriptHandler.cs" />
    <Compile Include="Data\Scripting\AccScriptHandler.cs" />
    <Compile Include="Data\Scripting\DecorateScriptHandler.cs" />
    <Compile Include="Data\Scripting\ModeldefScriptHandler.cs" />
    <Compile Include="Data\TEXTURESImage.cs" />
    <Compile Include="Data\PK3FileImage.cs" />
    <Compile Include="Data\PK3StructuredReader.cs" />
    <Compile Include="Data\DynamicBitmapImage.cs" />
    <Compile Include="Data\VoxelImage.cs" />
    <Compile Include="Dehacked\DehackedData.cs" />
    <Compile Include="Dehacked\DehackedFrame.cs" />
    <Compile Include="Dehacked\DehackedParser.cs" />
    <Compile Include="Dehacked\DehackedThing.cs" />
    <Compile Include="Editing\CustomThingsFilter.cs" />
    <Compile Include="General\CRC.cs" />
    <Compile Include="General\ErrorItem.cs" />
    <Compile Include="General\ErrorLogger.cs" />
    <Compile Include="General\FileLockChecker.cs" />
    <Compile Include="General\MD5Hash.cs" />
    <Compile Include="General\MurmurHash2.cs" />
    <Compile Include="General\SavePurpose.cs" />
    <Compile Include="General\UpdateChecker.cs" />
    <Compile Include="Geometry\CurveTools.cs" />
    <Compile Include="Geometry\InterpolationTools.cs" />
    <Compile Include="Controls\AngleControlEx.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\AngleControlEx.Designer.cs">
      <DependentUpon>AngleControlEx.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\ColorFieldsControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\ColorFieldsControl.Designer.cs">
      <DependentUpon>ColorFieldsControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\TagsSelector.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\TagsSelector.Designer.cs">
      <DependentUpon>TagsSelector.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\CheckedColoredListBox.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\MultiSelectTreeview.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\PairedFieldsControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\PairedFieldsControl.Designer.cs">
      <DependentUpon>PairedFieldsControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\PairedIntControl.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\PairedIntControl.Designer.cs">
      <DependentUpon>PairedIntControl.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\TagSelector.cs">
      <SubType>UserControl</SubType>
    </Compile>
    <Compile Include="Controls\TagSelector.Designer.cs">
      <DependentUpon>TagSelector.cs</DependentUpon>
    </Compile>
    <Compile Include="GZBuilder\Data\BoundingBox.cs" />
    <Compile Include="GZBuilder\Data\EngineInfo.cs" />
    <Compile Include="Config\GameType.cs" />
    <Compile Include="GZBuilder\Data\DynamicLight.cs" />
    <Compile Include="GZBuilder\Data\GlowingFlatData.cs" />
    <Compile Include="GZBuilder\Data\LinedefColorPreset.cs" />
    <Compile Include="GZBuilder\Data\LinksCollector.cs" />
    <Compile Include="GZBuilder\Data\MapInfo.cs" />
    <Compile Include="GZBuilder\Data\ModelData.cs" />
    <Compile Include="GZBuilder\Data\ModelLoadState.cs" />
    <Compile Include="GZBuilder\Data\ScriptItem.cs" />
    <Compile Include="GZBuilder\Data\SharpCompressHelper.cs" />
    <Compile Include="GZBuilder\Data\SkyboxInfo.cs" />
    <Compile Include="GZBuilder\Data\ThingCopyData.cs" />
    <Compile Include="Map\MergeGeometryMode.cs" />
    <Compile Include="Map\SectorBuilder.cs" />
    <Compile Include="Rendering\VisualVertexHandle.cs" />
    <Compile Include="Geometry\Line3D.cs" />
    <Compile Include="Data\Scripting\ScriptHandlerAttribute.cs" />
    <Compile Include="Windows\ScriptGoToLineForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ScriptGoToLineForm.Designer.cs">
      <DependentUpon>ScriptGoToLineForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ZDoom\AmbientSoundInfo.cs" />
    <Compile Include="ZDoom\DecorateCategoryInfo.cs" />
    <Compile Include="ZDoom\LockDefsParser.cs" />
    <Compile Include="ZDoom\Scripting\DecorateParserSE.cs" />
    <Compile Include="ZDoom\GldefsParser.cs" />
    <Compile Include="ZDoom\MapinfoParser.cs" />
    <Compile Include="ZDoom\ModeldefParser.cs" />
    <Compile Include="ZDoom\Scripting\ModeldefParserSE.cs" />
    <Compile Include="ZDoom\ModeldefStructure.cs" />
    <Compile Include="ZDoom\Scripting\ScriptTypeParserSE.cs" />
    <Compile Include="GZBuilder\GZGeneral.cs" />
    <Compile Include="ZDoom\Scripting\AcsParserSE.cs" />
    <Compile Include="Windows\ExceptionDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ExceptionDialog.designer.cs">
      <DependentUpon>ExceptionDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\TagStatisticsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\TagStatisticsForm.Designer.cs">
      <DependentUpon>TagStatisticsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="IO\ClipboardStreamReader.cs" />
    <Compile Include="IO\DoomColormapReader.cs" />
    <Compile Include="IO\ClipboardStreamWriter.cs" />
    <Compile Include="Map\GroupInfo.cs" />
    <Compile Include="Map\ITaggedMapElement.cs" />
    <Compile Include="Map\SelectionType.cs" />
    <Compile Include="Map\MapElementCollection.cs" />
    <Compile Include="Map\SplitLineBehavior.cs" />
    <Compile Include="Rendering\CommentType.cs" />
    <Compile Include="Rendering\CustomTextLabel.cs" />
    <Compile Include="Rendering\SurfaceBufferSet.cs" />
    <Compile Include="Rendering\SurfaceEntry.cs" />
    <Compile Include="Rendering\SurfaceEntryCollection.cs" />
    <Compile Include="Rendering\SurfaceManager.cs" />
    <Compile Include="Rendering\SurfaceUpdate.cs" />
    <Compile Include="Types\AngleByteHandler.cs" />
    <Compile Include="Types\EnumOptionAndBitsHandler.cs" />
    <Compile Include="Types\PolyobjectNumberHandler.cs" />
    <Compile Include="Types\RandomFloatHandler.cs" />
    <Compile Include="Types\RandomIntegerHandler.cs" />
    <Compile Include="Types\ThingClassHandler.cs" />
    <Compile Include="Types\ThingHeightHandler.cs" />
    <Compile Include="Types\ThingRadiusHandler.cs" />
    <Compile Include="Types\ThingTypeHandler.cs" />
    <Compile Include="VisualModes\VisualVertex.cs" />
    <Compile Include="Windows\BitFlagsAndOptionsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\BitFlagsAndOptionsForm.Designer.cs">
      <DependentUpon>BitFlagsAndOptionsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\CenterOnCoordinatesForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\CenterOnCoordinatesForm.Designer.cs">
      <DependentUpon>CenterOnCoordinatesForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ChangeMapForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ChangeMapForm.Designer.cs">
      <DependentUpon>ChangeMapForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ErrorsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ErrorsForm.Designer.cs">
      <DependentUpon>ErrorsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\FindReplaceOptions.cs" />
    <Compile Include="Windows\FlagsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\FlagsForm.Designer.cs">
      <DependentUpon>FlagsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\LinedefColorPresetsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\LinedefColorPresetsForm.Designer.cs">
      <DependentUpon>LinedefColorPresetsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\LinedefEditFormUDMF.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\LinedefEditFormUDMF.Designer.cs">
      <DependentUpon>LinedefEditFormUDMF.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\MenuSection.cs" />
    <Compile Include="Windows\PasteOptionsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\PasteOptionsForm.Designer.cs">
      <DependentUpon>PasteOptionsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\PluginToolbarButton.cs" />
    <Compile Include="Windows\ScriptFindReplaceForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ScriptFindReplaceForm.Designer.cs">
      <DependentUpon>ScriptFindReplaceForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\SectorEditFormUDMF.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\SectorEditFormUDMF.Designer.cs">
      <DependentUpon>SectorEditFormUDMF.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\StatusInfo.cs" />
    <Compile Include="Windows\TanColorTable.cs" />
    <Compile Include="Windows\ThingBrowserForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ThingBrowserForm.Designer.cs">
      <DependentUpon>ThingBrowserForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ThingEditFormUDMF.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\ThingEditFormUDMF.Designer.cs">
      <DependentUpon>ThingEditFormUDMF.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\ToolbarSection.cs" />
    <Compile Include="Windows\UpdateForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\UpdateForm.Designer.cs">
      <DependentUpon>UpdateForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\VertexEditForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\VertexEditForm.Designer.cs">
      <DependentUpon>VertexEditForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ZDoom\ActorStructure.cs" />
    <Compile Include="ZDoom\AnimdefsParser.cs" />
    <Compile Include="ZDoom\CvarInfoParser.cs" />
    <Compile Include="ZDoom\PatchStructure.cs" />
    <Compile Include="ZDoom\ReverbsParser.cs" />
    <Compile Include="ZDoom\SndInfoParser.cs" />
    <Compile Include="ZDoom\SndSeqParser.cs" />
    <Compile Include="ZDoom\SoundInfo.cs" />
    <Compile Include="ZDoom\StateGoto.cs" />
    <Compile Include="ZDoom\TerrainParser.cs" />
    <Compile Include="ZDoom\TexturesParser.cs" />
    <Compile Include="ZDoom\TextureStructure.cs" />
    <Compile Include="ZDoom\VoxeldefParser.cs" />
    <Compile Include="ZDoom\X11R6RGBParser.cs" />
    <Compile Include="ZDoom\ZDTextParser.cs" />
    <Compile Include="ZDoom\DecorateParser.cs" />
    <Compile Include="ZDoom\StateStructure.cs" />
    <Compile Include="Editing\EditingManager.cs" />
    <EmbeddedResource Include="Controls\ActionSpecialHelpButton.resx">
      <DependentUpon>ActionSpecialHelpButton.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ArgumentsControl.resx">
      <DependentUpon>ArgumentsControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\CommentEditor.resx">
      <DependentUpon>CommentEditor.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\DebugConsole.resx">
      <DependentUpon>DebugConsole.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\DockersControl.resx">
      <DependentUpon>DockersControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\HintsPanel.resx">
      <DependentUpon>HintsPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\PasteOptionsControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>PasteOptionsControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\SectorSlopeControl.resx">
      <DependentUpon>SectorSlopeControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\StatisticsControl.resx">
      <DependentUpon>StatisticsControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ThingBrowserControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ThingBrowserControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\AngleControlEx.resx">
      <DependentUpon>AngleControlEx.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ColorFieldsControl.resx">
      <DependentUpon>ColorFieldsControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\TagsSelector.resx">
      <DependentUpon>TagsSelector.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\PairedFieldsControl.resx">
      <DependentUpon>PairedFieldsControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\PairedIntControl.resx">
      <DependentUpon>PairedIntControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\TagSelector.resx">
      <DependentUpon>TagSelector.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ExceptionDialog.resx">
      <DependentUpon>ExceptionDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ScriptGoToLineForm.resx">
      <DependentUpon>ScriptGoToLineForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\TagStatisticsForm.resx">
      <DependentUpon>TagStatisticsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Resources\Crosshair.png" />
    <EmbeddedResource Include="Resources\CrosshairBusy.png" />
    <Compile Include="General\StepsList.cs" />
    <None Include="Resources\Builder16.png" />
    <None Include="Resources\CLogo.png" />
    <None Include="Resources\Angle.png" />
    <None Include="Resources\Add.png" />
    <None Include="Resources\ArrowDown.png" />
    <None Include="Resources\ArrowUp.png" />
    <None Include="Resources\Check.png" />
    <None Include="Resources\ClearTextures.png" />
    <None Include="Resources\Cursor.png" />
    <None Include="Resources\Brightness.png" />
    <None Include="Resources\Clear.png" />
    <None Include="Resources\Collapse.png" />
    <EmbeddedResource Include="Resources\CommentInfo.png" />
    <EmbeddedResource Include="Resources\CommentProblem.png" />
    <EmbeddedResource Include="Resources\CommentQuestion.png" />
    <EmbeddedResource Include="Resources\CommentRegular.png" />
    <EmbeddedResource Include="Resources\CommentSmile.png" />
    <None Include="Resources\Comment.png" />
    <None Include="Resources\About.png" />
    <None Include="Resources\Configuration.png" />
    <EmbeddedResource Include="Resources\Black.png" />
    <None Include="Resources\Angle1.png" />
    <None Include="Resources\Angle2.png" />
    <None Include="Resources\Angle3.png" />
    <None Include="Resources\Angle4.png" />
    <None Include="Resources\Angle5.png" />
    <None Include="Resources\Angle6.png" />
    <None Include="Resources\Angle7.png" />
    <None Include="Resources\AboutBack.png" />
    <Content Include="Resources\DB2.ico" />
    <None Include="Resources\GZDB2.ico" />
    <None Include="Resources\UDB.ico" />
    <None Include="Resources\fog.png" />
    <None Include="Resources\GZDB_Logo_small.png" />
    <None Include="Resources\InfoLine.png" />
    <None Include="Resources\Keyboard.png" />
    <None Include="Resources\ImageStack.png" />
    <None Include="Resources\FolderExplore.png" />
    <None Include="Resources\Expand.png" />
    <None Include="Resources\DockerCollapse.png" />
    <None Include="Resources\DockerExpand.png" />
    <None Include="Resources\InfoPanelCollapse.png" />
    <None Include="Resources\InfoPanelExpand.png" />
    <None Include="Resources\GridDynamic.png" />
    <None Include="Resources\Group.png" />
    <None Include="Resources\GroupAdd.png" />
    <None Include="Resources\GroupRemove.png" />
    <None Include="Resources\GridDecrease.png" />
    <None Include="Resources\GridIncrease.png" />
    <None Include="Resources\FixedThingsScale.png" />
    <None Include="Resources\ErrorLargeMapObject.png" />
    <None Include="Resources\ErrorLargeText.png" />
    <EmbeddedResource Include="Resources\Folder96.png" />
    <EmbeddedResource Include="Resources\Folder96Up.png" />
    <None Include="Resources\Github.png" />
    <Content Include="Resources\Light.png" />
    <None Include="Resources\Lightbulb.png" />
    <None Include="Resources\LightDisabled.png" />
    <Content Include="Resources\Light_animate.png" />
    <None Include="Resources\MLogo.png" />
    <None Include="Resources\Marine.png" />
    <None Include="Resources\Link.png" />
    <EmbeddedResource Include="Resources\MissingThing.png" />
    <None Include="Resources\MCrash.png" />
    <None Include="Resources\MixedThings.png" />
    <None Include="Resources\LinedefColorPresets.png" />
    <EmbeddedResource Include="Resources\MissingSky3D.png" />
    <None Include="Resources\MergeGeo.png" />
    <None Include="Resources\MergeGeoClassic.png" />
    <None Include="Resources\MergeGeoRemoveLines.png" />
    <Content Include="Resources\Model.png" />
    <None Include="Resources\ModelDisabled.png" />
    <None Include="Resources\ModelFiltered.png" />
    <Content Include="Resources\Model_selected.png" />
    <None Include="Resources\WarningLargeText.png" />
    <None Include="Resources\WarningLargeMapObject.png" />
    <None Include="Resources\Script.png" />
    <None Include="Resources\SplitSectors.png" />
    <None Include="Resources\ScriptProperty.png" />
    <None Include="Resources\TextWhitespace.png" />
    <None Include="Resources\TextIndent.png" />
    <None Include="Resources\TextUnindent.png" />
    <None Include="Resources\ScriptSnippet.png" />
    <None Include="Resources\ScriptKeyword.png" />
    <None Include="Resources\ScriptError.png" />
    <None Include="Resources\ScriptConstant.png" />
    <None Include="Resources\Sky.png" />
    <None Include="Resources\Update.png" />
    <None Include="Resources\Reload.png" />
    <None Include="Resources\Preferences.png" />
    <None Include="Resources\Replace.png" />
    <None Include="Resources\SearchPrev.png" />
    <None Include="Resources\SearchNext.png" />
    <None Include="Resources\SearchMatchCase.png" />
    <None Include="Resources\SearchMatch.png" />
    <None Include="Resources\WordWrap.png" />
    <None Include="Resources\ScreenshotActiveWindow.png" />
    <None Include="Resources\Screenshot.png" />
    <None Include="Resources\PuzzlePiece.png" />
    <None Include="Resources\Search.png" />
    <None Include="Resources\SnapVerts.png" />
    <None Include="Resources\Unlink.png" />
    <None Include="Resources\Unpin.png" />
    <None Include="Resources\Pin.png" />
    <None Include="Resources\Reset.png" />
    <None Include="Resources\TagStatistics.png" />
    <None Include="Resources\VisualVertices.png" />
    <None Include="Resources\SearchClear.png" />
    <None Include="Resources\Text.png" />
    <None Include="Resources\List_Images.png" />
    <None Include="Resources\List.png" />
    <None Include="Resources\PasteSpecial.png" />
    <None Include="Resources\ScriptHelp.png" />
    <None Include="Resources\ErrorLarge.png" />
    <None Include="Resources\WarningLarge.png" />
    <None Include="Resources\Question.png" />
    <None Include="Resources\Help.png" />
    <None Include="Resources\Status11.png" />
    <None Include="Resources\Status10.png" />
    <None Include="Resources\Status12.png" />
    <EmbeddedResource Include="Resources\UnknownTexture3D.png" />
    <None Include="Resources\Monster3.png" />
    <None Include="Resources\Monster2.png" />
    <None Include="Resources\Prefab2.png" />
    <None Include="Resources\Prefab.png" />
    <EmbeddedResource Include="Resources\Nothing.png" />
    <EmbeddedResource Include="Resources\UnknownThing.png" />
    <Compile Include="IO\DirectoryFileEntry.cs" />
    <Compile Include="IO\DirectoryFilesList.cs" />
    <Compile Include="Map\BlockEntry.cs" />
    <Compile Include="Map\BlockMap.cs" />
    <Compile Include="Types\AngleDegreesFloatHandler.cs" />
    <Compile Include="Types\AngleDegreesHandler.cs" />
    <Compile Include="Types\AngleRadiansHandler.cs" />
    <Compile Include="Types\LinedefTagHandler.cs" />
    <Compile Include="Types\SectorTagHandler.cs" />
    <Compile Include="Types\ThingTagHandler.cs" />
    <Compile Include="VisualModes\IVisualPickable.cs" />
    <Compile Include="General\BinaryHeap.cs" />
    <Compile Include="Geometry\Plane.cs" />
    <Compile Include="Geometry\ProjectedFrustum2D.cs" />
    <Compile Include="IO\DeserializerStream.cs" />
    <Compile Include="IO\IReadWriteStream.cs" />
    <Compile Include="IO\SerializerStream.cs" />
    <Compile Include="Rendering\RenderPasses.cs" />
    <Compile Include="VisualModes\VisualBlockEntry.cs" />
    <Compile Include="VisualModes\VisualCamera.cs" />
    <Compile Include="VisualModes\VisualPickResult.cs" />
    <Compile Include="VisualModes\VisualThing.cs" />
    <Compile Include="Windows\AngleForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Windows\AngleForm.Designer.cs">
      <DependentUpon>AngleForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Windows\PreferencesController.cs" />
    <None Include="Resources\ScriptCompile.png" />
    <None Include="Resources\ScriptPalette.png" />
    <None Include="Resources\SaveAll.png" />
    <None Include="Resources\SaveScript.png" />
    <None Include="Resources\OpenScript.png" />
    <None Include="Resources\NewScript.png" />
    <EmbeddedResource Include="Controls\Scripting\ScriptEditorPanel.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ScriptEditorPanel.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Resources\Lexers.cfg" />
    <None Include="Resources\ViewBrightness.png" />
    <None Include="Resources\ViewTextureCeiling.png" />
    <None Include="Resources\ViewTextureFloor.png" />
    <None Include="Resources\ViewNormal.png" />
    <None Include="Resources\KnownTextureSet.png" />
    <EmbeddedResource Include="Resources\Hourglass3D.png" />
    <None Include="Resources\Failed.png" />
    <None Include="Resources\Grid2_arrowup.png" />
    <None Include="Resources\Zoom_arrowup.png" />
    <None Include="Resources\Paste.png" />
    <None Include="Resources\Test.png" />
    <None Include="Resources\Warning.png" />
    <None Include="Resources\WarningOff.png" />
    <None Include="Resources\Splash3_trans.png" />
    <None Include="Resources\Splash3_small.png" />
    <EmbeddedResource Include="Resources\UDMF.cfg" />
    <EmbeddedResource Include="Controls\AngleControl.resx">
      <SubType>Designer</SubType>
      <DependentUpon>AngleControl.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ArgumentBox.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ArgumentBox.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\ButtonsNumericTextbox.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ButtonsNumericTextbox.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\AngleForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>AngleForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\BitFlagsAndOptionsForm.resx">
      <DependentUpon>BitFlagsAndOptionsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\BitFlagsForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>BitFlagsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\CenterOnCoordinatesForm.resx">
      <DependentUpon>CenterOnCoordinatesForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ChangeMapForm.resx">
      <DependentUpon>ChangeMapForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\CustomFieldsForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>CustomFieldsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ErrorsForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ErrorsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\FlagsForm.resx">
      <DependentUpon>FlagsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\LinedefColorPresetsForm.resx">
      <DependentUpon>LinedefColorPresetsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\LinedefEditFormUDMF.resx">
      <DependentUpon>LinedefEditFormUDMF.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\PasteOptionsForm.resx">
      <DependentUpon>PasteOptionsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ScriptEditorForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ScriptEditorForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ScriptFindReplaceForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ScriptFindReplaceForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\SectorEditFormUDMF.resx">
      <DependentUpon>SectorEditFormUDMF.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\TextEditForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>TextEditForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\TextureSetForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>TextureSetForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ThingBrowserForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ThingBrowserForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ThingEditForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ThingEditForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ThingEditFormUDMF.resx">
      <DependentUpon>ThingEditFormUDMF.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\ThingsFiltersForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>ThingsFiltersForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Resources\White.png" />
    <EmbeddedResource Include="Windows\UpdateForm.resx">
      <DependentUpon>UpdateForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Windows\VertexEditForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>VertexEditForm.cs</DependentUpon>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <PropertyGroup>
    <PreBuildEvent>
    </PreBuildEvent>
  </PropertyGroup>
</Project>