
players
{
	color = 10;	// Light Green
	arrow = 1;
	title = "Player Starts";
	width = 16;
	sort = 1;
	error = 2;
	blocking = 2;
	height = 64;
	
	1
	{
		title = "Player 1 start";
		sprite = "CLERA1";
	}
	2
	{
		title = "Player 2 start";
		sprite = "CLERA1";
	}
	3
	{
		title = "Player 3 start";
		sprite = "CLERA1";
	}
	4
	{
		title = "Player 4 start";
		sprite = "CLERA1";
	}
	9100
	{
		title = "Player 5 Start";
		sprite = "CLERA1";
	}
	9101
	{
		title = "Player 6 Start";
		sprite = "CLERA1";
	}
	9102
	{
		title = "Player 7 Start";
		sprite = "CLERA1";
	}
	9103
	{
		title = "Player 8 Start";
		sprite = "CLERA1";
	}
	11
	{
		title = "Player Deathmatch start";
		sprite = "CLERR0";
	}
}

teleports
{
	color = 2;	// Green
	arrow = 1;
	title = "Teleports";
	width = 16;
	sort = 1;
	blocking = 0;
	
	14
	{
		title = "Teleport Landing";
		sprite = "TELEA0";
	}
	140
	{
		title = "Teleport Smoke";
		sprite = "TSMKA0";
	}
}

monsters
{
	color = 12;	// Light Red
	arrow = 1;
	title = "Monsters";
	width = 20;
	sort = 1;
	error = 2;
	blocking = 2;
	height = 64;
	
	107
	{
		title = "Centaur";
		sprite = "CENTA1";
	}
	10060
	{
		title = "Affrit";
		sprite = "FDMNA1";
		height = 68;
	}
	115
	{
		title = "Slaughtaur";
		sprite = "CENTF1";
	}
	34
	{
		title = "Reiver";
		sprite = "WRTHA1";
		height = 55;
	}
	10011
	{
		title = "Reiver (buried)";
		sprite = "WRTHA1";
		height = 68;
	}
	254
	{
		title = "Death Wyvern";
		sprite = "DRAGC1";
		height = 65;
	}
	10030
	{
		title = "Ettin";
		sprite = "ETTNA1";
		width = 25;
		height = 68;
	}
	8020
	{
		title = "Wendigo";
		sprite = "ICEYA1";
		width = 22;
		height = 75;
	}
	31
	{
		title = "Green Chaos Serpent";
		sprite = "DEMNA1";
		width = 32;
	}
	8080
	{
		title = "Brown Chaos Serpent";
		sprite = "DEM2A1";
		width = 32;
	}
	114
	{
		title = "Dark Bishop";
		sprite = "BISHA1";
		width = 22;
		height = 65;
	}
	121
	{
		title = "Stalker";
		sprite = "SSPTB0";
		width = 32;
		height = 70;
	}
	120
	{
		title = "Stalker Boss";
		sprite = "SSPTD0";
		width = 32;
		height = 70;
	}
	10100
	{        
		title = "Zedek (fighter)";
		sprite = "PLAYE8";
		width = 16;
	}
	10101
	{
		title = "Traductus (cleric)";
		sprite = "CLERE8";
		width = 16;
	}
	10102
	{
		title = "Menelkir (mage)";
		sprite = "MAGEE8";
		width = 16;
	}
	10080
	{
		title = "Heresiarch";
		sprite = "SORCA1";
		width = 40;
		height = 110;
	}
	10200
	{
		title = "Korax";
		sprite = "KORXA1";
		width = 65;
		height = 115;
	}
}

weapons
{
	color = 14;	// Yellow
	arrow = 0;
	title = "Weapons";
	width = 20;
	height = 16;
	sort = 1;
	blocking = 0;
	
	10
	{
		title = "Serpent Staff";
		sprite = "WCSSA0";
	}
	8010
	{
		title = "Timon's Axe";
		sprite = "WFAXA0";
	}
	53
	{
		title = "Frost Shards";
		sprite = "WMCSA0";
	}
	8009
	{
		title = "Firestorm";
		sprite = "WCFMA0";
	}
	123
	{
		title = "Hammer Of Retribution";
		sprite = "WFHMA0";
	}
	8040
	{
		title = "Arc Of Death";
		sprite = "WMLGG0";
	}
	18
	{
		title = "Wraithverge Piece 1";
		sprite = "WCH1A0";
	}
	19
	{
		title = "Wraithverge Piece 2";
		sprite = "WCH2A0";
	}
	20
	{
		title = "Wraithverge Piece 3";
		sprite = "WCH3A0";
	}
	12
	{
		title = "Quietus Piece 1";
		sprite = "WFR1A0";
	}
	13
	{
		title = "Quietus Piece 2";
		sprite = "WFR2A0";
	}
	16
	{
		title = "Quietus Piece 3";
		sprite = "WFR3A0";
	}
	21
	{
		title = "BloodScourge Piece 1";
		sprite = "WMS1A0";
	}
	22
	{
		title = "BloodScourge Piece 2";
		sprite = "WMS2A0";
	}
	23
	{
		title = "BloodScourge Piece 3";
		sprite = "WMS3A0";
	}
}

ammunition
{
	color = 6;	// Brown
	arrow = 0;
	title = "Mana";
	width = 8;
	height = 8;
	sort = 1;
	blocking = 0;
	
	122
	{
		title = "Blue Mana";
		sprite = "MAN1H0";
	}
	124
	{
		title = "Green Mana";
		sprite = "MAN2H0";
	}
	8004
	{
		title = "Combined Mana";
		sprite = "MAN3A0";
	}
}

health
{
	color = 1;	// Blue
	arrow = 0;
	title = "Health and Armor";
	width = 20;
	height = 16;
	sort = 1;
	blocking = 0;
	
	8005
	{
		title = "Mesh Armor";
		sprite = "ARM1A0";
	}
	8006
	{
		title = "Falcon Shield";
		sprite = "ARM2A0";
	}
	8007
	{
		title = "Platinum Helm";
		sprite = "ARM3A0";
	}
	8008
	{
		title = "Amulet Of Warding";
		sprite = "ARM4A0";
	}
	81
	{
		title = "Crystal Vial";
		sprite = "PTN1A0";
	}
}

powerups
{
	color = 9;	// Light Blue
	arrow = 0;
	title = "Artifacts";
	width = 20;
	height = 16;
	sort = 1;
	blocking = 0;
	
	30
	{
		title = "Porkalator";
		sprite = "PORKB0";
	}
	32
	{
		title = "Mystic Urn";
		sprite = "SPHLA0";
	}
	33
	{
		title = "Torch";
		sprite = "TRCHA0";
	}
	36
	{
		title = "Chaos Device";
		sprite = "ATLPA0";
	}
	82
	{
		title = "Quartz Flask";
		sprite = "PTN2A0";
	}
	83
	{
		title = "Wings Of Wrath";
		sprite = "SOARA0";
	}
	84
	{
		title = "Icon Of The Defender";
		sprite = "INVUA0";
	}
	86
	{
		title = "Dark Servant";
		sprite = "SUMNA0";
	}
	10110
	{
		title = "Disc Of Repulsion";
		sprite = "BLSTB0";
	}
	10120
	{
		title = "Mystic Ambit Incant";
		sprite = "HRADB0";
	}
	10040
	{
		title = "Banishment Device";
		sprite = "TELOA0";
	}
	8000
	{
		title = "Flechette";
		sprite = "PSBGA0";
	}
	8002
	{
		title = "Boots Of Speed";
		sprite = "SPEDB0";
	}
	8003
	{
		title = "Krater Of Might";
		sprite = "BMANA0";
	}
	8041
	{
		title = "Dragonskin Bracers";
		sprite = "BRACC0";
	}
}

puzzle
{
	color = 7;	// Light Grey
	arrow = 1;
	title = "Puzzle Items";
	width = 16;
	sort = 1;
	blocking = 0;
	
	9002
	{
		title = "Yorick's Skull";
		sprite = "ASKUA0";
	}
	9003
	{
		title = "Heart Of D'Sparil";
		sprite = "ABGMA0";
	}
	9004
	{
		title = "Ruby Planet";
		sprite = "AGMRA0";
	}
	9005
	{
		title = "Emerald Planet 1";
		sprite = "AGMGA0";
	}
	9006
	{
		title = "Sapphire Planet 1";
		sprite = "AGMBA0";
	}
	9007
	{
		title = "Daemon Codex";
		sprite = "ABK1A0";
	}
	9008
	{
		title = "Liber Obscura";
		sprite = "ABK2A0";
	}
	9009
	{
		title = "Emerald Planet 2";
		sprite = "AGG2A0";
	}
	9010
	{
		title = "Sapphire Planet 2";
		sprite = "AGMBA0";
	}
	9011
	{
		title = "Yorick's Statue";
		sprite = "STWNA0";
		width = 10;
	}
	9012
	{
		title = "Pedestal Of D'Sparil";
		sprite = "GMPDA0";
		width = 10;
	}
	9014
	{
		title = "Flame Mask";
		sprite = "ASK2A0";
	}
	9015
	{
		title = "Glaive Seal";
		sprite = "AFWPA0";
	}
	9016
	{
		title = "Holy Relic";
		sprite = "ACWPA0";
		width = 10;
	}
	9017
	{
		title = "Sigil of the Magus";
		sprite = "AMWPA0";
		width = 10;
	}
	9018
	{
		title = "Clock Gear (steel)";
		sprite = "AGERA0";
	}
	9019
	{
		title = "Clock Gear (bronze)";
		sprite = "AGR2A0";
	}
	9020
	{
		title = "Clock Gear (steel and bronze)";
		sprite = "AGR3A0";
	}
	9021
	{
		title = "Clock Gear (bronze and steel)";
		sprite = "AGR4A0";
	}
}

keys
{
	color = 13;	// Light Magenta
	arrow = 0;
	title = "Keys";
	width = 8;
	height = 20;
	sort = 1;
	blocking = 0;
	
	8030
	{
		title = "Steel Key";
		sprite = "KEY1A0";
	}
	8031
	{
		title = "Cave Key";
		sprite = "KEY2A0";
	}
	8032
	{
		title = "Axe Key";
		sprite = "KEY3A0";
	}
	8033
	{
		title = "Fire Key";
		sprite = "KEY4A0";
	}
	8034
	{
		title = "Emerald Key";
		sprite = "KEY5A0";
	}
	8035
	{
		title = "Dungeon Key";
		sprite = "KEY6A0";
	}
	8036
	{
		title = "Silver Key";
		sprite = "KEY7A0";
	}
	8037
	{
		title = "Rusty Key";
		sprite = "KEY8A0";
	}
	8038
	{
		title = "Horn Key";
		sprite = "KEY9A0";
	}
	8039
	{
		title = "Swamp Key";
		sprite = "KEYAA0";
	}
	8200
	{
		title = "Castle Key";
		sprite = "KEYBA0";
	}
}

obstacles
{
	color = 3;	// Cyan
	arrow = 0;
	title = "Obstacles";
	width = 20;
	sort = 1;
	blocking = 2;
	error = 2;
	
	8064
	{
		title = "Suit Of Armor";
		sprite = "SUITA0";
		width = 16;
		height = 72;
		arg0
		{
			title = "Contained Item";
			type = 11;
			enum = "spawnthing";
			str = true;
		}
	}
	77
	{
		title = "Battle Rag Banner";
		sprite = "BNR1A0";
		width = 8;
		height= 128;
	}
	8100
	{
		title = "Barrel";
		sprite = "BARLA0";
		width = 15;
		height = 32;
	}
	8065
	{
		title = "Bell";
		sprite = "BBLLA0";
		width = 56;
		height = 120;
		hangs = 1;
	}
	103
	{
		title = "Pillar With Vase";
		sprite = "VASEA0";
		width = 12;
		height = 54;
	}
	5 
	{
		title= "Winged Statue";
		sprite = "STTWA0";
		width = 10;
		height = 62;
	}
	98
	{
		title = "Small Rock (brown)";
		sprite = "RKBSA0";
		width = 15;
		height = 50;
	}
	97
	{
		title = "Big Rock (brown)";
		sprite = "RKBLA0";
		width = 17;
		height = 72;
	}
	99
	{
		title = "Big Rock (grey)";
		sprite = "RKBKA0";
		height = 40;
	}
	57
	{
		title = "Stalactite (small)";
		sprite = "SLC3A0";
		width = 8;
		height = 40;
		hangs = 1;
	}
	56
	{
		title = "Stalactite (medium)";
		sprite = "SLC2A0";
		width = 6;
		height = 50;
		hangs = 1;
	}
	52 
	{
		title = "Stalactite (large)";
		sprite = "SLC1A0";
		width = 8;
		height = 66;
		hangs = 1;
	}
	48
	{
		title = "Stalagmite (pillar)";
		sprite = "SGMPA0";
		width = 8;
		height = 138;
	}
	51 
	{
		title = "Stalagmite (small)";
		sprite = "SGM3A0";
		width = 8;
		height = 36;
	}
	50 
	{
		title = "Stalagmite (medium)";
		sprite = "SGM2A0";
		width = 6;
		height = 40;
	}
	49
	{
		title = "Stalagmite (large)";
		sprite = "SGM1A0";
		width = 8;
		height = 48;
	}
	80 
	{
		title = "Gnarled Tree 1";
		sprite = "TRE6A0";
		width = 22;
		height = 100;
	}
	87 
	{
		title = "Gnarled Tree 2";
		sprite = "TRE7A0";
		width = 22;
		height = 100;
	}
	78 
	{
		title = "Tall Tree 1";
		sprite = "TRE4A0";
		width = 15;
		height = 180;
	}
	79 
	{
		title = "Tall Tree 2";
		sprite = "TRE5A0";
		width = 15;
		height = 180;
	}
	8067 
	{
		title = "Iron Maiden";
		sprite = "IRONA0";
		width = 12;
		height = 60;
	}
	63
	{
		title = "Tombstone (RIP)";
		sprite = "TMS1A0";
		width = 10;
		height = 46;
	}
	64 
	{
		title = "Tombstone (Shane)";
		sprite = "TMS2A0";
		width = 10;
		height = 46;
	}
	65
	{
		title = "Tombstone (slimy)";
		sprite = "TMS3A0";
		width = 10;
		height = 46;
	}
	66 
	{
		title = "Tombstone (Brian R)";
		sprite = "TMS4A0";
		width = 10;
		height = 52;
	}
	67 
	{
		title = "Tombstone (cross circle)";
		sprite = "TMS5A0";
		width = 10;
		height = 52;
	}
	68 
	{
		title = "Tombstone (small cross)";
		sprite = "TMS6A0";
		width = 8;
		height = 46;
	}
	69 
	{
		title = "Tombstone (Brian P)";
		sprite = "TMS7A0";
		width = 8;
		height = 46;
	}
	96 
	{
		title = "Ice Spike (tiny)";
		sprite = "ICM4A0";
		width = 4;
		height = 8;
	}
	95
	{
		title = "Ice Spike (small)";
		sprite = "ICM3A0";
		width = 5;
		height = 32;
	}
	94
	{
		title = "Ice Spike (medium)";
		sprite = "ICM2A0";
		width = 5;
		height = 50;
	}
	93
	{
		title = "Ice Spike (large)";
		sprite = "ICM1A0";
		width = 8;
		height = 66;
	}
	92
	{
		title = "Icicle (tiny)";
		sprite = "ICT4A0";
		width = 4;
		height = 8;
		hangs = 1;
	}
	91
	{
		title = "Icicle (small)";
		sprite = "ICT3A0";
		width = 4;
		height = 32;
		hangs = 1;
	}
	90 
	{
		title = "Icicle (medium)";
		sprite = "ICT2A0";
		width = 5;
		height = 50;
		hangs = 1;
	}
	89 
	{
		title = "Icicle (large)";
		sprite = "ICT1A0";
		width = 8;
		height = 66;
		hangs = 1;
	}
	8068 
	{
		title = "Evergreen Tree";
		sprite = "XMASA0";
		width = 11;
		height = 130;
	}
	8062 
	{
		title = "Rotten Dead Tree (destructible)";
		sprite = "TRDTA0";
		width = 15;
		height = 180;
	}
	24
	{
		title = "Dead Tree";
		sprite = "TRE1A0";
		width = 10;
		height = 96;
	}
	25
	{
		title = "Leafless Tree";
		sprite = "TRE1A0";
		width = 15;
		height = 128;
	}
	60
	{
		title = "Dead Tree (mossy)";
		sprite = "SWMVA0";
		width = 8;
		height = 52;
	}
	26
	{
		title = "Mossy Tree 1";
		sprite = "TRE2A0";
		width = 10;
		height = 150;
	}
	27
	{
		title = "Mossy Tree 2";
		sprite = "TRE3A0";
		width = 10;
		height = 120;
	}
	88
	{
		title = "Log";
		sprite = "SLTRA0";
		height = 25;
	}
	29
	{
		title= "Tree Stump (bare)";
		sprite = "STM2A0";
		width = 12;
		height = 20;
	}
	28
	{
		title= "Tree Stump (burned)";
		sprite = "STM1A0";
		width = 12;
		height = 20;
	}
	37
	{
		title = "Tree Stump 1";
		sprite = "STM3A0";
		height = 16;
	}
	38
	{
		title = "Tree Stump 2";
		sprite = "STM4A0";
		height = 16;
	}
	8051
	{
		title = "Bronze Gargoyle (short)";
		sprite = "GAR8A0";
		width = 14;
		height = 62;
	}
	8047
	{
		title = "Bronze Gargoyle (tall)";
		sprite = "GAR4A0";
		width = 14;
		height = 108;
	}
	8044
	{
		title = "Rusty Gargoyle (tall)";
		sprite = "GAR1A0";
		width = 14;
		height = 108;
	}
	76
	{
		title = "Ice Gargoyle (short)";
		sprite = "STT5A0";
		width = 14;
		height = 62;
	}
	73
	{
		title = "Ice Gargoyle (tall)";
		sprite = "STT3A0";
		width = 14;
		height = 108;
	}                          
	8050
	{
		title = "Lava Gargoyle (short)";
		sprite = "GAR7A0";
		width = 14;
		height = 62;
	}
	8046
	{
		title = "Lava Gargoyle (tall)";
		sprite = "GAR3A0";
		width = 14;
		height = 108;
	}
	8049
	{
		title = "Dark Lava Gargoyle (short)";
		sprite = "GAR6A0";
		width = 14;
		height = 62;
	}
	8045
	{
		title = "Dark Lava Gargoyle (tall)";
		sprite = "GAR2A0";
		width = 14;
		height = 108;
	}
	74
	{
		title = "Stone Gargoyle (short)";
		sprite = "STT4A0";
		width = 14;
		height = 62;
	}
	72
	{
		title = "Stone Gargoyle (tall)";
		sprite = "STT2A0";
		width = 14;
		height = 108;
	}
	8052
	{
		title = "Steel Gargoyle (short)";
		sprite = "GAR9A0";
		width = 14;
		height = 62;
	}
	8048
	{
		title = "Steel Gargoyle (tall)";
		sprite = "GAR5A0";
		width = 14;
		height = 108;
	}
}
	
lights
{
	color = 11;	// Light Cyan
	arrow = 0;
	title = "Light sources";
	width = 20;
	blocking = 2;
	error = 2;
	sort = 1;
	
	17
	{
		title = "Chandelier (lit)";
		sprite = "CDLRA0";
		height = 60;
		hangs = 1;
	}
	8063
	{
		title = "Chandelier (unlit)";
		sprite = "CDLRD0";
		height = 60;
		hangs = 1;
	}
	8066
	{
		title = "Blue Candle (lit)";
		sprite = "CANDA0";
		height = 16;
	}
	8502
	{
		title = "Candle With Web (unlit)";
		sprite = "TST3A0";
		height = 16;
	}
	8503
	{
		title = "Small Gray Candle (unlit)";
		sprite = "TST4A0";
		height = 16;
	}
	8504
	{
		title = "Small Candle (unlit)";
		sprite = "TST5A0";
		height = 16;
	}
	119
	{
		title = "3 Candles (lit)";
		sprite = "CNDLA0";
		height = 16;
	}
	10500
	{
		title = "Small Flame (timed)";
		sprite = "FFSMA0";
	}
	10501
	{
		title = "Small Flame";
		sprite = "FFSMA0";
		width = 15;
	}
	10502
	{
		title = "Large Flame (timed)";
		sprite = "FFLGD0";
	}
	10503
	{
		title = "Large Flame";
		sprite = "FFLGD0";
		width = 15;
	}
	54
	{
		title = "Wall Torch (lit)";
		sprite = "WLTRB0";
		width = 6;
	}
	55
	{
		title = "Wall Torch (unlit)";
		sprite = "WLTRI0";
		width = 6;
	}
	8042
	{
		title = "Minotaur Statue (lit)";
		sprite = "FBULB0";
		height = 80;
	}
	8043
	{
		title = "Minotaur Statue (unlit)";
		sprite = "FBULH0";
		height = 80;
	}
	8069
	{
		title = "Cauldron (lit)";
		sprite = "CDRNG0";
		width = 12;
		height = 26;
	}
	8070
	{
		title = "Cauldron (unlit)";
		sprite = "CDRNA0";
		width = 12;
		height = 26;
	}
	8060
	{
		title = "Skull With Flame";
		sprite = "FSKLA0";
		width = 5;
		height = 10;
	}
	8061
	{
		title = "Brazier With Flame";
		sprite = "BRTRB0";
		width = 6;
		height = 35;
	}
	116
	{
		title = "Twined Torch (lit)";
		sprite = "TWTRA0";
		width = 10;
		height = 64;
	}
	117
	{
		title = "Twined Torch (unlit)";
		sprite = "TWTRI0";
		width = 10;
		height = 64;
	}
}

decoration
{
	color = 4;	// Red
	arrow = 0;
	title = "Decoration";
	width = 20;
	sort = 1;
	blocking = 0;
	
	8071
	{
		title = "Chain (short)";
		sprite = "CHNSA0";
		width = 4;
		hangs = 1;
		height = 32;
	}
	8072
	{
		title = "Chain (long)";
		sprite = "CHNSB0";
		width = 4;
		hangs = 1;
		height = 64;
	}
	8073
	{
		title = "Hook With Heart";
		sprite = "CHNSC0";
		width = 4;
		height = 32;
		hangs = 1;
	}
	8077
	{			
		title = "Hook With Skull";
		sprite = "CHNSG0";
		width = 4;
		height = 32;
		hangs = 1;
	}
	8074
	{
		title = "Chain With Large Hook";
		sprite = "CHNSD0";
		width = 4;
		height = 32;
		hangs = 1;
	}
	8075
	{
		title = "Chain With Small Hook";
		sprite = "CHNSE0";
		width = 4;
		height = 32;
		hangs = 1;
	}
	8076
	{
		title = "Chain with Spike Ball";
		sprite = "CHNSF0";
		width = 4;
		height = 32;
		hangs = 1;
	}
	8103
	{
		title = "Hanging Bucket";
		sprite = "BCKTA0";
		width = 8;
		height = 72;
		hangs = 1;
		blocking = 2;
		error = 2;
	}
	6
	{
		title = "Tiny Rock (mossy)";
		sprite = "RCK1A0";
		height = 16;
	}
	7
	{
		title = "Small Rock (mossy)";
		sprite = "RCK2A0";
		height = 16;
	}
	9
	{
		title = "Medium Rock (mossy)";
		sprite = "RCK3A0";
		height = 16;
	}
	15
	{
		title = "Big Rock (mossy)";
		sprite = "RCK4A0";
		height = 16;
	}
	101
	{
		title = "Brick Rubble (small)";
		sprite = "RBL2A0";
		height = 16;
	}
	102
	{
		title = "Brick Rubble (medium)";
		sprite = "RBL3A0";
		height = 16;
	}
	100
	{
		title = "Brick Rubble (large)";
		sprite = "RBL1A0";
		height = 16;
	}
	39
	{
		title = "Large Mushroom 1";
		sprite = "MSH1A0";
		height = 16;
	}
	40
	{
		title = "Large Mushroom 2";
		sprite = "MSH2A0";
		height = 16;
	}
	8104
	{
		title = "Large Mushroom (explodes)";
		sprite = "SHRMB0";
		width = 6;
		height = 20;
	}
	41
	{
		title = "Medium Mushroom";
		sprite = "MSH3A0";
		height = 16;
	}
	42
	{
		title = "Small Mushroom 1";
		sprite = "MSH4A0";
		height = 16;
	}
	44
	{
		title = "Small Mushroom 2";
		sprite = "MSH5A0";
		height = 16;
	}
	45
	{
		title = "Small Mushroom 3";
		sprite = "MSH6A0";
		height = 16;
	}
	46
	{
		title = "Small Mushroom 4";
		sprite = "MSH7A0";
		height = 16;
	}
	47
	{
		title = "Small Mushroom 5";
		sprite = "MSH8A0";
		height = 16;
	}
	8101
	{
		title = "Shrub";
		sprite = "SHB1A0";
		width = 8;
		height = 24;
		blocking = 2;
		error = 2;
	}
	8102
	{
		title = "Shrub 2";
		sprite = "SHB2A0";
		width = 16;
		height = 40;
		blocking = 2;
		error = 2;
	}
	111
	{
		title = "Pool Of Blood";
		sprite = "GIBSA0";
	}
	71
	{
		title= "Hanging Corpse";
		sprite = "CPS3A0";
		width = 6;
		height = 75;
		hangs = 1;
		blocking = 2;
		error = 2;
	}
	61
	{
		title = "Impaled Corpse";
		sprite = "CPS1A0";
		width = 10;
		height = 92;
		blocking = 2;
		error = 2;
	}
	108
	{
		title = "Lynched Corpse";
		sprite = "CPS4A0";
		width = 11;
		hangs = 1;
		height = 95;
		blocking = 2;
		error = 2;
	}
	109
	{
		title = "Lynched Corpse (heartless)";
		sprite = "CPS5A0";
		width = 10;
		hangs = 1;
		height = 95;
		blocking = 2;
		error = 2;
	}
	110
	{
		title = "Corpse (sitting)";
		sprite = "CPS6A0";
		width = 15;
		height = 35;
		blocking = 2;
		error = 2;
	}
	62
	{
		title = "Corpse (sleeping)";
		sprite = "CPS2A0";
		height = 16;
	}
	8509
	{
		title = "Meat Cleaver";
		sprite = "TST0A0";
		height = 16;
	}
	8508
	{
		title = "Goblet (silver)";
		sprite = "TST9A0";
		height = 16;
	}
	8507
	{
		title = "Goblet (small)";
		sprite = "TST8A0";
		height = 16;
	}
	8506
	{
		title = "Goblet (tall)";
		sprite = "TST7A0";
		height = 16;
	}
	8505
	{
		title = "Goblet (spilled)";
		sprite = "TST6A0";
		height = 16;
	}
	8501
	{
		title = "Small Silver Stein";
		sprite = "TST2A0";
		height = 16;
	}
	8500
	{
		title = "Large Brown Stein";
		sprite = "TST1A0";
		height = 16;
	}
	104
	{
		title = "Pot (tall)";
		sprite = "POT1A0";
		width = 10;
		height = 32;
		blocking = 2;
		error = 2;
		arg0
		{
			title = "Contained Item";
			type = 11;
			enum = "spawnthing";
			str = true;
		}
	}
	105
	{
		title = "Pot (medium)";
		sprite = "POT2A0";
		width = 10;
		height = 25;
		blocking = 2;
		error = 2;
		arg0
		{
			title = "Contained Item";
			type = 11;
			enum = "spawnthing";
			str = true;
		}
	}
	106
	{
		title = "Pot (short)";
		sprite = "POT3A0";
		width = 15;
		height = 25;
		blocking = 2;
		error = 2;
		arg0
		{
			title = "Contained Item";
			type = 11;
			enum = "spawnthing";
			str = true;
		}
	}
	58
	{
		title = "Hanging Moss 1";
		sprite = "MSS1A0";
		height = 20;
		hangs = 1;
	}
	59
	{
		title = "Hanging Moss 2";
		sprite = "MSS2A0";
		height = 24;
		hangs = 1;
	}
	10090
	{
		title = "Spike Down";
		sprite = "TSPKD0";
		width = 20;
	}
	10091
	{
		title = "Spike Up";
		sprite = "TSPKB0";
		width = 20;
		height = 128;
	}
}

sounds
{
	color = 5;	// Purple
	arrow = 1;
	title = "Sounds";
	width = 8;
	height = 16;
	sort = 1;
	fixedsize = true;
	blocking = 0;
	sprite = "internal:sound";
	
	1403 = "Creak";
	1408 = "Earth Crack";
	1401 = "Heavy";
	1407 = "Ice";
	1405 = "Lava";
	1402 = "Metal";
	1409 = "Metal2";
	1404 = "Silent";
	1400 = "Stone";
	1406 = "Water";
	1410 = "Wind";
}

other
{
	color = 8;	// Dark Grey
	arrow = 1;
	title = "Other";
	width = 0;
	height = 0;
	sort = 1;
	fixedsize = true;
	blocking = 0;
	sprite = "internal:actor";
	
	118
	{
		title = "Glitter Bridge";
		width = 32;
		height = 2;
		fixedsize = false;
	}
	3000
	{
		title = "Polyobject Anchor";
		sprite = "internal:anchor";
		fixedrotation = true;
		error = 0; // Can be outside of map geometry
	}
	3001
	{
		title = "Polyobject Start Spot";
		sprite = "internal:anchor";
		fixedrotation = true;
	}
	3002
	{
		title = "Polyobject Start Spot (crush)";
		sprite = "internal:anchor";
		fixedrotation = true;
	}
	10225
	{
		title = "Spawn Bat";
		sprite = "ABATC2C8";
		arg0
		{
			title = "Spawn Frequency";
		}
		arg1
		{
			title = "Spread Angle";
		}
		arg3
		{
			title = "Spawn Duration";
		}
		arg4
		{
			title = "Changing Angle";
		}
	}
	10000
	{
		title = "Spawn Fog";
		arg0
		{
			title = "Movement Speed";
		}
		arg1
		{
			title = "Spread Angle";
		}
		arg2
		{
			title = "Spawn Frequency";
		}
		arg3
		{
			title = "Fog Lifetime";
		}
	}
	10001
	{
		title = "Fog Patch (small)";
		arg0
		{
			title = "Movement Speed";
		}
		arg3
		{
			title = "Fog Lifetime";
		}
		arg4
		{
			title = "Moving Fog";
		}
	}
	10002
	{
		title = "Fog Patch (medium)";
		arg0
		{
			title = "Movement Speed";
		}
		arg3
		{
			title = "Fog Lifetime";
		}
		arg4
		{
			title = "Moving Fog";
		}
	}
	10003
	{
		title = "Fog Patch (large)";
		arg0
		{
			title = "Movement Speed";
		}
		arg3
		{
			title = "Fog Lifetime";
		}
		arg4
		{
			title = "Moving Fog";
		}
	}
	112 = "Spawn Fly";
	113 = "Spawn Leaf";
	9001
	{
		title = "Map Spot";
		sprite = "internal:MapSpot";
		class = "MapSpot";
	}
	9013
	{
		title = "Map Spot (gravity)";
		sprite = "internal:MapSpotGravity";
		class = "MapSpotGravity";
	}
}
