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123 lines
2.5 KiB
C++
123 lines
2.5 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 2005 by SRB2 Jr. Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief 3D sound definitions
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#ifndef __HWS_DATA_H__
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#define __HWS_DATA_H__
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#define NORMAL_SEP 128
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// abuse?
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#define STATIC_SOURCES_NUM 6 // Total number of static sources
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#define MIN_DISTANCE 160.0f
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#define MAX_DISTANCE 1200.0f
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typedef struct source_pos_s
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{
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double x;
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double y;
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double z;
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} source_pos_t;
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typedef struct source3D_pos_s
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{
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float x;
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float y;
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float z;
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//float angle;
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float momx;
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float momy;
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float momz;
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} source3D_pos_t;
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enum {NORMAL_PITCH = 128};
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/*typedef struct source2D_data_s
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{
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INT32 volume;
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INT32 sep;
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} source2D_data_t;*/
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// General 3D sound source description
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typedef struct source3D_data_s
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{
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float min_distance; //
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float max_distance; //
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INT32 head_relative; //
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INT32 permanent; //
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source3D_pos_t pos; // source position in 3D
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} source3D_data_t;
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// Sound data
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typedef struct sfx_data_s
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{
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size_t length;
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void *data;
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INT32 priority;
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INT32 sep; // Only when source is 2D sound
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} sfx_data_t;
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// Sound cone (for 3D sources)
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typedef struct cone_def_s
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{
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float inner;
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float outer;
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INT32 outer_gain;
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/*float f_angle;
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float h_angle;*/
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} cone_def_t;
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typedef struct listener_data_s
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{
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// Listener position
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double x;
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double y;
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double z;
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// Listener front and head orientation (degrees)
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double f_angle;
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double h_angle;
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// Listener momentums
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double momx;
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double momy;
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double momz;
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} listener_data_t;
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typedef struct snddev_s
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{
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INT32 sample_rate;
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INT32 bps;
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size_t numsfxs;
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// Windows specific data
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#if defined (_WIN32) && !defined (_XBOX)
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UINT32 cooplevel;
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HWND hWnd;
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#endif
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} snddev_t;
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#endif //__HWS_DATA_H__
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