SRB2/src/hardware
2018-11-20 23:19:36 -05:00
..
r_opengl Merge branch 'public_next' 2018-04-06 18:42:07 +01:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c nodigimusic nomusic nosound refactor other targets 2018-09-14 10:35:56 -04:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c Hack to make sure even (extra)subsectors without planepolys have segs adjusted 2018-10-27 19:29:45 +01:00
hw_cache.c Merge branch 'master' into texture-fixes 2018-03-04 19:20:54 +00:00
hw_clip.c fix using abs() on unsigned 2018-11-10 17:40:09 +00:00
hw_clip.h More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now 2018-11-10 16:08:56 +00:00
hw_data.h Merge branch 'public_next' 2018-11-10 15:41:57 +00:00
hw_defs.h Merge branch 'public_next' 2018-04-06 18:42:07 +01:00
hw_dll.h XBOX was eXecuted 2017-09-29 19:27:17 +01:00
hw_draw.c Merge branch 'public_next' 2018-11-20 14:33:10 +00:00
hw_drv.h Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2. 2018-10-27 19:58:51 +01:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Transform sprites in world space rather than screen space 2018-03-21 19:45:37 +00:00
hw_light.c Bit of a random one today, but the branch approaches completion... 2018-06-05 17:22:28 +01:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Merge branch 'public_next' 2018-11-20 14:33:10 +00:00
hw_main.h added HWR_DrawTutorialBack for OpenGL 2018-11-04 22:32:46 -05:00
hw_md2.c Ensure file is closed whenever MD2 reading errors happen 2018-10-27 18:53:38 +01:00
hw_md2.h Merge branch 'public_next' 2018-11-10 15:41:57 +00:00
hw_trick.c More optimising and otherwise fixing bizarre formatting in hw_trick.c 2018-10-27 18:58:05 +01:00
hws_data.h XBOX was eXecuted 2017-09-29 19:27:17 +01:00