..
android
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-01 10:41:40 -05:00
blua
Merge errors for compile
2019-01-07 17:05:20 -05:00
djgppdos
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
dummy
Some fixup
2019-07-22 22:01:05 -04:00
hardware
MD2 crash fix.
2019-10-13 11:59:38 +01:00
locale
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
sdl
On the recommendation of Sryder, revert everything relating to the cpusleep
changes except for the new default value of 1.
2019-10-13 13:12:07 +01:00
win32
On the recommendation of Sryder, revert everything relating to the cpusleep
changes except for the new default value of 1.
2019-10-13 13:12:07 +01:00
.gitignore
am_map.c
INT32 -> boolean
2019-09-24 19:49:24 -03:00
am_map.h
remove unused macros
2019-09-24 19:54:16 -03:00
Android.mk
apng.c
Merge branch 'apng-oh-shit-fixes' into 'master'
2019-02-28 12:00:58 -08:00
apng.h
Remove references to old console ports that slipped in from the 2.1 source code a while back
2019-08-20 14:13:38 +01:00
asm_defs.inc
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
b_bot.c
There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
2019-10-06 15:11:00 +01:00
b_bot.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
byteptr.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
CMakeLists.txt
Merge branch 'public-notpublic-libopenmpt' into 'master'
2019-06-21 17:03:53 -04:00
command.c
Remove references to old console ports that slipped in from the 2.1 source code a while back
2019-08-20 14:13:38 +01:00
command.h
Don't count down wait timer when executing a command
2019-04-14 15:17:47 -07:00
comptime.c
config.h.in
Update MD5 for patch.dta
2019-08-17 18:15:23 +01:00
console.c
A good and bad ending cutscene now exist.
2019-07-28 00:32:57 +01:00
console.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
d_clisrv.c
Fix missing & which I totally forgot about in writing this fix (yes this is the "compile error" everyone was talking about)
2019-10-18 13:37:42 +01:00
d_clisrv.h
Fix sprite-related console errors that occur in netgames whenever the game attempts to synch the player's state.
2019-10-17 18:22:06 +01:00
d_event.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
d_main.c
Merge branch 'betterdirs' into 'master'
2019-09-20 11:36:56 -04:00
d_main.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
d_net.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
d_net.h
Remove double define
2019-02-27 16:05:43 -05:00
d_netcmd.c
Merge branch 'bogus_requestskin' into 'master'
2019-10-13 11:07:59 -04:00
d_netcmd.h
Merge branch 'public_next'
2019-08-20 13:54:48 +01:00
d_netfil.c
Merge branch 'public_next'
2019-08-25 18:18:59 +01:00
d_netfil.h
Merge branch 'addons_menu' into 'master'
2018-12-15 20:46:42 -05:00
d_player.h
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
d_think.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
d_ticcmd.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
dehacked.c
Merge branch 'rvz-hardcode' into 'master'
2019-10-12 09:37:23 -04:00
dehacked.h
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
doomdata.h
Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
2019-08-12 14:00:26 +01:00
doomdef.h
Various of changes
2019-09-23 22:46:44 -04:00
doomstat.h
Merge branch 'luabanks' into 'master'
2019-09-16 07:56:49 -04:00
doomtype.h
Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt
2019-06-11 17:48:00 -04:00
endian.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
f_finale.c
Make comment more clear
2019-09-30 01:29:57 -04:00
f_finale.h
curbgname need one more byte to hold the NULL
2019-08-08 23:46:08 -04:00
f_wipe.c
A good and bad ending cutscene now exist.
2019-07-28 00:32:57 +01:00
fastcmp.h
filesrch.c
Mark new-style log names as loaded.
2019-09-20 17:43:41 +01:00
filesrch.h
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
g_game.c
Hopefully added the newline back?
2019-09-25 05:06:04 -04:00
g_game.h
Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?)
2019-09-18 16:06:13 +01:00
g_input.c
Add scroll-wheel weapon changing to default controls
2019-10-13 15:19:31 +01:00
g_input.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
g_state.h
Merge branch 'ending' into 'master'
2019-08-03 16:23:51 -04:00
hu_stuff.c
Revert "Try to compile with AppVeyor's GCC 9.1.0"
2019-08-08 22:31:18 -04:00
hu_stuff.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
i_addrinfo.c
Merge branch 'public_next' into private
2019-08-08 23:41:19 -04:00
i_addrinfo.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
i_joy.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
i_net.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
i_sound.h
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
i_system.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
i_tcp.c
Merge branch 'public_next'
2019-03-28 14:19:02 +00:00
i_tcp.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
i_video.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
info.c
Merge branch 'rvz-hardcode' into 'master'
2019-10-12 09:37:23 -04:00
info.h
Merge branch 'rvz-hardcode' into 'master'
2019-10-12 09:37:23 -04:00
keys.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
lua_baselib.c
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
lua_blockmaplib.c
I know this isn't my branch, but found several reference haemmoragers and figured it'd be appropriate to commit here.
2019-07-13 13:43:22 +01:00
lua_consolelib.c
Merge branch 'public_next'
2019-08-25 18:18:59 +01:00
lua_hook.h
"PlayerCanDamage" hook!
2019-06-19 12:55:05 +01:00
lua_hooklib.c
"PlayerCanDamage" hook!
2019-06-19 12:55:05 +01:00
lua_hud.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
lua_hudlib.c
With permission from Kart Krew (Sal and Sryder specifically - they don't know WHY vanilla's using it):
2019-06-18 17:55:57 +01:00
lua_infolib.c
Fix range print for getter error (setter was caught ahead of time)
2019-08-24 22:56:20 +01:00
lua_libs.h
Lua save-banks!
2019-08-24 18:25:27 +01:00
lua_maplib.c
* Added FORCERESETMUSIC level header
2019-08-04 20:02:38 -04:00
lua_mathlib.c
Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
2019-08-12 14:00:26 +01:00
lua_mobjlib.c
Merge branch 'bossenable' into 'master'
2019-08-03 16:23:22 -04:00
lua_playerlib.c
* Store gravflip ( resolves #206 ) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
2019-09-07 22:12:47 +01:00
lua_script.c
Fix dedicated server extra lua variables not being synched for joiners.
2019-10-15 10:49:14 +01:00
lua_script.h
* Strip the word "function" from INLEVEL error messages, since they're now shared between access and function cases.
2019-07-30 17:57:57 +01:00
lua_skinlib.c
Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
2019-09-11 17:32:41 +01:00
lua_thinkerlib.c
* Strip the word "function" from INLEVEL error messages, since they're now shared between access and function cases.
2019-07-30 17:57:57 +01:00
lzf.c
Incinerated WinCE
2017-09-29 23:25:34 +01:00
lzf.h
m_aatree.c
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_aatree.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_anigif.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
m_anigif.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_argv.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
m_argv.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_bbox.c
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_bbox.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_cheat.c
Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale.
2019-09-08 21:21:36 +01:00
m_cheat.h
2D toggle command
2019-09-06 20:51:39 -04:00
m_cond.c
* Made the evaluation screen even more attractive.
2019-07-29 14:55:36 +01:00
m_cond.h
In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC
2019-02-03 14:32:07 +01:00
m_dllist.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_fixed.c
bland
2018-12-20 18:52:51 -03:00
m_fixed.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
m_menu.c
Prevent wraparound on Level platter when there are less than 3 rows.
2019-10-14 17:17:00 +01:00
m_menu.h
Merge branch 'master' into internal-hotplug-stableid
2019-09-23 00:44:34 -04:00
m_misc.c
Fix this mistake
2019-09-08 16:54:40 -04:00
m_misc.h
Better directory structure
2019-09-08 01:29:09 -04:00
m_queue.c
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_queue.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_random.c
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_random.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_swap.h
()
2019-09-12 16:12:31 -03:00
Makefile
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
Makefile.cfg
Merge branch 'public_next'
2019-09-03 19:07:57 +01:00
md5.c
Incinerated WinCE
2017-09-29 23:25:34 +01:00
md5.h
mserv.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
mserv.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
p5prof.h
p_ceilng.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_enemy.c
Fix hang due to comparison not working on at least GCC 9.1
2019-10-21 14:20:29 -07:00
p_floor.c
Implemented lava splish. Feel free to suggest a different "splish" sound.
2019-10-05 10:00:59 +02:00
p_inter.c
Fix condition which was MEANT to allow attacking Fangboss from the side while bouncing, but instead made it extremely difficult to pull off.
2019-10-13 15:30:51 +01:00
p_lights.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_local.h
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
p_map.c
Revert stupid 2.1-compat fuckup I did in slopes code.
2019-10-13 11:55:50 +01:00
p_maputl.c
Lava is now either completely solid or completely intangible. No more half-assing
2019-10-01 21:58:18 +02:00
p_maputl.h
Add openfloorrover and openceilingrover vars so that PIT_CheckLine can update tmfloorrover and tmceilingrover properly via P_LineOpening
2019-08-01 18:56:00 +01:00
p_mobj.c
Grouped ports from object_tweaks.
2019-10-19 15:57:01 +01:00
p_mobj.h
Grouped MFE_TOUCHLAVA together with the other liquid-related flags
2019-10-05 20:10:07 +02:00
p_polyobj.c
Remove commented out P_CheckSector calls and add extra comments explaining the situation
2019-08-15 14:21:19 +01:00
p_polyobj.h
Implement displacement-based polyobject rotation.
2019-04-05 11:50:59 +02:00
p_pspr.h
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite
2019-05-06 20:20:57 +01:00
p_saveg.c
Fix restoration of delayed linedef executors in P_NetUnArchiveThinkers for real
2019-10-19 14:51:24 +02:00
p_saveg.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
p_setup.c
Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?)
2019-09-18 16:06:13 +01:00
p_setup.h
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
p_sight.c
Whoops, forgot to make P_CheckSight support slopes for same-sector FOF plane checking.
2019-05-27 21:18:02 +01:00
p_slopes.c
Fix all our landing woes. (For now.)
2019-08-10 16:06:59 +01:00
p_slopes.h
Add back the p_slopes.h
header guard
2019-04-21 18:05:16 +02:00
p_spec.c
Make shatter blocks intangible to the player, but solid to everything else
2019-10-14 20:15:03 +02:00
p_spec.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
p_telept.c
* Store gravflip ( resolves #206 ) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
2019-09-07 22:12:47 +01:00
p_tick.c
Don't deplete special stage timer in water if you have water protection
2019-10-07 09:01:17 +02:00
p_tick.h
Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list.
2019-07-13 01:42:03 +02:00
p_user.c
Fixed NiGHTS spawnpoint angle camera jump fuckups.
2019-10-13 16:15:46 +01:00
r_bsp.c
Make polyobjects agree with sector lighting/colormap like a FOF.
2019-08-22 22:30:36 +01:00
r_bsp.h
viewx/viewy also need to be stored/restored.
2019-06-06 13:31:48 +02:00
r_data.c
fix holey textures
2019-10-13 18:37:41 -03:00
r_data.h
remove duplicate NearestColor prototype
2019-10-13 19:45:35 -03:00
r_defs.h
Resolve #242 by adding SF_TRIGGERSPECIAL_HEADBUMP, enabled by ML_EFFECT2.
2019-10-06 14:34:25 +01:00
r_draw.c
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
r_draw.h
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
r_draw8.c
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
r_draw16.c
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
r_local.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
r_main.c
Merge remote-tracking branch 'origin/master' into openglskydome2
2019-09-27 22:47:10 -03:00
r_main.h
Improve rain/weather.
2019-06-22 16:50:30 +01:00
r_plane.c
fix holey textures
2019-10-13 18:37:41 -03:00
r_plane.h
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
r_portal.c
Properly take skybox viewpoint angle into account.
2019-06-11 14:47:58 +02:00
r_portal.h
Remove remnants of portalcullsector.
2019-06-10 17:13:04 +02:00
r_segs.c
Fixed crash regarding opening reallocating. A thousand thanks go for MonsterIestyn for figuring this out.
2019-06-09 20:04:07 +02:00
r_segs.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
r_sky.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
r_sky.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
r_splats.c
Software plane fixes
2018-12-14 14:08:25 -03:00
r_splats.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
r_state.h
Moving away more portal-related global vars to r_portal.
2019-06-03 13:33:12 +02:00
r_things.c
Merge branch 'bogus_requestskin' into 'master'
2019-10-13 11:07:59 -04:00
r_things.h
Continue screen! With aaaaaall the new assets to go with it.
2019-09-11 00:50:51 +01:00
s_sound.c
Merge branch 'musicplus-resetmusic-followup' into 'master'
2019-09-11 14:14:09 -04:00
s_sound.h
* Added FORCERESETMUSIC level header
2019-08-04 20:02:38 -04:00
screen.c
Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
2019-09-10 17:25:21 -03:00
screen.h
Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
2019-09-10 17:25:21 -03:00
sounds.c
Make MT_PUMA not hurt players' ears when placed in groups or loading the map (new functionality for A_PlaySound)
2019-10-09 14:24:27 +08:00
sounds.h
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
st_stuff.c
Hide NiGHTS grade in singleplayer if ranking is below GRADE_A, on Rob's request.
2019-10-13 16:30:29 +01:00
st_stuff.h
Continue screen! With aaaaaall the new assets to go with it.
2019-09-11 00:50:51 +01:00
string.c
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
tables.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
tmap.nas
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
tmap.s
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
tmap_asm.s
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
tmap_mmx.nas
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
tmap_vc.nas
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
v_video.c
sky barreling
2019-09-17 23:38:04 -03:00
v_video.h
A good and bad ending cutscene now exist.
2019-07-28 00:32:57 +01:00
vid_copy.s
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
w_wad.c
Merge branch 'nmus-pk3' into 'master'
2019-09-20 11:35:22 -04:00
w_wad.h
Allow PNG graphics to be used as patches
2019-09-11 16:59:28 -03:00
y_inter.c
Fix inconsistency between score tally screen and timerres cvar ( Resolves #213 ).
2019-09-19 17:43:23 +01:00
y_inter.h
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
z_zone.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
z_zone.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00