..
android
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
blua
Created lua_blockmaplib.c, for Lua's blockmap library
2016-10-27 18:10:30 +01:00
djgppdos
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
dummy
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
hardware
Merge branch 'public_next'
2017-03-13 18:25:26 +00:00
locale
Fixed forceskin to not always allow due to bad logic.
2016-07-14 13:24:57 +01:00
nds
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
sdl
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
sdl12
Update version number
2017-01-15 18:49:33 +00:00
win32
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
win32ce
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
.gitignore
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
am_map.c
gcc: clear uninitialized warnings in am_map.c
2016-05-27 14:22:02 -04:00
am_map.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
Android.mk
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
asm_defs.inc
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
b_bot.c
Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother.
2016-09-23 23:48:48 +01:00
b_bot.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
byteptr.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
CMakeLists.txt
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
command.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into s_skinprovements
2016-07-16 17:23:25 +01:00
command.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
comptime.c
Branch and revision information in builds
2016-03-14 12:43:08 -04:00
config.h.in
update patch stuff again.
2016-05-04 05:43:05 -07:00
console.c
update colors to new palette
2016-11-10 16:53:27 -08:00
console.h
make console back color use just one section of memory
2016-11-02 14:26:35 -07:00
d_clisrv.c
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
d_clisrv.h
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
d_event.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
d_main.c
Merge branch 'public_next'
2017-03-13 18:25:26 +00:00
d_main.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
d_net.c
build: fixup warnings from GCC 6.2.1
2017-03-12 17:23:56 -04:00
d_net.h
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
2017-01-13 20:53:52 +01:00
d_netcmd.c
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
d_netcmd.h
Merge branch 'vada_flickies' into 'master'
2017-01-08 17:36:25 -05:00
d_netfil.c
Oh? a cookie on the ground
2017-01-13 23:10:00 +01:00
d_netfil.h
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
2017-01-13 20:53:52 +01:00
d_player.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions
2016-12-13 22:03:59 +00:00
d_think.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
d_ticcmd.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
dehacked.c
Level completion emblems
2017-03-22 12:59:16 -04:00
dehacked.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
doomdata.h
SUPERCOLOR BONANZA COMMIT.
2016-08-10 19:48:20 +01:00
doomdef.h
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
doomstat.h
* Made what MI had compile.
2016-12-29 17:02:05 +00:00
doomtype.h
Merge branch 'macosx-hacking' into 'master'
2016-07-21 15:38:46 -04:00
endian.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
f_finale.c
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
f_finale.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
f_wipe.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
fastcmp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
g_game.c
Merge branch 'public_next'
2017-03-13 18:25:26 +00:00
g_game.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
g_input.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
g_input.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
g_state.h
Remove extern for unused "oncontinuescreen" variable
2016-05-18 17:41:11 +01:00
hu_stuff.c
HUD changes don't trip isgamemodified
2017-03-19 05:37:04 -07:00
hu_stuff.h
Revert "Chat and console improvements"
2016-11-03 00:34:15 -07:00
i_addrinfo.c
MSVC: fixed up MSVC project
2016-05-21 23:53:04 -04:00
i_addrinfo.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_joy.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_net.h
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
2017-01-13 20:53:52 +01:00
i_sound.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_system.h
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
i_tcp.c
DEBUGMODE -> _DEBUG =)
2017-01-14 19:24:22 +01:00
i_tcp.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_video.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
info.c
bad bounce https://gfycat.com/DeliciousReliableGentoopenguin
2017-02-13 18:04:08 +00:00
info.h
bad bounce https://gfycat.com/DeliciousReliableGentoopenguin
2017-02-13 18:04:08 +00:00
keys.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
lua_baselib.c
Merge branch 'crumble-FOF' into 'master'
2017-03-13 14:30:44 -04:00
lua_blockmaplib.c
Added in-level checks to a lot of these functions and tables for Lua use
2017-01-18 22:02:28 +00:00
lua_consolelib.c
Added in-level checks to a lot of these functions and tables for Lua use
2017-01-18 22:02:28 +00:00
lua_hook.h
Added MobjMoveBlocked Lua hook
2017-01-21 23:49:18 +00:00
lua_hooklib.c
Added MobjMoveBlocked Lua hook
2017-01-21 23:49:18 +00:00
lua_hud.h
More consistent comment.
2016-08-19 00:07:32 +01:00
lua_hudlib.c
Merge branch 'master' into lua-additions
2016-10-22 14:59:01 +01:00
lua_infolib.c
Merge branch 'master' into spr2-freeslots
2016-07-11 15:26:39 -04:00
lua_libs.h
Disabled all seg_t/node_t-related Lua code for now
2016-11-24 21:11:44 +00:00
lua_maplib.c
Added in-level checks to a lot of these functions and tables for Lua use
2017-01-18 22:02:28 +00:00
lua_mathlib.c
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
lua_mobjlib.c
Added in-level checks to a lot of these functions and tables for Lua use
2017-01-18 22:02:28 +00:00
lua_playerlib.c
Added in-level checks to a lot of these functions and tables for Lua use
2017-01-18 22:02:28 +00:00
lua_script.c
Disabled all seg_t/node_t-related Lua code for now
2016-11-24 21:11:44 +00:00
lua_script.h
Disabled all seg_t/node_t-related Lua code for now
2016-11-24 21:11:44 +00:00
lua_skinlib.c
NiGHTS is now spr2-ised. i'll upload the relevant files and etc to the ftp
2016-08-12 02:57:37 +01:00
lua_thinkerlib.c
Added in-level checks to a lot of these functions and tables for Lua use
2017-01-18 22:02:28 +00:00
lzf.c
define SRTICT_ALIGN to - if the system is x86/x64 system
2016-07-23 23:26:08 -04:00
lzf.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_aatree.c
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
2016-06-05 21:29:40 +01:00
m_aatree.h
m_aatree: add newline
2016-12-22 19:39:37 -05:00
m_anigif.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_anigif.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_argv.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_argv.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_bbox.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_bbox.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_cheat.c
Merge branch 'master' into damage-control
2016-10-29 17:05:59 +01:00
m_cheat.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_cond.c
Level completion emblems
2017-03-22 12:59:16 -04:00
m_cond.h
Level completion emblems
2017-03-22 12:59:16 -04:00
m_dllist.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_fixed.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_fixed.h
Merge branch 'master' into next
2017-01-03 16:06:50 +00:00
m_menu.c
Level completion emblems
2017-03-22 12:59:16 -04:00
m_menu.h
Some nice optimisations to the new character select menu - no need to iterate up to 3 times a tic at the expense of ((32*2 + 2)*UINT8 - 3*INT32) memory.
2016-08-06 22:41:25 +01:00
m_misc.c
Started work on FLIPX/FLIPY support for patches. Doesn't do anything yet, but the parser should know how to look for them now
2016-10-22 23:19:24 +01:00
m_misc.h
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
2016-06-05 21:29:40 +01:00
m_queue.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_queue.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_random.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_random.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_swap.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
Makefile
Merge branch 'master' into netcode-shit
2017-01-02 15:18:28 -05:00
Makefile.cfg
build: no warning or error about logical-ip or tautological-compare
2017-03-12 21:16:37 -04:00
md5.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
md5.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
mserv.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
mserv.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p5prof.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_ceilng.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p_enemy.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into patch_hardcode
2017-01-25 12:24:09 +00:00
p_floor.c
Merge branch 'flat_alignment_revamp' into 'master'
2017-01-24 16:49:43 -05:00
p_inter.c
After IRC discussion, made the shells only cause pain to enemy players.
2017-01-25 17:19:12 +00:00
p_lights.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p_local.h
* All Flicky A_ functions ported.
2016-12-30 19:16:20 +00:00
p_map.c
Merge branch 'better_papercollision' into 'master'
2017-01-25 17:34:43 -05:00
p_maputl.c
Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
2016-12-16 21:38:53 +00:00
p_maputl.h
P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
2016-08-13 21:41:18 +01:00
p_mobj.c
Merge branch 'lua-more-stuff' into 'master'
2017-03-13 14:29:35 -04:00
p_mobj.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions
2016-11-20 16:44:38 +00:00
p_polyobj.c
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
p_polyobj.h
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
p_pspr.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into animate_global
2016-10-03 00:27:49 -07:00
p_saveg.c
Merge branch 'flat_alignment_revamp' into 'master'
2017-01-24 16:49:43 -05:00
p_saveg.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p_setup.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into flat_alignment_revamp
2017-01-16 17:14:58 +00:00
p_setup.h
Merge branch 'vada_flickies' into 'master'
2017-01-08 17:36:25 -05:00
p_sight.c
Added P_LoadReject function to properly check if REJECT lump is valid or not when loading it, so P_CheckSight can avoid accessing it if not.
2016-06-11 18:45:56 +01:00
p_slopes.c
* Put all of the wall transfer code in one place.
2017-01-23 17:23:42 +00:00
p_slopes.h
* Put all of the wall transfer code in one place.
2017-01-23 17:23:42 +00:00
p_spec.c
Merge branch 'master' into crumble-FOF
2017-01-25 19:38:07 +00:00
p_spec.h
Merge branch 'flat_alignment_revamp' into 'master'
2017-01-24 16:49:43 -05:00
p_telept.c
Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother.
2016-09-23 23:48:48 +01:00
p_tick.c
Merge branch 'master' into damage-control
2016-05-25 15:33:09 +01:00
p_tick.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p_user.c
Merge branch 'slopewall_transfer' into 'master'
2017-01-25 12:30:20 -05:00
r_bsp.c
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
2016-10-09 21:48:25 +01:00
r_bsp.h
Remove unused drawfunc_t function typedef
2016-05-24 14:38:31 +01:00
r_data.c
You actually don't need to set ColumnDrawerPointer to &R_DrawColumnInCache etc, C allows you to set it directly to R_DrawColumnInCache etc. ColumnDrawerPointer can then be called without the (* ) stuff
2017-03-19 20:08:33 +00:00
r_data.h
Whitespace indenting.
2017-03-12 20:26:45 +01:00
r_defs.h
Merge branch 'public_next'
2017-01-08 16:05:32 +00:00
r_draw.c
Minor tweaks to animations and endsigns.
2016-09-08 17:48:54 +01:00
r_draw.h
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
2016-11-16 18:43:25 +00:00
r_draw8.c
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
2016-11-16 18:43:25 +00:00
r_draw16.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_local.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_main.c
Merge branch 'vada_flickies' into 'master'
2017-01-08 17:36:25 -05:00
r_main.h
Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
2017-01-02 19:12:09 +00:00
r_plane.c
Merge branch 'public_next'
2017-01-07 15:03:59 +00:00
r_plane.h
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
2016-10-09 21:48:25 +01:00
r_segs.c
Merge branch 'public_next'
2017-03-13 18:25:26 +00:00
r_segs.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_sky.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_sky.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_splats.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_splats.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
r_state.h
Fix player 1 and player 2 affecting whether the other can see skyboxes or not
2016-05-18 18:20:56 +01:00
r_things.c
Merge branch 'public_next'
2017-03-13 18:25:26 +00:00
r_things.h
Work on FLIPX/FLIPX support:
2016-11-28 22:21:54 +00:00
s_sound.c
More thorough Mario soundification for new shield sounds.
2016-10-23 22:21:42 +01:00
s_sound.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
screen.c
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
screen.h
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
2016-11-16 18:43:25 +00:00
sounds.c
Adding new sounds for SRB2 shields.
2016-10-17 18:01:43 +01:00
sounds.h
Adding new sounds for SRB2 shields.
2016-10-17 18:01:43 +01:00
st_stuff.c
HUD changes don't trip isgamemodified
2017-03-19 05:37:04 -07:00
st_stuff.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
string.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
t_facon.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
t_fsin.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
t_ftan.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
t_tan2a.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
tables.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
tables.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
tmap.nas
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
tmap.s
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
tmap_asm.s
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
tmap_mmx.nas
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
tmap_vc.nas
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
v_video.c
Merge branch 'public_next'
2017-01-19 16:54:47 +00:00
v_video.h
make console back color use just one section of memory
2016-11-02 14:26:35 -07:00
vid_copy.s
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
w_wad.c
HUD changes don't trip isgamemodified
2017-03-19 05:37:04 -07:00
w_wad.h
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
2016-06-05 21:29:40 +01:00
y_inter.c
Level completion emblems
2017-03-22 12:59:16 -04:00
y_inter.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
z_zone.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
z_zone.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00