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Sonic Robo Blast 2 Public
acfbce21c9
GFZ3 Unfuckening Some tweaks to the GFZ3 Eggmobile's behaviour to make it less frustrating for old and new players alike. * GFZ3 Eggmobile's laser won't change its angle when you move left and right anymore. * Changed because its ability to move quickly was extremely punishing for new players (see ProJared's youtube video on the matter). * http://gfycat.com/PassionateUnknownAgama (the twitching on the third laser has been fixed since this was recorded) * GFZ3 Eggmobile will, when too far away from the ground and moving upwards, slow itself down vertically. * This was punishing and annoying for both old and new players alike. * http://gfycat.com/CornyLeftDungbeetle (old values - the typical settling height is slightly lower now) See merge request !42 |
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android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props |
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.