mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-30 08:00:56 +00:00
223 lines
8.9 KiB
Text
223 lines
8.9 KiB
Text
Description OldNum NewNum Description
|
|
Old Water 14 Removed
|
|
|
|
Level Parameters/Misc:
|
|
Per-Sector Gravity 64 1
|
|
Custom Exit 71 2
|
|
Zoom Tube Parameters 18 3
|
|
Speed Pad 65 4
|
|
Camera Scanner 63 5
|
|
Disable Linedef 73 6
|
|
Flat Alignment 66 7
|
|
Sector Special Parameters New 8
|
|
Mace Parameters New 9
|
|
Sprite Cull Height New 10
|
|
Rope Hang Parameters New 11
|
|
Rock Spawner Parameters New 12
|
|
|
|
PolyObjects
|
|
Marks first line in PolyObject New 20
|
|
Explicitly includes a PolyObject line New 21
|
|
PolyObject: Parameters New 22
|
|
PolyObject: Waving Flag New 31
|
|
|
|
Level-Load Effects:
|
|
Instant Floor Lower 26 50
|
|
Instant Ceiling Raise 24 51
|
|
Continuously Falling Sector 88 52
|
|
Continuous Floor/Ceiling Mover 2 53
|
|
Continuous Floor Mover 3 54
|
|
Continuous Ceiling Mover 4 55
|
|
Continuous Two-Speed Floor/Ceiling Mover 6 56
|
|
Continuous Two-Speed Floor Mover 7 57
|
|
Continuous Two-Speed Ceiling Mover 8 58
|
|
Activate Floating Platform 232 59
|
|
Activate Floating Platform (Adjustable Speed) 233 60
|
|
Crusher 1 (Ceiling to Floor) 43 61
|
|
Crusher 2 (Floor to Ceiling) 50 62
|
|
Fake Floor/Ceiling 242 63
|
|
Appearing/Disappearing FOF New 64
|
|
Bridge Thinker New 65
|
|
|
|
Floor Over Floors:
|
|
"Floor Over Floor: Solid, Opaque, Shadowcasting " 25 100
|
|
"Floor Over Floor: Solid, Opaque, Non-Shadowcasting " 33 101
|
|
"Floor Over Floor: Solid, Translucent " 44 102
|
|
"Floor Over Floor: Solid, Sides Only " 69 103
|
|
"Floor Over Floor: Solid, No Sides " 51 104
|
|
"Floor Over Floor: Solid, Invisible " 57 105
|
|
|
|
"Floor Over Floor: Water, Opaque " 48 120
|
|
"Floor Over Floor: Water, Translucent " 45 121
|
|
"Floor Over Floor: Water, Opaque, No Sides " 75 122
|
|
"Floor Over Floor: Water, Translucent, No Sides " 74 123
|
|
|
|
"Floor Over Floor: Platform, Opaque " 59 140
|
|
"Floor Over Floor: Platform, Translucent " 81 141
|
|
"Floor Over Floor: Platform, Translucent, No Sides " 77 142
|
|
|
|
Floor Over Floor: Bobbing (Air) 38 150
|
|
Floor Over Floor: Adjustable Bobbing (Air) 68 151
|
|
Floor Over Floor: Reverse Adjustable Bobbing (Air) 72 152
|
|
|
|
"Floor Over Floor: Floating, Bobbing " 34 160
|
|
|
|
Floor Over Floor: Crumbling (Respawn) 36 170
|
|
Floor Over Floor: Crumbling (No Respawn) 35 171
|
|
"Floor Over Floor: Crumbling (Respawn), Platform " 79 172
|
|
"Floor Over Floor: Crumbling (No Respawn), Platform " 80 173
|
|
"Floor Over Floor: Crumbling (Respawn), Platform, Translucent " 82 174
|
|
"Floor Over Floor: Crumbling (No Respawn), Platform, Translucent " 83 175
|
|
"Floor Over Floor: Crumbling (Respawn), Floating, Bobbing " 39 176
|
|
"Floor Over Floor: Crumbling (No Respawn), Floating, Bobbing " 1 177
|
|
"Floor Over Floor: Crumbling (Respawn), Floating " 37 178
|
|
"Floor Over Floor: Crumbling (No Respawn), Floating " 42 179
|
|
"Floor Over Floor: Crumbling (Respawn), Bobbing (Air) " 40 180
|
|
|
|
"Floor Over Floor: Rising Platform, Solid, Opaque, Shadowcasting " 89 190
|
|
"Floor Over Floor: Rising Platform, Solid, Opaque, Non-Shadowcasting " 90 191
|
|
"Floor Over Floor: Rising Platform, Solid, Translucent " 91 192
|
|
"Floor Over Floor: Rising Platform, Solid, Invisible " 94 193
|
|
"Floor Over Floor: Rising Platform, Platform, Opaque " 92 194
|
|
"Floor Over Floor: Rising Platform, Platform, Translucent " 93 195
|
|
|
|
Floor Over Floor: Light Block 49 200
|
|
Floor Over Floor: Half Light Block 47 201
|
|
Floor Over Floor: Fog Block 46 202
|
|
|
|
"Floor Over Floor: Intangible, Opaque " 62 220
|
|
"Floor Over Floor: Intangible, Translucent " 52 221
|
|
"Floor Over Floor: Intangible, Sides Only " 67 222
|
|
"Floor Over Floor: Intangible, Invisible " 58 223
|
|
|
|
Floor Over Floor: Mario Block 41 250
|
|
Floor Over Floor: Thwomp Block 54 251
|
|
Floor Over Floor: Shatter Block 76 252
|
|
"Floor Over Floor: Shatter Block, Translucent " 86 253
|
|
Floor Over Floor: Bustable Block 55 254
|
|
Floor Over Floor: Spin Bust Block 78 255
|
|
"Floor Over Floor: Spin Bust Block, Translucent " 84 256
|
|
Floor Over Floor: Quicksand Block 56 257
|
|
Floor Over Floor: Laser Block 53 258
|
|
Floor Over Floor: Custom 87 259
|
|
|
|
Linedef Executor Triggers:
|
|
Trigger Linedef Executor (Continuous) 96 300
|
|
Trigger Linedef Executor (Each Time) 97 301
|
|
Trigger Linedef Executor (Once) 98 302
|
|
Trigger Linedef Executor (Ring Count - Continuous) 95 303
|
|
Trigger Linedef Executor (Ring Count - Once) 99 304
|
|
Trigger Linedef Executor (Character Ability - Continuous) 19 305
|
|
Trigger Linedef Executor (Character Ability - Each Time) 20 306
|
|
Trigger Linedef Executor (Character Ability - Once) 21 307
|
|
"Trigger Linedef Executor (Race Only, Once) " 9 308
|
|
Trigger Linedef Executor (CTF Red Team - Continuous) 10 309
|
|
Trigger Linedef Executor (CTF Red Team - Each Time) 11 310
|
|
Trigger Linedef Executor (CTF Blue Team - Continuous) 12 311
|
|
Trigger Linedef Executor (CTF Blue Team - Each Time) 13 312
|
|
Trigger Linedef Executor (No More Enemies - Once) 15 313
|
|
Trigger Linedef Executor (# of Pushables - Continuous) New 314
|
|
Trigger Linedef Executor (# of Pushables - Once) New 315
|
|
Trigger Linedef Executors (PolyObject - Land On) New 316
|
|
Trigger Linedef Executor (Level Load) New 399
|
|
|
|
Linedef Executor Options:
|
|
Linedef Executor: Set Tagged Sector's Floor Height/Pic 101 400
|
|
Linedef Executor: Set Tagged Sector's Ceiling Height/Pic 102 401
|
|
Linedef Executor: Set Tagged Sector's Light Level 103 402
|
|
Linedef Executor: Move Tagged Sector's Floor 106 403
|
|
Linedef Executor: Move Tagged Sector's Ceiling 107 404
|
|
Linedef Executor: Lower Floor by Line 108 405
|
|
Linedef Executor: Raise Floor by Line 109 406
|
|
Linedef Executor: Lower Ceiling by Line 110 407
|
|
Linedef Executor: Raise Ceiling by Line 111 408
|
|
Linedef Executor: Change Calling Sector's Tag 112 409
|
|
Linedef Executor: Change Front Sector's Tag 114 410
|
|
Linedef Executor: Stop Plane Movement 116 411
|
|
Linedef Executor: Teleport Player to Tagged Sector 104 412
|
|
Linedef Executor: Change Music 105 413
|
|
Linedef Executor: Play SFX 115 414
|
|
Linedef Executor: Run Script 113 415
|
|
Linedef Executor: Start Adjustable Fire Flicker 119 416
|
|
Linedef Executor: Start Adjustable Glowing Light 120 417
|
|
Linedef Executor: Start Adjustable Strobe Flash (unsynchronized) New 418
|
|
Linedef Executor: Start Adjustable Strobe Flash (synchronized) New 419
|
|
Linedef Executor: Fade Light Level 117 420
|
|
Linedef Executor: Stop Lighting Effect 118 421
|
|
Linedef Executor: Cut-Away View 121 422
|
|
Linedef Executor: Change Sky 123 423
|
|
Linedef Executor: Change Weather 124 424
|
|
Linedef Executor: Change Object State 125 425
|
|
Linedef Executor: Stop Object 122 426
|
|
Linedef Executor: Award Score 126 427
|
|
Linedef Executor: Start Platform Movement 127 428
|
|
Linedef Executor: Crush Ceiling Once New 429
|
|
Linedef Executor: Crush Floor Once New 430
|
|
Linedef Executor: Crush Floor & Ceiling Once New 431
|
|
Linedef Executor: Enable 2D Mode New 432
|
|
Linedef Executor: Disable 2D Mode New 433
|
|
Linedef Executor: Award Custom Power New 434
|
|
Linedef Executor: Stop Conveyor New 435
|
|
Linedef Executor: Start Conveyor New 436
|
|
Linedef Executor: Disable Player Movement New 437
|
|
|
|
Linedef Executor: Execute Linedef Executor New 450
|
|
|
|
Linedef Executor: PolyObject: Door Slide New 480
|
|
Linedef Executor: PolyObject: Door Swing New 481
|
|
Linedef Executor: PolyObject: Move XY New 482
|
|
Linedef Executor: PolyObject: Move XY w/ override New 483
|
|
Linedef Executor: PolyObject: Rotate Right New 484
|
|
Linedef Executor: PolyObject: Rotate Right w/ override New 485
|
|
Linedef Executor: PolyObject: Rotate Left New 486
|
|
Linedef Executor: PolyObject: Rotate Left w/ override New 487
|
|
Linedef Executor: PolyObject: Start waypoint movement New 488
|
|
Linedef Executor: PolyObject: Make Invisible New 489
|
|
Linedef Executor: PolyObject: Make Visible New 490
|
|
|
|
Scrollers/Pushers:
|
|
Scroll Wall First Side Left 100 500
|
|
Scroll Wall First Side Opposite Direction 85 501
|
|
Scroll Wall According to Linedef 254 502
|
|
Acc Scroll Wall According to Linedef 218 503
|
|
Disp Scroll Wall According to Linedef 249 504
|
|
Scroll Texture by Offsets 255 505
|
|
|
|
Scroll Floor Texture 251 510
|
|
Acc Scroll Floor Texture 215 511
|
|
Disp Scroll Floor Texture 246 512
|
|
Scroll Ceiling Texture 250 513
|
|
Acc Scroll Ceiling Texture 214 514
|
|
Disp Scroll Ceiling Texture 245 515
|
|
|
|
Carry Objects on Floor (no scroll) 252 520
|
|
Acc Carry Objects on Floor 216 521
|
|
Disp Carry Objects on Floor 247 522
|
|
Carry Objects on Ceiling 203 523
|
|
Acc Carry Objects on Ceiling 205 524
|
|
Disp Carry Objects on Ceiling 201 525
|
|
|
|
Scroll Floor Texture and Carry Objects 253 530
|
|
Acc Scroll Floor Texture and Carry Objects 217 531
|
|
Disp Scroll Floor Texture and Carry Objects 248 532
|
|
Scroll Ceiling Texture and Carry Objects 202 533
|
|
Acc Scroll Ceiling Texture and Carry Objects 204 534
|
|
Disp Scroll Ceiling Texture and Carry Objects 200 535
|
|
|
|
Friction 223 540
|
|
Horizontal Wind 224 541
|
|
Upwards Wind 229 542
|
|
Downwards Wind 230 543
|
|
Horizontal Current 225 544
|
|
Upwards Current 227 545
|
|
Downwards Current 228 546
|
|
Boom Push/Pull Thing 226 547
|
|
|
|
Lighting:
|
|
Floor Lighting 213 600
|
|
Ceiling Lighting 5 601
|
|
Adjustable Pulsating Light 60 602
|
|
Adjustable Flickering Light 61 603
|
|
Adjustable Blinking Light (unsynchronized) New 604
|
|
Adjustable Blinking Light (synchronized) New 605
|
|
Colormap 16 606
|