SRB2/src/hardware
2024-02-17 04:00:27 -03:00
..
r_opengl Merge branch 'ogl-wireframe' into 'next' 2023-12-31 14:30:04 +00:00
s_ds3d
s_fmod
s_openal MSVC project file works again! Supports Visual Studio 2022. 2022-12-31 19:35:07 -05:00
CMakeLists.txt Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
hw3dsdrv.h
hw3sound.c
hw3sound.h
hw_batching.c Check hash instead of each field when batching 2024-01-13 17:53:00 +01:00
hw_batching.h Revert "Avoid batching skybox and horizon lines" 2024-01-13 17:53:00 +01:00
hw_bsp.c
hw_cache.c Fix #1193 2024-02-17 04:00:27 -03:00
hw_clip.c
hw_clip.h
hw_data.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
hw_defs.h Merge branch 'ogl-wireframe' into 'next' 2023-12-31 14:30:04 +00:00
hw_dll.h
hw_draw.c Delete old pic_t format from Doom Legacy 2024-01-16 15:54:29 -03:00
hw_drv.h Model stretching 2023-07-24 04:53:30 -04:00
hw_glob.h OpenGL: Ensure linked objects inherit translation in certain situations 2023-10-31 15:50:25 -03:00
hw_light.c Revert "Merge branch 'thokking-hell' into 'next'" 2024-01-03 03:46:26 +00:00
hw_light.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
hw_main.c Add dedicated server build 2024-02-15 18:54:24 +01:00
hw_main.h Fix #1177 2024-01-17 20:02:50 -03:00
hw_md2.c Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
hw_md2.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
hw_md2load.c Memory management fixes 2021-08-09 15:57:35 -03:00
hw_md2load.h
hw_md3load.c Memory management fixes 2021-08-09 15:57:35 -03:00
hw_md3load.h
hw_model.c Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
hw_model.h Memory management fixes 2021-08-09 15:57:35 -03:00
hws_data.h
Sourcefile Fix build errors when building without SDL 2023-07-22 22:47:52 +02:00