SRB2/src
2017-02-18 21:17:20 +00:00
..
android Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
blua Created lua_blockmaplib.c, for Lua's blockmap library 2016-10-27 18:10:30 +01:00
djgppdos Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
dummy Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
hardware borp https://gfycat.com/AcceptableWhiteJabiru 2017-02-10 23:24:06 +00:00
locale Fixed forceskin to not always allow due to bad logic. 2016-07-14 13:24:57 +01:00
nds Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
sdl * Level Platter system added to Record/NiGHTS Attack modes. 2017-01-28 13:13:03 +00:00
sdl12 * Level Platter system added to Record/NiGHTS Attack modes. 2017-01-28 13:13:03 +00:00
win32 * Level Platter system added to Record/NiGHTS Attack modes. 2017-01-28 13:13:03 +00:00
win32ce Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
am_map.c gcc: clear uninitialized warnings in am_map.c 2016-05-27 14:22:02 -04:00
am_map.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother. 2016-09-23 23:48:48 +01:00
b_bot.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
byteptr.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
CMakeLists.txt Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
command.c Inuyasha: You were right. 2017-02-10 14:54:05 +00:00
command.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
comptime.c Branch and revision information in builds 2016-03-14 12:43:08 -04:00
config.h.in update patch stuff again. 2016-05-04 05:43:05 -07:00
console.c update colors to new palette 2016-11-10 16:53:27 -08:00
console.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
d_clisrv.c Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
d_clisrv.h Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
d_event.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_main.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-11-10 16:20:03 -08:00
d_main.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
d_net.c Oh? a cookie on the ground 2017-01-13 23:10:00 +01:00
d_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
d_netcmd.c * Fixed the Mode Attack cv_nextmap issue Salt found. 2017-02-05 21:20:32 +00:00
d_netcmd.h Merge branch 'vada_flickies' into 'master' 2017-01-08 17:36:25 -05:00
d_netfil.c Oh? a cookie on the ground 2017-01-13 23:10:00 +01:00
d_netfil.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
d_player.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-12-13 22:03:59 +00:00
d_think.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_ticcmd.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
dehacked.c Wide icons for the level select platter's exclusive usage. 2017-02-17 01:45:21 +00:00
dehacked.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
doomdata.h SUPERCOLOR BONANZA COMMIT. 2016-08-10 19:48:20 +01:00
doomdef.h Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
doomstat.h Wide icons for the level select platter's exclusive usage. 2017-02-17 01:45:21 +00:00
doomtype.h Merge branch 'macosx-hacking' into 'master' 2016-07-21 15:38:46 -04:00
endian.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
f_finale.c Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
f_finale.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
f_wipe.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
g_game.c * Fixed the Mode Attack cv_nextmap issue Salt found. 2017-02-05 21:20:32 +00:00
g_game.h After discussion with Mystic and Rob, you now keep your lives, score and emerald count when changing maps in Co-op mode. Reset when you declare -force. 2017-02-01 21:31:35 +00:00
g_input.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_input.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_state.h Remove extern for unused "oncontinuescreen" variable 2016-05-18 17:41:11 +01:00
hu_stuff.c Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
hu_stuff.h Revert "Chat and console improvements" 2016-11-03 00:34:15 -07:00
i_addrinfo.c MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
i_addrinfo.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_joy.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_system.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
i_tcp.c DEBUGMODE -> _DEBUG =) 2017-01-14 19:24:22 +01:00
i_tcp.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_video.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
info.c De-meming. 2017-01-25 17:23:57 +00:00
info.h De-meming. 2017-01-25 17:23:57 +00:00
keys.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_baselib.c Merge branch 'master' into lua-additions 2017-01-13 16:47:57 -05:00
lua_blockmaplib.c Changed how return values work for the iteration function supplied to searchBlockmap 2016-12-18 16:53:11 +00:00
lua_consolelib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_hook.h Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-12-22 17:46:39 -08:00
lua_hooklib.c Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal 2016-12-22 17:46:39 -08:00
lua_hud.h More consistent comment. 2016-08-19 00:07:32 +01:00
lua_hudlib.c Merge branch 'master' into lua-additions 2016-10-22 14:59:01 +01:00
lua_infolib.c Merge branch 'master' into spr2-freeslots 2016-07-11 15:26:39 -04:00
lua_libs.h Disabled all seg_t/node_t-related Lua code for now 2016-11-24 21:11:44 +00:00
lua_maplib.c Merge branch 'master' into lua-additions 2017-01-13 16:47:57 -05:00
lua_mathlib.c Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
lua_mobjlib.c * Introducing new Lua-exclusive function, P_IsValidSprite2(mo, spr2). Basically just a wrapper for (((skin_t *)mobj->skin)->sprites[spr2].numframes > 0), useful for creating custom sprite2 defaulting functions since hooking into P_GetMobjSprite2 wouldn't be worth it. 2016-11-11 23:23:41 +00:00
lua_playerlib.c Merge branch 'master' into damage-control 2016-09-30 21:05:44 +01:00
lua_script.c Disabled all seg_t/node_t-related Lua code for now 2016-11-24 21:11:44 +00:00
lua_script.h Disabled all seg_t/node_t-related Lua code for now 2016-11-24 21:11:44 +00:00
lua_skinlib.c NiGHTS is now spr2-ised. i'll upload the relevant files and etc to the ftp 2016-08-12 02:57:37 +01:00
lua_thinkerlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lzf.c define SRTICT_ALIGN to - if the system is x86/x64 system 2016-07-23 23:26:08 -04:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_anigif.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_argv.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_argv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cheat.c Merge branch 'master' into damage-control 2016-10-29 17:05:59 +01:00
m_cheat.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cond.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into nix-srb1 2016-10-05 18:47:32 -07:00
m_cond.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_dllist.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.h Merge branch 'master' into next 2017-01-03 16:06:50 +00:00
m_menu.c Salt's suggestion. 2017-02-18 21:17:20 +00:00
m_menu.h Gametype descriptions. 2017-02-18 17:09:03 +00:00
m_misc.c Started work on FLIPX/FLIPY support for patches. Doesn't do anything yet, but the parser should know how to look for them now 2016-10-22 23:19:24 +01:00
m_misc.h Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_queue.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_queue.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_swap.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Makefile Merge branch 'master' into netcode-shit 2017-01-02 15:18:28 -05:00
Makefile.cfg Merge branch 'macosx-hacking' into 'master' 2016-07-21 15:38:46 -04:00
md5.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
md5.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
mserv.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
mserv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_enemy.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into patch_hardcode 2017-01-25 12:24:09 +00:00
p_floor.c Merge branch 'flat_alignment_revamp' into 'master' 2017-01-24 16:49:43 -05:00
p_inter.c After IRC discussion, made the shells only cause pain to enemy players. 2017-01-25 17:19:12 +00:00
p_lights.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_local.h * All Flicky A_ functions ported. 2016-12-30 19:16:20 +00:00
p_map.c Merge branch 'better_papercollision' into 'master' 2017-01-25 17:34:43 -05:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Merge branch 'slopewall_transfer' into 'master' 2017-01-25 12:30:20 -05:00
p_mobj.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
p_polyobj.c Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
p_polyobj.h Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
p_pspr.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal into animate_global 2016-10-03 00:27:49 -07:00
p_saveg.c Merge branch 'flat_alignment_revamp' into 'master' 2017-01-24 16:49:43 -05:00
p_saveg.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_setup.c Mostly-complete structural work, very much incomplete rendering work. 2017-01-26 19:14:52 +00:00
p_setup.h Merge branch 'vada_flickies' into 'master' 2017-01-08 17:36:25 -05:00
p_sight.c Added P_LoadReject function to properly check if REJECT lump is valid or not when loading it, so P_CheckSight can avoid accessing it if not. 2016-06-11 18:45:56 +01:00
p_slopes.c * Put all of the wall transfer code in one place. 2017-01-23 17:23:42 +00:00
p_slopes.h * Put all of the wall transfer code in one place. 2017-01-23 17:23:42 +00:00
p_spec.c Merge branch 'flat_alignment_revamp' into 'master' 2017-01-24 16:49:43 -05:00
p_spec.h Merge branch 'flat_alignment_revamp' into 'master' 2017-01-24 16:49:43 -05:00
p_telept.c Introducing player->powers[pw_carry]! Also, I made rope hangs a lot smoother. 2016-09-23 23:48:48 +01:00
p_tick.c Merge branch 'master' into damage-control 2016-05-25 15:33:09 +01:00
p_tick.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_user.c Merge branch 'slopewall_transfer' into 'master' 2017-01-25 12:30:20 -05:00
r_bsp.c R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_bsp.h Remove unused drawfunc_t function typedef 2016-05-24 14:38:31 +01:00
r_data.c Merge branch 'public_next' 2017-01-07 15:03:59 +00:00
r_data.h Merge branch 'public_next' 2017-01-07 15:03:59 +00:00
r_defs.h Merge branch 'public_next' 2017-01-08 16:05:32 +00:00
r_draw.c Minor tweaks to animations and endsigns. 2016-09-08 17:48:54 +01:00
r_draw.h Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2016-11-16 18:43:25 +00:00
r_draw8.c Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2016-11-16 18:43:25 +00:00
r_draw16.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_local.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_main.c Merge branch 'vada_flickies' into 'master' 2017-01-08 17:36:25 -05:00
r_main.h Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them 2017-01-02 19:12:09 +00:00
r_plane.c Merge branch 'public_next' 2017-01-07 15:03:59 +00:00
r_plane.h R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_segs.c Merge branch 'public_next' 2017-01-07 15:03:59 +00:00
r_segs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
r_state.h Fix player 1 and player 2 affecting whether the other can see skyboxes or not 2016-05-18 18:20:56 +01:00
r_things.c Merge branch 'public_next' 2017-01-07 15:03:59 +00:00
r_things.h Work on FLIPX/FLIPX support: 2016-11-28 22:21:54 +00:00
s_sound.c More thorough Mario soundification for new shield sounds. 2016-10-23 22:21:42 +01:00
s_sound.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
screen.c Merge branch 'public_next' 2017-01-19 16:54:47 +00:00
screen.h Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2016-11-16 18:43:25 +00:00
sounds.c Adding new sounds for SRB2 shields. 2016-10-17 18:01:43 +01:00
sounds.h Adding new sounds for SRB2 shields. 2016-10-17 18:01:43 +01:00
st_stuff.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions 2016-11-20 16:44:38 +00:00
st_stuff.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
string.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tables.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
tmap.nas Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
tmap.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_asm.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_mmx.nas Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
tmap_vc.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
v_video.c borp https://gfycat.com/AcceptableWhiteJabiru 2017-02-10 23:24:06 +00:00
v_video.h borp https://gfycat.com/AcceptableWhiteJabiru 2017-02-10 23:24:06 +00:00
vid_copy.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
w_wad.c Added transmaps to non modifying lump list. 2017-01-08 18:13:46 -06:00
w_wad.h Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
y_inter.c * Fixed the Mode Attack cv_nextmap issue Salt found. 2017-02-05 21:20:32 +00:00
y_inter.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
z_zone.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
z_zone.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00