..
android
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
blua
Merge branch 'public_next' into master
2017-09-28 11:01:20 -04:00
djgppdos
Closed captioning!
2017-04-17 01:09:47 +01:00
dummy
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
hardware
Merge branch 'md2_interpfix' into 'master'
2017-11-02 16:47:24 -04:00
locale
Fixed forceskin to not always allow due to bad logic.
2016-07-14 13:24:57 +01:00
sdl
Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all.
2017-12-07 18:26:12 +00:00
win32
Merge branch 'public_next'
2017-11-01 18:39:25 +00:00
.gitignore
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
am_map.c
ended NDS
2017-09-29 22:48:14 +01:00
am_map.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
Android.mk
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
asm_defs.inc
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
b_bot.c
* cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist.
2017-09-16 20:25:14 +01:00
b_bot.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
byteptr.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
CMakeLists.txt
Merge branch 'master' into opengl-improvements
2017-01-25 19:37:35 +00:00
command.c
Gutted the GP2X
2017-09-29 22:27:08 +01:00
command.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
comptime.c
Branch and revision information in builds
2016-03-14 12:43:08 -04:00
config.h.in
Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all.
2017-12-07 18:26:12 +00:00
console.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus
2017-10-18 21:02:50 +01:00
console.h
Wiped out Wii (and Wii Linux)
2017-09-29 21:03:28 +01:00
d_clisrv.c
Merge branch 'master' into gametype-strings
2017-10-30 21:34:16 +00:00
d_clisrv.h
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
d_event.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
d_main.c
Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all.
2017-12-07 18:26:12 +00:00
d_main.h
Removed unused function prototypes in d_main.h
2017-02-11 22:56:08 +00:00
d_net.c
Burned Dreamcast port at the stake
2017-09-29 18:19:34 +01:00
d_net.h
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
2017-01-13 20:53:52 +01:00
d_netcmd.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
2017-11-02 20:39:07 +00:00
d_netcmd.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop
2017-08-16 19:29:23 +01:00
d_netfil.c
Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all.
2017-12-07 18:26:12 +00:00
d_netfil.h
Merge branch 'addfile_menu' into 'master'
2017-08-05 16:05:12 -04:00
d_player.h
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
d_think.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
d_ticcmd.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
dehacked.c
Merge branch 'unca_scrooge' into 'master'
2017-11-02 16:43:11 -04:00
dehacked.h
Introducing skin patching! (Also, DELFILE is super dead.)
2017-01-17 00:16:23 +00:00
doomdata.h
Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff.
2017-07-22 23:24:12 +01:00
doomdef.h
Incinerated WinCE
2017-09-29 23:25:34 +01:00
doomstat.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
2017-11-02 20:39:07 +00:00
doomtype.h
Obliterated OS/2
2017-10-07 18:11:14 +01:00
endian.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
f_finale.c
Merge branch 'continue_startinglives' into 'master'
2017-09-19 07:45:35 -04:00
f_finale.h
* Prevent crash if you go to a map and it doesn't exist.
2017-05-09 11:09:58 +01:00
f_wipe.c
Merge branch 'public_next' into master
2017-09-28 11:01:20 -04:00
fastcmp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
2017-10-21 14:28:44 +01:00
filesrch.h
Fixes from toaster, plus some other things
2017-10-07 14:48:49 -05:00
g_game.c
whitespace cleanup
2017-11-02 23:13:34 -04:00
g_game.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
2017-11-02 20:39:07 +00:00
g_input.c
ended NDS
2017-09-29 22:48:14 +01:00
g_input.h
Wiped out Wii (and Wii Linux)
2017-09-29 21:03:28 +01:00
g_state.h
Remove extern for unused "oncontinuescreen" variable
2016-05-18 17:41:11 +01:00
hu_stuff.c
whitespace cleanup
2017-11-02 23:13:34 -04:00
hu_stuff.h
Starting lives revamp, per the 2.2 priorities topic list!
2017-08-18 00:58:16 +01:00
i_addrinfo.c
ended NDS
2017-09-29 22:48:14 +01:00
i_addrinfo.h
PS3 was deposed
2017-09-29 20:12:57 +01:00
i_joy.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_net.h
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
2017-01-13 20:53:52 +01:00
i_sound.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_system.h
Clipboard copy/paste testing
2016-11-03 01:43:57 -07:00
i_tcp.c
Obliterated OS/2
2017-10-07 18:11:14 +01:00
i_tcp.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
i_video.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
info.c
Dispoffset adjustment.
2017-10-06 12:26:55 +01:00
info.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into unca_scrooge
2017-10-21 12:48:41 +01:00
keys.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
lua_baselib.c
Merge branch 'lua-sector-find-funcs' into 'master'
2017-11-02 16:46:16 -04:00
lua_blockmaplib.c
cleanup
2017-09-28 11:10:24 -04:00
lua_consolelib.c
Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them
2017-09-29 19:46:23 +01:00
lua_hook.h
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
lua_hooklib.c
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
lua_hud.h
title screen hud hook
2017-05-13 22:38:06 +01:00
lua_hudlib.c
Merge branch 'master' into titlemap
2017-08-22 19:07:32 -04:00
lua_infolib.c
add quick error messages to make toaster happy
2017-11-01 17:11:10 +00:00
lua_libs.h
Added the META_ACTION userdata type to Lua, created getActionName() to return string name
2017-05-17 20:36:40 +01:00
lua_maplib.c
Guess who forgot to press "Save All Files" in Notepad++ ^^;
2017-08-06 17:07:23 -04:00
lua_mathlib.c
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
lua_mobjlib.c
* Who wore it better? https://cdn.discordapp.com/attachments/293238104096112641/338696939774279680/srb20037.png
2017-07-23 17:49:19 +01:00
lua_playerlib.c
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
lua_script.c
Merge branch 'master' into lua-lump-load-only
2017-07-09 15:06:15 +01:00
lua_script.h
Added the "lua_lumploading" variable for restricting certain Lua functions to lump load time only
2017-04-25 21:45:53 +01:00
lua_skinlib.c
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
lua_thinkerlib.c
Merge branch 'public_next'
2017-05-31 15:18:05 +01:00
lzf.c
Incinerated WinCE
2017-09-29 23:25:34 +01:00
lzf.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
m_aatree.c
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
2016-06-05 21:29:40 +01:00
m_aatree.h
m_aatree: add newline
2016-12-22 19:39:37 -05:00
m_anigif.c
Introducing pMasterPalette.
2017-04-30 22:18:06 +01:00
m_anigif.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_argv.c
Wiped out Wii (and Wii Linux)
2017-09-29 21:03:28 +01:00
m_argv.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_bbox.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_bbox.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_cheat.c
Merge branch 'sal-misc-stuff' into 'master'
2017-11-02 16:35:12 -04:00
m_cheat.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_cond.c
cleanup
2017-09-28 11:10:24 -04:00
m_cond.h
Fix inconsistencies in spacing in m_cond.h
2017-05-09 16:28:20 +01:00
m_dllist.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_fixed.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_fixed.h
Incinerated WinCE
2017-09-29 23:25:34 +01:00
m_menu.c
Always allow the first singleplayer level in the MP level platter.
2017-11-02 21:20:55 +00:00
m_menu.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus
2017-10-18 21:02:50 +01:00
m_misc.c
ended NDS
2017-09-29 22:48:14 +01:00
m_misc.h
postponed PSP
2017-09-29 20:34:16 +01:00
m_queue.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_queue.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_random.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_random.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
m_swap.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
Makefile
Remove all traces of "srb2.wad" support, since it is no longer needed now that srb2.pk3 is the IWAD (...IPK3?). srb2.wad cannot exactly be a pk3 file after all.
2017-12-07 18:26:12 +00:00
Makefile.cfg
Merge branch 'public_next'
2017-11-01 18:39:25 +00:00
md5.c
Incinerated WinCE
2017-09-29 23:25:34 +01:00
md5.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
mserv.c
Obliterated OS/2
2017-10-07 18:11:14 +01:00
mserv.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p5prof.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_ceilng.c
Build: kill GCC 7's implicit-fallthrough warning
2017-09-28 09:39:47 -04:00
p_enemy.c
whitespace cleanup
2017-11-02 23:13:34 -04:00
p_floor.c
Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change.
2017-10-04 17:45:03 +01:00
p_inter.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
2017-11-02 20:39:07 +00:00
p_lights.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p_local.h
Merge branch 'sal-misc-stuff' into 'master'
2017-11-02 16:35:12 -04:00
p_map.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar
2017-09-17 17:16:02 +01:00
p_maputl.c
Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
2016-12-16 21:38:53 +00:00
p_maputl.h
P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
2016-08-13 21:41:18 +01:00
p_mobj.c
Merge branch 'nights_colours_again' into 'master'
2017-11-02 16:45:09 -04:00
p_mobj.h
Hooh boy.
2017-07-02 15:11:09 +01:00
p_polyobj.c
Whooh boy. Probably requires re-review.
2017-07-18 14:17:23 +01:00
p_polyobj.h
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
p_pspr.h
* SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time.
2017-03-11 17:14:39 +00:00
p_saveg.c
Fix unmatched readfixed (by replacing).
2017-11-02 19:38:21 +00:00
p_saveg.h
* New, pretty save select! Requires patch.dta to really appreciate.
2017-08-20 23:18:47 +01:00
p_setup.c
Move FindFolder
2017-11-02 23:09:52 -04:00
p_setup.h
Fix p_spec.c and r_things.h, get the compiler to shut up
2017-10-07 17:18:25 -05:00
p_sight.c
Fixed P_CheckSight not considering polyobject top and bottom at all
2017-04-19 22:19:46 +01:00
p_slopes.c
* Put all of the wall transfer code in one place.
2017-01-23 17:23:42 +00:00
p_slopes.h
* Put all of the wall transfer code in one place.
2017-01-23 17:23:42 +00:00
p_spec.c
whitespace cleanup
2017-11-02 23:13:34 -04:00
p_spec.h
Merge branch 'level-specials-setup-stuff' into 'master'
2017-05-08 15:15:50 -04:00
p_telept.c
Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion.
2017-03-14 18:11:17 +00:00
p_tick.c
* cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist.
2017-09-16 20:25:14 +01:00
p_tick.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
p_user.c
Merge branch 'nights_colours_again' into 'master'
2017-11-02 16:45:09 -04:00
r_bsp.c
Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.)
2017-08-08 15:32:12 +01:00
r_bsp.h
Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
2017-01-10 20:07:02 +00:00
r_data.c
whitespace cleanup
2017-11-02 23:13:34 -04:00
r_data.h
Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED.
2017-08-08 22:03:37 +01:00
r_defs.h
Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED.
2017-08-08 22:03:37 +01:00
r_draw.c
ended NDS
2017-09-29 22:48:14 +01:00
r_draw.h
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
2016-11-16 18:43:25 +00:00
r_draw8.c
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
2016-11-16 18:43:25 +00:00
r_draw16.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_local.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_main.c
whitespace cleanup
2017-11-02 23:13:34 -04:00
r_main.h
Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
2017-01-02 19:12:09 +00:00
r_plane.c
Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.)
2017-08-08 15:32:12 +01:00
r_plane.h
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
2016-10-09 21:48:25 +01:00
r_segs.c
Merge branch 'public_next'
2017-03-13 18:25:26 +00:00
r_segs.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_sky.c
titlemap - skipintro bugfix
2017-04-24 12:52:51 -04:00
r_sky.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_splats.c
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
r_splats.h
FUNCMATH fun
2016-06-12 16:08:48 -04:00
r_state.h
Remove unused sscount variable
2017-02-11 22:41:15 +00:00
r_things.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
2017-10-21 14:28:44 +01:00
r_things.h
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
2017-10-21 14:28:44 +01:00
s_sound.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus
2017-10-18 21:02:50 +01:00
s_sound.h
Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along).
2017-04-29 17:53:24 +01:00
screen.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus
2017-10-18 21:02:50 +01:00
screen.h
Incinerated WinCE
2017-09-29 23:25:34 +01:00
sounds.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into unca_scrooge
2017-10-21 12:48:41 +01:00
sounds.h
Closed captioning!
2017-04-17 01:09:47 +01:00
st_stuff.c
Merge branch 'nights_colours_again' into 'master'
2017-11-02 16:45:09 -04:00
st_stuff.h
Tweak some HUD stuff, including a more consistent application of MAXSCORE.
2017-09-28 20:24:40 +01:00
string.c
Accidentially removed newline
2017-05-09 14:22:53 +01:00
t_facon.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
t_fsin.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
t_ftan.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
t_tan2a.c
remove blank lines at EOF of new files
2016-05-13 00:12:51 -04:00
tables.c
ended NDS
2017-09-29 22:48:14 +01:00
tables.h
ended NDS
2017-09-29 22:48:14 +01:00
tmap.nas
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
tmap.s
Obliterated OS/2
2017-10-07 18:11:14 +01:00
tmap_asm.s
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
tmap_mmx.nas
Merge branch 'public_next' into master
2016-05-20 17:58:57 -04:00
tmap_vc.nas
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
v_video.c
Replaced the laggy randomised-at-runtime static with sufficiently random low-impact pregenerated static. Requires new patch.dta. https://cdn.discordapp.com/attachments/293238104096112641/372770688890830859/srb20003.gif
2017-10-25 16:40:21 +01:00
v_video.h
Replaced the laggy randomised-at-runtime static with sufficiently random low-impact pregenerated static. Requires new patch.dta. https://cdn.discordapp.com/attachments/293238104096112641/372770688890830859/srb20003.gif
2017-10-25 16:40:21 +01:00
vid_copy.s
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
w_wad.c
added RET_SOC and RET_LUA, so we can load SOC/LUA files differently to WADs
2017-11-10 22:36:37 +00:00
w_wad.h
added RET_SOC and RET_LUA, so we can load SOC/LUA files differently to WADs
2017-11-10 22:36:37 +00:00
y_inter.c
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
2017-11-02 20:39:07 +00:00
y_inter.h
Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
2017-05-18 16:54:58 +01:00
z_zone.c
ended NDS
2017-09-29 22:48:14 +01:00
z_zone.h
ended NDS
2017-09-29 22:48:14 +01:00