SRB2/src
2023-12-27 23:48:20 -03:00
..
android Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
blua Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
dummy Merge remote-tracking branch 'Hanicef/allow-percent-ipv6-address' into IPv6 2023-12-12 20:37:50 -05:00
hardware Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
locale make a few messages more helpful 2021-05-24 00:00:01 -05:00
Makefile.d Merge branch 'master' into next 2023-12-25 17:45:49 -05:00
netcode Revert 3ae6a99ac7 2023-12-26 17:24:46 -03:00
sdl Revert 6c701a9312 2023-12-26 17:53:38 -03:00
tests Redefine boolean for C++ compatibility 2023-07-26 07:56:22 -04:00
win32 Update version num (no, .14 isn't releasing yet) 2023-11-09 10:31:03 -05:00
.gitignore
am_map.c Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
am_map.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
Android.mk Fix CMake compiling 2023-09-19 18:46:05 +02:00
apng.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
apng.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
b_bot.c Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
b_bot.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
byteptr.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
CMakeLists.txt Merge branch 'use-fwrapv-gcc-flag' into 'next' 2023-12-25 23:59:30 +00:00
command.c Redesign search mechanism 2023-11-18 20:44:26 +01:00
command.h Add CV_TrueFalse as possible value types for console variables 2023-07-13 01:02:15 -04:00
comptime.c Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
config.h.in 2.2.13 2023-09-09 01:16:28 +02:00
console.c Don't toggle the console if shift is held 2023-12-26 18:31:11 -03:00
console.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
d_event.h Revert 6c701a9312 2023-12-26 17:53:38 -03:00
d_main.c Revert 6c701a9312 2023-12-26 17:53:38 -03:00
d_main.h Merge branch 'next' into public_next 2023-04-02 19:33:16 +02:00
d_player.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2023-11-05 13:52:23 +01:00
d_ticcmd.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
deh_lua.c Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
deh_lua.h Merge remote-tracking branch 'stjr/next' into lua-optimized-constants 2023-06-11 12:36:08 -05:00
deh_soc.c Add deprecation TODOs 2023-10-28 15:19:35 +02:00
deh_soc.h Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
deh_tables.c Merge branch 'next' into more-sprite2 2023-11-26 22:36:01 -03:00
deh_tables.h Merge branch 'udmf-absolutez' into 'next' 2023-08-20 17:16:02 +00:00
dehacked.c Online emblems 2023-06-02 16:06:43 -04:00
dehacked.h Merge branch 'action-super-fix' into 'next' 2023-07-19 19:40:42 +00:00
doomdata.h Merge branch 'udmf-absolutez' into 'next' 2023-08-20 17:16:02 +00:00
doomdef.h Remove CPUID code 2023-12-03 00:22:58 -03:00
doomstat.h Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
doomtype.h Merge branch 'master' into next 2023-08-20 07:32:09 -04:00
endian.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
f_finale.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
f_finale.h Port SRB2Kart join on intermission fix 2023-07-16 20:53:28 -04:00
f_wipe.c Even more SRB2Kart netcode improvement ports 2023-07-17 00:44:34 -04:00
fastcmp.h
filesrch.c Improve file search performance on Linux and FreeBSD 2023-11-04 14:21:17 +01:00
filesrch.h Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
g_demo.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
g_demo.h Add forwardmove rng backwards compat with demos 2023-07-26 07:50:47 -04:00
g_game.c Merge branch 'configurable-spam-protection' into 'next' 2023-12-25 23:59:07 +00:00
g_game.h Merge branch SRB2:next into configurable-spam-protection 2023-10-23 18:29:32 +00:00
g_input.c Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
g_input.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
g_state.h Don't change cv_skin or cv_playercolor if there is no need to 2023-08-15 04:29:50 -03:00
hu_stuff.c Revert 6c701a9312 2023-12-26 17:53:38 -03:00
hu_stuff.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_joy.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_sound.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_system.h New M_Random implementation 2023-07-26 14:53:01 +00:00
i_threads.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_time.c Fix Windows build 2023-10-28 15:44:45 +02:00
i_time.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
i_video.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
info.c Add 'sprite2' field to states 2023-11-12 21:46:49 -03:00
info.h Elaborate on what SPR2F_ means 2023-11-13 12:01:19 -03:00
keys.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
libdivide.h Suppress libdivide warnings in GCC/Clang 2023-05-29 14:38:22 +02:00
lua_baselib.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
lua_blockmaplib.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_colorlib.c Remove assignment by table 2023-08-04 14:29:26 -03:00
lua_consolelib.c Merge branch 'lua-input-improvements' into 'next' 2023-11-04 16:02:09 +00:00
lua_hook.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_hooklib.c Fix -Warray-bounds warning in lua_hooklib.c 2023-12-26 17:14:30 -03:00
lua_hud.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_hudlib.c Merge branch 'next' into more-sprite2 2023-11-26 22:36:01 -03:00
lua_hudlib_drawlist.c Fix use-after-free when calling v.drawString in Lua 2023-07-26 08:12:58 -04:00
lua_hudlib_drawlist.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
lua_infolib.c Add 'sprite2' field to states 2023-11-12 21:46:49 -03:00
lua_inputlib.c Refactor global userdata registration 2023-10-28 00:24:04 +02:00
lua_libs.h Merge remote-tracking branch 'stjr/next' into lua-extracolormap 2023-11-23 13:38:31 -03:00
lua_maplib.c Merge branch 'udmf-floor-ceiling-texture-scaling' into 'next' 2023-12-11 22:15:36 +00:00
lua_mathlib.c Add deprecation TODOs 2023-10-28 15:19:35 +02:00
lua_mobjlib.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
lua_playerlib.c Merge branch 'add-auto-kick-idle-players' into 'next' 2023-11-04 16:34:46 +00:00
lua_polyobjlib.c Refactor global userdata registration 2023-10-28 00:24:04 +02:00
lua_script.c Merge remote-tracking branch 'stjr/next' into lua-extracolormap 2023-11-23 13:38:31 -03:00
lua_script.h Add LUA_SetCFunctionField 2023-10-28 11:06:30 +02:00
lua_skinlib.c Add 'sprite2' field to states 2023-11-12 21:46:49 -03:00
lua_taglib.c Add LUA_SetCFunctionField 2023-10-28 11:06:30 +02:00
lua_thinkerlib.c Add LUA_SetCFunctionField 2023-10-28 11:06:30 +02:00
lzf.c
lzf.h
m_aatree.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_aatree.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_anigif.c Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
m_anigif.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_argv.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_argv.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_bbox.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_bbox.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_cheat.c Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
m_cheat.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_cond.c Add a mapheader check to M_CampaignWarpIsCheat 2023-09-08 22:03:25 -04:00
m_cond.h Warp cheat adjustments 2023-08-07 18:35:20 +00:00
m_dllist.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_easing.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_easing.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_fixed.c Merge remote-tracking branch 'stjr/next' into kill-asm 2023-07-27 23:17:06 -05:00
m_fixed.h Merge branch SRB2:next into fix-pointtodist-negative-abs 2023-10-22 23:22:51 +00:00
m_menu.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
m_menu.h Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
m_misc.c Remove CPUID code 2023-12-03 00:22:58 -03:00
m_misc.h Lua colorlib: extracolormap support 2023-08-04 00:31:51 -03:00
m_perfstats.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
m_perfstats.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_queue.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_queue.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
m_random.c New M_Random implementation 2023-07-26 14:53:01 +00:00
m_random.h New M_Random implementation 2023-07-26 14:53:01 +00:00
m_swap.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
Makefile Always apply -fwrapv on builds 2023-11-04 11:48:20 +01:00
md5.c
md5.h
p_ceilng.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
p_enemy.c Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
p_floor.c Merge branch 'master' into fix-segfault-removemobj-spawn 2023-10-28 20:40:07 -04:00
p_inter.c Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
p_lights.c Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
p_local.h Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
p_map.c Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
p_maputl.c Raise sidedef limits 2023-09-21 02:06:06 -03:00
p_maputl.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_mobj.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
p_mobj.h Add 'sprite2' field to states 2023-11-12 21:46:49 -03:00
p_polyobj.c Fix segfaults when P_RemoveMobj is called from MobjSpawn hook 2023-04-30 12:43:31 +02:00
p_polyobj.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_pspr.h Elaborate on what SPR2F_ means 2023-11-13 12:01:19 -03:00
p_saveg.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
p_saveg.h Normalise 2.3-related TODO comments 2023-10-28 14:46:10 +02:00
p_setup.c Merge branch 'optimize-mobj-allocations' into 'next' 2023-12-25 23:59:34 +00:00
p_setup.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_sight.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_slopes.c Fix backside ceiling vertex slopes 2023-08-18 15:08:12 +02:00
p_slopes.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
p_spec.c Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
p_spec.h Fix some minor warnings 2023-07-25 11:32:26 -04:00
p_telept.c Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
p_tick.c Merge branch 'optimize-mobj-allocations' into 'next' 2023-12-25 23:59:34 +00:00
p_tick.h Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00
p_user.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
r_bbox.c Coins? 2023-10-02 23:31:21 +02:00
r_bsp.c Add sector texture scale fields 2023-11-24 01:52:57 -03:00
r_bsp.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_data.c Extend extracolormap alpha range 2023-08-04 05:00:46 -03:00
r_data.h Lua colorlib: extracolormap support 2023-08-04 00:31:51 -03:00
r_defs.h Merge branch 'udmf-floor-ceiling-texture-scaling' into 'next' 2023-12-11 22:15:36 +00:00
r_draw.c Fix #1158 2023-12-23 16:30:45 -03:00
r_draw.h Fix #1158 2023-12-23 16:30:45 -03:00
r_draw8.c Fix #1158 2023-12-23 16:30:45 -03:00
r_draw8_npo2.c Fix #1158 2023-12-23 16:30:45 -03:00
r_draw16.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_fps.c Interpolate radius/height when scaling mobjs 2023-08-25 10:42:12 +02:00
r_fps.h Interpolate radius/height when scaling mobjs 2023-08-25 10:42:12 +02:00
r_local.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_main.c Merge branch 'fix-1158' into 'next' 2023-12-26 18:28:32 +00:00
r_main.h Optimize Z position functions on sloped sectors 2023-11-16 21:03:06 +01:00
r_patch.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_patch.h Remove adjustfeet parameter from Patch_GetRotatedSprite, remove [2] from spriteframe_t's rotated array. 2023-09-21 15:50:30 +01:00
r_patchrotation.c Added some notes related to FEETADJUST for reference, made another tweak 2023-09-21 16:13:55 +01:00
r_patchrotation.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_picformats.c Remove the need for setting rotation axis in spriteinfo for models 2023-07-24 04:40:15 -04:00
r_picformats.h Remove the need for setting rotation axis in spriteinfo for models 2023-07-24 04:40:15 -04:00
r_plane.c Fix #1158 2023-12-23 16:30:45 -03:00
r_plane.h Fix #1158 2023-12-23 16:30:45 -03:00
r_portal.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_portal.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_segs.c Merge branch 'udmf-texture-scaling' into udmf-floor-ceiling-texture-scaling 2023-11-26 03:57:51 -03:00
r_segs.h Use separate table for maskedtexturecol 2023-07-27 19:15:35 -03:00
r_skins.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
r_skins.h Refactor this code into P_ApplySuperFlagToSprite2 2023-11-13 13:24:18 -03:00
r_sky.c Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
r_sky.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_splats.c Fix #1158 2023-12-23 16:30:45 -03:00
r_splats.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_state.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
r_textures.c Merge branch 'texnamefornum' into 'next' 2023-07-24 10:43:52 +00:00
r_textures.h Merge branch 'texnamefornum' into 'next' 2023-07-24 10:43:52 +00:00
r_things.c Merge branch 'next' into more-sprite2 2023-12-27 23:48:20 -03:00
r_things.h Optimize sprite rendering by ignoring completely occluded sprites 2023-09-03 17:02:35 -03:00
s_sound.c Interpolate captions 2023-10-31 13:30:16 +01:00
s_sound.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
screen.c Remove CPUID code 2023-12-03 00:22:58 -03:00
screen.h Remove CPUID code 2023-12-03 00:22:58 -03:00
snake.c Fix free 2023-09-15 19:12:55 +02:00
snake.h Reapply recent netcode changes 2023-08-01 18:24:07 +02:00
sounds.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
sounds.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
Sourcefile Makefile: add lua_colorlib.c 2023-10-25 07:27:35 -04:00
st_stuff.c Add 'sprite2' field to states 2023-11-12 21:46:49 -03:00
st_stuff.h Fix MT_NIGHTSCORE color cycling, using link colors 2023-06-20 20:06:43 +02:00
strcasestr.c Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE 2023-07-26 14:03:55 -04:00
string.c Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile 2023-08-20 07:31:10 -04:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Update copyright year & credits 2023-03-31 14:53:31 +02:00
tables.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
taglist.c Fix buffer overflow when tag bits are set 2023-11-01 18:22:39 +01:00
taglist.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
u_list.c Fix build errors when building without SDL 2023-07-22 22:47:52 +02:00
u_list.h Fix build errors when building without SDL 2023-07-22 22:47:52 +02:00
v_video.c Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
v_video.h Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
version.h Update version num (no, .14 isn't releasing yet) 2023-11-09 10:31:03 -05:00
w_wad.c Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
w_wad.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
y_inter.c Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
y_inter.h Update copyright year & credits 2023-03-31 14:53:31 +02:00
z_zone.c Clean up and simplify zone memory allocation 2023-07-19 23:17:21 +02:00
z_zone.h Ring Racers CMake + Debug build improvements 2023-08-01 02:29:45 +00:00