mirror of
https://git.do.srb2.org/STJr/SRB2.git
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.. | ||
new-install | ||
sfx | ||
! MAKE SURE FILES ARE IN new-install ARCHIVE FOLDER !.txt | ||
.gitignore | ||
BuildInstaller.bat | ||
README.txt | ||
VersionFileName.txt |
Windows Install Builder for SRB2 This installer is much like the 7-Zip self-extracting archive, except this allows for scripting the post-install step. This also allows for some light customization, including dialog messages and program shortcuts. The included install scripts manage the game data location depending on the install location -- if installed in Program Files or AppData\Local, the game data location is set to %UserProfile%\SRB2. Program shortcuts are also added, as well as an uninstaller that will remove the icons and also selectively uninstall the core game files. The uninstaller gives you the option to preserve your game data and mods. How to Use ---------- 1. Zip up the install contents in 7z format. * ALL FILES MUST BE IN THE `new-install/` ARCHIVE SUBFOLDER, OR THE POST-INSTALL SCRIPT WILL NOT WORK! * Make sure you are using the LZMA2 algorithm, which is 7-Zip's default. 2. Copy the 7z archive to this folder using the following names: * Installer.7z - 32-bit full installer * Patch.7z - 32-bit patch * Installer_x64.7z - 64-bit full installer * Patch_x64.7z - 64-bit full installer 3. Set the text in VersionFilename.txt to the version identifier for the installer's filename. * e.g., v2121 for v2.1.21, from "SRB2-v2121-Installer.exe" * Also look through sfx/config-installer.txt and sfx/config-patch.txt and update the version strings. Templating is TODO. 4. Run BuildInstaller.bat [7z.exe install path] * First argument is the path to 7z.exe. If this is not specified, the script will try to look for it in C:\Program Files [(x86)] * This script will automatically add the install scripts to each installer. Credit ------ OlegScherbakov/7zSFX https://github.com/OlegScherbakov/7zSFX