SRB2/libs/SDL2
2019-10-28 22:48:19 -04:00
..
docs Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
i686-w64-mingw32 Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
include Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
lib Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
test Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
x86_64-w64-mingw32 Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
BUGS.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
COPYING.txt Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00
CREDITS.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
INSTALL.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
Makefile Update SDL2 to 2.0.9; remove unnecessary extra lib and include folders 2018-11-13 16:40:43 -05:00
README-SDL.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
README.txt libs: updated SDL2 to 2.0.7 2017-10-28 17:50:36 -04:00
SRB2NOTE.txt Add SDL 2.0.9 VC package 2018-11-13 22:02:18 -05:00
WhatsNew.txt Update SDL2 to 2.0.10 2019-10-28 22:48:19 -04:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)