mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
452 lines
12 KiB
CMake
452 lines
12 KiB
CMake
include(clang-tidy-default)
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add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
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comptime.c
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md5.c
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config.h.in
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string.c
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d_main.c
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dehacked.c
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deh_soc.c
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deh_lua.c
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deh_tables.c
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z_zone.c
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f_finale.c
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f_wipe.c
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g_demo.c
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g_game.c
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g_input.c
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am_map.c
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command.c
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console.c
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hu_stuff.c
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i_time.c
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y_inter.c
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st_stuff.c
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m_aatree.c
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m_anigif.c
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m_argv.c
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m_bbox.c
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m_cheat.c
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m_cond.c
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m_easing.c
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m_fixed.c
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m_menu.c
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m_misc.c
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m_perfstats.c
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m_random.c
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m_tokenizer.c
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m_queue.c
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m_vector.c
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info.c
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p_ceilng.c
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p_enemy.c
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p_floor.c
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p_inter.c
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p_lights.c
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p_map.c
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p_maputl.c
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p_mobj.c
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p_polyobj.c
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p_saveg.c
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p_setup.c
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p_sight.c
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p_spec.c
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p_telept.c
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p_tick.c
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p_user.c
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p_slopes.c
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tables.c
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r_bsp.c
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r_data.c
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r_draw.c
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r_fps.c
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r_main.c
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r_plane.c
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r_segs.c
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r_skins.c
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r_sky.c
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r_splats.c
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r_things.c
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r_bbox.c
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r_textures.c
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r_translation.c
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r_patch.c
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r_patchrotation.c
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r_picformats.c
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r_portal.c
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screen.c
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taglist.c
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v_video.c
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s_sound.c
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sounds.c
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w_wad.c
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filesrch.c
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lzf.c
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b_bot.c
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u_list.c
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snake.c
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lua_script.c
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lua_baselib.c
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lua_mathlib.c
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lua_hooklib.c
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lua_consolelib.c
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lua_infolib.c
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lua_mobjlib.c
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lua_playerlib.c
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lua_skinlib.c
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lua_thinkerlib.c
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lua_maplib.c
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lua_taglib.c
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lua_polyobjlib.c
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lua_blockmaplib.c
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lua_hudlib.c
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lua_hudlib_drawlist.c
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lua_colorlib.c
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lua_inputlib.c
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)
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# This updates the modification time for comptime.c at the
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# end of building so when the build system is ran next time,
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# that file gets flagged. comptime.c will always be rebuilt.
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#
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# This begs the question, why always rebuild comptime.c?
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# Some things like the git commit must be checked each time
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# the program is built. But the build system determines which
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# files should be rebuilt before anything else. So
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# comptime.c, which only needs to be rebuilt based on
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# information known at build time, must be told to rebuild
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# before that information can be ascertained.
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add_custom_command(
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TARGET SRB2SDL2
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E touch_nocreate ${CMAKE_CURRENT_SOURCE_DIR}/comptime.c
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)
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# config.h is generated by this command. It should be done at
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# build time for accurate git information and before anything
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# that needs it, obviously.
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add_custom_target(_SRB2_reconf ALL
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COMMAND ${CMAKE_COMMAND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DBINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}/.. -P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/Comptime.cmake
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/.."
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)
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add_dependencies(SRB2SDL2 _SRB2_reconf)
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if("${CMAKE_COMPILER_IS_GNUCC}" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
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target_link_options(SRB2SDL2 PRIVATE "-Wl,--disable-dynamicbase")
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if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}" AND NOT "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
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# On MinGW with internal libraries, link the standard library statically
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target_link_options(SRB2SDL2 PRIVATE "-static")
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endif()
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endif()
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target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
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### Configuration
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set(SRB2_CONFIG_DEV_BUILD OFF CACHE BOOL
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"Compile a development build of SRB2.")
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add_subdirectory(blua)
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add_subdirectory(netcode)
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# OS macros
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if (UNIX)
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target_compile_definitions(SRB2SDL2 PRIVATE -DUNIXCOMMON)
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endif()
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if (BSD MATCHES "FreeBSD")
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target_compile_definitions(SRB2SDL2 PRIVATE -DFREEBSD)
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endif()
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if(CMAKE_COMPILER_IS_GNUCC)
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find_program(OBJCOPY objcopy)
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endif()
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if("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
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target_compile_definitions(SRB2SDL2 PRIVATE -DLINUX)
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if(${SRB2_SYSTEM_BITS} EQUAL 64)
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target_compile_definitions(SRB2SDL2 PRIVATE -DLINUX64)
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endif()
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endif()
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if("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
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target_compile_definitions(SRB2SDL2 PRIVATE -DMACOSX)
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endif()
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target_link_libraries(SRB2SDL2 PRIVATE gme)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_GME)
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if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
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# this sucks but gme doesn't use modern cmake to delineate public headers
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target_include_directories(SRB2SDL2 PRIVATE "${libgme_SOURCE_DIR}")
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endif()
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target_link_libraries(SRB2SDL2 PRIVATE openmpt)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_OPENMPT)
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target_link_libraries(SRB2SDL2 PRIVATE ZLIB::ZLIB PNG::PNG CURL::libcurl)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_ZLIB -DHAVE_PNG -DHAVE_CURL -D_LARGEFILE64_SOURCE)
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target_sources(SRB2SDL2 PRIVATE apng.c)
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set(SRB2_HAVE_THREADS ON)
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target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_THREADS)
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if("${SRB2_CONFIG_HWRENDER}")
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target_compile_definitions(SRB2SDL2 PRIVATE -DHWRENDER)
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add_subdirectory(hardware)
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if("${SRB2_CONFIG_STATIC_OPENGL}")
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find_package(OpenGL)
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if(${OPENGL_FOUND})
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target_compile_definitions(SRB2SDL2 PRIVATE -DSTATIC_OPENGL)
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else()
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message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
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endif()
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endif()
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endif()
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# Targets
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# If using CCACHE, then force it.
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# https://github.com/Cockatrice/Cockatrice/pull/3052/files
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if ("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
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get_property(RULE_LAUNCH_COMPILE GLOBAL PROPERTY RULE_LAUNCH_COMPILE)
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if(RULE_LAUNCH_COMPILE)
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MESSAGE(STATUS "Force enabling CCache usage under macOS")
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# Set up wrapper scripts
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/launch-c.in ${CMAKE_BINARY_DIR}/launch-c)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/launch-cxx.in ${CMAKE_BINARY_DIR}/launch-cxx)
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execute_process(COMMAND chmod a+rx
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"${CMAKE_BINARY_DIR}/launch-c"
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"${CMAKE_BINARY_DIR}/launch-cxx")
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# Set Xcode project attributes to route compilation through our scripts
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set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/launch-c")
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set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/launch-cxx")
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set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/launch-c")
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set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/launch-cxx")
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endif()
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endif()
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# Compatibility flag with later versions of GCC
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# We should really fix our code to not need this
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if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
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if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|x64|amd64|AMD64|em64t|EM64T)")
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target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
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endif()
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endif()
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# Compiler warnings configuration
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target_compile_options(SRB2SDL2 PRIVATE
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# Using generator expressions to handle per-language compile options
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# C, GNU
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# This is a direct translation from versions.mk
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$<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:GNU>>:
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-Wall
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-Wno-trigraphs
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-W # Was controlled by RELAXWARNINGS
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-Wfloat-equal
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-Wundef
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-Wpointer-arith
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-Wbad-function-cast
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-Wcast-qual
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-Wcast-align # Was controlled by NOCASTALIGNWARN
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-Wwrite-strings
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-Wsign-compare
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-Waggregate-return
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-Wmissing-prototypes
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-Wmissing-declarations
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-Wmissing-noreturn
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-Wnested-externs
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-Winline
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-Wformat-y2k
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-Wformat-security
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-fwrapv
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$<$<VERSION_LESS:$<C_COMPILER_VERSION>,2.9.5>:
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-Wno-div-by-zero
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-Wendif-labels
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-Wdisabled-optimization
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.0.0>:
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-Wold-style-definition
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-Wmissing-field-initializers
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.1.0>:
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-Wshadow
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.3.0>:
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-funit-at-a-time
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-Wlogical-op
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.5.0>:
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-Wlogical-op
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#-Wno-error=array-bounds
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.6.0>:
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-Wno-suggest-attribute=noreturn
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-Wno-error=suggest-attribute=noreturn
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,5.4.0>:
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-Wno-logical-op
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-Wno-error=logical-op
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,6.1.0>:
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-Wno-tautological-compare
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-Wno-error=tautological-compare
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,7.1.0>:
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-Wno-error=format-overflow=2
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-Wimplicit-fallthrough=4
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,8.1.0>:
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-Wno-error=format-overflow
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-Wno-error=stringop-truncation
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-Wno-error=stringop-overflow
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-Wno-format-overflow
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-Wno-stringop-truncation
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-Wno-stringop-overflow
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-Wno-error=multistatement-macros
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,9.1.0>:
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-Wno-error=address-of-packed-member
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>
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>
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# C, Clang and Apple Clang
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$<$<AND:$<COMPILE_LANGUAGE:C>,$<OR:$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>:
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-Wall
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-Wno-absolute-value
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-Wno-trigraphs
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-Wno-error=non-literal-null-conversion
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-Wno-error=constant-conversion
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-Wno-error=unused-but-set-variable
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-fwrapv
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>
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# C, MSVC
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$<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:MSVC>>:
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# All warnings at and before Visual Studio 2019 RTM
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# https://learn.microsoft.com/en-us/cpp/error-messages/compiler-warnings/compiler-warnings-by-compiler-version?view=msvc-170
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/Wv:19.20.27004.0
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>
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# C++, GNU, Clang and Apple Clang
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$<$<AND:$<COMPILE_LANGUAGE:CXX>,$<OR:$<C_COMPILER_ID:GNU>,$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>>:
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-Wall
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>
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# C++, MSVC
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$<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:MSVC>>:
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/Wv:19.20.27004.0
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>
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)
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if(SRB2_CONFIG_ERRORMODE)
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target_compile_options(SRB2SDL2 PRIVATE
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$<$<OR:$<C_COMPILER_ID:GNU>,$<C_COMPILER_ID:AppleClang>,$<C_COMPILER_ID:Clang>>:
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-Werror
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>
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$<$<C_COMPILER_ID:MSVC>:
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/WX
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>
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)
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endif()
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# Link warnings configuration
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target_link_options(SRB2SDL2 PRIVATE
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$<$<C_COMPILER_ID:GNU>:
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# -Wl,--as-needed - Was controlled by NOLDWARNING
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>
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)
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if(${SRB2_CONFIG_DEV_BUILD})
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target_compile_definitions(SRB2SDL2 PRIVATE -DDEVELOP)
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endif()
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target_compile_definitions(SRB2SDL2 PRIVATE -DCMAKECONFIG)
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# Misc. build options from Makefiles
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if(SRB2_CONFIG_DEBUGMODE)
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target_compile_definitions(SRB2SDL2 PRIVATE -DZDEBUG -DPARANOIA -DRANGECHECK -DPACKETDROP)
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endif()
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if(SRB2_CONFIG_MOBJCONSISTANCY)
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target_compile_definitions(SRB2SDL2 PRIVATE -DMOBJCONSISTANCY)
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endif()
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if(SRB2_CONFIG_PACKETDROP)
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target_compile_definitions(SRB2SDL2 PRIVATE -DPACKETDROP)
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endif()
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if(SRB2_CONFIG_EXECINFO)
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else()
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target_compile_definitions(SRB2SDL2 PRIVATE -DNOEXECINFO)
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message(STATUS "You have disabled stack trace dump support")
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endif()
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if(SRB2_CONFIG_ZDEBUG)
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target_compile_definitions(SRB2SDL2 PRIVATE -DZDEBUG)
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endif()
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if(SRB2_CONFIG_PROFILEMODE AND "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
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target_compile_options(SRB2SDL2 PRIVATE -pg)
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target_link_options(SRB2SDL2 PRIVATE -pg)
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endif()
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add_subdirectory(sdl)
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if(SRB2_CONFIG_ENABLE_TESTS)
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add_subdirectory(tests)
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endif()
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# strip debug symbols into separate file when using gcc.
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# to be consistent with Makefile, don't generate for OS X.
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if((CMAKE_COMPILER_IS_GNUCC) AND NOT ("${CMAKE_SYSTEM_NAME}" MATCHES Darwin))
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if((${CMAKE_BUILD_TYPE} MATCHES Debug) OR (${CMAKE_BUILD_TYPE} MATCHES RelWithDebInfo))
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if(${CMAKE_BUILD_TYPE} MATCHES Debug)
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set(OBJCOPY_ONLY_KEEP_DEBUG "--only-keep-debug")
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endif()
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message(STATUS "Will make separate debug symbols in *.debug")
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add_custom_command(TARGET SRB2SDL2 POST_BUILD
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COMMAND ${OBJCOPY} ${OBJCOPY_ONLY_KEEP_DEBUG} $<TARGET_FILE:SRB2SDL2> $<TARGET_FILE:SRB2SDL2>.debug
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COMMAND ${OBJCOPY} --strip-debug $<TARGET_FILE:SRB2SDL2>
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COMMAND ${OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE:SRB2SDL2>.debug $<TARGET_FILE:SRB2SDL2>
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)
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endif()
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endif()
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# copy DLLs to bin/ directory if building internal shared on windows
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if("${CMAKE_SYSTEM_NAME}" STREQUAL Windows AND NOT "${SRB2_CONFIG_INTERNAL_LIBRARIES}" AND "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
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set(ADDITIONAL_DLLS "")
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if("${CMAKE_C_COMPILER_ID}" STREQUAL GNU)
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# also copy implicitly linked system libraries
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get_filename_component(MINGW_BIN_PATH ${CMAKE_CXX_COMPILER} PATH)
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list(APPEND ADDITIONAL_DLLS
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"libgcc_s_dw2-1.dll"
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"libstdc++-6.dll"
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"libwinpthread-1.dll"
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)
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list(TRANSFORM ADDITIONAL_DLLS PREPEND "${MINGW_BIN_PATH}/")
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endif()
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add_custom_command(TARGET SRB2SDL2 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_RUNTIME_DLLS:SRB2SDL2>
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${ADDITIONAL_DLLS}
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$<TARGET_FILE_DIR:SRB2SDL2>
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COMMAND_EXPAND_LISTS
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COMMENT "Copying runtime DLLs"
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)
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endif()
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# Setup clang-tidy
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if(SRB2_CONFIG_ENABLE_CLANG_TIDY_C)
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target_set_default_clang_tidy(SRB2SDL2 C "-*,clang-analyzer-*,-clang-analyzer-cplusplus-*")
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endif()
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if(SRB2_CONFIG_ENABLE_CLANG_TIDY_CXX)
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target_set_default_clang_tidy(SRB2SDL2 CXX "-*,clang-analyzer-*,modernize-*")
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endif()
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