mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-30 05:00:46 +00:00
Sonic Robo Blast 2 Public
3725203bcd
* Bomb sphere! Paraloopable hazard. Replaces MT_SPECIALSPIKEBALL. * Blueberry bushes, both normal and Xmas, from patch.dta. * BSZ tulips, also from patch.dta! * Frozen Hillside badniks - Penguinator and Pophat. * Frozen Hillside ice decoration! * Fixed some big bugs with the DSZ light beams. * Made multi-mare special stages work, in a troll way - the Chaos Emerald disappears in a puff of smoke, and the Spinbobert laughter sound plays... >:3c * Reverted the mobjtype number changes from the source SOC/Lua, which we can do later when doing a final pass of the levels. * State optimisation. * Serious cruft-removal of the NiGHTS drone thinker. * Fix the issues where the player wouldn't curl into jump in waterslides or dropping off rope-hangs. * Tweak NiGHTS player flashing. * Add text colour support to the titlecard font. * Use that to make the PRESS SPIN\nMID-JUMP thing when you get all Chaos Emeralds use the titlecard font for readability. * Fix the GOT ALL EMERALDS page not lasting the correct, extended amount of time. * Fix that thing where flying mid-spin didn't enact autobrake. * Modify graymap a little on Sryder's suggestion. * [COMPLETELY UNRELATED] fix that thing where the addons menu will fail on files/paths with spaces in [/COMPLETELY UNRELATED] |
||
---|---|---|
.circleci | ||
android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props |
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.