SRB2/assets/CMakeLists.txt
Eidolon 90b4f8720e cmake: Remove asset hashing, CMAKE_ASSETS_DIR
Simplifies build setup for cmake.
2022-11-05 23:56:43 -05:00

50 lines
1.5 KiB
CMake

## Assets Target Configuration ##
if(${CMAKE_SYSTEM} MATCHES Linux)
# Asset installation isn't part of the Linux target
return()
endif()
if("${SRB2_CONFIG_ASSET_DIRECTORY}" STREQUAL "")
message(WARNING "SRB2_CONFIG_ASSET_DIRECTORY is not set, so installation will not contain data files.")
return()
endif()
get_filename_component(SRB2_ASSET_DIRECTORY_ABSOLUTE "${SRB2_CONFIG_ASSET_DIRECTORY}" ABSOLUTE)
set(SRB2_ASSETS_DOCS
"README.txt"
"README-SDL.txt"
"LICENSE.txt"
"LICENSE-3RD-PARTY.txt"
)
list(TRANSFORM SRB2_ASSETS_DOCS PREPEND "/")
list(TRANSFORM SRB2_ASSETS_DOCS PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")
####################
# POST-V2.2 NOTE: Do not forget to add patch.pk3 to the end of this list!
####################
set(SRB2_ASSETS_GAME
"srb2.pk3"
"player.dta"
"zones.pk3"
"music.dta"
"models.dat"
)
list(TRANSFORM SRB2_ASSETS_GAME PREPEND "/")
list(TRANSFORM SRB2_ASSETS_GAME PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")
set(SRB2_ASSETS ${SRB2_ASSET_DOCS} ${SRB2_ASSETS_GAME})
# Installation
if(${CMAKE_SYSTEM} MATCHES Darwin)
get_target_property(outname SRB2SDL2 OUTPUT_NAME)
install(FILES ${SRB2_ASSETS} DESTINATION "${outname}.app/Contents/Resources")
install(DIRECTORY "${SRB2_ASSET_DIRECTORY_ABSOLUTE}/models" DESTINATION "${outname}.app/Contents/Resources")
install(FILES ${SRB2_ASSETS_DOCS} DESTINATION .)
else()
install(FILES ${SRB2_ASSETS} DESTINATION .)
install(DIRECTORY "${SRB2_ASSET_DIRECTORY_ABSOLUTE}/models" DESTINATION .)
endif()