mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-02-18 18:11:28 +00:00
Sonic Robo Blast 2 Public
The skybox rendering process has been replaced with portals instead. Those are generated after the first BSP tree pass by looking for existing sky visplanes at the time, and their windows are used to define new portals. The skybox portals are still incomplete and cause visual glitches when masked elements are involved. |
||
---|---|---|
.circleci | ||
android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian | ||
deployer/appveyor | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props | ||
srb2banner.png |
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.