SRB2/src
2017-10-30 20:09:41 +00:00
..
android Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
blua Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
djgppdos Closed captioning! 2017-04-17 01:09:47 +01:00
dummy Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
hardware Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
locale Fixed forceskin to not always allow due to bad logic. 2016-07-14 13:24:57 +01:00
sdl Obliterated OS/2 2017-10-07 18:11:14 +01:00
win32 Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
am_map.c ended NDS 2017-09-29 22:48:14 +01:00
am_map.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c * cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist. 2017-09-16 20:25:14 +01:00
b_bot.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
byteptr.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
CMakeLists.txt Merge branch 'master' into opengl-improvements 2017-01-25 19:37:35 +00:00
command.c Gutted the GP2X 2017-09-29 22:27:08 +01:00
command.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
comptime.c Branch and revision information in builds 2016-03-14 12:43:08 -04:00
config.h.in update patch stuff again. 2016-05-04 05:43:05 -07:00
console.c Obliterated OS/2 2017-10-07 18:11:14 +01:00
console.h Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
d_clisrv.c Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
d_clisrv.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
d_event.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_main.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
d_main.h Removed unused function prototypes in d_main.h 2017-02-11 22:56:08 +00:00
d_net.c Burned Dreamcast port at the stake 2017-09-29 18:19:34 +01:00
d_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
d_netcmd.c ended NDS 2017-09-29 22:48:14 +01:00
d_netcmd.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
d_netfil.c Obliterated OS/2 2017-10-07 18:11:14 +01:00
d_netfil.h Merge branch 'addfile_menu' into 'master' 2017-08-05 16:05:12 -04:00
d_player.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
d_think.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_ticcmd.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
dehacked.c Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
dehacked.h Introducing skin patching! (Also, DELFILE is super dead.) 2017-01-17 00:16:23 +00:00
doomdata.h Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff. 2017-07-22 23:24:12 +01:00
doomdef.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
doomstat.h Merge branch 'continue_startinglives' into 'master' 2017-09-19 07:45:35 -04:00
doomtype.h Obliterated OS/2 2017-10-07 18:11:14 +01:00
endian.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
f_finale.c Merge branch 'continue_startinglives' into 'master' 2017-09-19 07:45:35 -04:00
f_finale.h * Prevent crash if you go to a map and it doesn't exist. 2017-05-09 11:09:58 +01:00
f_wipe.c Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
filesrch.h Thanks Alam for letting me know I was messing up! 2017-05-09 14:09:09 +01:00
g_game.c Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
g_game.h Merge branch 'directionchar' into 'master' 2017-09-19 07:56:22 -04:00
g_input.c ended NDS 2017-09-29 22:48:14 +01:00
g_input.h Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
g_state.h Remove extern for unused "oncontinuescreen" variable 2016-05-18 17:41:11 +01:00
hu_stuff.c Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
hu_stuff.h Starting lives revamp, per the 2.2 priorities topic list! 2017-08-18 00:58:16 +01:00
i_addrinfo.c ended NDS 2017-09-29 22:48:14 +01:00
i_addrinfo.h PS3 was deposed 2017-09-29 20:12:57 +01:00
i_joy.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_system.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
i_tcp.c Obliterated OS/2 2017-10-07 18:11:14 +01:00
i_tcp.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_video.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
info.c Dispoffset adjustment. 2017-10-06 12:26:55 +01:00
info.h Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change. 2017-10-04 17:45:03 +01:00
keys.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_baselib.c Added six new functions from p_spec.c/h to Lua 2017-10-30 20:09:41 +00:00
lua_blockmaplib.c cleanup 2017-09-28 11:10:24 -04:00
lua_consolelib.c Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them 2017-09-29 19:46:23 +01:00
lua_hook.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_hooklib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_hud.h title screen hud hook 2017-05-13 22:38:06 +01:00
lua_hudlib.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
lua_infolib.c Build: fixups 2017-09-28 11:01:52 -04:00
lua_libs.h Disabled all seg_t/node_t-related Lua code for now 2016-11-24 21:11:44 +00:00
lua_maplib.c Guess who forgot to press "Save All Files" in Notepad++ ^^; 2017-08-06 17:07:23 -04:00
lua_mathlib.c Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
lua_mobjlib.c * Who wore it better? https://cdn.discordapp.com/attachments/293238104096112641/338696939774279680/srb20037.png 2017-07-23 17:49:19 +01:00
lua_playerlib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_script.c Merge branch 'master' into lua-lump-load-only 2017-07-09 15:06:15 +01:00
lua_script.h Added the "lua_lumploading" variable for restricting certain Lua functions to lump load time only 2017-04-25 21:45:53 +01:00
lua_skinlib.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
lua_thinkerlib.c Merge branch 'public_next' 2017-05-31 15:18:05 +01:00
lzf.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c Introducing pMasterPalette. 2017-04-30 22:18:06 +01:00
m_anigif.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_argv.c Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
m_argv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cheat.c cleanup a few compiler warnings 2017-10-07 13:21:12 -04:00
m_cheat.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cond.c cleanup 2017-09-28 11:10:24 -04:00
m_cond.h Fix inconsistencies in spacing in m_cond.h 2017-05-09 16:28:20 +01:00
m_dllist.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
m_menu.c Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
m_menu.h * Smiles hardcode! 2017-10-03 18:18:18 +01:00
m_misc.c ended NDS 2017-09-29 22:48:14 +01:00
m_misc.h postponed PSP 2017-09-29 20:34:16 +01:00
m_queue.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_queue.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_swap.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Makefile Removed makefile options that existed only for the removed ports 2017-10-11 19:11:35 +01:00
Makefile.cfg Merge branch 'master' into ports-chopping-block 2017-10-14 20:47:04 +01:00
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
mserv.c Obliterated OS/2 2017-10-07 18:11:14 +01:00
mserv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change. 2017-10-04 17:45:03 +01:00
p_floor.c Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change. 2017-10-04 17:45:03 +01:00
p_inter.c Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
p_lights.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_local.h Merge branch 'directionchar' into 'master' 2017-09-19 07:56:22 -04:00
p_map.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar 2017-09-17 17:16:02 +01:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c not equal, NOT statement 2017-10-11 16:58:45 -04:00
p_mobj.h Hooh boy. 2017-07-02 15:11:09 +01:00
p_polyobj.c Whooh boy. Probably requires re-review. 2017-07-18 14:17:23 +01:00
p_polyobj.h Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
p_pspr.h * SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time. 2017-03-11 17:14:39 +00:00
p_saveg.c Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
p_saveg.h * New, pretty save select! Requires patch.dta to really appreciate. 2017-08-20 23:18:47 +01:00
p_setup.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
p_setup.h Introducing skin patching! (Also, DELFILE is super dead.) 2017-01-17 00:16:23 +00:00
p_sight.c Fixed P_CheckSight not considering polyobject top and bottom at all 2017-04-19 22:19:46 +01:00
p_slopes.c * Put all of the wall transfer code in one place. 2017-01-23 17:23:42 +00:00
p_slopes.h * Put all of the wall transfer code in one place. 2017-01-23 17:23:42 +00:00
p_spec.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
p_spec.h Merge branch 'level-specials-setup-stuff' into 'master' 2017-05-08 15:15:50 -04:00
p_telept.c Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion. 2017-03-14 18:11:17 +00:00
p_tick.c * cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist. 2017-09-16 20:25:14 +01:00
p_tick.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_user.c use the right bitmask 2017-10-11 17:12:41 -04:00
r_bsp.c Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.) 2017-08-08 15:32:12 +01:00
r_bsp.h Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly 2017-01-10 20:07:02 +00:00
r_data.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
r_data.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_defs.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_draw.c ended NDS 2017-09-29 22:48:14 +01:00
r_draw.h Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2016-11-16 18:43:25 +00:00
r_draw8.c Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2016-11-16 18:43:25 +00:00
r_draw16.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_local.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_main.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into titlemap 2017-05-08 23:58:44 +01:00
r_main.h Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them 2017-01-02 19:12:09 +00:00
r_plane.c Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.) 2017-08-08 15:32:12 +01:00
r_plane.h R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_segs.c Merge branch 'public_next' 2017-03-13 18:25:26 +00:00
r_segs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.c titlemap - skipintro bugfix 2017-04-24 12:52:51 -04:00
r_sky.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
r_state.h Remove unused sscount variable 2017-02-11 22:41:15 +00:00
r_things.c Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change. 2017-10-04 17:45:03 +01:00
r_things.h Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo! 2017-10-02 14:08:58 +01:00
s_sound.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
s_sound.h Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along). 2017-04-29 17:53:24 +01:00
screen.c Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
screen.h Incinerated WinCE 2017-09-29 23:25:34 +01:00
sounds.c Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
sounds.h Closed captioning! 2017-04-17 01:09:47 +01:00
st_stuff.c Merge branch 'smiling_on_the_inside' into 'master' 2017-10-11 10:40:11 -04:00
st_stuff.h Introducing skin patching! (Also, DELFILE is super dead.) 2017-01-17 00:16:23 +00:00
string.c Accidentially removed newline 2017-05-09 14:22:53 +01:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c ended NDS 2017-09-29 22:48:14 +01:00
tables.h ended NDS 2017-09-29 22:48:14 +01:00
tmap.nas Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
tmap.s Obliterated OS/2 2017-10-07 18:11:14 +01:00
tmap_asm.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_mmx.nas Merge branch 'public_next' into master 2016-05-20 17:58:57 -04:00
tmap_vc.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
v_video.c Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
v_video.h Introducing pMasterPalette. 2017-04-30 22:18:06 +01:00
vid_copy.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
w_wad.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
w_wad.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into skin_patch 2017-08-14 21:34:37 +01:00
y_inter.c Merge branch 'public_next' into master 2017-09-28 17:29:02 -04:00
y_inter.h Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame 2017-05-18 16:54:58 +01:00
z_zone.c ended NDS 2017-09-29 22:48:14 +01:00
z_zone.h ended NDS 2017-09-29 22:48:14 +01:00