SRB2/CMakeLists.txt
Ronald Kinard 2f1367aab6 cmake: Fixes to allow MSVC to compile
running is another story
2015-01-28 02:09:03 -06:00

70 lines
1.7 KiB
CMake

cmake_minimum_required(VERSION 3.0)
project(SRB2
VERSION 2.1.14
LANGUAGES C)
# Set up CMAKE path
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
### Useful functions
# Prepend sources with current source directory
function(prepend_sources SOURCE_FILES)
foreach(SOURCE_FILE ${${SOURCE_FILES}})
set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
endforeach()
set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
endfunction()
# Macro to add OSX framework
macro(add_framework fwname appname)
find_library(FRAMEWORK_${fwname}
NAMES ${fwname}
PATHS ${CMAKE_OSX_SYSROOT}/System/Library
${CMAKE_OSX_SYSROOT}/Library
/System/Library
/Library
PATH_SUFFIXES Frameworks
NO_DEFAULT_PATH)
if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
MESSAGE(ERROR ": Framework ${fwname} not found")
else()
TARGET_LINK_LIBRARIES(${appname} PRIVATE "${FRAMEWORK_${fwname}}/${fwname}")
MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
endif()
endmacro()
# 64-bit check
if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
message(STATUS "Target is 64-bit")
set(SRB2_SYSTEM_BITS 64)
else()
set(SRB2_SYSTEM_BITS 32)
endif()
if(MSVC)
message(WARNING "!! MSVC BUILDS OF SRB2 CANNOT PLAY MULTIPLAYER !! You're more than welcome to try and fix this!")
endif()
# OS macros
if (UNIX)
add_definitions(-DUNIXCOMMON)
endif()
if(${CMAKE_SYSTEM} MATCHES "Linux")
add_definitions(-DLINUX)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
add_definitions(-DLINUX64)
endif()
endif()
if(${CMAKE_SYSTEM} MATCHES "Darwin")
add_definitions(-DMACOSX)
if(${CMAKE_C_COMPILER_ID} MATCHES "Clang")
set(CLANG ON)
endif()
endif()
# TODO support MacOSX builds
add_subdirectory(src/)