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https://git.do.srb2.org/STJr/SRB2.git
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2f1367aab6
running is another story
70 lines
1.7 KiB
CMake
70 lines
1.7 KiB
CMake
cmake_minimum_required(VERSION 3.0)
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project(SRB2
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VERSION 2.1.14
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LANGUAGES C)
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# Set up CMAKE path
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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### Useful functions
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# Prepend sources with current source directory
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function(prepend_sources SOURCE_FILES)
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foreach(SOURCE_FILE ${${SOURCE_FILES}})
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set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
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endforeach()
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set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
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endfunction()
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# Macro to add OSX framework
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macro(add_framework fwname appname)
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find_library(FRAMEWORK_${fwname}
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NAMES ${fwname}
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PATHS ${CMAKE_OSX_SYSROOT}/System/Library
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${CMAKE_OSX_SYSROOT}/Library
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/System/Library
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/Library
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PATH_SUFFIXES Frameworks
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NO_DEFAULT_PATH)
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if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
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MESSAGE(ERROR ": Framework ${fwname} not found")
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else()
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TARGET_LINK_LIBRARIES(${appname} PRIVATE "${FRAMEWORK_${fwname}}/${fwname}")
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MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
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endif()
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endmacro()
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# 64-bit check
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if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
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message(STATUS "Target is 64-bit")
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set(SRB2_SYSTEM_BITS 64)
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else()
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set(SRB2_SYSTEM_BITS 32)
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endif()
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if(MSVC)
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message(WARNING "!! MSVC BUILDS OF SRB2 CANNOT PLAY MULTIPLAYER !! You're more than welcome to try and fix this!")
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endif()
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# OS macros
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if (UNIX)
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add_definitions(-DUNIXCOMMON)
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endif()
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if(${CMAKE_SYSTEM} MATCHES "Linux")
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add_definitions(-DLINUX)
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if(${SRB2_SYSTEM_BITS} EQUAL 64)
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add_definitions(-DLINUX64)
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endif()
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endif()
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if(${CMAKE_SYSTEM} MATCHES "Darwin")
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add_definitions(-DMACOSX)
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if(${CMAKE_C_COMPILER_ID} MATCHES "Clang")
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set(CLANG ON)
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endif()
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endif()
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# TODO support MacOSX builds
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add_subdirectory(src/)
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