Sonic Robo Blast 2 Public
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Monster Iestyn 17e53ee27b Edit a lot of the rest of the polyobject-related code in P_LineOpening to make more sense and be more optimised.
* If you collide with a line belonging to a polyobject, you should NEVER have to care about any FOFs that might be present in either sector of the linedef. This could lead to colliding with ghostly FOFs that aren't actually there or something dumb, if someone decided to give either of the polyobject's control sectors FOFs for some reason. We don't want that, obviously.
* Polyobjects without POF_CLIPPLANE apparently are supposed to have a top and bottom "physical" height of value INT32_MAX and _MIN respectively, according to P_CheckPosition ...let's be consistent with this.
* Finally, there is no more need for that back = front nonsense hack anymore with my changes made.
2019-08-08 16:37:09 +01:00
.circleci Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets Don't download individual asset files; support only archives 2018-12-31 19:11:01 -05:00
bin WIP 20190101 merge 2019-01-02 01:09:15 -05:00
cmake/Modules FindOPENMPT cmake 2019-01-04 19:22:48 -05:00
debian-template Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
deployer Merge remote-tracking branch 'public-gl/master' into travis-deployer 2019-01-05 09:08:34 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'"" 2019-08-04 12:03:57 +01:00
objs Fix up 64-bit gme 2018-10-30 20:50:36 -04:00
src Edit a lot of the rest of the polyobject-related code in P_LineOpening to make more sense and be more optimised. 2019-08-08 16:37:09 +01:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
.gitignore Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
.travis.yml Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt 2019-06-11 17:48:00 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml Update version to 2.1.24 2019-06-07 15:48:33 +01:00
CMakeLists.txt Merge branch 'next' into 2.1.24-prep 2019-06-07 23:18:31 +01:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh build: this script needs bash, not ash 2016-05-18 18:16:57 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
Doxyfile SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
README.md Update readme.md 2019-06-11 19:11:42 -04:00
srb2-vc9.sln SRB2 2.1 release 2014-03-15 13:11:35 -04:00
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.