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299ba49161
* Create a normal skin, but replace the S_SKIN lump with an almost empty one named P_SKIN. * Provide "name = existing skin name as one of the first line (comments allowed) * Reset individual spritenames back to zero sprite2s (or one for SPR2_STND to prevent complete removal) via "reset = SPR2_****" statements. * No support for changing skin properties that are non-visual at the moment, but I don't really feel like it's wise to have those changable with patch alone. (Hello, tons of "modern Sonic" wadfiles which just change vanilla Sonic's ability to CA_HOMINGTHOK!) * Sprites patch over. To see an example in action, look at <root>/toaster/smilespatch.wad.
65 lines
1.6 KiB
C
65 lines
1.6 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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// Copyright (C) 1999-2016 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file dehacked.h
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/// \brief Dehacked files.
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#ifndef __DEHACKED_H__
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#define __DEHACKED_H__
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#include "m_fixed.h" // for get_number
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typedef enum
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{
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UNDO_NONE = 0x00,
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UNDO_NEWLINE = 0x01,
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UNDO_SPACE = 0x02,
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UNDO_CUTLINE = 0x04,
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UNDO_HEADER = 0x07,
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UNDO_ENDTEXT = 0x08,
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UNDO_TODO = 0,
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UNDO_DONE = 0,
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} undotype_f;
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void DEH_LoadDehackedLump(lumpnum_t lumpnum);
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void DEH_LoadDehackedLumpPwad(UINT16 wad, UINT16 lump);
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void DEH_Check(void);
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fixed_t get_number(const char *word);
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#ifdef HAVE_BLUA
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boolean LUA_SetLuaAction(void *state, const char *actiontocompare);
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const char *LUA_GetActionName(void *action);
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void LUA_SetActionByName(void *state, const char *actiontocompare);
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#endif
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extern boolean deh_loaded;
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#define MAXRECURSION 30
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extern const char *superactions[MAXRECURSION];
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extern UINT8 superstack;
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// If the dehacked patch does not match this version, we throw a warning
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#define PATCHVERSION 210
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#define MAXLINELEN 1024
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// the code was first write for a file
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// converted to use memory with this functions
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typedef struct
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{
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char *data;
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char *curpos;
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size_t size;
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UINT16 wad;
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} MYFILE;
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#define myfeof(a) (a->data + a->size <= a->curpos)
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char *myfgets(char *buf, size_t bufsize, MYFILE *f);
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#endif
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