# GNU Make makefile for SRB2 ############################################################################# # Copyright (C) 1998-2000 by DooM Legacy Team. # Copyright (C) 2003-2014 by Sonic Team Junior. # # This program is free software distributed under the # terms of the GNU General Public License, version 2. # See the 'LICENSE' file for more details. # # -DPC_DOS -> use DOS specific code (eg:textmode stuff)... # -DLINUX -> use for the GNU/Linux specific # -D_WINDOWS -> use for the Win32/DirectX specific # -DHAVE_SDL -> use for the SDL interface # # Sets: # Compile the DGJPP/DOS version with 'make WATTCP=1' # Compile the DirectX/Mingw version with 'make MINGW=1' # Compile the SDL/Mingw version with 'make MINGW=1 SDL=1' # Compile the SDL/Linux version with 'make LINUX=1' # Compile the SDL/Solaris version with 'make SOLARIS=1' # Compile the SDL/FreeBSD version with 'gmake FREEBSD=1' # Compile the SDL/Cygwin version with 'make CYGWIN32=1' # Compile the SDL/other version try with 'make SDL=1' # # 'Targets': # clean # Remove all object files # cleandep # Remove depend.dep # dll # compile primary HW render DLL/SO # all_dll # compile all HW render and 3D sound DLLs for the set # opengl_dll # Pure Mingw only, compile OpenGL HW render DLL # ds3d_dll # Pure Mingw only, compile DirectX DirectSound HW sound DLL # fmod_dll # Pure Mingw only, compile FMOD HW sound DLL # openal_dll # Pure Mingw only, compile OpenAL HW sound DLL # fmod_so # Non-Mingw, compile FMOD HW sound SO # openal_so # Non-Mingw, compile OpenAL HW sound SO # # # Addon: # To Cross-Compile, CC=gcc-version make * PREFIX= # Compile with GCC 2.97 version, add 'GCC29=1' # Compile with GCC 4.0x version, add 'GCC40=1' # Compile with GCC 4.1x version, add 'GCC41=1' # Compile with GCC 4.2x version, add 'GCC42=1' # Compile with GCC 4.3x version, add 'GCC43=1' # Compile with GCC 4.4x version, add 'GCC44=1' # Compile with GCC 4.5x version, add 'GCC45=1' # Compile with GCC 4.6x version, add 'GCC46=1' # Compile a profile version, add 'PROFILEMODE=1' # Compile a debug version, add 'DEBUGMODE=1' # Compile with extra warnings, add 'WARNINGMODE=1' # Compile without NASM's tmap.nas, add 'NOASM=1' # Compile without 3D hardware support, add 'NOHW=1' # Compile without 3D sound support, add 'NOHS=1' # Compile with GDBstubs, add 'RDB=1' # Compile without PNG, add 'NOPNG=1' # # Addon for SDL: # To Cross-Compile, add 'SDL_CONFIG=/usr/*/bin/sdl-config' # Compile without SDL_Mixer, add 'NOMIXER=1' # Compile without BSD API, add 'NONET=1' # Compile without IPX/SPX, add 'NOIPX=1' # Compile Mingw/SDL with S_DS3S, add 'DS3D=1' # Compile with S_FMOD3D, add 'FMOD=1' (WIP) # Compile with S_OPENAL, add 'OPENAL=1' (WIP) # To link with the whole SDL_Image lib to load Icons, add 'SDL_IMAGE=1' but it isn't not realy needed # To link with SDLMain to hide console or make on a console-less binary, add 'SDLMAIN=1' # ############################################################################# # SRB2 data files D_DIR?=../bin/Resources D_FILES=$(D_DIR)/srb2.pk3 \ $(D_DIR)/player.dta \ $(D_DIR)/rings.wpn \ $(D_DIR)/drill.dta \ $(D_DIR)/soar.dta \ $(D_DIR)/zones.dta \ $(D_DIR)/music.dta \ PKG_CONFIG?=pkg-config ifdef PANDORA LINUX=1 endif ifdef LINUX64 LINUX=1 NONX86=1 endif ifdef HAIKU SDL=1 endif include Makefile.cfg ifdef DUMMY NOPNG=1 NONET=1 NOHW=1 NOHS=1 NOASM=1 NOIPX=1 EXENAME?=srb2dummy OBJS=$(OBJDIR)/i_video.o LIBS=-lm endif ifdef HAIKU NOIPX=1 NOASM=1 ifndef NONET LIBS=-lnetwork endif CFLAGS+=-DUNIXCOMMON PNG_CFLAGS?= PNG_LDFLAGS?=-lpng endif ifdef PANDORA NONX86=1 NOHW=1 NOHS=1 endif ifdef DJGPPDOS include djgppdos/Makefile.cfg endif ifdef MINGW include win32/Makefile.cfg endif #ifdef MINGW ifdef UNIX UNIXCOMMON=1 endif ifdef LINUX UNIXCOMMON=1 ifndef NOGME HAVE_LIBGME=1 endif endif ifdef SOLARIS UNIXCOMMON=1 endif ifdef FREEBSD UNIXCOMMON=1 endif ifdef MACOSX UNIXCOMMON=1 endif ifdef SDL include sdl/Makefile.cfg endif #ifdef SDL ifdef DISTCC CC:=distcc $(CC) endif ifdef CCACHE CC:=ccache $(CC) endif MSGFMT?=msgfmt ifndef ECHO NASM:=@$(NASM) REMOVE:=@$(REMOVE) CC:=@$(CC) CXX:=@$(CXX) OBJCOPY:=@$(OBJCOPY) OBJDUMP:=@$(OBJDUMP) STRIP:=@$(STRIP) WINDRES:=@$(WINDRES) MKDIR:=@$(MKDIR) GZIP:=@$(GZIP) MSGFMT:=@$(MSGFMT) UPX:=@$(UPX) UPX_OPTS+=-q endif ifdef NONET OPTS+=-DNONET else ifdef NO_IPV6 OPTS+=-DNO_IPV6 endif endif ifdef NOHW OPTS+=-DNOHW else #Hurdler: not really supported and not tested recently #OPTS+=-DUSE_PALETTED_TEXTURE OPTS+=-DHWRENDER OBJS+=$(OBJDIR)/hw_bsp.o $(OBJDIR)/hw_draw.o $(OBJDIR)/hw_light.o \ $(OBJDIR)/hw_main.o $(OBJDIR)/hw_clip.o $(OBJDIR)/hw_md2.o $(OBJDIR)/hw_cache.o $(OBJDIR)/hw_trick.o endif ifdef NOHS OPTS+=-DNOHS else OPTS+=-DHW3SOUND OBJS+=$(OBJDIR)/hw3sound.o endif OPTS += -DCOMPVERSION ifndef NONX86 ifndef GCC29 M5=-march=pentium M4=-march=i486 else M5=-mpentium M4=-m486 endif endif ifndef NOASM ifndef NONX86 OBJS+=$(OBJDIR)/tmap.o $(OBJDIR)/tmap_mmx.o OPTS+=-DUSEASM endif endif ifndef NOPNG OPTS+=-DHAVE_PNG ifdef PNG_PKGCONFIG PNG_CFLAGS?=$(shell $(PKG_CONFIG) $(PNG_PKGCONFIG) --cflags) PNG_LDFLAGS?=$(shell $(PKG_CONFIG) $(PNG_PKGCONFIG) --libs) else ifdef PREFIX PNG_CONFIG?=$(PREFIX)-libpng-config else PNG_CONFIG?=libpng-config endif ifdef PNG_STATIC PNG_CFLAGS?=$(shell $(PNG_CONFIG) --static --cflags) PNG_LDFLAGS?=$(shell $(PNG_CONFIG) --static --ldflags) else PNG_CFLAGS?=$(shell $(PNG_CONFIG) --cflags) PNG_LDFLAGS?=$(shell $(PNG_CONFIG) --ldflags) endif endif ifdef LINUX PNG_CFLAGS+=-D_LARGEFILE64_SOURCE endif LIBS+=$(PNG_LDFLAGS) CFLAGS+=$(PNG_CFLAGS) endif ZLIB_PKGCONFIG?=zlib ZLIB_CFLAGS?=$(shell $(PKG_CONFIG) $(ZLIB_PKGCONFIG) --cflags) ZLIB_LDFLAGS?=$(shell $(PKG_CONFIG) $(ZLIB_PKGCONFIG) --libs) LIBS+=$(ZLIB_LDFLAGS) CFLAGS+=$(ZLIB_CFLAGS) ifdef HAVE_LIBGME OPTS+=-DHAVE_LIBGME LIBGME_PKGCONFIG?=libgme LIBGME_CFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --cflags) LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs) LIBS+=$(LIBGME_LDFLAGS) CFLAGS+=$(LIBGME_CFLAGS) endif ifdef STATIC LIBS:=-static $(LIBS) endif ifdef HAVE_MINIUPNPC ifdef NONET HAVE_MINIUPNPC='' else LIBS+=-lminiupnpc ifdef MINGW LIBS+=-lws2_32 -liphlpapi endif CFLAGS+=-DHAVE_MINIUPNPC endif endif ifndef NO_LUA include blua/Makefile.cfg endif ifdef NOMD5 OPTS+=-DNOMD5 else OBJS:=$(OBJDIR)/md5.o $(OBJS) endif ifdef NOPOSTPROCESSING OPTS+=-DNOPOSTPROCESSING endif OPTS:=-fno-exceptions $(OPTS) ifdef MOBJCONSISTANCY OPTS+=-DMOBJCONSISTANCY endif ifdef PACKETDROP OPTS+=-DPACKETDROP endif ifdef DEBUGMODE # build with debugging information WINDRESFLAGS = -D_DEBUG ifdef GCC48 CFLAGS+=-Og else CFLAGS+=-O0 endif CFLAGS+= -Wall -DPARANOIA -DRANGECHECK -DPACKETDROP -DMOBJCONSISTANCY else # build a normal optimised version WINDRESFLAGS = -DNDEBUG CFLAGS+=-O3 endif CFLAGS+=-g $(OPTS) $(M5) $(WINDRESFLAGS) ifdef YASM ifdef STABS NASMOPTS?= -g stabs else NASMOPTS?= -g dwarf2 endif else NASMOPTS?= -g endif ifdef PROFILEMODE # build with profiling information CFLAGS+=-pg LDFLAGS+=-pg endif ifdef ZDEBUG CPPFLAGS+=-DZDEBUG endif OPTS+=$(CPPFLAGS) # default EXENAME if all else fails EXENAME?=srb2 DBGNAME?=$(EXENAME).debug # $(OBJDIR)/dstrings.o \ # not too sophisticated dependency OBJS:=$(i_main_o) \ $(OBJDIR)/comptime.o \ $(OBJDIR)/string.o \ $(OBJDIR)/d_main.o \ $(OBJDIR)/d_clisrv.o \ $(OBJDIR)/d_net.o \ $(OBJDIR)/d_netfil.o \ $(OBJDIR)/d_netcmd.o \ $(OBJDIR)/dehacked.o \ $(OBJDIR)/z_zone.o \ $(OBJDIR)/f_finale.o \ $(OBJDIR)/f_wipe.o \ $(OBJDIR)/g_game.o \ $(OBJDIR)/g_input.o \ $(OBJDIR)/am_map.o \ $(OBJDIR)/command.o \ $(OBJDIR)/console.o \ $(OBJDIR)/hu_stuff.o \ $(OBJDIR)/y_inter.o \ $(OBJDIR)/st_stuff.o \ $(OBJDIR)/m_aatree.o \ $(OBJDIR)/m_anigif.o \ $(OBJDIR)/m_argv.o \ $(OBJDIR)/m_bbox.o \ $(OBJDIR)/m_cheat.o \ $(OBJDIR)/m_cond.o \ $(OBJDIR)/m_fixed.o \ $(OBJDIR)/m_menu.o \ $(OBJDIR)/m_misc.o \ $(OBJDIR)/m_random.o \ $(OBJDIR)/m_queue.o \ $(OBJDIR)/info.o \ $(OBJDIR)/p_ceilng.o \ $(OBJDIR)/p_enemy.o \ $(OBJDIR)/p_floor.o \ $(OBJDIR)/p_inter.o \ $(OBJDIR)/p_lights.o \ $(OBJDIR)/p_map.o \ $(OBJDIR)/p_maputl.o \ $(OBJDIR)/p_mobj.o \ $(OBJDIR)/p_polyobj.o\ $(OBJDIR)/p_saveg.o \ $(OBJDIR)/p_setup.o \ $(OBJDIR)/p_sight.o \ $(OBJDIR)/p_spec.o \ $(OBJDIR)/p_telept.o \ $(OBJDIR)/p_tick.o \ $(OBJDIR)/p_user.o \ $(OBJDIR)/p_slopes.o \ $(OBJDIR)/tables.o \ $(OBJDIR)/r_bsp.o \ $(OBJDIR)/r_data.o \ $(OBJDIR)/r_draw.o \ $(OBJDIR)/r_main.o \ $(OBJDIR)/r_plane.o \ $(OBJDIR)/r_segs.o \ $(OBJDIR)/r_sky.o \ $(OBJDIR)/r_splats.o \ $(OBJDIR)/r_things.o \ $(OBJDIR)/screen.o \ $(OBJDIR)/v_video.o \ $(OBJDIR)/s_sound.o \ $(OBJDIR)/sounds.o \ $(OBJDIR)/w_wad.o \ $(OBJDIR)/filesrch.o \ $(OBJDIR)/mserv.o \ $(OBJDIR)/i_tcp.o \ $(OBJDIR)/lzf.o \ $(OBJDIR)/vid_copy.o \ $(OBJDIR)/b_bot.o \ $(i_cdmus_o) \ $(i_net_o) \ $(i_system_o) \ $(i_sound_o) \ $(OBJS) # List of languages to compile. # For reference, this is the command I use to build a srb2.pot file from the source code. # (The listed source files are the ones containing translated strings). # FILES=""; for file in `find ./ | grep "\.c" | grep -v svn`; do [ "`grep "M_GetText(" $file`" ] && FILES="$FILES $file"; done; xgettext -d srb2 -o locale/srb2.pot -kM_GetText -F --no-wrap $FILES ifdef GETTEXT POS:=$(BIN)/en.mo OPTS+=-DGETTEXT endif ifdef DJGPPDOS all: pre-build $(BIN)/$(EXENAME) endif ifdef PANDORA all: pre-build $(BIN)/$(PNDNAME) endif ifdef MINGW ifndef SDL all: pre-build $(BIN)/$(EXENAME) dll endif endif ifdef SDL all: pre-build $(BIN)/$(EXENAME) endif ifdef DUMMY all: $(BIN)/$(EXENAME) endif cleandep: $(REMOVE) $(OBJDIR)/depend.dep $(REMOVE) comptime.h pre-build: ifdef WINDOWSHELL -..\comptime.bat . else -@../comptime.sh . endif clean: $(REMOVE) *~ *.flc $(REMOVE) $(OBJDIR)/*.o ifdef MINGW $(REMOVE) $(OBJDIR)/*.res endif ifdef CYGWIN32 $(REMOVE) $(OBJDIR)/*.res endif #make a big srb2.s that is the disasm of the exe (dos only ?) asm: $(CC) $(LDFLAGS) $(OBJS) -o $(OBJDIR)/tmp.exe $(LIBS) $(OBJDUMP) -d $(OBJDIR)/tmp.exe --no-show-raw-insn > srb2.s $(REMOVE) $(OBJDIR)/tmp.exe # executable # NOTE: DJGPP's objcopy do not have --add-gnu-debuglink $(BIN)/$(EXENAME): $(POS) $(OBJS) -$(MKDIR) $(BIN) @echo Linking $(EXENAME)... $(LD) $(LDFLAGS) $(OBJS) -o $(BIN)/$(EXENAME) $(LIBS) ifndef VALGRIND ifndef NOOBJDUMP @echo Dumping debugging info $(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(EXENAME) > $(BIN)/$(DBGNAME).txt -$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt ifndef WINDOWSHELL -$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt endif endif # mac os x lsdlsrb2 does not like objcopy ifndef MACOSX $(OBJCOPY) $(BIN)/$(EXENAME) $(BIN)/$(DBGNAME) $(OBJCOPY) --strip-debug $(BIN)/$(EXENAME) -$(OBJCOPY) --add-gnu-debuglink=$(BIN)/$(DBGNAME) $(BIN)/$(EXENAME) endif ifndef NOUPX -$(UPX) $(UPX_OPTS) $(BIN)/$(EXENAME) endif endif @echo Build is done, please look for $(EXENAME) in $(BIN), \(checking for post steps\) reobjdump: @echo Redumping debugging info $(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(DBGNAME) > $(BIN)/$(DBGNAME).txt -$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt ifndef WINDOWSHELL -$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt endif $(OBJDIR): -$(MKDIR) $(OBJDIR) ifndef SDL ifdef NOHW dll : else dll : opengl_dll endif ifdef MINGW all_dll: opengl_dll ds3d_dll fmod_dll openal_dll opengl_dll: $(BIN)/r_opengl.dll $(BIN)/r_opengl.dll: $(OBJDIR)/ogl_win.o $(OBJDIR)/r_opengl.o -$(MKDIR) $(BIN) @echo Linking R_OpenGL.dll... $(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lgdi32 -static-libgcc ifndef NOUPX -$(UPX) $(UPX_OPTS) $@ endif ds3d_dll: $(BIN)/s_ds3d.dll $(BIN)/s_ds3d.dll: $(OBJDIR)/s_ds3d.o @echo Linking S_DS3d.dll... $(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -ldsound -luuid fmod_dll: $(BIN)/s_fmod.dll $(BIN)/s_fmod.dll: $(OBJDIR)/s_fmod.o -$(MKDIR) $(BIN) @echo Linking S_FMOD.dll... $(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lfmod openal_dll: $(BIN)/s_openal.dll $(BIN)/s_openal.dll: $(OBJDIR)/s_openal.o -$(MKDIR) $(BIN) @echo Linking S_OpenAL.dll... $(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lopenal32 else all_dll: fmod_so openal_so fmod_so: $(BIN)/s_fmod.so $(BIN)/s_fmod.so: $(OBJDIR)/s_fmod.o -$(MKDIR) $(BIN) @echo Linking S_FMOD.so... $(CC) --shared $^ -o $@ -g --nostartfiles -lm -lfmod openal_so: $(BIN)/s_openal.so $(BIN)/s_openal.so: $(OBJDIR)/s_openal.o -$(MKDIR) $(BIN) @echo Linking S_OpenAL.so... $(CC) --shared $^ -o $@ -g --nostartfiles -lm -lopenal endif else ifdef SDL ifdef MINGW $(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \ doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \ command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \ hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h hardware/hw_clip.h am_map.h \ d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \ p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ else $(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \ doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \ command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \ hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h hardware/hw_clip.h am_map.h \ d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \ p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -I/usr/X11R6/include -c $< -o $@ endif endif endif #dependecy made by gcc itself ! $(OBJS): ifndef DUMMY -include $(OBJDIR)/depend.dep endif $(OBJDIR)/depend.dep: @echo "Creating dependency file, depend.dep" @echo > comptime.h -$(MKDIR) $(OBJDIR) $(CC) $(CFLAGS) -MM *.c > $(OBJDIR)/depend.ped $(CC) $(CFLAGS) -MM $(INTERFACE)/*.c >> $(OBJDIR)/depend.ped ifndef NOHW $(CC) $(CFLAGS) -MM hardware/*.c >> $(OBJDIR)/depend.ped endif ifndef NO_LUA $(CC) $(CFLAGS) -MM blua/*.c >> $(OBJDIR)/depend.ped endif @sed -e 's,\(.*\)\.o: ,$(subst /,\/,$(OBJDIR))\/&,g' < $(OBJDIR)/depend.ped > $(OBJDIR)/depend.dep $(REMOVE) $(OBJDIR)/depend.ped @echo "Created dependency file, depend.dep" ifdef VALGRIND $(OBJDIR)/z_zone.o: z_zone.c $(CC) $(CFLAGS) $(WFLAGS) -DHAVE_VALGRIND $(VALGRIND_CFLAGS) -c $< -o $@ endif $(OBJDIR)/comptime.o: comptime.c pre-build $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ $(BIN)/%.mo: locale/%.po -$(MKDIR) $(BIN) $(MSGFMT) -f -o $@ $< $(OBJDIR)/%.o: %.c $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ $(OBJDIR)/%.o: $(INTERFACE)/%.c $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ ifdef MACOSX $(OBJDIR)/%.o: sdl/macosx/%.c $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ endif $(OBJDIR)/%.o: hardware/%.c $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ $(OBJDIR)/%.o: blua/%.c $(CC) $(CFLAGS) $(LUA_CFLAGS) $(WFLAGS) -c $< -o $@ $(OBJDIR)/%.o: %.nas $(NASM) $(NASMOPTS) -o $@ -f $(NASMFORMAT) $< $(OBJDIR)/vid_copy.o: vid_copy.s asm_defs.inc $(CC) $(OPTS) $(ASFLAGS) -x assembler-with-cpp -c $< -o $@ $(OBJDIR)/%.o: %.s $(CC) $(OPTS) -x assembler-with-cpp -c $< -o $@ $(OBJDIR)/SRB2.res: win32/Srb2win.rc win32/afxres.h win32/resource.h $(WINDRES) -i $< -O rc $(WINDRESFLAGS) --include-dir=win32 -o $@ -O coff ifdef MINGW ifndef SDL ifndef NOHW $(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \ doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \ command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \ hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h hardware/hw_clip.h am_map.h \ d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \ p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@ $(OBJDIR)/ogl_win.o: hardware/r_opengl/ogl_win.c hardware/r_opengl/r_opengl.h \ doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \ command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \ hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h hardware/hw_clip.h am_map.h \ d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \ p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@ endif ifndef NOHS $(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(M5) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c $(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c $(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c endif endif endif ifdef SDL ifdef MINGW $(OBJDIR)/win_dbg.o: win32/win_dbg.c $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ endif ifdef STATICHS $(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ $(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ ifdef MINGW $(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@ endif else $(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c $(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \ hardware/hw_dll.h $(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c endif endif ############################################################# # #############################################################