[Project] FileName=Srb2.dev Name=Srb2 Ver=3 IsCpp=0 Type=0 UnitCount=279 Folders=A_Asm,B_Bot,BLUA,D_Doom,F_Frame,G_Game,H_Hud,Hw_Hardware,Hw_Hardware/r_opengl,I_Interface,I_Interface/Dummy,I_Interface/SDL,I_Interface/Win32,LUA,M_Misc,P_Play,R_Rend,S_Sounds,W_Wad CommandLine= CompilerSettings=00000000000100000111e1 PchHead=-1 PchSource=-1 ProfilesCount=10 ProfileIndex=2 [Unit1] FileName=src\hardware\hw3dsdrv.h Folder=Hw_Hardware Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=src\hardware\hw3sound.c Folder=Hw_Hardware Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=src\hardware\hw3sound.h Folder=Hw_Hardware Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=src\hardware\hw_bsp.c Folder=Hw_Hardware Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=src\hardware\hw_cache.c Folder=Hw_Hardware Compile=1 CompileCpp=0 Link=1 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[Unit131] FileName=src\mserv.c Folder=I_Interface Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit132] FileName=src\mserv.h Folder=I_Interface Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit133] FileName=src\s_sound.c Folder=S_Sounds Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit134] FileName=src\s_sound.h Folder=S_Sounds Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit135] FileName=src\screen.c Folder=R_Rend Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit136] FileName=src\screen.h Folder=R_Rend Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit137] FileName=src\sounds.c Folder=S_Sounds Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit138] FileName=src\sounds.h Folder=S_Sounds Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit139] 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CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit148] FileName=src\Z_zone.h Folder=D_Doom Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit149] FileName=src\tmap.nas Folder=A_Asm Compile=0 CompileCpp=0 Link=0 Priority=1000 OverrideBuildCmd=1 BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap.nas [Unit150] FileName=src\asm_defs.inc Folder=A_Asm Compile=0 CompileCpp=0 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit151] FileName=src\vid_copy.s Folder=A_Asm Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=1 BuildCmd=$(CC) $(CFLAGS) -x assembler-with-cpp -c src/vid_copy.s -o $@ [Unit152] FileName=src\y_inter.h Folder=H_Hud Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit153] FileName=src\y_inter.c Folder=H_Hud Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit154] FileName=src\hardware\hw_dll.h Folder=Hw_Hardware Compile=1 CompileCpp=0 Link=1 Priority=1000 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