// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1993-1996 by id Software, Inc. // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2020 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file z_zone.h /// \brief Zone Memory Allocation, perhaps NeXT ObjectiveC inspired #ifndef __Z_ZONE__ #define __Z_ZONE__ #include #include "doomtype.h" #ifdef __GNUC__ // __attribute__ ((X)) #if (__GNUC__ > 4) || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 3 || (__GNUC_MINOR__ == 2 && __GNUC_PATCHLEVEL__ >= 5))) #define FUNCALLOC(X) __attribute__((alloc_size(X))) #endif // odd, it is documented in GCC 4.3.0 but it exists in 4.2.4, at least #endif #ifndef FUNCALLOC #define FUNCALLOC(x) #endif //#define ZDEBUG // // Purge tags // // Now they are an enum! -- Monster Iestyn 15/02/18 // enum { // Tags < PU_LEVEL are not purged until freed explicitly. PU_STATIC = 1, // static entire execution time PU_LUA = 2, // static entire execution time -- used by lua so it doesn't get caught in loops forever PU_SOUND = 11, // static while playing PU_MUSIC = 12, // static while playing PU_PATCH = 14, // static entire execution time PU_PATCH_LOWPRIORITY = 15, // lower priority patch, static until level exited PU_PATCH_ROTATED = 16, // rotated patch, static until level exited or WAD added PU_PATCH_DATA = 17, // patch data, lifetime depends on the patch that owns it PU_SPRITE = 18, // sprite patch, static until WAD added PU_HUDGFX = 19, // HUD patch, static until WAD added PU_HWRPATCHINFO = 21, // Hardware GLPatch_t struct for OpenGL texture cache PU_HWRPATCHCOLMIPMAP = 22, // Hardware GLMipmap_t struct colormap variation of patch PU_HWRMODELTEXTURE = 23, // Hardware model texture PU_HWRCACHE = 48, // static until unlocked PU_CACHE = 49, // static until unlocked // Tags s.t. PU_LEVEL <= tag < PU_PURGELEVEL are purged at level start PU_LEVEL = 50, // static until level exited PU_LEVSPEC = 51, // a special thinker in a level PU_HWRPLANE = 52, // if ZPLANALLOC is enabled in hw_bsp.c, this is used to alloc polygons for OpenGL // Tags >= PU_PURGELEVEL are purgable whenever needed PU_PURGELEVEL = 100, // Note: this is never actually used as a tag PU_CACHE_UNLOCKED = 101, // Note: unused PU_HWRCACHE_UNLOCKED = 102, // 'unlocked' PU_HWRCACHE memory: // 'second-level' cache for graphics // stored in hardware format and downloaded as needed PU_HWRMODELTEXTURE_UNLOCKED = 103, // 'unlocked' PU_HWRMODELTEXTURE memory }; // // Zone memory initialisation // void Z_Init(void); // // Zone memory allocation // // enable ZDEBUG to get the file + line the functions were called from // for ZZ_Alloc, see doomdef.h // // Z_Free and alloc with alignment #ifdef ZDEBUG #define Z_Free(p) Z_Free2(p, __FILE__, __LINE__) #define Z_MallocAlign(s,t,u,a) Z_Malloc2(s, t, u, a, __FILE__, __LINE__) #define Z_CallocAlign(s,t,u,a) Z_Calloc2(s, t, u, a, __FILE__, __LINE__) #define Z_ReallocAlign(p,s,t,u,a) Z_Realloc2(p,s, t, u, a, __FILE__, __LINE__) void Z_Free2(void *ptr, const char *file, INT32 line); void *Z_Malloc2(size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line) FUNCALLOC(1); void *Z_Calloc2(size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line) FUNCALLOC(1); void *Z_Realloc2(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line) FUNCALLOC(2); #else void Z_Free(void *ptr); void *Z_MallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits) FUNCALLOC(1); void *Z_CallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits) FUNCALLOC(1); void *Z_ReallocAlign(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits) FUNCALLOC(2); #endif // Alloc with no alignment #define Z_Malloc(s,t,u) Z_MallocAlign(s, t, u, 0) #define Z_Calloc(s,t,u) Z_CallocAlign(s, t, u, 0) #define Z_Realloc(p,s,t,u) Z_ReallocAlign(p, s, t, u, 0) // Free all memory by tag // these don't give line numbers for ZDEBUG currently though // (perhaps this should be changed in future?) #define Z_FreeTag(tagnum) Z_FreeTags(tagnum, tagnum) void Z_FreeTags(INT32 lowtag, INT32 hightag); // Iterate memory by tag #define Z_IterateTag(tagnum, func) Z_IterateTags(tagnum, tagnum, func) void Z_IterateTags(INT32 lowtag, INT32 hightag, boolean (*iterfunc)(void *)); // // Utility functions // void Z_CheckMemCleanup(void); void Z_CheckHeap(INT32 i); // // Zone memory modification // // enable PARANOIA to get the file + line the functions were called from // #ifdef PARANOIA #define Z_ChangeTag(p,t) Z_ChangeTag2(p, t, __FILE__, __LINE__) #define Z_SetUser(p,u) Z_SetUser2(p, u, __FILE__, __LINE__) void Z_ChangeTag2(void *ptr, INT32 tag, const char *file, INT32 line); void Z_SetUser2(void *ptr, void **newuser, const char *file, INT32 line); #else void Z_ChangeTag(void *ptr, INT32 tag); void Z_SetUser(void *ptr, void **newuser); #endif // // Zone memory usage // // Note: These give the memory used in bytes, // shift down by 10 to convert to KB // #define Z_TagUsage(tagnum) Z_TagsUsage(tagnum, tagnum) size_t Z_TagsUsage(INT32 lowtag, INT32 hightag); #define Z_TotalUsage() Z_TagsUsage(0, INT32_MAX) // // Miscellaneous functions // char *Z_StrDup(const char *in); #define Z_Unlock(p) (void)p // TODO: remove this now that NDS code has been removed #endif