#include "../doomdef.h"
#include "../command.h"
#include "../i_video.h"

rendermode_t rendermode = render_none;

boolean highcolor = false;

boolean allow_fullscreen = false;

consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};

void I_StartupGraphics(void){}

void I_ShutdownGraphics(void){}

void I_SetPalette(RGBA_t *palette)
{
	(void)palette;
}

INT32 VID_NumModes(void)
{
	return 0;
}

INT32 VID_GetModeForSize(INT32 w, INT32 h)
{
	(void)w;
	(void)h;
	return 0;
}

void VID_PrepareModeList(void){}

INT32 VID_SetMode(INT32 modenum)
{
	(void)modenum;
	return 0;
}

const char *VID_GetModeName(INT32 modenum)
{
	(void)modenum;
	return NULL;
}

void I_UpdateNoBlit(void){}

void I_FinishUpdate(void){}

void I_UpdateNoVsync(void) {}

void I_WaitVBL(INT32 count)
{
	(void)count;
}

void I_ReadScreen(UINT8 *scr)
{
	(void)scr;
}

void I_BeginRead(void){}

void I_EndRead(void){}