// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 2003 by James Haley // Copyright (C) 2003-2023 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file m_queue.c /// \brief General queue code #include #include "z_zone.h" #include "m_queue.h" #include "m_misc.h" // // M_QueueInit // // Sets up a queue. Can be called again to reset a used queue // structure. // void M_QueueInit(mqueue_t *queue) { queue->head.next = NULL; queue->tail = &(queue->head); queue->rover = &(queue->head); } // // M_QueueInsert // // Inserts the given item into the queue. // void M_QueueInsert(mqueueitem_t *item, mqueue_t *queue) { // link in at the tail (this works even for the first node!) queue->tail = queue->tail->next = item; } // // M_QueueIterator // // Returns the next item in the queue each time it is called, // or NULL once the end is reached. The iterator can be reset // using M_QueueResetIterator. // mqueueitem_t *M_QueueIterator(mqueue_t *queue) { if (queue->rover == NULL) return NULL; return (queue->rover = queue->rover->next); } // // M_QueueResetIterator // // Returns the queue iterator to the beginning. // void M_QueueResetIterator(mqueue_t *queue) { queue->rover = &(queue->head); } // // M_QueueFree // // Frees all the elements in the queue // void M_QueueFree(mqueue_t *queue) { mqueueitem_t *rover = queue->head.next; while (rover) { mqueueitem_t *next = rover->next; free(rover); rover = next; } M_QueueInit(queue); } // EOF