[Project] FileName=r_opengl.dev Name=r_opengl Ver=1 IsCpp=1 Type=3 Compiler=-D_M_IX86=500_@@_-Wall_@@_-D_WINDOWS_@@_-DUSE_WGL_SWAP_@@_-Os_@@_-fomit-frame-pointer_@@_ CppCompiler= Includes= Linker=--def ../r_mingw.def_@@_-lgdi32_@@_ Libs= UnitCount=3 Folders= ObjFiles= PrivateResource= ResourceIncludes= MakeIncludes= Icon= ExeOutput=C:\srb2demo2 ObjectOutput=..\..\..\objs\Mingw\r_opengl OverrideOutput=1 OverrideOutputName=r_opengl.dll HostApplication= CommandLine= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=00000000000000000111d0 UseCustomMakefile=0 CustomMakefile= [Unit1] FileName=ogl_win.c Folder= Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=r_opengl.c Folder= Compile=1 CompileCpp=0 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=r_opengl.h Folder= Compile=1 CompileCpp=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion=0.1 FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename=r_opengl.exe ProductName=r_opengl ProductVersion=0.1 AutoIncBuildNr=0